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Drum Manual - Southeastern Conference of SDA

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Southeastern Conference Drum Manual Guidelines for the Southeastern Conference Drum Corps A helpful guide for starting a new drum corps
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Southeastern Conference

Drum Manual

Guidelines for the Southeastern Conference Drum Corps

A helpful guide for starting a new drum corps

Table of Contents

Southeastern Conference Drum Corps Mission ............................................................................... 4

Note to Parents ................................................................................................................................. 4

Breakdown of Southeastern Drum Program .................................................................................... 5

Role of Drum Specialist ..................................................................................................................... 6

Role of District Drum Instructor ........................................................................................................ 6

Role of Church Drum Instructor ........................................................................................................ 6

Eligibility Criteria to Qualify Pathfinders to play for the Southeastern Conference Drum Corps .... 7 Church Level Drum Corps Player: ............................................................................................... 7 District Level Drum Corps Player: ............................................................................................... 7

Conference level Drum Corps Players (Tryouts) ............................................................................... 8 Player of the Year ........................................................................................................................ 8

Uniform Requirements ..................................................................................................................... 9 Southeastern Conference Drum Ribbon ..................................................................................... 9 Standard Uniform ....................................................................................................................... 9 Uniform for Competitions ......................................................................................................... 10 Uniform for Playing as a District ............................................................................................... 10

Uniform for Conference Players ..................................................................................................... 10 Uniform for Participation in Parades i.e. formal or informal ................................................... 11

Drum Corps participation in Community Events and representing the Seventh-day Adventist .... 11

Pathfinder Organization .................................................................................................................. 11

Drum Corps Mindset: ...................................................................................................................... 12

Drum Equipment: ............................................................................................................................ 13 Snare .......................................................................................................................................... 13 Tenor ......................................................................................................................................... 13 Quad .......................................................................................................................................... 13 Bass ............................................................................................................................................ 13 Cymbal ....................................................................................................................................... 14

Purchasing Equipment: ................................................................................................................... 14

Maintenance and Cleaning ............................................................................................................. 17 Cleaning and Tuning the Top Head ........................................................................................... 17

Simple Percussion Vocabulary ........................................................................................................ 18

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Using the Metronome ..................................................................................................................... 18

Rudiments and Conference Cadences: ........................................................................................... 18 Rudiment: .................................................................................................................................. 18 Cadence:.................................................................................................................................... 20

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Southeastern Conference Drum Corps Mission The Southeastern Conference Drum Corps Ministry is proud to say that with the support of our

dedicated leaders, both at the Conference and church level, we have achieved a level of

organization never before seen within the conference. The drum ministry has come together to

not only unify the conference but also its true mission is to bring people closer to God through

music. We also strive to instill discipline and responsibility to our youth and to serve as a

platform for outreach within the community.

Note to Parents All parents play a key role in the Pathfinder Drum Corps ministry. Not only are you responsible

for the well-being of your child/children but you play a key role in their development as drum

corps players. There will be a physical demands placed on your child/children through the need

to carry instruments. This may require you to supporting your drum instructor in the

implementation of stamina and endurance building exercises for your kids. These exercises

should not be seen as punishment but as a way to ensure that your child/children do not

sustain injury due to the weight of various equipment.

Practice and consistency will fall on you, “the parent” partially because you will be responsible

for timely transportation and your children will take their cue from you. Being present at

practices and following through with practice at home is key to a successful player. Please

communicate with your instructor and pathfinder club director and make a plan to help keep

your child motivated as both a club member and a corps member.

Your monetary contribution plays a key role in the making of a successful drum corps. In

addition to the standard A-Class Pathfinder Uniform, you may be asked to purchase additional

drum Corps accessories for that uniform. You may also be asked to contribute monthly

monetary funds, (i.e. dues) to be used for your child’s essentials (for example practice sticks,

straps, tuning keys, etc.).

On a final note, the drum corps ministry will be introducing a scholastic style of teaching to your

pathfinder. This means they may be eligible for advancement if they play for a school band or

drum corps.

Thank you for all of your support and feel free to contact me with any questions at

[email protected].

