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Web site gamification

Date post: 18-Aug-2015
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www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit Presented by Robin Moss of ribit - @RobinatRibit Web Site Gamification: Attract, Engage and Build an Audience!
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Page 1: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Presented by Robin Moss of ribit - @RobinatRibit

Web Site Gamification: Attract, Engage and Build

an Audience!

Page 2: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Web Site Gamification

• Wikipedia defines gamification as using game thinking in non-game contexts to engage users and increase users’ contributions.

• Early strategies used rewards such as points and achievement badges for those who accomplish desired tasks to engage users/visitors.

Page 3: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Why Games?• 42% of Americans play

video games at least 3 hours per day

• The average gamer is 35

• Nearly 44% are female

• $22 billion are spent on video games

Page 4: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Different types/elements of Gamification

• Sales

• Education

• Marketing

• Training

• Loyalty

Page 5: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

What Can Gamification Provide?

• Return Visits

• More Engagement

• Increased Sales

• Increased Learning/Participation

• According to Gartner “By 2016, gamification will be an essential element for brands and retailers to drive customer marketing and loyalty.”

Page 6: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Where have we seen this?• Linkedin use the

progress bar

• Check the 500+ connections

• If we scrolled down we would see endorsements that you can max out

Page 7: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Facebook just rolled this out!

• Facebook has now added a “badge” for admins that respond to 90% of messages within 5 minutes!

Page 8: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Khan Academy• Encourages students

to learn by earning Energy Points - watch a video get 750 Energy Points!

• As you get more Energy Points you can get badges

Page 9: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Club Psych• The USA Network’s

Psych in July 2010 worked with Bunchball to create Club Psych

• Increased page views by 130%

• Had a 40% increase in return visits

Page 10: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

sneekpeeq

• Sneakpeeq was an online shopping experience which leveraged Badgeville to reward users with points and discounts for interacting with the site

• Had an 18% increase in conversions (month over month)

• 3000% increase in buy clicks

• 590% increase in shares

• site was started in 2011 and went down in 2013 - full disclosure!

Page 11: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Enterprise Software• Bunchball - “the market leader and innovator in

gamification… motivated more than 125 million users to complete more than 20 billion actions on behalf of our over 300 customers”

• Badgeville - “In under three years, Badgeville has grown into the largest gramification company serving hundreds of world-class brands including American Express, Samsung… Our customers have rewarded more than 50M users and tracked Billons of user behaviors.

Page 12: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

WordPress Gamification

• Adding Gamification to your site can be easy

• WordPress has multiple plugins to speed the process!

Page 13: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Gigya• Recognize and reward

behaviors with achievement showcases, activity feeds, leaderboards, progress bars and real-time notifications

• Tie user identities to on-site behaviors

• The platform API makes it easy to gamify any custom element

• This is a PAID plugin

Page 14: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

myCRED• Build engagement

• Awards points, badges or ranks based on interaction with your website

• Can track points, rank, credits (for store use), etc.

• Many of the features require BuddyPress

Page 15: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Captain Up• Total engagement using points,

levels, badges and leaderboards

• 18 languages

• Total customization

• Easy to set up widgets

• Reward users for visiting, tweeting, liking, watching videos, etc.

• Deep analytics

• In-app messaging & notifications

• Free for the first 1,000 MAUs with limited features (sorry!)

Page 16: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Captain Up

Page 17: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

BadgeOS

• Turns your site into an achievement, badging and engagement management system

• Users complete steps, demonstrate skills and knowledge, and earn digital badges that are sharable via Credly*

• Awesome support!Credly verifies, manages and shares digital badges. They have a free version. To be “verified” at the free level cost $150

Page 18: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Comment Popularity

• Allows members of your site can vote on comments (up / down)

• Commenters are allocated “karma” when up-voted

• Admins can give users the label of “expert”

• Support is very good!

Page 19: Web site gamification

www.ribit.com • @RobinatRibit • facebook.com/ribitdotcom • linkedin.com/in/ribit • plus.google.com/+RobinMoss • plus.google.com/+Ribit1 • 972.239.8866 • © 2014 ribit

Robin Moss ribit

972-239-8866 [email protected]


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