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Welcome to NVIDIA Analyst Day April 10, 2008
Transcript

Welcome to

NVIDIA Analyst DayApril 10, 2008

Except for the historical information contained herein, certain matters set forth in today’s presentation

including, but not limited to, statements as to: visual computing; the discrete GPU, integrated graphics

and mobile devices; optimization of the PC; our strategies; our growth and growth factors; market

opportunities; the features, benefits, capabilities and performance of our current and future products

and technologies and consumer demands and expectations as well as other predictions and estimates

are forward-looking statements within the meaning of the Private Securities Reform Act of 1995. These

forward-looking statements and any other forward-looking statements that go beyond historical facts

that are made today during the presentation, demonstrations or in response to questions are subject to

risks and uncertainties that may cause actual results to differ materially. For a complete discussion of

risk factors that could affect our present and future results, please refer to our Annual Report on Form

10-K for the fiscal year ended January 27, 2008 and from time to time in the reports we file with the

Securities and Exchange Commission. All forward-looking statements are made as of today, based on

the information currently available to us. Except as required by law, we assume no obligation to update

any such statements.

Safe Harbor

NVIDIAThe Visual Computing Company

First, graphics that we have all come to know and

love today, I have news for you. It's coming to an

end. Our multi-decade old 3D graphics rendering

architecture that's based on a rasterization

approach is no longer scalable and suitable for the

demands of the future.

Pat Gelsinger keynote, IDF Shanghai

The Graphics Industry

GPU

INTELIGP

59%

41%

GPU Shipments

366 Million

Source: Mercury Research

The Graphics Industry

GPU

INTELIGP

59%

41%

CPU Shipments

273 Million

GPU Shipments

366 Million

Source: Mercury Research

The Graphics Industry

INTELIGP

Source: Mercury Research

CPU Shipments

273 Million

73%

27%

73 Million Idle IGPs

GPU

Probably be no need [to purchase a dedicated

graphics card in a short while].

Ron Fosner, Intel Graphics and Gaming

Technologist, Shanghai IDF, 2008

10x IGP performance by 2010

Paul Otellini, Intel Analyst Day, March 2008

0

5

10

15

20

25

30

35

40

45

50

3DMark06 Doom3 CoD4

Intel 965g

Intel G35

GeForce 9500GT

GeForce 9600GT

GeForce 9800GTX

10x by 2010

FA

IL

Core 2 Duo E6550

No AA

No Aniso Filter

Intel’s integrated graphics just don't work. I don't think they will

ever work.

All the Intel integrated graphics are still incapable of running any

modern games.

Industry Truth: The Creator of Unreal

Tournament 2004 says Intel is “incapable of

running modern games.”

Tim Sweeney

President Epic Games

March 10, 2008

Intel GMA 3100 Can’t Properly Run

2/3 of Top Selling Games Unplayable or Games with Problems

Sims2

Sim City 5

Call Of Duty 4

Half Life 2

Civilization IV

Enemy Territory: Quake Wars

Crysis

Battlefield 2

Command & Conquer 3

Unreal Tournament 3

Battlefield 2142

The Witcher

Bioshock

Halo: Combat Evolved

Guild Wars: Nightfall

Medieval II: Total War

World In Conflict

Heroes Of Might & Magic V

Supreme Commander

Configuration:

Microsoft Vista 32-bit

Intel G33: Intel 15.8.0.1437 drivers

Core2 Duo, 2GB Memory

*based on NPD retail sales reports

NVIDIA #1 with Gamers

Source: Steam survey of 1.5M users

NVIDIA Lead Growing through DirectX 10

Source: Steam survey, DX10 users only

Multi-core processors [could] handle life-like

animations, such as weather or effects better

than dedicated GPUs. For instance, multi-core

processors can handle the graphics tasks in a

better manner than a high-end graphics board

could ever do.

Ron Fosner, Intel Graphics and Gaming Technologist,

Shanghai IDF, 2008

3000%

2000%

1000%

0%

500%

1500%

2500%

$163 $240 $342$113 $999

Average Total GPU + CPU Spend

Rela

tive

3D

Ma

rk06

Pe

rfo

rma

nce

Benchmark run at 1280x1024, 4xAA/8x AF.