Eugene Holloway SEC Lead Drum Specialist

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Breakdown of Southeastern Drum Program The SEC Drum Department presents this breakdown of leadership, stemming from the Youth Director

(Pastor Prince Lewis) all the way to in rank, to the Drum Instructor at the local church level.

Youth Director Prince Lewis

Executive Pathfinder Coordinator Ms. Gloria Blake

Lead Drum Specialist Eugene Holloway

Assistant Lead Drum Specialist

Keith Seymour Specialist

Richanda Bell Specialist

CJ Montague Specialist

Keisha Douglas Specialist

Josh Polydor Specialist

Cherlandy Louis

Specialist Jose Esten

Specialist

Junior Louis

Structure of Drum Ministry

District Drum Instructors

District 1 District 2 District 3 District 4 District 5 Richanda Bell CJ Montague

Jose Esten Keisha Douglas Josh Polydor

Junior Louis Cherlandy Louis Keith Seymour

Shania Thomas Gerdy Chevelon Kierah Pierre

Andrew Timeau Shelby Francis Sadryine Myrtil

Rowland Bodley Jeffery Estimate

Samantha WIlson

Leilani Banks Joel Villion Jonathan Castell

Samuel Quionquion

Emmanuel Toussant

Structure of Drum Ministry Club

Drum Instructor

Each local church pathfinder club has to select an instructor before registering with the Southeastern

Conference.

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Role of Drum Specialist The role of the Southeastern Conference Drum Specialist is to provide a secure connection to the

conference training camps and activities. The specialists orchestrate all drum operations to ensure

consistency, uniformity and accuracy throughout the conference. Each the Southeastern Conference Drum

Specialist is assigned to a specific district previously listed in the breakdown. All district instructors will

comply and report to that specific specialist unless told otherwise. All communication from the

Southeastern Conference will flow through the channels from the specialists, to the district instructors, and

then to the church instructors.

Role of District Drum Instructor The role of the District Instructor is to train and help keep church instructors up to par with conference rules

and regulations. Also, to help educate directors and local church instructors on drum activities. The district

instructor will also be responsible for making a district team and putting together any practices needed for

that team. They should remain in constant communication with the specialists. Further instructions will be

given to the District Instructors by the Specialists as needed.

Role of Church Drum Instructor The role of the Church Drum Instructor is to run practices with their local pathfinder club. Also to ensure

that church participation in community events are successful and meet the standards set by the

Southeastern Conference. They are responsible for teaching their local club the basic drum requirements

that will be laid out further on in this manual.

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Eligibility Criteria to Qualify Pathfinders to play for the Southeastern Conference Drum Corps

Church Level Drum Corps Player:

Church Must be registered with the Southeastern Conference

o Inducted Pathfinder

o Invested Pathfinder (one class)

o Drill level I (completed)

o All Club Requirements met

District Level Drum Corps Player:

Every church in District eligible

o Inducted Pathfinder

o Invested Pathfinder (Two classes)

o Two years drumming experience

o Drill levels I and II (completed)

o All Club Requirements met

o Must know the first seven Rudiments

o Must know the following four cadences

▪ Conference

▪ Jax

▪ Straight Ahead

▪ Duck Mouth

o No more than two District events missed

o Must have played in two community events

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Conference level Drum Corps Players (Tryouts)

Recommended by District Instructors, Selected by Specialists

Must have participated in ALL District events and will be called upon for

conference events not excluding competitions

o Inducted Pathfinder

o Invested Pathfinder (Two classes)

o Three years drumming experience or at specialists discretion

o Drill levels I and II (completed)

o All Club Requirements met

o Must know 15 Rudiments

o Must know the following four cadences

▪ Conference

▪ Jax

▪ Pennsylvania

▪ Double O

o Cymbals portion

▪ Chokes (Open & Close)

▪ Crashes

▪ Splits

▪ Flips

o No more than three Conference events missed

o Must attend all district events

Any other requirements will come from the Specialists

Player of the Year

The player of the year, must be an excellent Pathfinder. He/She must have been inducted and invested,

participated in ALL club activities and have been recommended by the church’s drum instructor. The player

of the year does not have to be a conference player. The club director will be interviewed by the specialists

in regards to the Pathfinders behavior, attendance, and attitude toward the ministry. All other requirement

will be shared at a later date. The player of the year will be selected and announced at the Southeastern

Conference Annual Pathfinder Classic event.

