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Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is...

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Page 1: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
Page 2: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due

Volondor: The City 100+ Building Floor Plans

Credits Cover Art: Jon Volden Illustrations: Jon Volden Writing: Jon Volden Play Testing: Dungeon Masters Guild

Published

by STAINLESS STEEL DRAGON

Games "SSD Mapping the way to Adventure!"

Please Note: This PDF file is a small sample of what this eBook contains. Since this supplement is primarily a map set. Great effort has been taken to provide you as a potential customer with a representative sampling of all maps included in this book. Please view them carefully. If you like them, then you will like this eBook, if you don't, you won't. 'Nuff said. :) First Printing Copyright © Jon Volden 2008 All rights reserved. Revised Edition Printing Copyright © Jon Volden 2010 All rights reserved. eBook copyright violation notice: This document is being sold as an electronic file for personal/private game use. This file and the documents printed from it may not be resold or publicly displayed by anyone in any format without the expressed written consent of Jon Volden and/or a legal representative of Stainless Steel Dragon Games. The purchaser of this map set may print-out any and/or all maps from this eBook as often as desired for personal/private game use. However, user may not sell, copy or transfer for use any descriptions, drawings or symbols unique to this document without obtaining prior consent from Jon Volden as the legal copyright holder. Please report all copyright violations to www.Dunjon.Com or email [email protected]

Page 3: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due

Table of Contents Introduction Page 4 Map Maker’s Notes Page 5 Regional City Map Page 8 Overview of Castle/Inner City Page 9

Floor Plans of Castle by Sectors Shipyard (Bottom Left) Page 10 Contains: Various Size Docks, Shipyard, 50 Ton Crane, Two Warehouses, Lighthouse, Misty Mermaid Brothel, Salty Dog Tavern, Merchants Guild, Shipwrights Guild, Fisherman Guild, Fish Market, Herb & Spice Store, Thieves Guild, Various Guard Barracks, and Various Middle Class Housing. Business Zone (Bottom Center) Page 11 Contains: Main Gate and Inspection area, Auction Square, Wild Animal Pens, Domestic Animal Pens, Large Inn,

Large Stables, General Store, Jewelry Store, Clothes Store, Armor Store, Weapon Store, Magic Store, Various Guard Barracks, Merchant Housing, Liquor Store, and Various Middle Class Houses Peasant Zone (Bottom Right) Page12 Contains: Grizzly Warrior Tavern, Blood Pit, Pawn Shop, Hot Dog Stand, Fried Fish Stand, Bagel Stand, Public Bath, Guy's Grocery Store, Mal's Dinner, Budget Inn, Used Furniture Store, Weapon Store, Wicked Wendy's Whore House, Clothing store, Pet Store, Various Barracks, and Various Lower Class Houses. Residential Zone (Middle Left) Page 13 Contains: Various Small Stables, Various Guard Barracks, Various Middle Class Houses. City Center (Middle Center) Page 14 Contains: Huge Fountain Park area, Wizards Tower, Town Hall, Fire Department, City Guard Headquarters, Guard Stables, Temple of Truth, City Hall, (Court Room, Clerks Office, Jail) Bank of Voldaria, City Library, Mercy Hospital, The Royal Theatre, and the Proud Pagan Pub. Coliseum Zone (Middle Right) Page 15 Contains: Stadium, (King's Box & Noble Seating Area) Chariot Parking, Guard Quarters, Gladiator Berthing, Monster Pens, Animal Pens and Slave Pens. Noble Zone (Top Left) Page 16 Contains: Docks for Yachts, Yacht Gate, Two Small Stables, Yacht Club, Temple of the Sea God, Madam Victoria's, Various Guard Barracks, Various Upper Class Houses. Royal Palace (Top Center) Page 17 Contains: A Heavily Fortified Royal Palace (Which includes: Large Throne/Ball Room, Feast Hall, War Room, Training Hall, Swimming Pool, Huge Kitchen, Servants Quarters, Guard Quarters, Guest Quarters, Royal Quarters, Various Stables and Various Guard Barracks. University Zone (Top Right) Page 18 Contains: Octagon University, (8 Fields of Study) Museum of Natural History, Primary School,

Male & Female Dorm Rooms, Two Hot Dog Stands, Poets Pub, Professors Quarters, Middle Class Housing, and Various Guard Barracks. Dungeon Map Key 1 (Structures) Page 19 Dungeon Map Key 2 (Creatures) Page 20

