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On-Demand Training - NX Design
Advanced Assemblies - 19535 CHAPTERS
Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Component Grouping - 195313 TOPICS
1. Component Grouping
2. Create and use Component Groups
3. Working with component groups for a pedal car
4. Use attributes to add materials to component groups
5. Add components based on size to the component group
6. Proximity component groups
7. Create a proximity component group
8. Define a component group and use bookmarks
9. Box zones
10. Use two points to define a box zone
11. Create a box zone
12. Knowledge check: Component Grouping
13. Principle Lab: Create component groups
3Assembly representations - 19534 TOPICS
1. Assembly representations
2. Create and display Representations
3. Create representations at the assembly level
4. Knowledge check: Assembly representations
4Wrap Assembly and Linked Exterior Feature - 19537 TOPICS
1. Wrap Assembly and Linked Exterior Feature
2. Create a Wrap Assembly
3. Create a wrap to enclose an assembly
4. Create a Linked Exterior feature
5. Creating and using a linked exterior
6. Simplify a pump assembly
7. Knowledge check: Wrap Assembly and Linked Exterior Feature
5Advanced mass properties - 19536 TOPICS
1. Advanced mass properties
2. Advanced weight management
3. Calculate weight data
4. Review the mass properties of a design
5. Use exceptions and modify weight values
6. Knowledge check: Advanced mass properties
FloEFD for NX8 CHAPTERS
This course will provide new users of FloEFD for NX with a background sufficient for
tackling a wide range of flow and thermal analysis problems. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to FloEFD for NX9 TOPICS
1. Introduction to CFD
2. The Numerical Basis of FloEFD
3. Introduction to FloEFD Meshing Technology
4. Knowledge Check 1: Introduction to FloEFD
5. FloEFD Capabilities Part 1
6. FloEFD Capabilities Part 2
7. What Does FloEFD Do?
8. Knowledge Check 2: Create Project
9. Assessment: Introduction to FloEFD
3FloEFD for NX Project Creation6 TOPICS
1. Getting Started with FloEFD
2. FloEFD Project Creation
3. FloEFD Computational Domain and File Structure
4. Knowledge Check: FloEFD Project Creation
5. Lab: FloEFD Project Creation
6. Assessment: FloEFD Project Creation
4Boundary Conditions and Goals in FloEFD for NX8 TOPICS
1. Boundary Conditions in FloEFD
2. Introduction to Goals in FloEFD
3. Knowledge Check 1: Boundary Conditions and Goals
4. Goals Setup in FloEFD
5. Basic Automatic Meshing in FloEFD
6. Knowledge Check 2: Boundary Conditions and Goals
7. Lab: Boundary Conditions and Goals Setup
8. Assessment: Boundary Conditions and Goals
5Solving and Post Processing in FloEFD for NX8 TOPICS
1. Solving and Monitoring
2. Post Processing: Cut Plots and Surface Plots
3. Knowledge Check 1: Solving and Post Processing
4. Post Processing: Isosurface Plots and Flow Trajectories
5. Post Processing: Numerical Results
6. Knowledge Check 2: Solving and Post Processing
7. Lab: Solving and Post Processing
8. Assessment: Solving and Post Processing
6FloEFD for NX Meshing9 TOPICS
1. Introduction to FloEFD Meshing
2. Manual Global Mesh Settings
3. Global Mesh Refinement Settings
4. Knowledge Check 1: FloEFD Meshing
5. Additional Global Mesh Refinement Settings
6. Local Mesh Settings
7. Knowledge Check 2: FloEFD Meshing
8. Lab: Conjugate Heat Transfer
9. Assessment: Meshing
7FloEFD for NX Parametric Study5 TOPICS
1. Introduction to Parametric Studies
2. Parametric Study Creation
3. DOE and Optimization in FloEFD
4. Knowledge Check 1: FloEFD for NX Parametric Study
5. Assessment: FloEFD for NX Parametric Study
8FloEFD for NX Advanced Meshing5 TOPICS
1. Advanced Refinement Settings
2. Control Planes
3. Solution Adaptive Meshing
4. Knowledge Check 1: FloEFD Advanced Meshing
5. Assessment: FloEFD Advanced Meshing
Modify and configure an existing NX installation8 CHAPTERS
Learn to modify and configure an existing NX installation with some commonly modified
