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Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

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Windows ® 7 Multi- Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux
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Page 1: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Windows® 7 Multi-TouchNick TroghISV Developer EvangelistMicrosoft BeLux

Page 2: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Agenda• Multi-Touch overview

• Touch Data Modes

• Development Options– Silverlight– WPF– Surface Toolkit

• UX guidelines for touch applications

Page 3: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

What is Multi-Touch?

“Two or more independently traceable touch points”

“An abstraction from the platform that routes touch input to an application”

Page 4: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Multi-Touch Is Here!• Hardware

– Multi-touch capable PCs on the market today

– Multi-touch appears in a broad set of form factors

• Software– Windows 7, .NET Framework 4.0

• Consumers– New scenarios, next wave of user – Experience, high “WOW” factor

Page 5: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Historical Perspective

1972: PLATO IV Touch Screen Terminal

1992: Wacom

2001: Windows XP Tablet Edition

2006: Plastic logic

2007: Apple iPhone

2007: Microsoft Surface Computing

Page 6: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Touch Scenarios and Windows 7Developer Platform: At the root is the touch developer platform that exposes touch APIs for any application

UI Enhancements: Focusing on the core scenarios, many parts of the core UI have been optimized for touch experiences

Gestures: Multi-touch gestures have been added to enable consistent panning and zooming in most applications.

Applications: A set of multi-touch focused applications that demonstrate the power of touch will ship separately from Windows 7

There are several key scenarios

for multi-touch

Navigating and consuming the Web

Reading and sorting email

Viewing photos

Playing casual games

Consuming music and video

Navigating files and arranging windows

Using Microsoft Office applications

All focused on consumption

Page 7: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

User Experience Levels

Good

Better

BestDeep touch-focused experiences designed to take advantage of multi-touch features

The gesture APIs are supported to give smooth natural interactions

No specific touch APIs are used, but the application UI is appropriately sized and works well with the built-in gestures

Page 8: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Touch Data Modes• Raw Touch

– Access to all touch messages– Aggregation & integration is left to application

• Gestures– Abstraction from raw touch by platform into pre-defined

gestures (pan, zoom, rotate, tap)– Easy programming model, but mostly limited to single

gesture at a time

• Manipulation & Inertia– Superset of gestures– Greater granularity and flexibility– Inertia adds physics to add smoothness

Page 9: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Choosing the right approach• You want your application to behave the same as in

legacy versions of Windows but want Windows Touch messages to behave consistently– Its free!

• You want custom object rotation, translation, panning, or zoom support in your application.– Gestures

• You want fine-grained gesture interpretation or custom handling of multiple touch points– Manipulation– Raw touch events

Page 10: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Windows Touch Gestures

Page 11: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Development Options• Native, Win32: Windows SDK

• Managed– .NET 3.5: Windows API Codepack– .NET 4.0: Full built-in support for touch – Silverlight: Built-in access to raw touch

events– Surface Toolkit: Pre-built user controls that

are optimized for touch

Page 12: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Silverlight• Raw Touch data– Attach a handler to Touch.FrameReported

• TouchFrameEventArgs – GetPrimaryTouchPoint(UIElement)– GetTouchPoints(UIElement)

• TouchPoint class– TouchAction (Down, Move, Up)– Position

• Gestures & Inertia– Attach MultiTouchBehavior:

http://multitouch.codeplex.com/

Page 13: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

WPF• Raw Touch data– UIElement.TouchDown/Move/Up events

• Manipulation & Inertia– UIElement• IsManipulationEnabled="true“

–Window• ManipulationStarting event• ManipulationDelta event• ManipulationInertiaStarting

Page 14: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

WPF• Gestures–Microsoft Expression Blend • TranslateZoomRotateBehavior

Page 15: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Surface Toolkit• Designed for multi-touch• Designed for simultaneous use• Designed for manipulations & inertia• Designed for any Windows 7 with a

touchscreen– Microsoft Surface hardware– Standard touchscreens on desktops– Tablets– Slates

Page 16: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Surface Toolkit

Drag & DropTouch visualizationsHardware Capabilities

SurfaceWindowSurfaceButtonSurfaceCheckboxSurfaceRadioButtonSurfaceSliderSurfaceScrollViewerSurfaceListBoxSurfaceInkCanvas

ScatterViewLibraryStackLibraryBarLibraryContainer

Page 17: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

User Experience Considerations• General guidelines– Big targets–Whitespace– Avoid hover– See UX guidelines

• Be aware of hardware– Form factor– Avoid on-hover UI

– Edges, jitter, etc.• Gesture guidelines– Use common

gestures– Gestures need to

be intuitive and natural

–Moving away from shortcut style gestures to manipulations

Page 18: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

Call To Action• Decide which application scenarios make sense for

touch

• Decide which tier of investment is appropriate

• Check your current applications

• Add– Gesture– Or manipulation– Or inertia

• Build something amazing!

Page 19: Windows ® 7 Multi-Touch Nick Trogh ISV Developer Evangelist Microsoft BeLux.

© 2009 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.

The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after

the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.


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