GMA 3100

Core 2 Duo

E4400

3000%

2000%

1000%

0%

500%

1500%

2500%

$163 $240 $342

Upgrade CPU, Graphics Constant

$113 $999

Average Total GPU + CPU Spend

Rela

tive

3D

Ma

rk06

Pe

rfo

rma

nce

Core 2 Quad QX9650Core 2 Quad Q6600Core 2 Duo E6550

GMA 3100

Core 2 Duo

E4400

Benchmark run at 1280x1024, 4xAA/8x AF.

GPU Delivers 27x the Bang For Buck

3000%

2000%

1000%

0%

500%

1500%

2500%

$163 $240 $342

Upgrade CPU, Graphics Constant

$113 $999

GeForce 8800 GT

GeForce 8600 GT

GeForce 8400 GS

Average Total GPU + CPU Spend

Upgrade GPU, CPU Constant

Rela

tive

3D

Ma

rk06

Pe

rfo

rma

nce

Core 2 Quad QX9650Core 2 Quad Q6600Core 2 Duo E6550

GMA 3100

Core 2 Duo

E4400

Benchmark run at 1280x1024, 4xAA/8x AF.

See Appendix for system specs.

Today’s Core2 Platform

Next Gen Repackaging

PCIe

Optimized for Visual Computing

Discrete Notebook Unit Share

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

0

3,000

6,000

9,000

12,000

FQ1'08 FQ2'08 FQ3'08 FQ4'08 FQ1'09 FQ2'09 FQ3'09 FQ4'09

NVIDIA TAM Market ShareHistorical data from Mercury Research

FQ1’09 onward NVIDIA estimates

Discrete Notebook Revenue Share

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

$-

$75

$150

$225

$300

FQ1'08 FQ2'08 FQ3'08 FQ4'08 FQ1'09 FQ2'09 FQ3'09 FQ4'09

NVIDIA TAM Market ShareHistorical data from Mercury Research

FQ1’09 onward NVIDIA estimates

We are seeing a global movement to

design PCs that are optimized for how

we use them

Visual Computing

Enterprise Computing

Today1990s

Today1990s

Optimized PC

Advertisement from Best Buy circular

January 27 issue, p21

Shockwaves

Gateway

P-6831 FX

Dell

XPS M1530

HP

dv9700t

Sony

CR490EBR

Price $1249 $1299 $1289 $1324

CPU1.67GHz Core 2 Duo

2GHz Core 2 Duo

1.83GHzCore 2 Duo

2.5GHzCore 2 Duo

GPU 8800 GTS 8400 GS 8400 GS Intel Integrated

Performance

3DMark068000 1600 1600 500

3DMark06 estimates based on NVIDIA testing of similar graphics configurations

Prices available online

“… features exceptional graphics performance

as its main focus …”

“ … to give you high definition movie pleasure

and smooth gaming fun …”

“… superior graphic quality and HDMI display output

allows for entertainment enjoyment in high definition.”

Source: ASUS

NVIDIAThe Visual Computing Company

GPU GrowthDriven by Insatiable Visual Computing Demand

7% Decline

14%Growth

80%

90%

100%

110%

120%

2005 2007

Re

kati

ve R

eve

nu

e G

row

th

CPU GPU

Re

lative

Re

ve

nu

e G

row

th

Source: Mercury Research

Programmable GPU

Enables

Heterogeneous Computing

4 cores

plusMulti-Core Many-Cores

Core 2 Duo

E8400

(Dual Core)

GeForce

8800 GTS

(Many-Core)

# of Cores 2 128

# of GFLOPS 48 576

Heterogeneous Computing

Multi-Core plus Many-Core

Isotropic turbulence

simulation in Matlab using

.mex file CUDA function4

Transcoding HD video

stream to H.264 for

portable video3

Ionic placement for

molecular dynamics

simulation on GPU2

Interactive visualization of

volumetric white matter

connectivity1

Ultrasound medical

imaging for cancer

diagnostics8

Astrophysics nbody

simulation5

Financial simulation of

LIBOR Model with

swaptions6

Cmatch exact string

matching to find similar

proteins and gene

sequences10

Highly optimized object

oriented molecular

dynamics9

GLAME@lab: An M-script

API for Linear Algebra

Operations on GPU7

The Power of Heterogeneous Computing

Computer Industry Luminaries Driving the

Heterogeneous Computing Movement

“One reason to have different „sized‟ processors in a many-core architecture is to

improve parallel speedup ....”- David Patterson, Berkeley

“Many applications can run orders of magnitude faster on a heterogeneous CPU+GPU

system today. CUDA has been shown to be a very effective programming model for

heterogeneous computing.”- Wen-Mei Hwu, University of Illinois at Urbana-Champaign