settings. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview
2Install the Machinery Library4 TOPICS
1. Install the Machinery Library
2. Install Machinery Library
3. Installing the Machinery Library
4. Knowledge Check: Install the Machinery Library
3Reuse object from part family4 TOPICS
1. Reuse object from part family
2. Create a KRX file for a Part Family template
3. Create your own Reuse KRX file
4. Knowledge Check: Reuse object from part family
4Fastener assembly configuration8 TOPICS
1. Fastener assembly configuration
2. How do I customize a fastener assembly?
3. Customizing a Fastener Assembly
4. Configure Fastener Assembly
5. Configuring a fastener assembly
6. Add Fastener Assembly
7. Adding a Fastener Assembly
8. Knowledge Check: Fastener assembly configuration
5Set up custom templates4 TOPICS
1. Set up custom templates
2. Create a unique Model tab and user template
3. Create your own Model tab and user template
4. Knowledge Check: Set up custom templates
6Customize the NX interface7 TOPICS
1. Customize the NX interface
2. How to edit Radial Pop-up
3. Edit the Radial Pop-up
4. How to create a Macro
5. How to create a Group Role
6. Create a Group Role
7. Knowledge Check: Customize the NX interface
7Configure commonly used environment variables4 TOPICS
1. Configure commonly used environment variables
2. Editing NX environment variables
3. Customizing NX
4. Knowledge Check: Configure commonly used environment variables
8Assessment: Modify and configure an existing NX installation1 TOPIC
1. Assessment: Modify and configure an existing NX installation
NX 1899 – 1926 CAD Transition6 CHAPTERS
When transitioning from NX 1899, learn what’s new in Fundamentals, Modeling,
Assemblies, Drafting, PMI and Sheet Metal in NX 1926. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2NX 1926 Fundamentals/Gateway transition1 TOPIC
1. NX 1899-1926 Fundamentals transition 3NX 1926 Modeling transition13 TOPICS
1. NX 1899-1926 Sketch transition
2. NX 1899-1926 Modeling transition
3. Create a simple sketch section
4. Edit sketch relations
5. Modify existing 2D curves
6. Define symmetry within a sketch
7. Sketch a bolt circle
8. Apply parameters to unparametrized holes
9. Pattern Feature enhancements
10. Extrude enhancements
11. Create threads
12. Add holes to a coupler
13. Define a part family for a clamp screw
4NX 1926 Assemblies transition2 TOPICS
1. NX 1899-1926 Assemblies transition
2. Create exploded views
5NX 1926 Drafting transition2 TOPICS
1. NX 1899-1926 Drafting transition
2. Create and edit a hole callout
6NX 1926 PMI transition3 TOPICS
1. NX 1899- 1926 PMI transition
2. PMI Compare enhancements
3. Create and publish a Technical Data Package
NX 11-1899 CAD Transition6 CHAPTERS
Learn what's new in NX 1899 when transitioning from NX 11. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2NX 11-1899 Fundamentals/Gateway transition6 TOPICS
1. NX11 - NX 1899 CAD Transition Fundamentals – Part 1
2. NX11 - NX 1899 CAD Transition Fundamentals – Part 2
3. Working with multiple windows
4. Selecting using QuickPick
5. Using the measure tool
6. Create an associative measurement
3NX 11-1899 Modeling transition20 TOPICS
1. NX11 - NX 1899 CAD Transition - Feature Modeling
2. NX11 - NX 1899 CAD Transition: Polygon/Convergent Modeling
3. Create simple sketches
4. Create snapshots while editing features
5. Explore design groups
6. Create a design group to partition a model
7. Edit a model using radiate face
8. Using a parameter table to control a design
9. Adding multiple chamfers
10. Defining holes for a mount arm
11. Extract the centerline of a tube
12. Review line of sight using shadow curves
13. Control distortion when flattening faces
14. Create variable offset panels and pads
15. Create a conforming lattice
16. Build a conforming lattice for a shoe sole
17. Create a user defined unit cell lattice
18. Refine a design using polygon modeling
19. Remesh Facet Body
20. Offset a facet body to create space
4NX 11-1899 Assemblies transition11 TOPICS
1. NX11 - NX 1899 CAD Transition - Assemblies Part 1
2. NX11 - NX 1899 CAD Transition - Assemblies Part 2
3. Create a bearing mount assembly
4. Add and position components in an assembly
5. Work with assembly joint constraints
6. Constrain a gear coupler
7. Chamfer an edge in the context of an assembly
8. Minimally load a large assembly
9. Create an interactive free-body diagram
10. Analyze the cam profile of a crankshaft
11. Create motors using inverse kinematics
5NX 11-1899 Drafting transition7 TOPICS
1. NX11 - NX 1899 CAD Transition - Drafting
2. Additional dimension enhancements
3. Dimension enhancements
4. Create a threaded hole callout
5. Model point support
6. Insert and configure a parts list
7. Assembly drawing enhancements
6NX 11-1899 PMI transition11 TOPICS
1. NX11 - NX 1899 CAD Transition - PMI
2. Define the orientation of PMI dimensions
3. Dimension enhancements
4. Create a PMI bolt circle centerline
5. Create a PMI table for a family of parts
6. Control the display of PMI using suppression
7. Manage the display of PMI in part families
8. Compare PMI between two parts
9. Convert drawing sheets to model views with PMI
10. Creating a Custom TDP 3D PDF Template
11. Publishing a Technical Data Package
Topology Optimization for Designers2 CHAPTERS
Using iterative analysis tools, learn how to optimize a component shape to efficiently
conform to the expected loads. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Generative Design and Topology Optimization11 TOPICS
1. Overview of Generative Design and Topology Optimization
2. Topology Optimization Process Demo
3. Lab: Getting Started with Topology Optimization
4. How to Review Topology Optimization Results
5. Lab: Reviewing Topology Optimization Results
6. Overview of Topology Optimization Constraints
7. How to Apply Design Constraints to a Topology Optimization
8. Lab: Apply an Overhang Constraint to a Topology Optimization
9. Lab: Apply a Symmetry Constraint to a Topology Optimization
10. How to Connect Multiple Design Spaces in a Topology Optimization
11. Knowledge Check: Generative Design and Topology Optimization
Simulation for Design Engineers8 CHAPTERS
Analyze and work with models in Simcenter 3D Pre/Post. Use FEM analysis, set up
Nastran solve from Pre/Post, generate results displays in post views. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Analyzing Models in Simcenter 3D Pre/Post - 2021.14 TOPICS
