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This summer, Imperial Outpostpurpose of the League is to promchance to dust off their whole cobattles in Middle Earth while buisince the last week will last fo
Location: Imperial Outpost4920 W. GlendalGlendale, AZ 853(602) 978-0467
Cost: $15 for the entireStart Date: Friday, May 29, 2Points: 750 2000
In the following pages, the full r
comprehensive and should be reheadings:
1.0 - Rules2.0 - Scoring3.0 - Schedule4.0 - Results and Awards
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The Lord of the
ar of the
Escalation Lea
ames will be hosting a War of the Ring Escalaote this great new game, by giving Lord of thellection, and by giving new players a great chanlding up their army. The League will last 6 wee2 weeks). Below are some quick facts.
GamesRd.
06
league009, 7 PM
Awards: Best OverallBest GeneralBest Painted
Prizes: All entry feeleague prizeslikely be stor
les for the league can be found. The rules are f
iewed. For ease of reference they are broken in
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ue
ion League. Theing veterans a
ce to fight epicks (actually 7,
will go towards, which wille credit.
irly
to the following
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1.3 - ScenariosEach week, there will be a list ofroll randomly on this list. In addiDeployment will be from the Ruclear. Each Scenario will have dithe Rulebook will be made avail
1.4 - Ladder Board
Players will be ranked each weeSection 2.1). The player with theplayers will be on the level beloetc. Except where noted below,week.
1.4.1 - Starting Ladder Positions
At the beginning of the League,will be on the "second level." Thbroken. Any player on the seconChallenge rules (see 1.4.2). AddiLadder Bonus for maintaining an
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Scenarios that may be played. Before each gation players will roll randomly for Deployment.ebook - if this is not the case, the Scenario listfferent Margins of Victory (see 2.2). Any scenable on Adeptus Arizona, and in Imperial Outp
based on their accumulated League Points ("Lmost LPs will be at the Apex of the board. The. The next three highest players will be on the lne's board position will only change at the end
oth Organizers will be at the "Apex." All otheris is the only time when the normal placement rd level, may Challenge either player at the Apetionally, the Organizers are not eligible this firsApex position (see 2.2).
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e, players willIn most weeks,ill make this
rios not found inst Games.
s") (see belownext two highestevel below that,of each League
League playersules will be, per the normalt week for the
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1.4.2 - Ladder Challenges
Once per week, each player mayhim. The Challenger must makeamount of time to respond to theChallenged player. The Challen
game. If the Challenge game is nMajor Win (see 2.1) and the Bon
A Challenge supersedes the northe Challenge game does not couone week, or twice in a row.
A Challenge game will use oneChallenged player having the fol
The Challenged player m1.3), or
The Challenged player mbut the Challenger mayThe winner of the Challenge ga2.1), plus any eligible bonuses (s
If the Challenger defeats the Chathen immediately eligible to be ca defeated Challenged player maApex. A Challenger that has woadditional Challenge that week a
one Challenge in a given week.
In the event that one player has iissued a Challenge by an inferiorfirst. For example A is at the ApMonday. Before A can respond,
the lower level game. If the highlevel Challenge proceeds. If thehigher level Challenged player, tChallenge. For example, B defeawant to have his Challenge appl
Challenge another eligible playeChallenge if it appears that the hifashion, and is free to ChallengeChallenge game for Thursday. C
his Challenge.
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challenge another player who is exactly one lea good faith effort to give the Challenged playeChallenge, and must make every effort to conted player has until the end of the week to play t
ot played by the end of the week the Challengeus Points for defeating a ladder superior (see 2.
al rules for who may play whom in Section 1.1nt toward your limit of playing the same player
f the scenarios for the given week (see 1.3), witlowing options:ay elect to roll for Scenario and Deployment as
ay elect to choose the Scenario from those for thoose the Deployment
e will receive LP's appropriate to the Margin oee 2.2).
llenged, they immediately switch Ladder positihallenged by any player below themselves. They not re-Challenge their usurper, unless the usuhis Challenge game and moves up to level 2,
gainst the Apex player. This is the only way to
ssued a Challenge to a superior Ladder player,Ladder player, the higher ranked Challenge sh
x, B is at level 2, and C is at level 3. B Challen
Challenges B. The A/B Challenge game must
r level Challenger loses his Challenge game, thigher level Challenger wins, and switches plac
hen the lower level Challenger may choose to rts A, thus A moves down to level 2. C decides th
to A, and so revokes his Challenge, leaving hi
r. Additionally, the lower-level Challenger mayigher level Challenge game will not take place ianother eligible player. For example, A and B srealizes that he can only play on Wednesday, a
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el superior toa reasonable
ct thehe Challenge
receives a).