CUDA GPUs

Oil & Gas Finance Medical Biophysics Numerics Audio Video Imaging

Heterogeneous Computing

CPU

GPU

Speed Power

VAX

Maspar

Thinking Machines

Blue Gene

Many-Core

Multi-Core

Intel 4004

DEC PDP-1

ILLIAC IV

IBM System 360

Cray-1

IBM POWER4

128 cores

Many-Core Computing

4 cores

4 cores

512 cores

Many-Core

Thread Management

80 GigaBytes/sec

To Data

Numerics Engine

FFT BLAS CuDPP

CUDA Compiler

C Fortran

CUDA Tools

Debugger Profiler

System

PCI-E Switch1U

Application Software

Industry Standard C Language

4 cores

nbody Demo on CPU and GPU

0

50

100

150

200

250

300

1 2 3 4CPU mGPU Mobile

GPU

Desktop

GPU

Source: NVIDIA

See appendix for system specs

CUDA Platforms

8-Core mGPU

512-Core 1U System

128-Core Processor Card

Speed Power

Power Performance - VMD

http://www.hardware.fr/articles/678-8/nvidia-cuda-plus-pratique.html

0

2

4

6

8

10

12

14

16

18

V8 QX6850 E6850 3x8800 GTX

2x8800 GTX

8800 Ultra eVGA

8800 Ultra 8800 GTX 8800 GTS 8600 GTS 8600 GT 8500 GT 8400 GS

Billions of

Evaluations

Per Watt

Bob KellerPresident and CEO, Silicon Informatics

AutoDock: Software Used for Drug Discovery

AutoDock:

Finds ways to fit or dock small molecules into proteins

Tries millions of different configurations

Used for virtual screening of new drug leads

Determine if drug molecules can dock into proteins of bacteria

Like finding the right key out of a pile of millions of different keys

Used by thousands of institutions worldwide

Authored by Scripps Research Institute

Accelerating AutoDock with CUDA

Silicon Informatics created siAutoDock

Implemented key kernels in CUDA

National Cancer Institute reports 12x speedup

Run went from 2 hours to 10 minutes

Speed-up expected to scale linearly with multiple GPUs

“We can only hope that in the long run, Silicon Informatics' efforts will accelerate

the discovery of new drugs to treat a wide range of diseases, from cancer to

Alzheimer's, HIV to malaria.” Dr. Garrett Morris, Scripps, Author of AutoDock

John MichalakesLead Software Developer

Weather Research and Forecast (WRF) Model

National Center for Atmospheric Research

Weather Modeling

One of the first HPC applications

Continues to have highest direct public impact

Accurate & timely severe storm/hurricane prediction

Air pollution & dispersion modeling at urban scales

Ever hungry for cycles

5% of Top500® systems dedicated to weather / climate

Weather modeling requires

Solving bigger problem sizes -- solved today by building bigger clusters

Solving problems faster -- improvements tailing off with conventional processors

WRF Hurricane Katrina Forecast

4km resolution moving west

CUDA Results

Weather Research and Forecast (WRF) model

4000+ registered users worldwide

First-ever release with GPU acceleration

Adapted 1% of WRF code to CUDA

Resulted in 20% overall speedup

Ongoing work to adapt larger percentage of

WRF to CUDA

12km CONUS WRF benchmark

Running on NCSA CUDA cluster

Rahm ShastryPresident and CEO, Nascentric

SPICE Simulation

SPICE: Among oldest software tools in electronic design automation

Fundamental to semiconductor circuit design & verificationSimulates transistors, interconnects & parasitics in a chip

NVIDIA’s chips have close to 1 billion transistors

Demand for speedup has led to variants with less accuracyFastSPICE: faster, but less accurate

