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What’s New in Visual Studio 2013 for C++ Developers

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What’s New in Visual Studio 2013 for C++ Developers. Tarek Madkour Group Program Manager – Visual C++ 2-305. performance. compatibility. portability. Agenda. 0.Windows 8.1 Tools 4.Productivity. 1.Performance 2.Compatibility 3.Portability. Agenda. 0.Windows 8.1 Tools - PowerPoint PPT Presentation
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Page 1: What’s New in Visual Studio 2013  for  C++ Developers
Page 2: What’s New in Visual Studio 2013  for  C++ Developers

What’s New in Visual Studio 2013 for C++ DevelopersTarek MadkourGroup Program Manager – Visual C++2-305

Page 3: What’s New in Visual Studio 2013  for  C++ Developers
Page 4: What’s New in Visual Studio 2013  for  C++ Developers

performancecompatibilityportability

Page 5: What’s New in Visual Studio 2013  for  C++ Developers

1. Performance2. Compatibility3. Portability

Agenda

0. Windows 8.1 Tools

4. Productivity

Page 6: What’s New in Visual Studio 2013  for  C++ Developers

0. Windows 8.1 Tools1. Performance2. Compatibility3. Portability4. Productivity

Agenda

Page 7: What’s New in Visual Studio 2013  for  C++ Developers

Connected Windows Store AppsVisual Studio 2013 makes it easier to:• Update your app tile using mobile services• Send push notifications to your Windows Store app• Accessing Azure mobile services backend capabilities

How?• New C++ library for Azure mobile services• Integrated VS tools

Page 8: What’s New in Visual Studio 2013  for  C++ Developers

Better XAML DesignerNew and updated templatesImproved XAML editorRulers and dynamic guidesNew Windows 8.1 controlsImproved Designer performanceBetter in-place style and template editing

Page 9: What’s New in Visual Studio 2013  for  C++ Developers

Powerful Graphics DebuggingVS2012 introduced DirectX-based Graphics debugging tools in VS Professional, Premium and Ultimate

VS2013 adds:• Support in VS Express• Capturing frames from

remote machines• Compute shader

debugging• Faster frame capture

Page 10: What’s New in Visual Studio 2013  for  C++ Developers

Deeper DiagnosticsDiagnostics hub• XAML UI responsiveness profiling• Energy profiler• CPU profilingBetter WinRT Exception debugging‘Just My Code’ debuggingImproved Async debuggingJavaScript/C++ interop debuggingC#/C++ interop debugging *ARM dump debugging *

Page 11: What’s New in Visual Studio 2013  for  C++ Developers

C++/CX• Boxed types in WinRT structs value struct Person { IBox<int>^ Age; }

• Overriding ToString() ref struct Person { public: String^ Name; virtual String^ ToString() override { return Name; } }

• Improved WinRT exceptions• Retains stack trace and message

string across the ABI• Developers can specify custom

message strings

• Faster performance• Ref classes instantiate faster, have

more compact layouts in memory• Boxing and factory caching

improved to speed up XAML scenarios

• Facilitated inlining and other code optimizations

Page 12: What’s New in Visual Studio 2013  for  C++ Developers

Windows 8.1 Toolsdemo

Page 13: What’s New in Visual Studio 2013  for  C++ Developers

0. Windows 8.1 Tools1. Performance2. Compatibility3. Portability4. Productivity

Agenda

Page 14: What’s New in Visual Studio 2013  for  C++ Developers

Performance Optimizations RecapCompilation Unit Optimizations• /O2 and friends

Whole Program Optimizations• /GL and /LTCG

.cpp

.cpp .obj

.obj.exe

.cpp

.cpp .obj

.obj.exe

.cpp

.cpp .obj

.obj.exe

Run TrainingScenario

s.exe

Profile-Guided Optimizations• /LTCG:PGI and /LTCG:PGO

Page 15: What’s New in Visual Studio 2013  for  C++ Developers

Automatic VectorizationVS 2012:• Uses “vector” instructions where

possible in loops

VS 2013 adds:• Statement level vectorization• Permutation of perfect loop nests• Range propagation optimizations• Support for more operations:

min/max, converts, shifts, byteswap, averaging

• Reductions into array elements• __restrict support for vector alias

checking• Improvements to data dependence

analysis• C++ pointer vectorization• Gather / scatter optimizations

for (i = 0; i < 1000; i++) { A[i] = B[i] + C[i];}

+r1 r2

r3

add r3, r1, r2

SCALAR(1 operation)

v1 v2

v3+

vectorlength

vadd v3, v1, v2

VECTOR(N operations)