Outer City Area Miscellaneous Buildings Page 21 Farm Page 22 Prison Page 23

Other Maps Voldaria World Map Page 24 Regional Maps Legend Page 25 Regional Map (Player) Page 26 Regional Map (Game Master) Page 30

Bonuses Material Option Monetary System Page 34 Shops A-Z Page 35 Random General Events (Effect City) Page 42 Random Specific Events (Effect Parts of City) Page 43 Random NPC Personality Charts Page 44 Random City Laws of Land Page 50 Random Crimes & Punishment Page 51 Moon Dragon Inn Color Floor Plan Page 52 Mood Dragon Inn Services Page 53 Moon Dragon Inn Services Page 54 Moon Dragon Inn Menu Page 55 Moon Dragon Inn Drink Menu Page 56 Other SSD Products Page 57

Page 4: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due

Introduction Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due to the number, size, variety and details of its floor plans. Over 100 "unique" building floor plans intelligently arranged to form a huge walled castle surrounded by a large city. This city was designed with defense, economy and entertainment in mind. (This City offers many interesting role-playing locations.) This set includes World Map of Voldaria, a Regional Map of the Midlands, an Outer-City Area Map, and a Castle Area Map. The Castle Map is drawn in floor-plan fashion on nine 8x11 inch pages. (Which may be printed, then taped together to form one giant map.) Buildings depicted range in size from a 3x3 foot outhouse, to a full size palace. The city is well over one million square feet in size. Floor-plans depict such details as types of locks used on doors, where torches, doors and windows are set into walls, and what furniture might be in rooms. Maps also depict objects such as walls, towers, gates, stairs, baths, statues, wells, traps, animal pens/stables and more. Building floor plans include a variety of interest role-playing and tactical combat locations such as: A Palace with Royal Ballroom, Theatre, Firehouse, Court House, Three Brothels, Several Pubs, Inns and Taverns, A Blood Pit, Bathhouses, Swimming Pool, Library, Museum, Three Temples, University, a Coliseum, (Includes animal pens, slave pens, monster pens, and gladiators quarters.) various stores, various low, middle and upper class homes, various guilds, various guard barracks, a prison, two warehouses and more. This map set also details sewer grates and the location of over 100 dungeon entrances that correspond to locations on the "Volunder" Map Set. (100+ Dungeon Floor Plans, soon to be released.) In addition this set contains optional SSD city "bonus" material that includes: Random NPC personality generator, random city encounter tables. (Based on location.) Random city law and punishment tables. A Voldarian monetary chart, an A-Z list of shops and stores. Number and type of guard force, major industry and entertainment were also noted in mapmaking. Volondor: "The city," is designed to be used alone, or with other “Age of Volondor” (AoV) products. It is the first of the "Age of Volondor” products to be released. (It is the core map set.) It is being released in module format to allow Game Masters to pick and choose what modules in the “Age of Volondor” they wish to include into their worlds. Other Volondor modules to be released will include: Age of Volondor: The Moon Dragon Inn Age of Volondor: Regional Map Set Age of Volondor: Kingdoms Age of Volondor: Dungeons Age of Volondor: Volunder (A Series of 10 Modules each containing 10 Dungeons to Miniature Scale.) This map set, (set of floor plans) was designed to be printed-out from PDF format, then taped together by the user to form one large map. All pages may be printed-out and used individually or viewed on a computer screen as desired.

Note about SSD Games Mapping Style We realize that different people look for different things in map sets. We provide plenty of samples as to what our maps sets look like, if you don't like our samples, you will not like the map sets, please don't buy them. Our maps sets are not designed to be "Works-Of-Art" you hang on your wall. (Although some people think so.) They are designed to be high detailed tools that convey a large amount of information very quickly to a Game Master using a standardized format. We generally don't use color because we find it blurs the details. We keep things iconic, large and basic, so things like "the types of locks on doors" can be easily recognizable without looking through a magnifying-glass. Once a Game Master learns the icon system for one Stainless Steel Dragon map set, he/she will know it for "ALL" Stainless Steel Dragon map sets. We consider this to be a strength in our map sets, and many people who use are products agree and appreciate the ease of use that our iconic mapping system offers the expert Game Master.

