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VR in the Classroom: Exploring the New Frontier

Date post: 24-Jan-2017
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Virtual Reality in Education: Exploring the New Frontier Slides available at: https://goo.gl/G2rDGU
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Page 1: VR in the Classroom: Exploring the New Frontier

Virtual Reality in Education:Exploring the New Frontier

Slides available at: https://goo.gl/G2rDGU

Page 2: VR in the Classroom: Exploring the New Frontier

Lisa CastanedaCo-Founder and CEO of foundry10Seattle, [email protected]

Mark SuterDirector of Rockettech.org,Teacher: HS Computer TechPandora-Gilboa HS, Pandora, [email protected] | @garlicsuterRockettech.org

Steven IsaacsTeacher, Video Game Design and DevelopmentWilliam Annin Middle School,Basking Ridge, [email protected] | @mr_isaacs gamesandlearning1.blogspot.com

Who we are:

Page 4: VR in the Classroom: Exploring the New Frontier

Wonder...It can be difficult to maintain a sense of wonder in learning. VR can act as that gateway.

Page 5: VR in the Classroom: Exploring the New Frontier

Wonder

Tilt brush

Henry

Page 6: VR in the Classroom: Exploring the New Frontier

Wonder

Page 7: VR in the Classroom: Exploring the New Frontier

Wonder

Page 8: VR in the Classroom: Exploring the New Frontier

Consuming Content

ExperiencingTeachers in classes as varied as art, social studies, science, technology, language arts and game design are providing students with powerful experiences.

foundry10.org

Page 9: VR in the Classroom: Exploring the New Frontier

Alien Surgery Simulator

ExperiencingContent

Keep Talking So No One Explodes

Page 10: VR in the Classroom: Exploring the New Frontier

Consuming Experiencing Content

Page 11: VR in the Classroom: Exploring the New Frontier

Consuming Experiencing Content

Page 12: VR in the Classroom: Exploring the New Frontier

Creating Content

We were really excited when we realized how many students were struck by the power of creation in VR.

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Creating Content

UnityUnreal

360 Fly

Page 14: VR in the Classroom: Exploring the New Frontier

Creating Content

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Creating Content

Develop

Design Play Test

Publish

Refine

Iterative Design Process

Page 16: VR in the Classroom: Exploring the New Frontier

Implementationhttps://metaversing.com/

http://pearmentor.org/

There are many questions about the logistics. What does VR implementation in school look like?

Page 17: VR in the Classroom: Exploring the New Frontier

PotentialAs educators working with VR and children, it is important that we allow them to really consider the potential of what is possible.

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Potential of VR in Schools

Giant

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Potential of VR in Schools

http://blog.anuragaggarwal.com/2011/07/23/how-to-prepare-your-speech/

(Situated Cognition)

Try first, social safety,

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Potential of VR in Schools

Page 21: VR in the Classroom: Exploring the New Frontier

Takeaways● Encourage Exploration● Try it first (no rating system) before mass deployment● Immersion Ground Rules● Hygiene● Creative Implementation - i.e. Humanities & Tech, 1 to

many● Embrace the “wow”

Page 22: VR in the Classroom: Exploring the New Frontier

Lisa CastanedaCo-Founder and CEO of foundry10Seattle, [email protected]

Mark SuterDirector of Rockettech.org,Teacher: HS Computer TechPandora-Gilboa HS, Pandora, [email protected] | @garlicsuterRockettech.org

Steven IsaacsTeacher, Video Game Design and DevelopmentWilliam Annin Middle School,Basking Ridge, [email protected] | @mr_isaacs gamesandlearning1.blogspot.com

Who we are:

Page 23: VR in the Classroom: Exploring the New Frontier

Questions?


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