Page 16: What’s New in Visual Studio 2013  for  C++ Developers

Automatic Vectorization// STL – pointers everywhere; not even a loop counter variablevoid transform1(const int * first1, const int * last1, const int * first2, int * result) { while (first1 != last1) { //converted to integer *result++ = *first1++ + *first2++; // make these array references }}// DirectX – no loops here! Vectorize operations on adjacent memory cellsvoid four_vector_example(XMVECTOR V) { XMVECTOR Result;    Result.vector4_f32[0] = 1.f / V.vector4_f32[0];    Result.vector4_f32[1] = 1.f / V.vector4_f32[1];    Result.vector4_f32[2] = 1.f / V.vector4_f32[2];    Result.vector4_f32[3] = 1.f / V.vector4_f32[3];    return Result;}

// Machine Vision Libraryvoid machine_vision_filter_example (int *A, int boxStart) { for (int i = 0; i < 100; i++) A[boxStart + i] = A[boxStart + i] + 1;}

Page 17: What’s New in Visual Studio 2013  for  C++ Developers

Vector Calling Conventionstruct Particle {    __m256 x;    __m256 y;    __m256 z;    __m256 w;    };Particle __vectorcall foo(Particle a, __m256 scale){  Particle t;    t.x = _mm256_mul_ps(a.x, scale);  t.y = _mm256_mul_ps(a.y, scale);  t.z = _mm256_mul_ps(a.z, scale);  t.w = _mm256_mul_ps(a.w, scale);    return t;}

Reduces instruction count

Minimizes stack allocation

Use /Gv for whole module

Page 18: What’s New in Visual Studio 2013  for  C++ Developers

C++ AMPIn VS2012:• Programming model for heterogeneous computing• Allowed C++ code to run on the GPU for general-purpose computation• STL-like library for multidimensional data

VS2013 adds:• Shared memory support to eliminate/reduce copying of data between CPU and GPU• Enhanced texture support: texture sampling, mipmap support and staging textures• C++ AMP debugging on Win7 and side-by-side CPU/GPU debugging• Faster C++ AMP runtime: improved copy performance, reduce launch overhead• Better DirectX interop support• Improved C++ AMP runtime diagnostics• Improvements to array_view APIs

Page 19: What’s New in Visual Studio 2013  for  C++ Developers

0. Windows 8.1 Tools1. Performance2. Compatibility3. Portability4. Productivity

Agenda

Page 20: What’s New in Visual Studio 2013  for  C++ Developers

C++11

We have a lot here …

see Herb’s talk on Friday at noon.

Page 21: What’s New in Visual Studio 2013  for  C++ Developers

0. Windows 8.1 Tools1. Performance2. Compatibility3. Portability4. Productivity

Agenda

Page 22: What’s New in Visual Studio 2013  for  C++ Developers

C++ REST SDKCloud-based client-server communications library for C++

Basics:• Connecting and interacting with RESTful services• Uncompromised performance and productivity• Asynchrony for responsiveness and scalability• Uses modern C++11 patterns• Cross-platform enabled and OSS

Page 23: What’s New in Visual Studio 2013  for  C++ Developers

C++ REST SDKHTTP Client to send requests and handle responsesJSON library for constructing, parsing and serializing JSON objects.Asynchronous Streams and Stream Buffers for reading/writing bytes to/from an underlying medium.

http://casablanca.codeplex.com

Page 24: What’s New in Visual Studio 2013  for  C++ Developers

Basic HTTP Clienthttp_client client(L"http://www.myhttpserver.com");http_request request(methods::GET);

client.request(request).then([](http_response response){ // Perform actions here to inspect the HTTP response... if(response.status_code() == status_codes::OK) { }});

