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www.site.uottawa.ca/~elsaddik 1 (c) elsaddik CSI 1102 Introduction to Software Design Prof. Dr.-Ing. Abdulmotaleb El Saddik University of Ottawa (SITE 5-037) (613) 562-5800 x 6277 elsaddik @ site.uottawa.ca abed @ mcrlab.uottawa.ca http:// www.site.uottawa.ca/~elsaddik /
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Page 1: Www.site.uottawa.ca/~elsaddik 1 (c) elsaddik CSI 1102 Introduction to Software Design Prof. Dr.-Ing. Abdulmotaleb El Saddik University of Ottawa (SITE.

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CSI 1102 Introduction to Software Design

Prof. Dr.-Ing. Abdulmotaleb El Saddik

University of Ottawa (SITE 5-037)

(613) 562-5800 x 6277

elsaddik @ site.uottawa.ca

abed @ mcrlab.uottawa.ca

http://www.site.uottawa.ca/~elsaddik/

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Arrays

Arrays are objects that help us organize large amounts of information

Chapter 6 focuses on:array declaration and usepassing arrays and array elements as parametersarrays of objectssorting elements in an arraymultidimensional arraysthe ArrayList classpolygons and polylinesmore button components

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Arrays

An array is an ordered list of values

0 1 2 3 4 5 6 7 8 9

79 87 94 82 67 98 87 81 74 91

An array of size N is indexed from zero to N-1An array of size N is indexed from zero to N-1

scores

The entire arrayThe entire arrayhas a single namehas a single name

Each value has a numeric Each value has a numeric indexindex

This array holds 10 values that are indexed from 0 to 9This array holds 10 values that are indexed from 0 to 9

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Arrays

A particular value in an array is referenced using the array name followed by the index in brackets

For example, the expression

scores[2]

refers to the value 94 (which is the 3rd value in the array)

That expression represents a place to store a single integer which can be used wherever an integer variable can be used

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Arrays

For example, value in an array can be assigned a value, printed, or used in a calculation

scores[2] = 89;

scores[first] = scores[first] + 2;

mean = (scores[0] + scores[9])/2;

System.out.println (“Top = “ +

scores[5]);

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Arrays

An array stores multiple values of the same type

That type can be primitive types or object references

Therefore, we can create an array of integers, or an array of characters, or an array of String objects, etc.

In Java, the array itself is an object

Therefore the name of the array is a object reference variable, and the array itself must be instantiated

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Declaring Arrays

The scores array could be declared as follows:

int[] scores = new int[10];

Note that the type of the array does not specify its size, but each object of that type has a specific size

The type of the variable scores is int[] (an array of integers)

It is set to a new array object that can hold 10 integers

See BasicArray.java (page xxx)

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BasicArray.java

public class BasicArray

{

final static int LIMIT = 15;

final static int MULTIPLE = 10;

//-----------------------------------------------------------------

// Creates an array, fills it with various integer values,

// modifies one value, then prints them out.

//-----------------------------------------------------------------

public static void main (String[] args)

{

int[] list = new int[LIMIT];

// Initialize the array values

for (int index = 0; index < LIMIT; index++)

list[index] = index * MULTIPLE;

list[5] = 999; // change one array value

for (int index = 0; index < LIMIT; index++)

System.out.print (list[index] + " ");

System.out.println ();

}

}

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Declaring Arrays

Some examples of array declarations:

float[] prices = new float[500];

boolean[] flags;

flags = new boolean[20];

char[] codes = new char[1750];

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Bounds Checking

Once an array is created, it has a fixed size

An index used in an array reference must specify a valid element

That is, the index value must be in bounds (0 to N-1)

The Java interpreter throws an ArrayIndexOutOfBoundsException if an array index is out of bounds

This is called automatic bounds checking

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Bounds Checking

For example, if the array codes can hold 100 values, it can be indexed using only the numbers 0 to 99

If count has the value 100, then the following reference will cause an exception to be thrown:

System.out.println (codes[count]);

It’s common to introduce off-by-one errors when using arrays

for (int index=0; index <= 100; index++)codes[index] = index*50 + epsilon;

problem

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Bounds Checking

Each array object has a public constant called length that stores the size of the array