1. What Can You Do with Pre/Post?
2. Finite Element Analysis in Simcenter 3D
3. Finite Element Analysis in Simcenter 3D
4. Assessment: Analyzing Models in Simcenter 3D and Pre/Post
3Managing Analysis Data in Simcenter 3D Files - 2021.18 TOPICS
1. Simcenter 3D Files Overview
2. Defining the Pre/Post Model
3. Idealizing the Model's Geometry
4. Meshing the Model
5. Applying Boundary Conditions
6. Solving the Model and Post-processing
7. Lab: Using Simcenter 3D Files in an Analysis
8. Assessment: Managing Analysis Data in Simcenter 3D Files
4Using Pre/Post Features to Work with Models - 2021.114 TOPICS
1. Working with a Model using the Pre/Post User Interface
2. Using the Simulation Navigator to Work with Your Model
3. Lab: Working with a Model Using the Pre/Post User Interface
4. Displaying a Model
5. Lab: Displaying a Model
6. Selecting Objects
7. Using Selection Recipes
8. Lab: Selecting Objects
9. Using Groups
10. Lab: Using Groups
11. Working with Coordinate Systems
12. Lab: Working with Coordinate Systems
13. Assessment: Using Pre/Post Features to Work with Models
14. Thank you for watching Fundamentals of using Pre/Post
5Preparing Geometry for Meshing - 2021.113 TOPICS
1. Loading a Model into Simcenter 3D
2. Preparing Geometry for Meshing
3. Using Synchronous Modeling to Model Parts
4. Lab: Using Synchronous Modeling to Modify Parts
5. Simplifying Geometry with Idealization
6. Lab: Creating Midsurfaces before Meshing
7. Simplifying Geometry with Abstraction
8. Lab: Simplifying Geometry with Abstraction
9. Working with Associative Copies of Geometry
10. Lab: Working with Associative Copies of Geometry
11. Lab: Simplifying Geometry for Meshing
12. Lab Solution: Simplifying Geometry for Meshing
13. Assessment: Preparing Geometry
6Modeling Assemblies - 2021.16 TOPICS
1. Modeling Assemblies
2. Modeling an Assembly FEM from a CAD Assembly
3. Modeling an Assembly FEM without a CAD Assembly
4. Lab: Modeling an Associative Assembly FEM
5. Lab: Modeling a Non-associative Assembly FEM
6. Assessment: Modeling Assemblies
7Setting Up and Running a Structural Analysis - 2021.19 TOPICS
1. Using Solutions and Subcases
2. Creating Solutions and Subcases
3. Lab: Creating Solutions and Subcases
4. Defining Solution Attributes
5. Setting Solver Parameters
6. Solving the Model
7. Dealing with Common Solver Errors
8. Validating Results
9. Assessment: Setting Up and Running a Structural Analysis
8Displaying Results in Post Views - 2021.123 TOPICS
1. Displaying Results Overview
2. Displaying Results in Post Processing
3. Displaying Results in a Post View
4. Lab: Displaying Results in a Post View
5. Controlling Visibility in Post Views
6. Lab: Controlling Visibility in Post Views
7. Displaying Results in Multiple Viewports
8. Lab: Displaying Results in Multiple Viewports
9. Animating Results
10. Lab: Animating Results
11. Annotating Results
12. Lab: Annotating Results
13. Displaying More Results in Post Processing
14. Displaying Stress/Strain Results on 2D Elements
15. Lab: Displaying Stress/Strain Results on 2D Elements
16. Calculating and Displaying Beam Stresses
17. Lab: Displaying Beam Stresses
18. Displaying Symmetry Results in a Post View
19. Lab: Displaying Axisymmetric Results in a Post View
20. Displaying Results in the Results Viewer
21. Lab: Displaying Results in Post Views
22. Lab Solution: Displaying Results in Post Views
23. Assessment: Displaying Results in Post Views
Industrial Design - 19537 CHAPTERS
Learn NX functionality used to define complex styling shapes using curves and surfaces. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Introduction to industrial design1 TOPIC
1. Introduction to industrial design 3Spline techniques and tools - 195310 TOPICS
1. Spline techniques and tools
2. Studio splines
3. Create an exhaust header using studio splines
4. Create and constrain studio splines
5. Edit splines using X-Form
6. Smooth Spline
7. Smooth a spline
8. Text
9. Generate text along a curve
10. Knowledge check: Spline techniques and tools
4Studio surfaces - 195317 TOPICS
1. Studio surfaces
2. Styled Sweep
3. Smooth a surface using Rebuild
4. Offset Surface
5. Create an offset surface
6. Create a partial result offset surface
7. Swept Surface
8. Create a swept surface with two guide curves and three section curves
9. Create a swept surface with two guide curves and one section curve
10. Use a spine string
11. Through Curve Mesh
12. Create a curve mesh surface to complete a fairing
13. Create a curve mesh with tangency constraints
14. N-sided Surface
15. Create a trimmed N-sided surface
16. Create a triangular N-sided surface
17. Knowledge check: Studio surfaces
5Shape analysis - 195313 TOPICS
1. Shape analysis
2. Perform a Section Analysis
3. Section analysis
4. Perform a Surface Intersection Analysis
5. Surface intersection analysis
6. Highlight Lines
7. Check a surface using Highlight Lines
8. Deviation Analysis