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Uniform Requirements Southeastern Conference Drum Ribbon

Colors of the Southeastern Conference Drum Ribbon were chosen to represent the Unity of all of the

Districts within it. The previous drill ribbon was established by Florida Conference and will no longer be

used to represent the Southeastern Conference.

Regulation: The Drum Ribbon Bar is not a required Ribbon Bar of the basic Pathfinder Drum Corps

Uniform.

(1) The Drum Ribbon Bar is awarded to the Pathfinders and the Drum Instructor of a club Drum

Corps that participates in a Conference sponsored Drum Corps event. The ribbon signifies that the

Pathfinder or Drum Instructor was a member of Drum Corps. The Drum Instructor may be a

Pathfinder Club Staff member.

(2) The Drum Instructor is not required to participate with the Drum Corps in order to receive a

Drum Ribbon Bar.

(3) Upon earning the Drum Ribbon Bar, the Ribbon Bar should be worn on the Pathfinder Uniform

shirt.

Description: The Drum Ribbon Bar is a standard size ribbon. The colors are:

Purple – representing District 1 Orange – representing District 2

Royal Blue – representing District 3 Grey – representing District 4

Lime Green – representing District 5

How worn: The Drum Ribbon Bar shall be worn on the Pathfinder Uniform shirt with the Royal Blue field

closest to the Uniform shirt buttons. The Drum Ribbon Bar shall be placed on the top of the ribbon board,

furthest to the right of any other Ribbon Bar when facing the Uniform shirt. Ribbon Bar Stars may be

affixed to the Drum Ribbon Bar to represent the placement that the Drum Corps received at a Conference

Drum Event. The Star(s) shall be the ¼ inch Ribbon bar Star.

Standard Uniform

- Shirt – Khaki short sleeve with pocket flaps and shoulder epaulets. Black long sleeve shirt worn under

khaki shirt for warmth during cool or cold weather. This will eliminate the need for a long sleeve

pathfinder shirt and keep uniformity throughout the conference.

- Ascot

- Cord – Appropriate Church Voted Color Cord

- Pants – Black, Straight leg with belt loops, pleated front/flat front, no cuffs, no jeans. SEC

authorizes Dickie pants available at local retailers. (No cargo style/excessive pockets, or form

fitting pants.)

- Belt – Black, web style with Pathfinder Drum Corps slide buckle.

- Socks – Black crew socks or knee-high black socks. Preferably not ankle socks.

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- Shoes – black laced-up leather oxford style, all laces must be black.

- Beret – with small Pathfinder Triangle patch. Appropriate Church Voted Color.

Uniform for Competitions

- Shirt – Khaki short sleeve with pocket flaps and shoulder epaulets. Black long sleeve shirt worn under

khaki shirt for warmth during cool or cold weather. This will eliminate the need for a long sleeve

pathfinder shirt and keep uniformity throughout the conference.

- Ascot

- Cord – Appropriate Church voted Color Cord

- Pants – Black, Straight leg with belt loops, pleated front/flat front, no cuffs, no jeans. SEC

authorizes Dickie pants available at local retailers. (No cargo style/excessive pockets, or form

fitting pants.)

- Belt – Black, web style with Pathfinder Drum Corps slide buckle.

- Socks – Black crew socks or knee-high black socks. Preferably not ankle socks.

- Shoes – black laced-up leather oxford style, all laces must be black.

- Beret – with small Pathfinder Triangle patch. Appropriate Church Voted Color.

Uniform for Playing as a District

- Shirt – Khaki short sleeve with pocket flaps and shoulder epaulets. Black long sleeve shirt worn under

khaki shirt for warmth during cool or cold weather. This will eliminate the need for a long sleeve

pathfinder shirt and keep uniformity throughout the conference.

