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Willing suspenssion of disbelief - Yaron Dotan on Rising Eagle

Date post: 15-May-2015
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Invasion Interactive Yaron Dotan C.E.O & Co Founder
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Page 1: Willing suspenssion of disbelief - Yaron Dotan on Rising Eagle

Invasion Interactive

Yaron Dotan

C.E.O & Co Founder

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The Willing Suspension

Of Disbelief

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Boot Sequence ● I have an idea!● Basic development of the idea● Reality check #1 – is there anything similar?● Reality check #2 – resources required● Reality check #3 – how will the game be

Distributed? ● Results & Decision point – Go / No Go

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Design● The “simple and easy” option● The “go wild option”● Learn from other games NOW!● K.I.S.S and Scaling back ● Reality check #4 – is the game good enough?● Reality check #5 – re-evaluating resources

And distribution● Discrete feedback● Results & Decision point – Go / No Go

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R&D 1 Research comes before development!

● Translating a design into a tech doc● K.I.S.S and Scaling back if needed (again!) ● Cutting edge VS Conservative● Beware of your tech addiction● Aim high but don't go over the top!

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R&D 2 Solutions for a gaming engine

● I am a tech god! Developing everything on your own

● Buying / using a complete solution● Ying Yang rules! Combining solutions

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Welcome to the trenches ● Tunnel vision● Feature attrition (other games)● Adapting while developing● Combining everything (design, code, art, testing)● Reality check #6 – inner truth & feedback ● “It's the journey, not the destination” - Oh Really?!

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A Few Words About Level Design

What do gamers want?

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Beta Testing ● Discrete or Public● Testing the system● IT IS ALL ABOUT FEEDBACK!● Fix, adapt and move on

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Launching the Game ● Bravo!● Seychelle will have to wait!

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Rising EagleThis is only the beginning

● New Gameplay Features● New Levels / Maps● New Technologies● New Revenue Streams

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Community● Forums● Reviews● News Release● Websites / Fankits● Prize Bearing Tournaments● X-Fire

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Gaming Movies From The Community

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Thank You


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