9. Check edge to edge deviation
10. Use Deviation Gauge
11. Use Deviation Gauge for a surface deviation analysis
12. Principle lab: Shape Analysis
13. Knowledge check: Shape analysis
6Direct Modeling - 195313 TOPICS
1. Direct Modeling
2. X-Form
3. Edit splines using X-Form
4. Edit solids with X-Form
5. I-Form
6. Modify the shape of a face using I-Form
7. Four Point Surface
8. Create and modify a Four Point surface
9. Refit Face
10. Refit a face
11. Match Edge
12. Match surface edges
13. Knowledge check: Direct Modeling
7Assessment: Industrial Design1 TOPIC
1. Assessment: Industrial Design
NX Realize Shape - 19536 CHAPTERS
Learn to create products requiring organic or aesthetically pleasing shapes using NX
Realize Shape. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create concept models - 195311 TOPICS
1. Create concept models
2. Introduction to NX Realize Shape commands
3. Create a standalone subdivision model
4. How do I copy and merge subdivision geometry?
5. Copy and merge subdivision geometry
6. Add a subdivision model to an assembly
7. Create a subdivision model in a product assembly
8. Change the volume of a bottle using NX Realize Shape
9. Analyze and modify a subdivision model
10. Knowledge check: Create concept models
11. Principle lab: Create a subdivision model
3Modify edge transitions - 19536 TOPICS
1. Modify edge transitions
2. Import a raster image and create a model with edge weighting
3. Create a subdivision model with edge weighting
4. Create a subdivision model with sharp edges
5. Knowledge check: Modify edge transitions
6. Principle lab: Modify a model
4Create new shapes using existing shapes - 195310 TOPICS
1. Create new shapes using existing shapes
2. Create bridges
3. Create a bridge between subdivision regions
4. Create bridging geometry
5. Change the styling of a subdivision model
6. Create openings in a subdivision model
7. Offset cage faces to create a chair cushion
8. Create and position a mirrored cage
9. Knowledge check: Create new shapes using existing shapes
10. Principle lab: Create styled holes in a headrest
5Create swept subdivision models - 19537 TOPICS
1. Create swept subdivision models
2. Use Revolve Cage
3. Create a revolved subdivision model
4. Use swept geometry to create a subdivision model
5. Design a tube-shaped swept model
6. Create a subdivision model with swept geometry
7. Knowledge check: Create swept subdivision models
6Assessment: Realize Shape1 TOPIC
1. Assessment: Realize Shape
Render Basic - 19267 CHAPTERS
This course will walk you step-by-step through the visualization process covering: Model
Setup, Materials, Lights, Cameras, and Render Output. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Model Setup - 19268 TOPICS
1. Introduction
2. Importing a model
3. Import a model
4. Interrogating a model and performance
5. Interrogate a model
6. Studio Task Mode
7. Studio Task Mode
8. Model Setup Knowledge Check
3Materials - 19269 TOPICS
1. How to apply materials
2. Apply a material
3. How to apply materials to the model
4. How to apply materials to the model
5. Editing a Material
6. Edit a material
7. Applying a decal
8. Applying a decal
9. Materials Knowledge Check
4Lights - 19265 TOPICS
1. Using System Scenes
2. Use the HDR system
3. Inserting an HDRI
4. Inserting an HDRI
5. Lights Knowledge Check
5Cameras - 19263 TOPICS
1. Positioning the Camera and Changing Settings
2. Positioning the Camera and Changing Settings
3. Cameras Knowledge Check
6Render Output - 19263 TOPICS
1. Render Settings
2. Render Settings
3. Render Output Knowledge Check
7Assessment: Render Basic - 19261 TOPIC
1. Assessment: Render Basic
NX Surface Modeling Processes - 195315 CHAPTERS
Learn to create freeform parts that update reliably and shift smoothly to the
manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes - 19534 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Create associative curves
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry - 195324 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Shadow Curves
6. Review line of sight using shadow curves
7. Combined projection to create a tube
8. Create a tube using combined projection
9. Create a transition using bridge curves
10. Use bridge curves to create a transition
11. Create a helix and a transition using bridge curves
12. Build a contact spring
13. Create offset curves
14. Create 3D axial offset curves
15. Create a spring using a 3D offset curve
16. Create Offset in Face curves
17. Create Offset in Face curves
18. Create a curve on a surface
19. Wrap Curves on a developable surface
20. Flatten and form geometry onto a 3D face
21. Form a label profile to a 3D face
22. Control distortion when flattening faces
23. Knowledge Check: Use 3D curves as construction geometry
24. Create associative curves
4Build robust models - 195316 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Explore design groups