Accurate SPICE simulation takes weeks to months on a workstation

OmegaSim and OmegaSim GX

OmegaSim: Parallel CPU implementation of SPICE models by Nascentric

OmegaSim GX: GPU implementation in CUDA

Speedup transistor evaluation ~40X

Up to 90% of SPICE execution time spent in transistor evaluation

8x overall speedup

4 CPUs

+

4 GPUs> 32 CPUs

OmegaSim GX OmegaSim

faster

Ahmet KarakasPresident and CEO, Gauda

Wafer Yield Problem

desired image compensated mask

Growing Market

$1B

900

800

700

600

500

400

300

200

100

02007 2008 2009 20010 20011

Design

Fab/IDM

Requirements Exceed CPU Capacity

$240M

$800M

Growing TAM

$10B in Correctable Yield Losses

Gauda’s Solution: 200x Faster and Lower Cost

Time

Time-to-Money

100%

60%

Time-to

Market

Delay

(3mo.)

CPU

FPGA

$100K $1 M $10 M

Cost

hours

days

$

1000’s

CPUs

10’s

GPUs

Reven

ue

Typical 1 Yr Life-Cycle

Gerald Hanweck, PhDPrincipal, Hanweck Associates, LLC

Quantitative Finance Dilemma

HANWECK ASSOCIATES, LLC

As financial products and processes have grown in complexity...

...their computational needs have become more demanding...

• Credit Default Swaps (CDS)

• Collateralized Debt Obligations (CDOs)

• Asset/Mortgage-Backed Securities (ABS/MBS)

• Structured Finance

• Algorithmic Trading

• High-Frequency Trading

• Program Trading

• Risk Management

• Asset Valuation

• Monte Carlo simulations

• Binomial / trinomial trees & lattices

• Numerical integration

• Matrix algebra

• Numerical optimization

• Finite-difference / finite-element methods

• Digital signal processing

• Real-time data processing

...and compute-related resources are at a premium:

• Shrinking IT budgets

• Limited availability of server rack space

• Energy costs for servers and cooling

• Productivity pressure

• Regulatory pressure

• “Green” pressure

The GPU Solution

Raw computational speed for improved productivity:

• A current generation NVIDIA Tesla GPU has 128 floating-point cores.

• 50-100x performance increase over a single CPU core with NVIDIA GPU

Option pricing (binomial tree): 50x speedup (1.25m/sec vs. 25k/sec)

Monte Carlo simulation: 100x speedup (30m/sec vs. 300k/sec)

Numerical integration (Heston model): 100x speedup (5k/sec vs. 50/sec)

Increased efficiency in real-estate and power consumption:

• The GPU’s higher performance translates to:

Lower up-front hardware spend

Lower IT charges for rack space and maintenance

Lower power consumption

Lower operating costsHANWECK ASSOCIATES, LLC

Savings Case Study

Case Study: Hanweck Associates Volera™ real-time option valuation engine

Capable of valuing the entire U.S. listed options market in real-time

using 3 NVIDIA Tesla S870’s

GPUs CPUs GPU savings

Number of Processors 12 600

Rack Space 6U 54U 9x

Hardware Spend $42,000 $262,000 6x

Annual Cost $140,000 $1,200,000 9x

Figures assume:

• NVIDIA Tesla S870s with one 8-core host server per unit

• CPUs are 8-core blade servers; 10 blades per 7U

• $1,800/U/month rack and power charges

• 5-year depreciation HANWECK ASSOCIATES, LLC

OptiTex

Fashion & Textile Design Software

Sam Blackman, CEO

[email protected]

RapiHD™ Video Platform: Software that harnesses the GPU

• First company to leverage key GPU technology trends for video

RapiHD™ eliminates the need for specialized hardware

• Disruptive technology for the entire video industry

Elemental’s Solution

Why the GPU?

Elemental recognized three key trends:

1. GPUs have become much more programmable

2. GPUs have become immensely powerful

3. CPU and GPU communication is no longer a bottleneck

GIG

AF

LO

PS

Architectural Fit

CUDA GPUs will revolutionalize video processing

Video compression divides frames in blocks of pixels

CPU processes these serially; GPU processes them in parallel

Core 2 Duo

T5450

GeForce

8800 GTS

(Many Core)

Number of cores 2 128

Blu-ray HD decoding (CPU utilization) > 100% ~ 28%

H.264 encoding (normalized performance) 1 19x

Heterogeneous Computing

Video Processing

Source: NVIDIA

See appendix for details

Era of Visual Computing

Programmable GraphicsCUDA – DX11

1997

August

RIVA 128 GeForce 3G80

CUDA

Fixed-Function Pipelines“3D Accelerators”

