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You're a designer? So...You do the art? (NUCA game design talk)

Date post: 23-Sep-2014
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This is a talk I gave to some games and animation students at Norwich University College of the Arts. I spoke about my background, Honeyslug and my views on game design. I also mentioned my recent visit to GDC. Most of the slides don't have any text on them...so if you want to know what I was talking about - just ask!
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Nat Marco Designer and Co-Founder of Honeyslug. Pre-Honeyslug I was a Designer at Morpheme Game Studios, a satellite studio of Eidos Interactive. [email protected] @whenDoWeEat www.honeyslug.com @whenDoWeEat
Transcript
Page 1: You're a designer?  So...You do the art? (NUCA game design talk)

Nat Marco

Designer and Co-Founder of Honeyslug.

Pre-Honeyslug I was a Designer at Morpheme Game Studios, a satellite studio of Eidos Interactive.

[email protected]

@whenDoWeEat

www.honeyslug.com

@whenDoWeEat

Page 2: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 3: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 4: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 5: You're a designer?  So...You do the art? (NUCA game design talk)

Studied animation at Uni – specialising in Claymation.

Work experience at Morpheme Wireless.

Try thinking outside the box!

(Show old Uni Showreel here.)@whenDoWeEat

Page 6: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 7: You're a designer?  So...You do the art? (NUCA game design talk)

About Honeyslug

3 full time employees (design, code, production, QA).... plus freelance artists (both visual and audio).

We have developed games for multiple platforms and are working on more!

@whenDoWeEat

Page 8: You're a designer?  So...You do the art? (NUCA game design talk)

(Show Honeyslug Showreel here.)@whenDoWeEat

Page 9: You're a designer?  So...You do the art? (NUCA game design talk)
Page 10: You're a designer?  So...You do the art? (NUCA game design talk)

You’re a designer? So…you do the art?

In a small studio – roles merge.

A lot of the tasks are shared by all 3 of us.

Expect to wear many hats!

Page 11: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 12: You're a designer?  So...You do the art? (NUCA game design talk)
Page 13: You're a designer?  So...You do the art? (NUCA game design talk)
Page 14: You're a designer?  So...You do the art? (NUCA game design talk)

Ideas

Paper Design vs Flash Prototyping

Brainstorm

Collaboration

Let ideas evolve over time

Re-visit/re-hash old (discarded) ideas

Take inspiration from everywhere – not just other computer games!

@whenDoWeEat

Page 15: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 16: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 17: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 18: You're a designer?  So...You do the art? (NUCA game design talk)

Work Flow

No set work flow!

Initial Idea/Work for Hire

Flesh Out Idea/Flash Prototype

Self Fund? Publisher? Costs!

Who should we work with…?

Make Game!

Focus Testing & Testing

Marketing

@whenDoWeEat

Page 19: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 20: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 21: You're a designer?  So...You do the art? (NUCA game design talk)

Design Principles

Fun!

Accessible

Keep things simple!

Surprise the player

Reward rather than punish

Be open to whimsy

Don’t be precious about ideas

Playfulness

@whenDoWeEat(Play Dara O’Briain Clip)

Page 22: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 23: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 24: You're a designer?  So...You do the art? (NUCA game design talk)

@whenDoWeEat

Page 25: You're a designer?  So...You do the art? (NUCA game design talk)

http://brutallyunfairtactics.com/

Page 26: You're a designer?  So...You do the art? (NUCA game design talk)

Thanks!@whenDoWeEat


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