7. Create a design group to partition a model
8. Using fillets in a sketch profile
9. Begin a water bottle model
10. Add threads to a water bottle
11. Model text for a water bottle
12. Combine bodies using robust techniques
13. Define grip grooves for a bottle
14. Combine features to complete the bottle
15. Knowledge Check: Build robust models
16. Add part number text to the cover
5Create and analyze high quality curves - 195315 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
6Use mesh surfaces to define primary features - 195314 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
7Style shapes to build sculpted surfaces - 19535 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
8Sweep sections to start a design - 195312 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Using the swept volume command
10. Model a camshaft follower path
11. Knowledge check: Sweep sections to start a design
12. Create primary sheets for a body panel
9Build parts using exact geometry - 19537 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
10Overbuild surfaces to create a part - 195317 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Add finger grooves to a spray bottle
8. Create a cavity using an enlarged sheet
9. Create a cavity using an enlarged sheet
10. Modify a sheet using Local Untrim and Extend
11. Snip hood surfaces
12. Design a receptacle case using offset surfaces
13. Adjust wall thickness using variable offset face
14. Design a heat shield
15. Adjust wall thickness using variable offset face
16. Knowledge check: Overbuild surfaces to create a part
17. Create a shoe horn using overbuilding
11Define transitional geometry - 195314 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Blend the shaver housing
11. Simplify a corner using fill surface
12. Use blend corner to create a transition surface
13. Knowledge check: Define transitional geometry
14. Create transition sheets for a body panel
12Analyze the quality of freeform geometry - 195313 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Use face analysis to examine surface quality
5. Check draft using slope analysis
6. Check draft using slope analysis
7. Local Radius Analysis
8. Analyze a face to find a minimum radius
9. Examine and repair model geometry
10. Analyze edge deviations for sewn sheets
11. Examine and repair model geometry
12. Knowledge check: Analyze the quality of freeform geometry
13. Analyze body panel sheets
13Use surfaces to add definition to a solid - 195312 TOPICS
1. Use surfaces to add definition to a solid
2. Using Law Extensions
3. Create a punch using law extensions
4. Patch surfaces
5. Patch surfaces onto a security fob
6. Patch a surface onto an existing part
7. Create knurling using an algorithmic feature
8. Create a matched parting line
9. Use draft body to remove an undercut
10. Using Emboss
11. Emboss a fog light panel
12. Knowledge check: Use surfaces to add definition to a solid
14Deform surfaces for manufacturing - 19536 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
15Rapid Prototyping/ Reverse Engineering - 195316 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Use imported facet geometry to create a mold
13. Create a mold insert using an STL file
14. Import and clean up scanned geometry
15. Modify facet models
16. Knowledge check: Rapid Prototyping/ Reverse Engineering
Molded Part Validation2 CHAPTERS
Assess the moldability and manufacturability of your parts. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Validating a product8 TOPICS
1. Molded Part Validation
2. Use Check Regions and Check Wall Thickness
3. Validating a molded part
4. Evaluate a plastic part model
5. Perform a flow analysis
6. Analyze the flow of a part
7. Principle lab: Part validation
8. Knowledge check: Molded Part Validation
Ship Design5 CHAPTERS
Learn the workflow to define the main structure of a ship. You will define frames, decks,
and bulkhead locations using Ship Structure Basic Design application. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2General Arrangement8 TOPICS
1. General Arrangement Workflow
2. New ship structure assembly
3. Create a grid from a spreadsheet
4. Replace bulkhead planes with a surface
5. Create decks from a spreadsheet
6. Create a planar ship grid
7. Deck plan sketch
8. Define Rooms
3Creation of Basic Design4 TOPICS
1. Introducing Ship Structures
2. Setup Teamcenter and NX Environments
3. Start the Basic Design
4. Continue the Basic Design
4P&ID Designer and Routing7 TOPICS
1. Introducing P&ID Designer
2. P&ID Designer Demo
3. Sheets Symbols and Runs
4. Sheets Symbols and Runs Demo
5. Sheets Symbols and Runs Demo
6. Introducing NX Routing
7. Building a Diagram
5Penetration Management1 TOPIC
1. Penetration Management Lab
NX Join - 19532 CHAPTERS
Learn to quickly place and define fasteners and hardware as well as improve quality of
fastener assembly design.
