Working Example: New Game Design Curricula for Underserved Youth in Multiple Settings Mark Chen, @mcdanger , [email protected]Victoria Stay, [email protected]
Transcript
1. Working Example: New Game Design Curricula for Underserved
Youth in Multiple Settings Mark Chen, @mcdanger,
[email protected] Victoria Stay, [email protected]
2. Gameful Design Lab Mission Increase agency and empathy
through gaming.
3. Agency
4. Agency
5. Agency
6. Empathy
7. Empathy
8. Empathy
9. Empathy
10. Audience
11. Partners
12. Partners
13. Partners
14. Partners
15. Partners
16. Partners
17. Partners
18. New HS Game Design Units Lots of great curriculum
work!
19. New HS Game Design Units Lots of great curriculum work!
Standard Patterns in Choice-Based Games by Sam Kabo Ashwell
20. New HS Game Design Units And some cool innovative student
projects!
21. Urban Afterschool Hacker Space Unity grant 12-week summer
studio
22. LA Board Game Jam
23. Lessons Learned It takes time! Extremes: frustration :
elation futility : serendipitous progress (This slide brought to
you by the SAT gods.)
24. The Future Game jams for SM homeless shelters Multiyear
study with HS Ditto for afterschool hacker space Ongoing network
maintenance and expansion
25. Working Example: New Game Design Curricula for Underserved
Youth in Multiple Settings Mark Chen, @mcdanger,
[email protected] Victoria Stay, [email protected]