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Whereto with technology Day 1

Date post: 23-Jan-2015
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A presentation outlining the place and purpose of WHERETO in lesson design
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Understanding by Design, Stage 3 “If you don’t know exactly where you are headed, then any road will get you there.” Learning by Design Parkway School District 2011 - 2012 WHERETO with Technology
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Page 1: Whereto with technology Day 1

Understanding by Design, Stage 3

“If you don’t know exactly where you are headed, then any road will get you there.”

Learning by Design

Parkway School District

2011 - 2012

WHERETO with Technology

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http://vimeo.com/27450265

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Engaging

&

Effective

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Engaging

&

Effective

-- bit.ly/WTengaging

-- bit.ly/WTeffective

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“ There is no ideology to it: Do what works

in Stage 3 to meet the objectives of Stage 1.”

-- Wiggins and McTighe, 2005

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WHERETO

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WHERETO

here from, where to, why

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WHERETO

here from, where to, why

ook and hold

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WHERETO

here from, where to, why

ook and hold

xplore and experience, explain and equip

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WHERETO

here from, where to, why

ook and hold

xplore and experience, explain and equip

eflect, rethink, revise

Page 12: Whereto with technology Day 1

WHERETO

here from, where to, why

ook and hold

xplore and experience, explain and equip

eflect, rethink, revise

valuate work and progress

Page 13: Whereto with technology Day 1

WHERETO

here from, where to, why

ook and hold

xplore and experience, explain and equip

eflect, rethink, revise

ailor and personalize the work

valuate work and progress

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WHERETO

here from, where to, why

ook and hold

xplore and experience, explain and equip

eflect, rethink, revise

ailor and personalize the work

valuate work and progress

rganize for optimal effectiveness

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Examine the “House”. Where does this course fit? Why do you think so?

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How does this course support

the mission/vision/ commitments/

learning principles?

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The goal of teaching should be to provide students the ability to use the stuff of the subject, not just learning the stuff.

Grant Wiggins

Handout: UbD in a Nutshell

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What should educators and learners be doing inside and the outside the classroom to best accomplish Mission?

Why teach for understanding and transfer?To what extent can teaching for understanding impact

student learning?To what extent is the work of Professional Learning

Communities aligned to the stages of the backward planning model?

Essential Questions

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Stage 1 – Desired Results (What do we want our students to learn?) Stage 2 – Assessment Evidence (How will we know that they have learned

it?) Stage 3 – Learning Plan (Designing lessons to ensure Stage 1 and to address

the work of Professional Learning Communities when students don’t learn it or already know it.)

An Overview of the Three Stages of Understanding by Design Connected to PLCs

• Identify desired results

Stage 1

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Stage 1: Goals, established content standards (national, state, district), enduring understandings, essential questions, knowledge, and skills.

What do we want our students to learn?What should students know, understand, and be able to

do?What content is worthy of understanding?What enduring understandings are desired?

Stage 1: Identify Desired Results

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UbD Template – Stage 1 (Parkway’s Guaranteed Curriculum)What do we want our students to learn?

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Stage 2: Decide upfront (before designing specific lessons) how student attainment of a desired understanding will be determined

How will we know that they have learned it?How will we know if students have achieved the desired

results?What will we accept as evidence of student

understanding and proficiency?

Stage 2: Determine Acceptable Evidence

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UbD Template: Stage 2How will we know they learned it?

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Stage 3: Determine the most appropriate instructional activities for the identified results and evidence of understanding.

What are the knowledge and skills the students will need in order to perform effectively and achieve desired results?

What will be need to be taught or coached? How should it be best taught in light of the performance

goals?What do we do if they don’t learn it? What do we do if they

already know it?

Stage 3: Plan learning experiences and instruction

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UbD Template: Stage 3 (Teacher as Lesson Designer)

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Stage 1 (Enduring Understandings and Essential Questions)

Stage 2 (Assessment)Stage 3 (WHERETO)Performance Event (GRASPS)A – M – T (Acquisition, Meaning Making, Transfer)

Vocabulary of the Backward Planning Model

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Stage 1 – What to do we want our students to learn?Stage 2 – How will we know that they have learned it?

Stage 3- What is the best way to teach to impact student learning? What do we do if they don’t learn it? What do we do if they already know it?

Focus of the Course is……

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What do students need to know, be able to do, and understand? (Stage 1)

How will we know that they have learned/ understand it? (Stage 2)

What will we do when they haven’t learned it? (Stage 3)What will we do when they already know it? (Stage 3)What are best practices to promote knowledge, skills, and

understanding? (Stage 3)

Professional Learning Community Questions

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Planning and Preparation for LearningLearning EnvironmentInstructional ProcessMonitoring, Assessment, and FeedbackProfessional Responsibility

Domains of Professional Practice

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Most Important Point (MIP)On the note card jot down the MIP (Most Important

Point) of the overview presentation.Give One, Get OneOn my signal, find a partner and share your MIP. Ask

clarifying questions because you are going to “get” the MIP from your person and then “give” their idea to another person.

RepeatRepeat

Most Important Point (MIP)Give One, Get One

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‘W’

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?

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?Why am I going there

Where have I been?

Where am I going?

(St. 1 K & S)(St. 2, OE)

(St. 1, Big Ideas)

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?

What opportunities exist for your students to answer these questions in a way that is visible throughout your unit?

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?

What elements will change, based on student answers?

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?

Where can technology support the work?

• gathering feedback• displaying a model performance• revealing an authentic audience

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?

Where can technology support the work?

What opportunities exist for your students to answer these questions in a way that is visible throughout your unit?

What elements will change, based on student answers?

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‘H’

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“ Education should be an itch, not a scratch.”

-- Frank Lyman, 1992

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“ The best way to create interest in a subject is to render it worth knowing, which means to make the knowledge gained usable in one’s

thinking beyond the situation in which learning has occurred.”

-- Bruner, 1960

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role playreal-world problemspuzzlesoddities and weird factsmysteriesprovoking questions

Types of Hooks

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Not just a hook, but a hold.

Not just entertaining, but essential.

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How might we use the resources currently around us

to create compelling, relevant hooks that pull our students in?

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1) Show how this new, difficult problem arises from an old, easy problem.

2) Make an appeal to student intuition.3) Introduce abstraction (labels, notation, etc.)

only as a necessary part of solving a problem that interests us.

One method

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How might technology support the work?

• animating a static problem• inviting real problems into the classroom• allowing collaborative creation/problem

solving to happen digitally

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‘H’What itch from Stage 1 is addressed?

How might technology support the work?

How where might your hook be placed on the graph below?

entertaining

effective

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bit.ly/LbDday1

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“ Teaching may best be defined as the organization of learning … It saves us from

arguments about whether the teacher ought to guide or direct – arguments that are somewhat futile since the truth is that he should do both.”

-- Mursell, Sucessful Teaching, 1969


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