It is referenced using the array name (just like any other object):

scores.length

Note that length holds the number of elements, not the largest index

See ReverseOrder.java (page xxx)

See LetterCount.java (page xxx)

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ReverseOrder.java

import cs1.Keyboard;

public class ReverseOrder

{

public static void main (String[] args)

{

double[] numbers = new double[10];

System.out.println ("The size of the array: " + numbers.length);

for (int index = 0; index < numbers.length; index++)

{

System.out.print (“ Enter number " + (index+1) + ": ");

numbers[index] = Keyboard.readDouble();

}

System.out.println ("The numbers in reverse order:");

for (int index = numbers.length-1; index >= 0; index--)

System.out.print (numbers[index] + " ");

System.out.println ();

}

}

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LetterCount.java

import cs1.Keyboard;

public class LetterCount

{

public static void main (String[] args)

{

final int NUMCHARS = 26;

int[] upper = new int[NUMCHARS];

int[] lower = new int[NUMCHARS];

char current; // the current character being processed

int other = 0; // counter for non-alphabetics

System.out.println ("Enter a sentence:");

String line = Keyboard.readString();

// Count the number of each letter occurence

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LetterCount.java for (int ch = 0; ch < line.length(); ch++)

{

current = line.charAt(ch);

if (current >= 'A' && current <= 'Z')

upper[current-'A']++;

else

if (current >= 'a' && current <= 'z')

lower[current-'a']++;

else

other++;

}

// Print the results

System.out.println ();

for (int letter=0; letter < upper.length; letter++)

{

System.out.print ( (char) (letter + 'A') );

System.out.print (": " + upper[letter]);

System.out.print ("\t\t" + (char) (letter + 'a') );

System.out.println (": " + lower[letter]);

}

System.out.println ();

System.out.println ("Non-alphabetic characters: " + other);

}

}

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Alternate Array Syntax

The brackets of the array type can be associated with the element type or with the name of the array

Therefore the following declarations are equivalent:

float[] prices;

float prices[];

The first format generally is more readable

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Initializer Lists

An initializer list can be used to instantiate and initialize an array in one step

The values are delimited by braces and separated by commas

Examples:

int[] units = {147, 323, 89, 933, 540,

269, 97, 114, 298, 476};

char[] letterGrades = {'A', 'B', 'C', 'D', ’E'};

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Initializer Lists

Note that when an initializer list is used: the new operator is not used no size value is specified

The size of the array is determined by the number of items in the initializer list

An initializer list can only be used only in the declaration of an array

See Primes.java (page xxx)

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Primes.java

public class Primes

{

//-------------------------------------------------------

// Stores some prime numbers in an array and prints them.

//-------------------------------------------------------

public static void main (String[] args)

{

int[] primeNums = {2, 3, 5, 7, 11, 13, 17, 19};

System.out.println ("Array length: " + primeNums.length);

System.out.println ("The first few prime numbers are:");

for (int scan = 0; scan < primeNums.length; scan++)

System.out.print (primeNums[scan] + " ");

System.out.println ();

}

}

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Arrays as Parameters

An entire array can be passed as a parameter to a method

Like any other object, the reference to the array is passed, making the formal and actual parameters aliases of each other

Changing an array element within the method changes the original

An array element can be passed to a method as well, and follows the parameter passing rules of that element's type

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Arrays of Objects

The elements of an array can be object references

The following declaration reserves space to store 25 references to String objects

String[] words = new String[25];

It does NOT create the String objects themselves

Each object stored in an array must be instantiated separately

See GradeRange.java (page xxx)

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GradeRange.java

public class GradeRange

{

//--------------------------------------------

// Stores the possible grades and their // numeric lowest value, then prints them out.