- Ascot – Appropriate District Voted Color

- Spats – White Spats

- Cord – Appropriate District voted Color

- Pants – Black, Straight leg with belt loops, pleated front/flat front, no cuffs, no jeans. SEC

authorizes Dickie pants available at local retailers. (No cargo style/excessive pockets, or form

fitting pants.)

- Belt – Black, web style with Pathfinder Drum Corps slide buckle.

- Socks – Black crew socks or knee-high black socks. Preferably not ankle socks.

- Shoes – black laced-up leather oxford style, all laces must be black.

- Beret – with small Pathfinder Triangle patch. Appropriate District Voted Color.

Uniform for Conference Players

- Shirt – Khaki short sleeve with pocket flaps and shoulder epaulets. Black long sleeve shirt worn under

khaki shirt for warmth during cool or cold weather. This will eliminate the need for a long sleeve

pathfinder shirt and keep uniformity throughout the conference.

- Ascot – White Ascot

- Spats – White Spats

- Cord – White Cord

- Pants – Black, Straight leg with belt loops, pleated front/flat front, no cuffs, no jeans. SEC

authorizes Dickie pants available at local retailers. (No cargo style/excessive pockets, or form

fitting pants.)

- Belt – Black, web style with Pathfinder Drum Corps slide buckle.

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- Shoes – black laced-up leather oxford style, all laces must be black.

- Beret – with small Pathfinder Triangle patch. Appropriate Conference approved Color.

Uniform for Participation in Parades i.e. formal or informal

Formal – Drum Corp members should be in full Drum Corp uniform when participating in Conference

parades, District parades, and Pathfinder Day parades.

Informal – Drum Corp members can wear either their class C – D – E uniforms (ie. Conference,

District or Club shirts) or event uniforms (MLK T-shirts) during parades such as MLK, Thanksgiving

Day parade, Orange bowl or Community service out reach.

Drum Corps participation in Community Events and representing the Seventh-day Adventist

Pathfinder Organization

Drum corps must be currently registered with the Southeastern Conference prior to putting on a

Pathfinder uniform (Class A, B, C, D or E) and performing at any event. (Conference Sponsored or

Community Sponsored) We must uphold the standards of the Seventh-day Adventist church at all times.

When out in the community, we serve as a witness and our goal should be to recruit youth to join our

Pathfinder Clubs. Everything we do and say must represent Christ and lead others to the cross.

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Drum Corps Mindset: Not everyone who wants to be a part of a drum corps but not everyone has what it takes to be in one.

Here are five (5) things to see if you measure up to what it takes:

1. Be dedicated to your craft- always have the eagerness to learn and help teach others who

aren’t picking it up as fast and being on time for scheduled practices.

2. Potential vs. Skill- Being in a drum corps, you are a team and you have to keep in mind that

you are only as good as your weakest link.

3. Acknowledging you will make mistakes as to prevent further mistakes. Understanding that

mistakes will happen and not letting them compound themselves into more mistakes is

critical to your mental health in drum corps.

4. Be confident- This does not mean being over confident or cocky, but rather conveying a sense

of comfort and ease in what you do. Your body language speaks volumes about how you feel,

so stand up straight, make eye contact, and go for it without fear.

5. Be Positive- Your attitude is just as important, if not more so, than your playing ability.

Nobody wants to be around a Debbie Downer. Be optimistic with correcting your own

problems. Tell people around you “Good Job”. Be upbeat and proactive when talking to the

other members. There are two types of people in the room. Those who bring the vibe up, and

those who bring it down. Those who can inspire confidence and bring out the best in the

people around them are the ones that others gravitate towards. Be the kind of person other

people want to be around for an entire practice.

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Drum Equipment:

Snare

A percussion instrument that produces a sharp high pitch sound when the drum head

is struck due to the stiff snare wire attached under the drum held under high tension.

Usually played with drum sticks.

Tenor

A percussion instrument that produces a low pitch sound when struck. It is similar

in size to a snare drum, but without a snare attached to the bottom of the drum.

Usually played with mallets or hard sticks.