Page 5: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
Page 6: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
Page 7: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
Page 8: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
Page 9: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
Page 10: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due
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Player's Map SE Midlands

Page 13: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due

Game Master's Map SE Midlands

Page 14: Volondor: The City - Stainless Steel Dragon Games … · Introduction. Volondor: "The City," is perhaps the world's largest city map set. Volondor is unlike any other city map due

Random Specific Events (Optional) Bar/Tavern Street/Road

0 General brawl breaks out 0 Beggar asks for a handout. 1 Challenged to a duel to the death with magic. 1 Pickpocket attempts to lift a character’s purse. 2 Challenged to a duel to the death without magic. 2 Driverless carriage races down main street. 3 Character is challenged to an armored wrestling match. 3 Five dark cloaked riders trot down the road. 4 Character is challenged to a drinking contest. 4 Circus Parade! 5 Character is asked to dance by opposite sex. 5 Soldiers escort a prisoner through town. 6 Character is asked to dance by same sex. 6 Soldiers wheel a monster in a cage through town. 7 Characters are invited in bet on dueling citizens. 7 A caravan of merchants stops in the road. 8 Characters are invited to play in dice or card game. 8 A funeral procession moves down the road. 9 Character(s) are drugged and robbed. 9 A headless horseman gallops down the road.

Graveyard Temple

0 Undead rise from their graves. 0 Priest is holding a holy service. 1 Ice cold fog mysteriously arises. 1 Cleric is healing undead 2 Dancing lights can be seen over graves. 2 Dark priest is holding an unholy service. 3 A voice is heard saying, “Join us.” 3 Acolytes are singing chants. 4 Scratching noise can be heard coming from graves. 4 Acolytes are lighting candles. 5 Ghost of a young girl weeping can be seen. 5 Nobles are having a wedding. 6 Grave robbers are robbing tombs. 6 Nobles are holding a funeral. 7 Necromancer is making undead minions. 7 Child is being blessed/cursed. 8 Cleric is raising the dead companions. 8 Good or Evil deities are summoned. 9 Ghouls are feeding on dead body parts 9 Demons are torturing Priest/Acolytes.

Inn/Hotel River/Lake

0 Hot tub or cold bath party! 0 A boat or barrel race is being held. 1 Thug sacks room. 1 A swimming contest is being held. 2 Monster or magic item found under bed. 2 Mermaids hold a water show. 3 Monster or magic item found in closet. 3 A water elemental runs wild attacking all in its path. 4 Room Party – Next door. 4 The Mermen launch an attack on land dwellers. 5 Gnomes make an undergarment raid! 5 A fisherman is pulled underwater by something. 6 Thief attempts to rob room. 6 The water bubbles for some unknown reason 7 Gold or magic item found in chest. 7 A child is trapped on raft and calls for help. 8 Treasure map found under loose floorboard. 8 A loud splashing sound is heard, but nothing seen. 9 Spy hole found in wall. 9 Thousands of bones lay along the shoreline.

Stables Store/Shop

0 A prisoner is being shackled. 0 Thief attempts to steal something. 1 A noble is having a magic sword forged. 1 Shop Keeper mysteriously dies. 2 A griffon is being stabled here for a night. 2 Thugs try to extort money from owner. 3 A eight legged horse is being shoed. 3 Shop Keeper can’t add, but think he/she can. 4 An ogre is being chained. 4 Shop Keeper won’t take money only services 5 A very studied chest is being forced open. 5 Shop Keeper won’t take money only trades. 6 A giant hawk is being fed. 6 Shop stinks horribly, real slow service. 7 A huge cage is being built. 7 Fire breaks out in store. 8 Magic armor is being repaired. 8 Merchandise disappears when it leaves store. 9 A special saddle is being fitted to a warhorse. 9 Shop Keeper is a high-level pickpocket.

Please Note: If an event doesn't make sense or seems out of character for your realm, please select or choose a different event.

