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Virtual ESCAGENDA:
-- a whirl wind of last year’s efforts
-- current status of “virtual” at ESC
-- dissemination efforts -- some educational uses to date
-- YOURS and our ideas for the future
Empire State College
Virtual ESCAGENDA:
-- a whirl wind of last year’s efforts
-- current status of “virtual” at ESC
-- dissemination efforts -- some educational uses to date
-- YOURS and our ideas for the future
Empire State College
Creating a
Standalone Virtual World
Nicola Marae Martinez, Ph. D.
SUNY Empire State CollegeCenter for Distance Learning
ConferenceOctober 24, 2011
Advance
d applic
ations
Audeliz MatiasSL: Merapi Praga
Education in Second Life: What Other Institutions
are Doing
Tours
of o
ther v
enues
Meetings & discussion
Meetin
gs & d
iscu
ssio
ns
-An application of virtual building and saving; creating groups for students for building- At the end, materials on making profiles
and learning tips in Second Life
Learning to make posters with images – for presentations &
meetings in Second LifePract
ical a
pplicatio
ns
Learn
ing fr
om s
tudents
Train
ing &
support
Doing some Tai Chi
F
un and G
ames
Virtual ESCAGENDA:
-- a whirl wind of last year’s efforts
-- current status of “virtual” at ESC
-- dissemination efforts -- some educational uses to date
-- YOURS and our ideas for the future
Empire State College
Current status of “virtual”
►Price increase at Second Life has ESC examining options
►An Ad Hoc Committee within the Educational Technology Committee (ETC) is considering: uses in the present and future &
associated costs Island management and control
►Your ideas and input?
Dissemination
►Virtual ESC – members from outside the college
►ESC book, perhaps►CIT2012 – accepted presentation at
Stony Brook►Individual efforts & publications
Virtual ESCAGENDA:
-- a whirl wind of last year’s efforts
-- current status of “virtual” at ESC
-- dissemination efforts -- some educational uses to date
-- YOURS and our ideas for the future
Empire State College
ADVANCED SIMULATIONS
Designing new experiences for students The Future of Being Human
Simulations take you from the present to
the future
http://ragitake.com/
. . . and the virtual can
capture realities not otherwise available to
students
Teaching and Learning in Second Life
► Immersive learning experience
► Addresses the needs of the visual, auditory, and kinesthetic learner (Graf, Liu, Chen and Yang 2009)
► Replicates real world experiences including brick and mortar classroom
Immersive Learning Experiences
1. The setting for the meetings
2. The first meeting; going over the instructions on location
3. Improving independent instruction: placing instructional & interactive materials on the island
4. Ongoing: making animated tutorials to teach tech & the adventure & game concept
A pilot study w/ K12 students
Tutorial website put
onto the island
Learning how youth work in this environment
Teachers learn
rudimentary 3-d building
and design pods to share their science projects,
through images & weblinks
Virtual ESCAGENDA:
-- a whirl wind of last year’s efforts
-- current status of “virtual” at ESC
-- dissemination efforts -- some educational uses to date
-- YOURS and our ideas for the future
Empire State College