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Virtual reality and 360° live streaming

Date post: 20-Mar-2017
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Virtual Reality and 360° Live Streaming © 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.
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Page 1: Virtual reality and 360° live streaming

Virtual Reality and 360°Live Streaming

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 2: Virtual reality and 360° live streaming

Presenters

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Ryan JespersenStreaming TechnologistWowza Media Systems

Gordon CharlesAnalyst Developer

University College London

Page 3: Virtual reality and 360° live streaming

A Typical Workflow for Virtual Reality and 360° Streaming

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

VR 360° Solutions: https://www.wowza.com/solutions/streaming-types/virtual-reality-and-360-degree-streaming

Page 4: Virtual reality and 360° live streaming

Demo: Insta360 Nano Camera à Wowza à 360 Player

DemoRecap1. ConfigureWowzaforlive360transcoding2. Capturevideoandencodeonthedevice3. PushRTMPfromdevicetoWowza4. Playthestreamusing360mobileorwebplayer

RTMP

H.264/AAC

AppleHLSMPEG-DASH

ABRStream

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

OR

Page 5: Virtual reality and 360° live streaming

USE CASES

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Live Mobile Broadcasting(“Periscope” App & Platform)

Tourism & Entertainment(Planes, Trains, Buses, Cruise Ships)

Security(Buildings, Roads, Public Transit)

Enterprise(Training, Marketing)

Broadcasting(IPTV, OTT, TV Everywhere)

Sports(Live & VoD Streaming)

Education(Distance Learning, Universities)

Page 6: Virtual reality and 360° live streaming

Case Study

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 7: Virtual reality and 360° live streaming

Requirements:

• Easy to use Upload & Shared Media Facility

• Available to all Staff and Students

• Academic Requirement to carry out Student Assessment through Media

• Facility had to be available through Moodle

• Live & VoD Streaming

360° Case Study: UCL

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 8: Virtual reality and 360° live streaming

Users:

Public Access- used for Public engagement, social and Promotional purposes

Staff access- Sharing of user Generated content, course material, research, social and hobbies / things of interest

Student – UGC , Live Channel (lectures – especially in the case of start of semester where Lecture theatres are oversubscribed, so capture the lecture live and students can watch it in another classroom), Distance learning, Video assignments.

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

360° Case Study: UCL

Page 9: Virtual reality and 360° live streaming

360° Cameras & Rigs

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 10: Virtual reality and 360° live streaming

Camera Rig Example: GoPro

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 11: Virtual reality and 360° live streaming

Camera Rig Example: RED Pro

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 12: Virtual reality and 360° live streaming

Camera Rig Example: 16 GoPros

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 13: Virtual reality and 360° live streaming

HDMI Capture

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 14: Virtual reality and 360° live streaming

VideoStitch Vahana VR

© 2015 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 15: Virtual reality and 360° live streaming

Pain Point: Hardware Setup

Hardware Pain Points:

• Lack of hardware synchronization

• Too many cables to handle

• Overheating issue

• Dedicated card for video acquisition

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 16: Virtual reality and 360° live streaming

Evolution of 360° Cameras

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 17: Virtual reality and 360° live streaming

360° Camera: VideoStitch Orah

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 18: Virtual reality and 360° live streaming

Orah 4iPlug-and-stream

VRCamera

StitchingBox

Page 19: Virtual reality and 360° live streaming

360° Camera: Giroptic

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 20: Virtual reality and 360° live streaming

360° Camera: Nokia OZO

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 21: Virtual reality and 360° live streaming

360° Encoder: Teradek Sphere

Real-time 360º Monitoring & Live Streaming

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 22: Virtual reality and 360° live streaming

360° Encoder: Teradek Sphere

• Live stitching on iOS or OS X• 4 HDMI inputs or daisy chain to 8 / camera-

agnostic• Real-time color calibration / white balance,

exposure, tint | custom lens calibration• Record on iPad/OS X• External Audio Input

More info at sphere.teradek.com

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 23: Virtual reality and 360° live streaming

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Mobile 360° Camera: Insta360 Nano

Page 24: Virtual reality and 360° live streaming

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Mobile 360° Camera: Giroptic iO

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360° Playback

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 26: Virtual reality and 360° live streaming
Page 27: Virtual reality and 360° live streaming

360° Playback: BITMOVIN

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 28: Virtual reality and 360° live streaming

360° Playback: JWPlayer

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 29: Virtual reality and 360° live streaming

360° Playback: THEOPlayer

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 30: Virtual reality and 360° live streaming

Scaling & Infrastructure

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 31: Virtual reality and 360° live streaming

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

360° Case Study: UCL

Page 32: Virtual reality and 360° live streaming

Live Broadcasting Platform

© 2016 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 33: Virtual reality and 360° live streaming

Demos

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 34: Virtual reality and 360° live streaming

Demo: VideoStitch Orahà Wowza à NEXPlayer360

DemoRecap1. ConfigureWowzaStreamingEngineforlive360transcoding2. CapturevideoandencodeontheOrah at4Kresolution3. PullRTSPfromOrah toVahana VRSoftwareandPushRTMPtoWowza4. Playthestreamusing360Player

RTSP

H.264/AAC

AppleHLSMPEG-DASH

ABRStream

RTMP

H.264/AAC

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 35: Virtual reality and 360° live streaming

Demo: Giroptic 360 Camera à Wowza à NEXPlayer360

DemoRecap1. ConfigureWowzaStreamingEngineforlive360transcoding2. CapturevideoandencodeontheGiroptic at4Kresolution3. PullRTSPfromGiroptic toWowzaStreamingEngine4. Playthestreamusing360Player

RTSP

H.264/AAC

AppleHLSMPEG-DASH

ABRStream

© 2017 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

Page 36: Virtual reality and 360° live streaming

Questions?

Ask now, or email [email protected]

Page 37: Virtual reality and 360° live streaming

© 2015 Wowza Media Systems, LLC. All rights reserved. Confidential & Proprietary.

“Wowza” and other identified trademarks are either registered or claimed trademarks of Wowza Media Systems, LLC;

visit wowza.com/legal/trademarks for more information. Third-party trademarks are property of their respective owners;

their use does not imply endorsement of Wowza products or services by the trademark owner.

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