//--------------------------------------------

public static void main (String[] args)

{

String[] grades = {"A", "A-", "B+", "B", "B-", "C+", "C", "C-","D+", "D", "D-", "F"};

int[] cutoff = {95, 90, 87, 83, 80, 77, 73, 70, 67, 63, 60, 0};

for (int level = 0; level < cutoff.length; level++)

System.out.println (grades[level] + "\t" + cutoff[level]);

}

}

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Command-Line Arguments

The signature of the main method indicates that it takes an array of String objects as a parameter

These values come from command-line arguments that are provided when the interpreter is invoked

For example, the following invocation of the interpreter passes an array of three String objects into main:

> java DoIt pennsylvania texas california

These strings are stored at indexes 0-2 of the parameter

See NameTag.java (page xxx)

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NameTag.java

public class NameTag

{

//--------------------------------------------------

// Prints a simple name tag using a greeting and a

// name that is specified by the user.

//--------------------------------------------------

public static void main (String[] args)

{

System.out.println ();

System.out.println (" " + args[0]);

System.out.println ("My name is " + args[1]);

System.out.println ();

}

}

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Arrays of Objects

Objects can have arrays as instance variables

Therefore, many useful structures can be created simply with arrays and objects

The software designer must determine carefully an organization of data and objects that makes sense for the situation

See Tunes.java (page xxx)

See CDCollection.java (page xxx)

See CD.java (page xxx)

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Extract from CDCollection.java (1)

public class CDCollection{ private CD[] collection; private int count; private int currentSize;

public CDCollection () { currentSize = 100; collection = new CD[currentSize]; count = 0; }

public void addCD (...) { if (count == currentSize) increaseSize(); collection[count] = new CD (...); count++; }

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Extract from CDCollection.java (2)

private void increaseSize () { currentSize *= 2; CD[] temp = new CD[currentSize]; for (int cd = 0; cd < collection.length; cd++) temp[cd] = collection[cd]; collection = temp; }}

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Sorting

Sorting is the process of arranging a list of items in a particular order

There must be some value on which the order is based

There are many algorithms for sorting a list of items

These algorithms vary in efficiency

We will examine two specific algorithms: Selection Sort Insertion Sort

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Selection Sort

The approach of Selection Sort:select a value and put it in its final place into the sort

listrepeat for all other values

In more detail:find the smallest value in the listswitch it with the value in the first positionfind the next smallest value in the listswitch it with the value in the second positionrepeat until all values are in their proper places

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Selection Sort

An example:

original: 3 9 6 1 2

smallest is 1: 1 9 6 3 2

smallest is 2: 1 2 6 3 9

smallest is 3: 1 2 3 6 9

smallest is 6: 1 2 3 6 9

(smallest is 9) 1 2 3 6 9

sorted: 1 2 3 6 9

See SortGrades.java (page 289)

See Sorts.java (page 290) -- the selectionSort method

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Swapping

Swapping is the process of exchanging two values

Swapping requires three assignment statements

temp = first;

first = second;

second = temp;

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Insertion Sort

The approach of Insertion Sort:pick any item and insert it into its proper place in a

sorted sublistrepeat until all items have been inserted

In more detail:consider the first item to be a sorted sublist (of one

item)insert the second item into the sorted sublist, shifting

the first item as needed to make room to insert the new addition

insert the third item into the sorted sublist (of two items), shifting items as necessary

repeat until all values are inserted into their proper positions

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Insertion Sort

An example:

original: 3 9 6 1 2

(insert 3) 3 9 6 1 2

insert 9: 3 9 6 1 2

insert 6: 3 6 9 1 2

insert 1: 1 3 6 9 2

insert 2: 1 2 3 6 9

sorted: 1 2 3 6 9

See Sorts.java (page 290) -- the insertionSort method

3 93 6 91 3 6 9

3

1 2 3 6 9

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Sorting Objects

Integers have an inherent order, but the order of a collection of objects must be defined by the person defining the class

Recall that a Java interface can be used as a type name and guarantees that a particular class implementes particular methods

We can use the Comparable interface and the CompareTo method to develop a generic sort for a set of objects

See SortPhoneList.java (page xxx)

See Contact.java (page xxx)

See Sorts.java (page xxx)

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From Sorts.java public static void insertionSort (Comparable[] objects)

{

for (int index = 1; index < objects.length; index++)

{

Comparable key = objects[index];

int position = index;