1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Add hardware to an assembly - 19537 TOPICS
1. Add hardware to an assembly
2. Add fasteners using point join
3. Defining overlap curves and point layouts
4. Add rivets using points
5. Edit the parameters of a join feature
6. Create PMI notes for Join features
7. Knowledge check: NX Join
Sheet Metal Design - 19538 CHAPTERS
Create machinery, enclosures, etc. normally manufactured with a brake press. Create and
build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Define the basic shape of the Sheet Metal part - 195323 TOPICS
1. Define the basic shape of a Sheet Metal part
2. Construct Base Features
3. Create a tab with various bend references
4. Set global parameters and create a Tab feature
5. Create a Multi-Bend Tab
6. Create multiple flanges
7. Add flanges to the edges of another flange
8. Edit flanges
9. Create multiple Flanges in one feature
10. Design a brace for a locker door
11. Design a sheet metal part starting with a contour flange
12. Form flanges and miter corners
13. Create a Lofted Flange
14. Design a sheet metal part starting with a lofted flange
15. Design a sheet metal part with a multi-segment lofted flange
16. Create a Hem Flange
17. Fold edges of sheet metal parts
18. Create a Jog
19. Add jogs to create a U-shaped part
20. Sheet metal from solid
21. Convert faces of a solid model to a sheet metal part
22. Knowledge Check: Define the basic shape of the Sheet Metal part
23. Principle Lab: Secondary Contour Flange
3Bending sheets - 19537 TOPICS
1. Bending Sheets
2. Bend, Unbend, and Rebend
3. Add bends to a blank
4. Unbend and rebend features
5. Working with Bridge Bends
6. Create a Bridge Bend
7. Knowledge Check: Bending sheets
4Add cutouts and close uneven corners - 195316 TOPICS
1. Add cutouts and close uneven corners
2. Create a perpendicular cutout
3. Create cutouts perpendicular to faces
4. Create cutouts using 3D curves
5. Add tapered flanges to a base tab feature
6. Create tapered flanges
7. Create reverse tapers that start at the bend
8. Eliminate gaps between adjacent bends with closed corners
9. Create closed corners
10. Close uneven corners
11. Three bend corner
12. Close a corner where three adjacent bends meet
13. Smooth and blend sharp corners
14. Remove sharp corners
15. Knowledge Check: Add cutouts and close uneven corners
16. Principle Lab: Create cutouts across bend regions
5Create deform features - 195317 TOPICS
1. Create deform features
2. Add a Dimple feature
3. Create a Dimple feature
4. Drawn Cutout
5. Create a Drawn Cutout
6. Create a vented area on a sheet metal component using Louver
7. Create a Louver feature
8. U-Shaped Bead
9. Create a Circular Bead
10. Create a U-Shaped Bead
11. Add beads to bend regions
12. Solid Punch
13. Create a Solid Punch feature
14. Strengthen a part by creating a square gusset
15. Create a gusset feature
16. Knowledge Check: Create deform features
17. Principle Lab: Create a pattern of louvers
6Prepare a part for manufacturing - 19538 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern view for downstream use
3. Flatten a solid part and create a flat pattern view
4. Edit the Flat Pattern Bend Sequence
5. Use Analyze Formability – One-step
6. Analyze Formability – One-step
7. Knowledge Check: Prepare a part for manufacturing
8. Principle Lab: Create a flat pattern
7Convert solid models to sheet metal parts - 195310 TOPICS
1. Convert solid models to sheet metal parts
2. Clean up the imported part and convert it to a sheet metal part
3. Convert a parasolid file to a sheet metal part
4. Rip
5. Create non-uniform bends
6. Resize a bend radius
7. Resize Bend Angle
8. Show interim forming stages of sheet metal bends
9. Knowledge Check: Convert solid models to sheet metal parts
10. Principle Lab: Convert a non-sheet metal part
8Sheet Metal Design - Advanced - 195310 TOPICS
1. Sheet Metal Design - Advanced
2. Advanced Flange
3. Create an Advanced Flange
4. Unbend and rebend an Advanced Flange feature
5. Create an Advanced Flange to reference
6. Lightening Cutout
7. Add a Lightening Cutout feature
8. Create a joggle
9. Create a Joggle feature on a flange
10. Knowledge Check: Sheet Metal Design - Advanced
Documenting with Drafting - 19538 CHAPTERS
Learn to create standards-compliant detailed engineering drawings that are fully
associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Create a drawing - 195312 TOPICS