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100 Random NPCs The Moon Dragon Inn and the city of Volondor, receive visitors from all over the world. Below is a 1d100 random visitor table. (Strangers from far off places.) The table below provides very basic information about each NPC. Loyalty, courage, honesty, likes, dislikes, hates, fears, sayings and mannerisms. Depending on their level of interaction with the player characters, the Game Master may choose to include information such as level, attributes, skills and equipment in accordance with whatever game system they are currently using. Different personalities will do different things in various circumstances. Based on the notion that most creatures if given a choice will act in their own self-interest, three aspects of their personality become very important when dealing with behavior. Loyalty: As the player characters(s) get to know a NPC, strong bonds may be forged. Loyalty is a measure of such bonds, and may be modified positively or negatively by a player character(s) charisma and behavior. In any situation which pits the interests of the NPC against those of player characters, a loyalty check should be made. (A percentile roll under the modified loyalty rating indicates success.) Courage: Some people are born to be brave, other are born to be cowards. Should an NPC be placed in a dangerous situation, a courage roll should be made. If the NPC makes that roll, he/she remains in control of his/her wits. If the NPC fails, a loyalty check should be made to determine if they abandon their friends, or remain with them. (Perhaps in a terrified state.) Loyalty outweighs courage. Honesty: Almost everyone has their price. Player characters often accumulate the wealth of kings. When entrusting such wealth to a NPC, an honesty check should be performed. Should they pass, the NPC has decided that honesty is the best policy. But should they fail, it means greed has gotten the better of them. However, they still might feel enough loyalty towards their employers to prevent them from taking something they really, really want. A loyalty check should be made. Finally, because stealing from player characters does pose a certain risk to the NPC, a courage check should be made to see if the NPC has the guts to go through with it. Likes: Everyone likes something. For the purpose of game mechanics, a NPC who likes something should receive a –10% penalty in regards to that something when making loyalty, courage, or honesty checks. Hates: Everyone hates something. For the purpose of game mechanics, a NPC who hates something should receive a –10% penalty in regards to that something when making loyalty, courage, or honesty checks. Fears: Most people have fears of some sort. For the purpose of game mechanics, an NPC who fears something should receive a –20% penalty in regards to that something when making loyalty, courage, or honesty checks. Saying: People often have a favorite saying they tend to say often under various circumstances. These sayings help define their personality and will often give players some insight into the NPC’s character. (A good Game Master will never disclose the actual numbers.)

Roll # 1 William Surestep Human Male Fighter (Ranger) Loyalty: 80 Likes: Battle Courage: 80 Hates: Thieves Honesty: 80 Fears: Trolls Saying: “Great day for a fight!” Mannerisms: Winks in bold manner. Roll # 2 Zack Smith Human Male Wizard Loyalty: 70 Likes: Comfort Courage: 10 Hates: Vampires Honesty: 35 Fears: Everything Saying: “Dear me, oh my, oh my.” Mannerisms: Shifty-eyed, shaky. Roll # 3 Avery Forestwalker Elven Male Wizard Loyalty: 40 Likes: Rings Courage: 10 Hates: Paladins Honesty: 35 Fears: Snakes Saying: “You lead.” Mannerisms: Quiet as a mouse.

Roll # 4 Michael Meadows Human Male Cleric Loyalty: 95 Likes: Children Courage: 20 Hates: Harpies Honesty: 65 Fears: Heights Saying: “Behind you all the way.” Mannerisms: Skittish Roll # 5 Slate Graystone Dwarven Male Thief Loyalty: 20 Likes: Food Courage: 25 Hates: Snow Honesty: 70 Fears: Rats Saying: “I will guard the rear.” Mannerisms: Shy, Shifty Roll # 6 Jasmine Summerset Elven Female Thief Loyalty: 10 Likes: Gold Courage: 90 Hates: Cowards Honesty: 15 Fears: Guards Saying: “Shaaa, quiet.” Mannerisms: Catlike moves.

Roll # 7 Augustus Masterall Gnome Male Wizard Loyalty: 100 Likes: Magic Courage: 40 Hates: Barbarians Honesty: 10 Fears: Bears Saying: “After you.” Mannerisms: Blinks a lot. Roll # 8 David Hammersmith Human Male Fighter Loyalty: 60 Likes: Armor Courage: 60 Hates Rain Honesty: 100 Fears: Trolls Saying: “Let’s be careful.” Mannerisms: Walks with a limp. Roll # 9 Sam Gravelhome Dwarven Male Fighter Loyalty: 25 Likes: Power Courage: 55 Hates: Mud Honesty: 100 Fears: Snakes Saying: “You can count on me.” Mannerisms: Winks a lot.

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