Programmable ShadersDX8 – DX9 – DX10

2001 2007

Next

Gen

2009

Tesla2

2008

GeForce 6

2005

Photoreal Rendering

Parallel Processing

Dimensionalization

Imaging & Sensing

Fracture

Indirect Lighting

Optical Complexity

Fluids

Ambient Occlusion

Participating Media

Soft Shadows

Subsurface Scatter

Caustics

Detailed Characters

Rich Environments

mental ray Photorealism in Motion Pictures

SPEED RACER

Image rendered with mental ray® by Digital Domain

© 2008 Warner Brothers. All Rights Reserved.

Image © and courtesy Digital Domain

Image © and courtesy Digital Domain

Image © and courtesy RTT AG

“So far I haven’t seen a compelling example for using pure classical

ray tracing… Both methods [rasterization and ray tracing] have

been in the race for some time, but rasterization is significantly

ahead based on real world efficiencies.”

Cevat Yerli, Crytek

“Head to head rasterization is just a vastly more efficient use of

whatever transistors you have available.”

John Carmack, ID Software

http://www.pcper.com/article.php?aid=532

And…there’s much more than RT

Subdivision Surfaces

Geometry Synthesis

The Future of Visual Computing

Programmable and Specialized Processing

Graphics and C/C++

Ray Tracing and Rasterization

Rendering and Simulation

…Evolution

PhysX

140 Titles

25,000 Active Users

All Platforms

Industry’s Most Advanced Physics Engine

Powerful Core Physics Engine

Rigid Body Dynamics

Collision Detection

Anti-tunneling, Joints, Springs and Motors

Advanced Dynamics

Cloth

Metallic Deformation

Soft Bodies

Force Fields

Physics Shaders

Smooth Particle Hydrodynamics

Core 2 Quad

(Quad Core)

GeForce

9800 GTX

(Many Core)

# of Cores 4 128

Particles 1 20x

Fluid 1 6x

Soft Bodies 1 5x

Cloth 1 5x

Heterogeneous Computing

Physics Processing

Source: NVIDIA estimates

See appendix for system specs

GPU PhysX

Complete port in one month via CUDA!

Rabid CUDA adoption by GPU PhysX ecosystem

Exponential increase in developer adoption

Visual computing is much more than chips

– it’s about the user experience

Create Experiences – Not Chips

-

50

100

150

200

250

Power for Playing Games, Cool Operation

When Watching a Movie

Playing a Game

To

tal S

ys

tem

Po

wer

Co

ns

um

pti

on

Time

Low Power High Performance

Playing Bluray

Surfing the web

Source: NVIDIA

See Appendix for system specs

NVIDIA Experience on Any CPU

The World’s Most Affordable Vista Premium PC

Via CN+GeforceCeleron+

G945+ICH4

1+8 cores

36 GFLOPS

1 core

6.4 GFLOPS

Vista Premium

Blu-ray HD

DX10

Cost <$45 <$45

Source: See Appendix

The Next Personal Computer Revolution

Enabled by computing

technologies

Architected for extreme

low power

Uncompromising

computing and visual

experience

The Next Personal Computer Revolution

is Starting

> 1 Billion Units Per Year

Data from IDC, Gartner, ABI, IDC, In-Stat and NVIDIA estimates

NVIDIA’s Computer on a Chip

500 man years and culmination

of 15 years of innovation

Most advanced ultra-low power

computer ever built

The mobile device will become

our most personal computer

World’s Smallest Visual Computer

CPU

GeForce GPU

ISP

me

mo

ry

IOHD

AV

P

World’s Smallest Visual Computer

(…CPU Included…)

GPU - Poised to be a Disruptive Technology

2007 PC TAM

$34B

2012 PC TAM

$53B

Source: Mercury Research, NVIDIA

Appendix I

Slides 22-24. Benchmarks run on Asus P5K-V motherboard (Intel G33 based) with 2GB DDR2 system memory using Windows Vista Ultimate. Intel chipset

driver is 17.14.10.1283. NVIDIA graphics driver is 174.00.