Quad

A percussion instrument with a four-drum configuration with a medium to high

pitch sound when struck and tuned for different intervals and accents. Usually

played with mallets or hard sticks.

Bass

A percussion instrument large in size that produces a deep low pitch in sound when

struck. It is played on both sides of the drum unlike the other instruments in a

percussion line. Usually played with large mallets.

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Cymbal

A percussion instrument that produces a very high ringing pitch when crashed together and is usually played in a pair

Purchasing Equipment: When purchasing equipment such as drums for a drum corps, whether it be for an existing drum corps,

replacing an old drum corps, or starting a new drum corps, here are a few good practices and things to

look for…

1. Talk to other Pathfinder clubs and organize youth groups (i.e. high school bands, etc.)

2. Brand – A reputable brand will ensure good quality equipment and customer service in the event

of equipment failure.

3. Cost – Remember just because brand A cost less than brand B does not mean brand B is better.

4. When in doubt contact your District Drum Specialist, they will have the knowledge to assist you

and point you in the right direction

5. Bargain prices usually mean poor quality. If you can save a little while longer to buy Pearl,

Ludwig, Yamaha, or Premiere drums then that should assure you good quality equipment.

6. 5A and 7A are snare sticks used for drum set and concert performances while 2B and 5B are

used for marching ensemble (which our Pathfinder drum corps will be using). The difference

between A and B are that A’s are slimmer than B’s. Recommended brands include Vic Firth or

Pro mark.

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7. Tenor mallets brands include Ludwig, Vic Firth with the straps are recommended for downright and

upright tenors.

8. Bass Mallets recommendations include Vic Firth, Ludwig, and Pro Mark.

9. Quad Mallets recommendations include Vic Firth Corps Master

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10. Cymbals recommended 14” Zildjian, Sabians, or Yamaha brands. Bandanas or straps are

recommended.

11. Straps/Carriers recommended brands include Ludwig and Pearl:

These parade marching drum slings are used for the snare and/or tenor drums are designed to wear across

the body so that the drum rests upon the knee and the top of the drum at the hip.

Snare/Quad drum carriers are used to bear the weight of the snare on the shoulders and to keep

it upright for a more traditional carry vs corps style carry (for the snare).

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Maintenance and Cleaning

Someone designated by the club director should keep regular maintenance and cleaning of all drum

corps equipment. This individual should have experience in cleaning and tuning drums. Extensive

damage can be done to the equipment if proper procedures are not followed. Please keep this in mind

when attempting to service your equipment. You don’t want to leave it to the last minute and find out

right before a performance that a drum/harness/strap/stick is broken, the drum is out of tune, or a

piece missing when it can be done beforehand.

Cleaning and Tuning the Top Head

Step Action

1. Loosen each tension rod with a drum key and take off the top head.

2. Pull the rim off the shell and wipe it down with some Windex.

3. Pull the head off the drum shelf and wipe down the top edge of the shelf (this is called the “bearing edge”).

4. Rub a little PARAFIN WAX on the bearing edge --just enough for a light coat. (The wax will help to make the head slide smoothly over the bearing edge as you tighten the head in the tuning process.)

Note Before you put the head back on the drum, give it a good inspection. Make sure that there are no cuts or small holes in the head.

5. Place the head on the drum lining the drum head “logo” (if there is one) up with the snare strainer.

6. Make sure that the bearing edge makes contact with the head completely around the drum.

Note If you have major problems putting the head on the shell, check to see if the head is warped (or “out of round”), by rolling it on the floor. If the head isn’t bad, then you might have problems with a warped shell.

Step Action

7. Set the counter on the head and line up the holes with the tension rod casings. Get close to make sure that they are EXACTLY LINED UP (You risk damaging the rods or

the casings if they are not).

Note Make sure that the rim makes contact with the head ALL THE WAY AROUND THE BEARING EDGE.

8. Make sure all tension rods are clean and rust free. Use a wire brush to remove any rust or grit. Before placing back on the drum, take the cleaned tension rods and dab

a little petroleum jelly and wipe off the excess.

