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Wins and FLOSSes: Gamifying FLOSS Community Participation

Date post: 15-Jul-2015
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Wins and FLOSSes A Discussion on Gamifying FLOSS Community Participation Rich Sands FOSDEM 2013 CDM Devroom
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Wins and FLOSSesA Discussion on Gamifying FLOSS Community Participation

Rich SandsFOSDEM 2013 CDM Devroom

DethCoder

GitAlong

BugBlaster

Hactria

No!

Gamification is about inspiring participation through the same stuff people seek through

games: achievements, status, rewards.

Gamification Works!Health

Social

Commerce Development

FLOSS is already keeping score.

Gamify stuff people don’t like to do.

Gamify stuff you want people to do.

Gamify cooperation and community.

Do reward quality activity.

Don’t reward activity only.

Do recognize everyone’s contributions.

Don’t recognize top contributors only.

Do reward recent efforts.

Don’t reward all-time effort.

Do offer diverse challenges and rewards.

Don’t value just code commits.

Lets talk.

Video game “wallpaper” image of Crysis 2 game from alphacoders.com andused under their terms of use.

Rich Sands

[email protected]

@richsands


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