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Virtual Envi 3

Date post: 22-Mar-2016
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3rd Assignment on virtual envi
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Module Three- Fabrication Henry Ting Semester 1, 2013 Virtual Environments
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Page 1: Virtual Envi 3

Module Three- Fabrication

Henry Ting

Semester 1, 2013Virtual Environments

Page 2: Virtual Envi 3

Initial Design

Theres are the initial design i had developed based on the relevant knowledge toward my pattern. However, due to irrelevant aspects and errors ecoutnered during panelings, these design were not able to be made into a reality object. Therefore, these design eventually became example of practices. I also took out some of the interestin characteristic of these example, and further develop and examine the whether if it is possible to create a new design, while maintaining such aspect ( in cluding the curves and differences of scale for each object).

Page 3: Virtual Envi 3

Final Design prior to Week 10

Perspective View

Top View

Side View

Perspective View

Page 4: Virtual Envi 3

Identifying Model

Identifying layer with Rhino

Identifying layer with Adobe Illustrator

I like the idea demonstrating my layers with Adoble Illustrator as adoble llustrator offers direction of movement where Rhino doesn’t. The direction might not seems magnificant, and most likely it isnt according to the level of understand we currently holds. However, it is still a appealing design overall.

Page 5: Virtual Envi 3

Model Layer

There is two major catagories under my Rhino layering:• The inner layer• The outer layer

Outer layer is the dominate layer, it contains more surfaces area as well as a higher visability in comparison to the inner layer. This layer is to show the differences of panels i applied, as well as the direction of where the light travels. It is also made out of white paper layer

White, or the Outer Layer

Page 6: Virtual Envi 3

Model Layer

The inner layer isnt exactly the structure of the layer, but rather, a layer to show the difference in each panel length for the outer layer. This is because the inner layer has a consistance “offset” distance, which the outer layer slowly increase. I applied this for of method to demonstrate, and to emphasis, the 3D effect on my lantern.

The little white cone is the name i gaven to the hexagon pyramid i had at the bottom of my Lantern. It is the only 2D object, and it basically work similar to the inner layer, to show contrast between 2D panels and 3D panels.

Black, the inner layer

Little White Cone

Page 7: Virtual Envi 3

Panels

Even thought my panels are supposed to be black and white, i decided to rather example and demonstrate my process with coloured panels as co-loured panels is more visible, in my opinion.

The concept of my outer layer panels are circled around the shape of a trapizum, with holes cut either in the upper or the lower area on the surface. This idea has came from another analyical sketches i performed.

Matter of face, my inner panel is also based on the shape of a trapizum, however, as the colour of the cardboard is black, holes are placed consistantly in the middle of the panel. This idea of consistantly came from the an analyical drawing i did.

Page 8: Virtual Envi 3

Issue with Panels

Before reaching my final Product, i encountered a major issue to my design, , the lines are not straight. As i realise this issue might eventually causes my panel to be not be able to roll, or extremely difficult to phyiscally create, i immediately made changes in attempt to repare, r revive my design, as i believe this is the should i truely want to create.

While having no clue, i was stuck at this problem for almost an hour. i reviewed all tutorial videos online, as well as attempting to fix the issue via trial and error. Ultimately, i realise by:

1. Exploding the polysurface.2. Use “patch” to creat a surface with the exact same points3. Use 2 trianglar surface at the top, to removed the possibility of the curvy surface at the top again

Page 9: Virtual Envi 3

Tabs

Page 10: Virtual Envi 3

Assemble Drawing

Page 11: Virtual Envi 3

Assemble Drawing

Equipment and Material: Cutting KnifeLight blubBatteryBattery HolderSwitchWire

Steps:1. Cut down the plaste bit around te wire, then roll it. Therefore it would be easier to attach2.Wrap the wire around the ligth blub, switch and battery holder. Make sure it is tight so current could go pass.

Note! Remember to always connect the positive side to the negative side of another equip-ment.Do have have the switch on or battery attached to the batery hold when setting up the circuit.

I also find it helpful to identify the positive side with tapes. Futhermore, shorter the wire means less resistance!

Page 12: Virtual Envi 3

Model Making

Material:Cutting BoardClip HolderSuper GlueCutting KnifeSiccorsUHU GlueDouble sided tapeRulerPaper Clip


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