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Simple Percussion Vocabulary Double Stops – Both hands are playing at the same height

Block Height – Note accents are all the same height

Two Height – Width accents at two separate heights

Tacet hand – The hand that is not playing

Full Stroke – A stroke that starts up and ends up

Down Stroke – A stroke that starts up and ends down

Up Stroke – A stroke that starts down and ends up

Using the Metronome A great way to check your timing is to practice with a metronome. Once you build muscle

memory with it, you can always adjust your timing to achieve the musical effect you’re looking

for. But as a foundation you should practice playing slower at first and gradually build up to 120

beats per minute (bpm). Which is the standard tempo for marching. You don’t want to get ahead

of yourself and play so fast so that the Pathfinders in formation are sprinting trying to keep up

with the tempo, nor do you want to play it so slow that everyone is dragging their feet. The speed

of the formation/parade mainly lies on you as the drum corp.

Rudiments and Conference Cadences:

Rudiment:

A sticking pattern which forms the foundation for more extended and complex drum patterns

which gradually builds up speed and complexity through time and practice. Here are 40

fundamental rudiments.

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Cadence: A musical arrangement put together by percussion instruments played to maintain the

rhythm, beat, and set tempo.

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Hand commands for universal playing Hand and arm signals or silent commands are an essential asset to have for every Drum Corp.

Reason being, different locations will vary in crowd volume and noise levels from each instrument

according to the different venues. With instruments and crowd volume it may be difficult to hear

what commands are being instructed. The use of hand and arm signals is simply a visual aid so

messages and commands can be transmitted without sound.

CONTINUE PLAYING - When this silent command is given the individual will show their left

and right hand moving in a circular motion with each one overlapping one another to signal to

the percussionists to “continue playing”.

FROM THE TOP - When this silent command is given the individual will place their left or

right hand flat and horizontal directly above or on top of their head with no more than a 6 inch

gap between their head and hand. This is to signal the percussionists to start the beat or cadence

“from the top” or beginning.

STOP PLAYING - When this silent command is given it will have a preparatory command and

a command of execution. The preparatory command will be shown by the individual raising their

left or right arm directly in the air with their hands closed in a fist. This signals the percussionists

to be prepared to “stop playing”. The command of execution will be shown when the individual

drops their hand straight down signaling that the beat or cadence has ended.

Intentionally left blank

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Score sheet for SEC competitions (sample copy)

Club Name: Date:

Uniform: (10 Points)

- Competition Uniform with attention to patches and chevrons.

Accessories may be added to the uniform. Class Pins are not

required.

Rudiments: (25 Points)

- Must be able to perform with sharpness and precision the chosen

rudiment. Judges may require the entire Drum Corps to perform it.

Basic:

Double Stroke Roll, Five Stroke Roll, Single Paradiddle, Falms, Flam Tap,

Flam Accent, Drags

Members: (20 Points)

- Minimum of 6 performing members.

1 pair of Cymbals, 1 Bass, 1 Multi-tom (Septs, Quints, Quads, Trios) and 3 snare

Drums. Age limit is 20 years old.

Entry and Lineup: (20 Points)

- Must be able to demonstrate the ability to march while

playing and execute the following Commands: Attention, Forward March,

Left/Right Flank, Left/Right Column, Rear March, Halt, Parade Rest,

and Prayer Attention. Must also show the ability to perform marching or

stationary cadences.

Creativity: (30 Points)

- The level of difficulty of the routine and complication of the cadence

played will be judged

Precision and Proficiency: (30 Points)

- Must show proper execution of cadences, cleanliness of

rudiments, and movement of sticks together. (Proper dynamics,

placements of accents & sticking)

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Sticks: (10 Points)

- Must Demonstrate the ability to Switch from Matched Hand to

Traditional Hand Grip (5 points possible)

- Must demonstrate correct handling of sticks(5 points possible)

Bonus Points: (5 Points)

- If the entire Drum Corp is composed of 17 years old or younger

Penalties: (Off final score)

- The Drum Corp will be penalized for going over the 8 minute time limit (-

5 points every 15 seconds over 8 minutes)

- The Drum Corp will be penalized for the accidental dropping of sticks or

any instrument (-5 points)

- The Drum Corp will be penalized for not meeting the age

Requirement (-5 points)

- The Drum Corp will be penalized for sensual movements or sensual gyrations. (No Dancing)

Judge Grand Total

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Drum Competition Rules:

1) Each club must register with the Southeastern Conference Drum Instructor by the proper deadline.