1. Create a drawing
2. The drawing node on the Part Navigator
3. Work with the Part Navigator
4. How do I build a drawing using the master model format?
5. Create a drawing from a master model part
6. Set your drafting standard
7. Set the drafting standard for your drawing
8. Use different methods to create new drawing sheets
9. Create new drawing sheets
10. Edit and add drawing sheets
11. Create a custom drawing border
12. Knowledge Check: Create a drawing
3Working with drafting views - 195319 TOPICS
1. Working with drafting views: Part 1
2. Working with drafting views: Part 2
3. How do I add views to a drawing?
4. Add views to a drawing
5. Edit the appearance of model geometry in a drafting view
6. Edit the display of model geometry in a view
7. Secondary Geometry
8. Use Secondary Geometry in a drawing view
9. How do I delete views and drawing sheets?
10. Delete views and drawing sheets
11. How do I create a custom view?
12. Create a custom view
13. Create a custom base view with the Orient View tool
14. Move and align a drafting view
15. Move and align a drafting view
16. Update a drawing
17. Update a drawing
18. Knowledge Check: Working with drafting views
19. Principle Lab: Create a drawing and add views
4Create and edit dimensions - 195311 TOPICS
1. Create and edit dimensions
2. Create inferred dimensions
3. Create inferred dimensions
4. Create and edit a hole callout
5. Create dimensions with appended text
6. Create dimensions with appended text
7. Change the settings of existing dimensions
8. Create and edit ordinate dimensions
9. Create and edit an ordinate dimension set
10. (Optional) Create ordinate dimensions by rectangle selection
11. Knowledge Check: Create and edit dimensions
5Create symbols and annotations - 195319 TOPICS
1. Create symbols and annotations
2. Create Centerline symbols
3. Create center marks
4. Create 2D and 3D centerline symbols
5. Create and edit notes and labels
6. Add note and label annotations to your drawing
7. Add symbols to a drawing note and then modify annotation
8. Create and edit balloon symbols
9. Create balloon symbols with leaders
10. GD&T symbols
11. Add tolerance annotations to your drawing
12. Create surface finish symbols
13. Create and place custom symbols
14. Create and place custom symbols
15. Identify and edit retained annotations
16. Identify and edit retained annotations
17. Edit associativity to model geometry
18. Knowledge check: Create symbols and annotations
19. Principle Lab: Add dimensions and symbols to a drawing
6Create and edit complex views - 195315 TOPICS
1. Create and edit complex views
2. Create, edit, and delete a stepped section view
3. Create, edit, and delete a stepped section view
4. Create a half section view
5. Create a half section view
6. Revolved section views
7. Create a revolved section view
8. Create a stand-alone section line
9. Create and edit detail views
10. View Break
11. Create view breaks
12. Erase view dependent objects to improve the clarity of a drawing
13. Erase view dependent objects
14. Knowledge check: Create and edit complex views
15. Principle Lab: Create a drawing and then add section cuts and dimensions
7Add PMI to drawings - 19538 TOPICS
1. Add PMI to drawings
2. Add PMI to a drawing
3. Automatically display PMI in a drawing
4. Manually display PMI in a drawing
5. Manually display PMI in a drawing
6. Apply PMI changes in the Drafting application
7. Apply PMI changes in a drawing to the model
8. Knowledge check: Add PMI to drawings
8Assembly drawings - 195323 TOPICS
1. Assembly drawings
2. How to section assembly views
3. Create nonsectioned components in a section view
4. Assembly arrangements in a view
5. Depict an assembly arrangement in a view
6. Render sets
7. Create and edit render sets
8. Create exploded views
9. Create tracelines in an exploded view
10. Add tracelines to an exploded view
11. Part Attributes
12. Create a part attribute for the title of a drawing
13. Using part attributes and object attributes
14. Assign part attributes
15. Create part attributes for a parts list
16. Add columns to a parts list
17. Place and configure a parts list
18. How to sort, print, and save parts list data
19. Sort, print, and save parts list data
20. Represent a parts list using balloon symbols in a drafting view
21. Add balloons to a drafting view
22. Knowledge check: Assembly drawings
23. Principle Lab: Assembly drawing
Designing Tooling using Die Engineering - 19535 CHAPTERS
After sufficient information is available for a product to be manufactured, you can design
and create manufacturing process plans for sheet metal stamping dies. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Getting started with Die Engineering - 19535 TOPICS
1. Getting started with Die Engineering
2. Create a lineup
3. Define three die operations
4. Build a Lineup using the DOL Assistant
5. Knowledge Check: Getting started with Die Engineering
3Layout and Processing - 195318 TOPICS
1. Layout and processing