Page 25: What’s New in Visual Studio 2013  for  C++ Developers

Make an HTTP request to get a JSON valuevoid RequestJSONValue()

{ http_client client(L"http://www.myhttpserver.com"); client.request(methods::GET).then([](http_response response) { if(response.status_code() == status_codes::OK) { return response.extract_json(); } // Handle error cases, for now return null json value... return task_from_result(json::value()); }) .then([](json::value v) { // Perform actions here to process the JSON value... });}

Page 26: What’s New in Visual Studio 2013  for  C++ Developers

C++ REST SDKdemo

Page 27: What’s New in Visual Studio 2013  for  C++ Developers

0. Windows 8.1 Tools1. Performance2. Compatibility3. Portability4. Productivity

Agenda

Page 28: What’s New in Visual Studio 2013  for  C++ Developers

NuGetEasy acquisition and usage of compatible libraries in C++ projects

Library vendors can expose their libraries as NuGet packages using available toolshttp://blogs.msdn.com/b/vcblog/archive/2013/04/26/nuget-for-c.aspx

Page 29: What’s New in Visual Studio 2013  for  C++ Developers

IDE Enhancementsdemo

Page 30: What’s New in Visual Studio 2013  for  C++ Developers

Code Formatting

Configurable options for indentation, space, new lines and wrapping

Automatically applied while typing, pasting or formatting

Page 31: What’s New in Visual Studio 2013  for  C++ Developers

Header / Code Switching

Brace Completion

Page 32: What’s New in Visual Studio 2013  for  C++ Developers

Code PeekView type definitions without leaving the current open file

Page 33: What’s New in Visual Studio 2013  for  C++ Developers

Code Analysis UI Enhancements

Filter on categories and sort on various fields to help focus on important problems first

Page 34: What’s New in Visual Studio 2013  for  C++ Developers

Async DebuggingSupports Windows Store and Desktop appsRequires Windows 8.1Enhancements to the Call Stack and Tasks window Answers the questions “Why am I here?” & “What is going on right now?”

Page 35: What’s New in Visual Studio 2013  for  C++ Developers

“Just My Code” debuggingHelps developer focus on code they authored

Call Stack window hides non-user code

Non-user code defined in configurable .natjmc file

Not used during stepping

Page 36: What’s New in Visual Studio 2013  for  C++ Developers

Interop debuggingMultiple flavors of interop debugging enabled:• JavaScript / C++• C# / VB / C++ • CPython / C++• GPU / CPU

Enable by choosing an option in the Project PropertiesBreak in the debugger in either C++ or JS/C#/VB/Python code• Breakpoint | Exception | Break All (pause icon)Inspect state, e.g. in Locals, Call Stack

Page 37: What’s New in Visual Studio 2013  for  C++ Developers

ResourcesVisual C++ Blog

http://blogs.msdn.com/vcblog

Visual C++ Developer Centerhttp://msdn.microsoft.com/en-us/visualc/default.aspx

Other C++ Sessions at //BUILDThu 11:30am

3-141 DirectX Graphics Debugging Tools

Fri 10:30am

4-329 Native Code Performance and Memory: The Elephant in the CPU

2-211 Windows Phone: Using Native (C++) Code in Your Apps

Fri 12:00pm

2-306 The Future of C++

3-308 C++/CX Best Practices

Page 38: What’s New in Visual Studio 2013  for  C++ Developers

What?• Are you interested

in having an impact on the future user experiences in Visual Studio? Come help us shape the future.

Give us your feedback!When & Where?• Schedule a time

with us [email protected]

• Room 254 South

Moscone, West Mezzanine Level

Why?• Your input and

feedback will influence future Microsoft Visual Studio tools

Give us your feedback!

Page 39: What’s New in Visual Studio 2013  for  C++ Developers

Evaluate this session

Scan this QR code to evaluate this session and be automatically entered in a drawing to win a prize!

Page 40: What’s New in Visual Studio 2013  for  C++ Developers

© 2013 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.


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