. In other words,three times in
h the
normal (see
e given week,
Victory (see
ns. They areexception is thatper is now at theay make one
make more than
nd has beenuld be resolvedes A on
be played before
en the lowers with thevoke theat he doesn't
free to
revoke hisn a timelychedule their
nd so revokes
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1.5 - Cost
The cost for the League is $15,by the end of Week 1. All entryapplied to the final prize pool (se
1.6 - League OrganizersAnthony Pigati and Sean RamireLeague Organizers ("OrganizersThe Organizers will be playing ibut are ineligible to win any prizDuring game play the Organizerany rules issues in a fair and equas if they were non-Organizers.
reserve the right to make an officruling contrary to the in-game dedecision of theirs is final.
The Organizers can be reached bAnthony:
Email: [email protected] Arizona: Inhir
Sean:Email: [email protected] Arizona: dvdhwk
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hich is payableees will bee 4.0).
z will be the).
the League,es.
will work outitable manner
owever, they
ial Leaguecision, which is then binding in all future game
y email or Adeptus Arizona Private Message:
m
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(see 1.2). Any
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2.0 - ScoringThroughout the course of the Lepainting their army and achievin
2.1 - Battle LPsAt the end of the game, playersperformed (See the "Margins of
Major Win - 10 LPs Minor Win - 7 LPs Draw - 5 LPs
2.2 - Bonus LPsPlayers may also earn Bonus LP
League Bounties Army Bounties Ladder Bonuses
League BountiesAt the beginning of every week,Organizers will announce a leagwill be a specific task to be perfis completed, the player will earnumber of LPs (once per week).
Army BountiesThis will be similar to League Bwill be specific to a particular arSection 5.0).
Painting BonusesIf at the end of the league week,army is fully painted (minimumbased, trays completed) up to thpoints level: 5 LPs
Special BonusesThroughout the league there maevents such as Mega Battles. Anawarded through these events wiin this category.
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gue, players will earn League Points for winnig certain objectives.
ill receive a number of Battle LPs based on hoictory" Section (2.3), below, for further detail
Minor Loss - 3 LPs Major Loss - 1 LPs
for the following, which are further defined be
Painting Bonuses Special Bonuses
thee bounty. Itrmed. If ita variable
unties, buty (see
your entirecolors,
t week's
be specialy pointsll be given
Ladder Bonuses
If you Challenge aand win: 10 LPs
If you are Challengeinferior and win: 3
If you play someoneabove you, you earnbonus does not appl
If you move up a Ladefeating someone iand remain at that leof the week: 3 LPs
In a week, if you areand are challenged awhile at the Apex, aApex until the end oLPs
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g battles,
they):
low:
adder superior
d by a Ladder
Ps
who is X levelsX LPs. Thisto Challenges
dder level bya Challenge,
vel until the end
at the Apex,t least onced remain at the
f the week: 5
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2.2 - Margins of VictoryEvery scenario will be slightly different in terms of the breakdown of the "Margin of Victory."
2.2.1 Rulebook ScenariosThe Margins of Victory for the three Rulebook Scenarios are listed below:
Seize the Prize! Major: You have at least three times as many VP's as your opponent OR you have any
number of VP's and your opponent has none Minor: You have at least two more VP's than your opponent Draw: Any other result than those listed above
The Field of Swords Major: You have at twice as many VP's as your opponent OR you have any number of
VP's and your opponent has none Minor: You have more VP's than your opponent Draw: You have as many VP's as your opponent
The High Ground Major: You have captured the objective marker, and it has not been contested by any
other unit type Minor: You have captured the objective marker, but it is contested by any other unit type Draw: Neither player has captured the objective
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2.2.2 Mixed Rulebook Scenari
From time to time, the Rulebookfollowing Margins of Victory:
Seize the Prize! / The Field of S Major: You have earned
objectives AND you haSwords objectives
Minor: You have earnedobjectives but NOT mor
Draw: Any other result tSeize the Prize / The High Grou
Major: You have at leastnumber of VP's and you
Minor: You have at least Draw: Any other result t
The Field of Swords / The High Major: You have earned
AND you have earnedobjectives
Minor: You have earnedobjectives but NOT mor
Draw: Any other result tSeize the Prize! / The Field of SHigh Ground
Major: You have at leastas many VP's as your opyou have any number ofyour opponent has none
Minor: You have at leastthan your opponent
Draw: Any other result tlisted above
2.2.3 Special Scenarios
Any other special Scenarios willown Margin of Victory indicatedScenarios.
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os
objectives will be mixed. For these mixed Scen
ordsmore VP's than your opponent from the Seize th
e earned more VP's than your opponent from th
more VP's than your opponent from the Field oe than your opponent from the Seize the Prize!an those listed above
dthree times as many VP's as your opponent ORr opponent has none3 more VP's than your opponentan those listed above
Groundmore VP's than your opponent from The Highore VP's than your opponent from the Field of
more VP's than your opponent from the Field oe than your opponent from The High Ground oan those listed above
ords / The
three timesponent ORVP's and
5 more VP's
an those
have theirin the
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arios, use the
e Prize!
e Field of
Swordsbjectives
you have any
round objectivewords
Swordsjective
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3.0 - Schedule
The League will begin on Fridayand end July 17th at 5 PM.
