Gamififying Healthcare through popular video games
A twist to tackle visibility for Health Games initiatives
@Lostnurse
Creative Solutions
ProblemsDemography
Benefits of gaming Health Games
1 2 3 4 5
Creative Solutions
ProblemsDemography
Health Games
1 2 3 4 5
Benefits of gaming
Benefits of Gaming
“The purpose of all video games is to train a player to work harder while still enjoying it...” - Nick Yee
“The purpose of all video games is to train a player to work harder while still enjoying it...” - Nick Yee
Provide intrinsic rewards (self-esteem)
A place to be productive
Collaboration & social skills (over 65% of gaming is social)
Benefits of Gaming
“The purpose of all video games is to train a player to work harder while still enjoying it...” - Nick Yee
Improves ability to reason and solve new problems
Improve Peripheral vision and hand-eye coordination
Improve response time and decision making
Intrinsic rewards (self-esteem)
Productive space
Social and colaboration skills (over 65% of gaming happens online)
Benefits of Gaming
x
“Fun from games arises out of mastery. It arises out of comprehension. It is the act of solving puzzles that makes games fun. With games, learning is the drug” - Raph Koster
Benefits of Gaming
Teaching potential
Contribution → “Fold it” and “Eterna” (protein&RNA folding games), “Evoke” and “WWO” (crisis management games)
Overall just full of potential
x
“Fun from games arises out of mastery. It arises out of comprehension. It is the act of solving puzzles that makes games fun. With games, learning is the drug” - Raph Koster
Benefits of Gaming
ProblemsDemography
1 2 3 4 5
Benefits of gaming
Health Games Creative Solutions
Over 50 18 - 49 years Under 180
10
20
30
40
50
60
http://www.theesa.com/facts/pdfs/ESA_EF_2011.pdf
Total of 352.000.000 active players
With all these potenciatial gamers and the teaching potential games offer, several healthcare initiatives have seen the opportunity to invest in this industry, however, they don't seem too successful
Problems
Benefits of gaming
1 4 52
Health Games
3
Demography
Creative Solutions
Health Gamesx
¿Cuál es el problema? Q/A, prueba-error, obsoletos, no jugables...
Re-MissionHopeLabFoundation
The Magi and the Sleeping StarGameEqualsLife
x
Aprender jugando, hay juegos que cumplen este objetivo
Health Games
DM1 AventuraMonkey-Toons for Lilly Diabetes
LudoMedic
1 52 3
Problems
4
Demography
Health Games
Benefits of gaming Creative Solutions
Problems
Problems
Problem 1: Lack of advertising and visibility. Many healthcare speakers that start including “Gamification” in their presentations haven't heard of many of these games
ProblemsProblems
Problems
Problem 2: It's possible that people with a diagnosed disease or illness, are embarassed to play Health Games
Problem 1: Lack of advertising and visibility. Many healthcare speakers that start including “Gamification” in their presentations haven't heard of many of these games
1 2 3
Problems
4 5
Demography
Health Games
Benefits of gaming Creative Solutions
Proposing a new approach
Use existing popular videogames
Videojuegos such as World of Warcraft and League of Legends (Most played games of 2011 and so far for 2012) have millions of users each day
Proposing a new approach
Use existing popular videogames
These games provide a learning design that allows the user to easily learn new concepts
Videojuegos such as World of Warcraft and League of Legends (Most played games of 2011 and so far for 2012) have millions of users each day
Proposing a new approach
Use existing popular videogames
They are fun and entertaining
These games provide a learning design that allows the user to easily learn new concepts
Videojuegos such as World of Warcraft and League of Legends (Most played games of 2011 and so far for 2012) have millions of users each day
Proposing a new approach
Use existing popular videogames
They are full of possibilities (mods, cheats, a platform...)They are fun and entertaining
These games provide a learning design that allows the user to easily learn new concepts
Videojuegos such as World of Warcraft and League of Legends (Most played games of 2011 and so far for 2012) have millions of users each day
Proposing a new approach
Use existing popular videogames
Title Total US/EU play hours July 2011 through June 2012
League of Legends 1,292,502,456
World of Warcraft 622,378,909
Minecraft 371,635,651
Heroes of Newerth 184,520,156
Diablo III 172,907,605
Battlefield 3 171,852,550
MapleStory 165,503,651
World Of Tanks 145,702,931
Call of Duty: Modern Warfare 3
126,754,082
http://www.dfcint.com/index.php
Foreseeable impact
Under 2020 - 65Over 65
69%30%
1%
Under 1818 to 49Over 50
18%29%
53%
Diabetes cases vs Gamers by age
Examples
World of Warcraft Diabetes Mod
+
Distance
Combat
Food
Drinks
World of Warcraft diabetes mod
World of Warcraft diabetes mod
World of Warcraft diabetes mod
World of Warcraft diabetes mod
League of Legends Stress Management
+
League of Legends Stress Management
Very stressful PVP game
Requires team effort
Very competitive
20 to 40 minutes long
“Ragers”
League of Legends Stress Management
The CSA* measures stress on 20 scales in 5 major areas of adjustment: Organizational, Cultural, Relational, Behavioral, and Personal
Very stressful PVP game
Requires team effort
Very competitive
20 to 40 minutes long
“Ragers”
League of Legends Stress Management
*CernySmith Assessment
Behavioral Domain
ResilienceDecision MakingOptimismStress Management
The CSA* measures stress on 20 scales in 5 major areas of adjustment: Organizational, Cultural, Relational, Behavioral, and Personal
Very stressful PVP game
Requires team effort
Very competitive
20 to 40 minutes long
“Ragers”
League of Legends Stress Management
Top – 1 vs 1Mid – 1 vs 1Bot – 2 vs 2
Jungle – 1 - 1
Team effortVery competitive
League of Legends Stress Management
Stress test
League of Legends Stress Management
League of Legends Stress Management
YoutubeStress test
League of Legends Stress Management
YoutubePlay the game following the instructions
Stress test
The Sims Lifestyle Management
+
The Sims Lifestyle Management
Family status House City and services
Game provides
The Sims Lifestyle Management
Possible cheats
Choosing a job that adapts to your work schedule
Fast learning Money
Family status House City and services
Game provides
The Sims Lifestyle Management
TIME FRAME
Possible cheats
Choosing a job that adapts to your work schedule
Fast learning Money
Family status House City and services
Game provides
(Walking, spending time with family, spending time in the computer, time in the gym, preparing food...)
The Sims Lifestyle Management
Thank you for your time!
Anna [email protected]://lostnurseinthedigitalera.wordpress.com/
@Lostnurse