// shift larger values to the right

while (position > 0 &&

objects[position-1].compareTo(key) > 0)

{

objects[position] = objects[position-1];

position--;

}

objects[position] = key;

}

}

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Comparing Sorts

Both Selection and Insertion sorts are similar in efficiency

The both have outer loops that scan all elements, and inner loops that compare the value of the outer loop with almost all values in the list

Therefore approximately n2 number of comparisons are made to sort a list of size n

We therefore say that these sorts are of order n2

Other sorts are more efficient: order n log2 n

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Two-Dimensional Arrays

A one-dimensional array stores a simple list of values

A two-dimensional array can be thought of as a table of values, with rows and columns

Because each dimension is an array of array references, the arrays within one dimension can be of different lengths

Sometimes these are called ragged arrays

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Two-Dimensional Arrays

A two-dimensional array element is referenced using two index values

value = scores [3][6]

To be precise, a two-dimensional array in Java is an array of arrays

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Two-Dimensional Arrays

From TwoDArray.java public static void main (String[] args)

{

int[][] table = new int[5][10];

// Load the table with values

for (int row=0; row < table.length; row++)

for (int col=0; col < table[row].length; col++)

table[row][col] = row * 10 + col;

// Print the table

for (int row=0; row < table.length; row++)

{

for (int col=0; col < table[row].length; col++)

System.out.print (table[row][col] + "\t");

System.out.println();

}

}

See TwoDArray.java (page xxx)

See SodaSurvey.java (page xxx)

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Multidimensional Arrays

An array can have many dimensions

If it has more than one dimension, it is called a multidimensional array

Each dimension subdivides the previous one into the specified number of elements

Each array dimension has its own length constant

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The ArrayList Class

The ArrayList class is part of the java.util package

Like an array, it can store a list of values and reference them with an index

Unlike an array, an ArrayList object grows and shrinks as needed

Items can be inserted or removed with a single method invocation

It stores references to the Object class

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import java.util.ArrayList;

public class Beatles

{

public static void main (String[] args)

{

ArrayList band = new ArrayList();

band.add ("Paul");

band.add ("Pete");

band.add ("John");

band.add ("George");

System.out.println (band);

int location = band.indexOf ("Pete");

band.remove (location);

System.out.println (band);

System.out.println ("At index 1: " + band.get(1));

band.add (2, "Ringo");

System.out.println (band);

System.out.println ("Size of the band: " + band.size());

}

}

See Beatles.java (page xxx)

Some Methods of the ArrayList Class

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ArrayList Efficiency

The ArrayList class is implemented using an array.

The array expands beyond its initial capacity to accommodate additional elements

Methods manipulate the array so that indexes remain continuous as elements are added or removed

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Polygons and Polylines

Arrays often are helpful in graphics processing

Polygons and polylines are shapes that can be defined by values stored in arrays

A polyline is similar to a polygon except that its endpoints do not meet, and it cannot be filled

See Rocket.java (page xxx)

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The Polygon Class

The Polygon class, defined in the java.awt package can be used to define and draw a polygon

Two versions of the overloaded drawPolygon and fillPolygon methods take a single Polygon object as a parameter

A Polygon object encapsulated the coordinates of the polygon

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Other Button Components

A check box is a button that can be toggled on or off

A check box is represented by the JCheckBox class

A change of state generates an item event

See StyleOptions.java (page xxx)See StyleGUI.java(page xxx)

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The Font Class

A Font object is defined by the font name, the font style, and the font size

The style of a font can be plain, bold, italic, or bold and italic together

The itemStateChanged method of the listener responds when a check box changes state

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Radio Buttons

A set of radio buttons represents a set of mutually exclusive options

When a radio button from a group is selected, the other button currently on in the group is toggled off

A radio button generates an action event

See QuoteOptions.java (page xxx)

See QuoteGUI.java (page xxx)

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Summary

Chapter 6 has focused on:array declaration and usepassing arrays and array elements as parametersarrays of objectssorting elements in an arraymultidimensional arraysthe ArrayList classpolygons and polylinesmore button components

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Thank You!


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