Week 1 (750 Points): Ma Week 2 (1000 Points): Ju Week 3 (1250 Points): Ju Week 4 (1500 Points):Ju Week 5 (1750 Points): Ju Week 6 (2000 Points): Ju
On the Saturdays of Weeks 3 antentatively scheduled. More deta
4.0 - Results and Awards
There will be three awards: Overall League Winner -
Battle LPs) League Best General - T Best Painted - The player
breakers: most Painting
Notes on Best General: The ratioearned (this does not include any(the maximum potential Battle Lplayed in 14 total League games.
the requirement that a player mufor Best General. For this purpos
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, may 29th at 7 PM
y 29 - June 5
ne 5 - June 12ne 12 - June 19e 19 - June 26ne 26 - July 3ly 3 - July 17
5, Mega Battles areils will follow.
The player with the most combined League Poi
e player with highest Battle LP ratio (tie breakwith the most votes for best painted by league
Bonus Points, then Total LPs)
will be determined by dividing the total numbeBonus LPs) by the number of games played m
Ps). For example, a player has earned 73 Battl. Thus, his ratio is .52 or 73 (14 x 10). Additi
st have played at least 2 games per week in orde, a player may have one week that doesn't cou
sickness, vacation, real life, etc.
Note on Best Painted: In the last weekplayers will vote on their favorite armtheir choice on viewings of armies thethroughout the League. However, we eplayers to post pictures on Adeptus Arithread that the Organizers will create,have an equal chance to see all fully c
Final note on Awards: The Organizerseligible for any awards.
Prizes will be determined by the overalfees.
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nts (tie breaker:
er: Total LPs)layers (tie
r of Battle LPsltiplied by 10LPs and has
nally, there is
r to be eligiblet in the event of
of the league. They may base've seenncouragezona under ao that all playersmpleted armies.
will not be
l pool of League
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5.0 Army BountiesBelow is a list and description o10 LPs depending on their relatibounties at each LP level, thougcourse of the league. You may atthough you can only earn the bo
beginning of the game (or at othbeforehand.
A red sun rises; blood has beennight: Give your opponent choicand deployment style. Win the gaminor). (5 LPs)
...A single banner, but bearingthe Evil Eye: Capture all of an obanners. If they have no banners,eligible to earn the bounty that ga
Do not come between the Nazgprey: Nominate an enemy Epic Hdeployment, but before the roll foThe hero must be dead or in a disformation at the end of the game.
I bid you, "Stand, Men of thegame at a 10% points deficit. Win(major or minor). (5 LPs)NOTE: If both players are eligiblbounty, and both declare this bouoff to see who may be eligible tobounty this game. The player whearn the bounty may play at the nlimit.
My master, Sauron the Great,welcome: Kill an enemy hero inDuel without benefiting from Epiwithout expending any might to arolls. (5 LPs)
Not idly do the leaves of Lorienopponent has choice of deploymedeployment zone. Place one of yoheroes in any enemy formation oWhile he is in that formation, hechosen as a casualty, and any speeffects, abilities, etc. of his are nothe end of any fight that you won
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the army specific bounties. Each bounty is wore difficulty. Each army will have an opportunitnot every army will have the same bounties th
tempt these bounties as many times in a week anty once. Some bounties require you to do thin
r times), others you may earn without having t
spilled thisof mission
me (major or
n it in redponent'syou are notme. (5 LPs)
l and hisero afterr priority.rdered
(3 LPs)
est!": Play athe game
for thisty, then dicearn themay not
ormal point
ids theen HeroicStrike and
lter the dice
fall: Yournt style andur epicyour choice.annot beial rules,
t in effect. Atagainst a
formation containing your Eimmediately place him in aninvolved in the fight. To earmust recapture your hero, w(major or minor), and your hand not in a disordered formthe game. (10 LPs)
Send forth all legions; doattack until the city is take
deployment sides have beenopponent may deploy up toor three (in weeks 4-6) additterrain pieces anywhere on htable. These defensible terrabe greater than capacity 3.(major or minor). (10 LPs)
Spears shall be shaken; shishattered!: Win a round ofone of your infantry units agcavalry that has charged, yomight in any way in the figh
There will be no dawn foryour opponents epic heroesheroes in any legendary for
They have a troll!: Kill a minfantry unit in close combahas received any wound couinfantry units in close combeligible for the bounty). (3 L
Within these walls, we willthem: Defeat an enemy foroccupying defensible terrainthat defensible terrain at the(3 LPs)
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th either 3, 5 ory to earn twooughout thes you wish,gs at the
do anything
pic Hero, you mayy legal formation
the bounty, youin the gameero must be aliveation at the end of
ot stop then: After
chosen, yourwo (in weeks 1-3)ional defensibleis half of thein pieces may notin the game
elds shall beombat with only
ainst a unit ofmay not use any
t. (5 LPs)
men: Kill all ofand all namedations. (10 LPs)
onster with an(if the monster
nters not fromt you are notPs)
outlastation who is
. You must holdend of the game.