Date post: | 17-Dec-2014 |
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Health & Medicine |
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Web 3.0Relative to 3D & Simulated Environments
Specific to Healthcare
Education: “…finite opportunities within infinite possibilities…”
Supra Manohar Executive Vice President
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Web 3.0: Exploration of 3D and Simulated environments
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The case for high-end media and simulated environments on healthcare:
Medical knowledge doubles every 6-8 years
There are new procedures and treatments emerging on a daily basis
The average Physician practices for 30 years and the average Nurse for approximately 40 years1
High-end media and simulated environments provide engagement, rich educational context, and experiential education
Continuing education is critical with restricted “learning time”
Interactive multimedia and simulated environments provide 20 times more “minutes on the message”
1. Department of Psychology, Universita Cattolica del Sacro Cuore, Milan, Italy
Millers Triangle of Clinical Competence
Miller G E. The assessment of clinical skills/competence/performance. Acad Med 1990; 65:563-7
DOES
SHOWS HOW
KNOWS HOW
KNOWS
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3D and Simulated environment strategies
Multi-purposing content
Standalone animations & Simulations
Virtual gaming
Developed for mobile delivery
Simulation EnvironmentsStandalone & 2nd Life
Embedded within file types (PDF)
Not everyone has a large budget Maximizing their educational assets is key
So how do we go about delivering a successful media strategy?+
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Standalone Animations and Simulations
Value in defining abstract scientific concepts
20 time greater minutes on message
(a 60 sec animation can explain a 10 page concept)
Proven value in education, no need for justification
Costs have been driven, due to market adoption
Self learning pieces or as a part of an educational framework
PLAY ANIMATION
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Virtual Gaming
Reasons Games Engage
Fun: Enjoyment & Pleasure
Play: Intense involvement
Rules: Structure
Goals: Motivation
Interactive: Doing
Outcomes & Feedback: Learning
Adaptive: Flow
Win state: Ego Gratification
Conflict, competition: Adrenaline
Problem solving: Creativity
Interaction with people: Social Groups
Representation & Story: Emotion PLAY ANIMATION
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Mobile Media
Access to appropriate content in “context-aware” environments
Enabling media content into multiple devices:
Phone handsets
PDA’s
I-Pods
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Media Embedded within file types (PDF)
Use of the animations and simulations within text based file types
Operations manuals and other technical documents can be interactive without separate locations for media content
OPEN INTERACTIVE PDF
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Simulated Environment
Immersive 3D environments offer exceptional skill acquisition
Rich interactive learning context
Experiential “fail-forward” environment
Raising motivation and cognition in learners
Collaboration within 3D environments
PLAY SIMULATION
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The Current Trend and Food for Thought…
New Generation of Learners
Technology is available and affordable as long as you have a plan
Interactivity and collaboration are enhancing education
Game based learning creates a sense of personal investment
(Avatar’s, Characters, Collaboration)
Re-usability of objects within environments
Organization standards
Web3D Consortium www.web3d.org
Society for Medical Simulation www.socmedsim.org
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Thank You
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