Slide 41. Sources:

1. Interactive Visualization of Volumetric White Matter Connectivity in DT-MRI Using a Parallel-Hardware Hamilton-Jacobi Solver paper by Won-Ki Jeong, P.

Thomas Fletcher, Ran Tao and Ross T. Whitaker

2. GPU Acceleration of Molecular Modeling Applications paper.

3. Video encoding uses iTunes on the CPU, and Elemental on the GPU running under Windows XP. CPUs tested were Intel Core 2 Duo 1.66GHz and Intel

Core 2 Quad Extreme 3GHz. GPUs tested were GeForce 8800M on the Gateway P-Series FX notebook, and GeForce 8800 GTS 512MB. CPUs and

GeForce 8800 GTS 512 were run on Asus P5K-V motherboard (Intel G33 based) with 2GB DDR2 system memory. Based on an extrapolation of 1 min

50 sec 1280x720 HD movie clip. http://developer.nvidia.com/object/matlab_cuda.html

4. High performance direct gravitational nbody simulations on graphics processing units paper. Communicated by E.P.J. van den Heuvel

5. LIBOR paper by Mike Giles and Su Xiaoke.

6. FLAG@lab: An M-script API for Linear Algebra Operations on Graphics Processors paper

7. http://www.techniscanmedicalsystems.com/

8. General Purpose Molecular Dynamics Simulations Fully Implemented on Graphics Processing Units paper by Joshua A. Anderson, Chris D. Lorenz and

A. Travesset

9. Fast Exact String Matching On the GPU presentation by Michael C. Schatz and Cole Trapnell

Slide 51. Benchmarks:

1. Nbody on GeForce 8800GTS 512MB and nbody on the CPU both ran on a Sun Ultra24 workstation with one Intel Core2 Extreme Q6850 3Ghz, with

3GB memory.

2. Nbody on motherboard graphics benchmark was run on GeForce 8200 chipset-based motherboard. CPU was AMD Phenom 9600 Quad-Core 2.3Ghz

with 2GB memory.

Appendix II

Slide 77. Benchmarks:

1. “Art of Disney” sees consistent dropped frames with CPU decode, indicating that decode requires more CPU power than is available. CPU

usage in same system is only 28% when GPU performs decode. System specs: Intel Core 2 Duo T5550 (1.8GHz), GeForce 8800 GTS, 2 GB

DRAM on an Intel 965-based motherboard.

2. 19x transcode result based on comparing iTunes on a Core 2 Duo T5450 (1.67GHz) versus Elemental Technology's RapiHD using GeForce

8800 GTS, both running under Windows XP. At present audio is not being performed by RapiHD. Source video was the same for both, a

1min:50s clip, 1280x720p MPEG2 transcoded to MPEG4 for iPod. Same resulting resolution (640x360) and the same data rates and frames

per second in both. Audio decode is a very small workload compared to HD video decode, and its omission from part of this test is not likely to

make a material difference to the result.

Slide 91. Benchmarks:

1. PhysX CPU estimates based on a system with a Core 2 Quad Q6700.

2. GPU estimates based on PhysX running on one GeForce 9800 GTX with the graphics rendering on a separate GeForce 9800 GTX

3. Both running Windows XP Pro

Slide 95. Benchmarks run on: Phenom 9500 quad core, GeForce 9800GX2, 024MB Corsair DDR2-800, Seagate 7200.10 160GB, Vista

Enterprise, NVIDIA 174.91 and nForce 18.11 drivers.

Slide 97. As of June 2008, “Vista Premium” certification will require DirectX 10 support; 945G is not DirectX 10 capable. Blu-ray playback requires

HDCP support not present in 945G chipset. Market prices based on checks with customers.

Legal information

Performance tests and ratings are measured using specific computer systems and/or

components and reflect the approximate performance of NVIDIA products as measured by

those tests. Any difference in system hardware or software design or configuration may

affect actual performance. Buyers should consult other sources of information to

evaluate the performance of systems or components they are considering purchasing.

Copyright © 2008 NVIDIA Corporation. All rights reserved.

NVIDIA, The NVIDIA logo, GEFORCE, HYBRIDPOWER, SLI, TESLA, CUDA, TEGRA and

PUREVIDEO are trademarks or registered trademarks of NVIDIA Corporation in the U.S.

and/or other countries.

Other names and brands may be claimed as the property of others.


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