2) Each participant must be a registered Pathfinder or TLT.

3) Ages for all playing drum corps members will be from 10-17 The maximum age is 18.

4) Each group will be given 8 minutes to perform. If a group goes over the time limit, they will be deducted 5 points and every 15 seconds there after 5 points will be deducted. The time does not stop until the last member is off the designated performing area.

5) Before each group can perform, the Drum Captain must ask permission for his or her group to take the floor from the designated Drum Master.

6) No dancing, gyrations, or sexual explicit moves.

7) All facing movements must be executed at some point during the performance. Failure to do so will result in points deducted. The facing movements are as follows: left face, right face (done with a five count), about face (done with a 9 count), present arms, order arms, parade rest, prayer attention, column right, and column left.

8) The maximum amount of points a group can get is 150.

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Southeastern Conference

Uniform Inspection Sheet

Name

Church

[ ] Male [ ] Female

Pathfinder Class ‘A’ Uniform Yes No Comments

Beret w/Small Triangle Patch Khaki Pathfinder Shirt/Blouse Pants/Skirt Neckerchief w/Slide Tuxedo Tie (Female) / Black Tie (Male Staff & Teens) Club Crescent (Right Sleeve) Triangle (Right Sleeve) Conference Patch (Left Sleeve) Union Patch (attached to Conference Patch, Left Sleeve) World (Left Sleeve) Class Insignia (Left Sleeve) Name Tag (Black & White w/Pathfinder Logo) AY Classes, Invested (on Sash or Right Pocket Area)

Start w/Friend class items above name tag moving up.

Honors, Earned (on Sash Below Name Tag) Belt w/ Buckle White Gloves Black Socks / Off Black Hosiery

Additional Accessories for TLT Uniform Yes No Comments

TLT Sleeve Strip Cord, Red & Black TLT Pin Pips TLT Patch on Sash Bottom Center

Additional Accessories for Staff Uniform

m

Yes No Comments

Staff-Office Sleeve Strip Leadership Cord Director’s Star

Master Guide Uniform Yes No Comments

Master Guide Suit (Green) Scarf w/Slide Chevron (Combination or Star) Master Guide Pin Master Guide Hexagon Patch on Sash Bottom Center Pocket Name Strip Baptismal Pin Basic Pathfinder Insignia (Club Crescent, Triangle,

Conference and Union Patch, World, Name Tag, Tuxedo Tie/Black Tie)

Intellectual Property of the Southeastern Conference of Seventh-day Adventist Powered by the SEC- PAC 2/20/2019

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Pathfinder Action Committee of the Southeastern Conference of Seventh-day Adventist

DRUM CORP COMPETITION REGISTRATION FORM

Church: Director

Drum Corp: District #

Number of Drum Members

Drum Master (adult drum leader) Information:

Name:

Phone:

E-mail:

Drum Captain: AGE: LEVEL

Drumming Style: Traditional OR Corps:

*Performing Drum Corps members must be 18 years of age or younger.

By signing below, I, , the Drum Master of the

above-mentioned Church, understand and agree with the following:

I have read, and agree to comply with the rules and regulations for the Southeastern Conference

Drum Corp Competition

I understand that each Drum Corps will have only 8 minutes to perform as many numbers as they

wish, and that there will be a time penalty assessed for any time beyond the 8 minutes.

Our performance will be to the honor and glory of Christ, and will uphold our Christian

principles.

To the best of my knowledge, all the above information is correct and accurate.

Pathfinder Drum Corp Master's Signature Date

Drum Corp Program Lead Specialist

Southeastern Conference of SDA

Please E-mail this form to: [email protected]

and CC: [email protected]

Intellectual Property of the Southeastern Conference of Seventh-day Adventist Powered by the SEC- PAC 2/20/2019

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