2. Create a die tip
3. Create a Form Task feature
4. Create a hole using Pierce Task
5. Use sheet bodies to fill areas
6. Create a binder wrap surface
7. Copy die outputs to other operations
8. Use a new die face in an existing stamping die workflow
9. Create Addendum Sections
10. Create Output Die Curves
11. Create a Binder Ring
12. Generate a trim line profile using the FEM method
13. Create a Trim Task
14. Create Flange Tasks
15. Create a draw bead
16. Create a Die Face
17. Replace a die product in a lineup
18. Knowledge Check: Layout and Processing
4Analysis and Checking Tools - 195311 TOPICS
1. Analysis and Checking Tools
2. Use a set of points to calculate springback compensation
3. Springback Compensation using transition region boundaries
4. Use the DFM Advisor to check a design
5. Perform a Flange Analysis
6. Perform a Trim Angle Check
7. Use curves to create a Punch Progression on a draw operation
8. Run a DOL Report
9. Use Analyze Formability – One-step
10. Identify uncut regions
11. Knowledge Check: Analysis and Checking Tools
5Assessment: Designing Tooling using Die Engineering1 TOPIC
1. Assessment: Designing Tooling using Die Engineering
HD3D Tools and Validation - 19535 CHAPTERS
Learn to use Visual Reports and Checkmate to analyze a model. Learn to use Design
Optimization to improve the design of a model. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Visual Reporting - 19538 TOPICS
1. Activate and explore a visual report
2. Visualize positioning status
3. Customize and explore a visual report
4. Create a visual report from an Assembly Navigator column heading
5. Create a visual report using sub part properties
6. Create a multi-dimensional visual report
7. Create a multi-dimensional report
8. Knowledge check
3Using Checkmate Digital Validation - 195312 TOPICS
1. Check-Mate HD3D Workflow
2. Validate drafting objects
3. Validate modeling objects
4. Author tests and profile
5. Create and execute a Check-Mate profile
6. Check-Mate log files
7. Create a Check-Mate log file
8. Quality Dashboard utility
9. Review results with the Check-Mate viewer
10. Define a report template and display results
11. Check the status of sketches
12. Knowledge check
4Design Optimization - 19539 TOPICS
1. Design optimization
2. Optimization study
3. Optimize the center of gravity
4. Optimize the surface area
5. Sensitivity study
6. Run a sensitivity study
7. Analyze the interior volume of an assembly
8. Check the water bottle volume
9. Knowledge check
5Assessment: HD3D Tools & Validation - 19531 TOPIC
1. Assessment: HD3D Tools & Validation
Animation Designer - 19532 CHAPTERS
Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical
assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Animation Designer6 TOPICS
1. Animation Designer
2. Using Animation Designer
3. Analyze the cam profile of a crankshaft
4. Create an interactive free-body diagram
5. Create motors using inverse kinematics
6. Knowledge Check: Animation designer
Model Based Definition using PMI - 195311 CHAPTERS
Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream
applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create and use views for PMI - 19536 TOPICS
1. Create and use views for PMI
2. Set PMI preferences
3. Interrogate PMI preferences and the display of PMI
4. Create custom PMI views and layouts
5. Creating custom views and organizing PMI
6. Knowledge check: Create and use views for PMI
3Create and edit PMI dimensions - 19536 TOPICS
1. Create and edit PMI dimensions
2. How do I create and edit PMI dimensions?
3. Create and edit PMI dimensions
4. How do I create PMI dimensions using annotation planes?
5. Creating PMI dimensions using annotation planes
6. Knowledge check: Create and edit PMI dimensions
4Create PMI annotation objects - 195310 TOPICS
1. Create PMI annotation objects
2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part
3. Add PMI annotation to a part
4. Associatively attach a Feature Control Frame to a hole callout
5. Create a hole callout with a feature control frame
6. Surface Finish Symbols
7. Create and edit surface finish symbols
8. Weld symbols
9. Create weld symbols
10. Knowledge check: Create PMI annotation objects
5Add supplemental geometry and specialized PMI - 195312 TOPICS
1. Add supplemental geometry and specialized PMI
2. PMI Region
3. Create and edit a circular PMI region
4. Centerlines and Center Marks
5. Create PMI centerlines and center marks
6. Bolt Circle Centerline
7. Create a PMI bolt circle centerline
8. PMI notes
9. Create different types of PMI notes
10. Security markings
11. Add PMI security markings
12. Knowledge check: Add supplemental geometry and specialized PMI
6Reference PMI in assemblies and other parts - 19536 TOPICS
1. Reference PMI in assemblies and other parts
2. PMI assembly filters
3. Create and apply a PMI assembly filter
4. WAVE PMI Linker
5. WAVE link PMI from one part to another
6. Knowledge check: Reference PMI in assemblies and other parts
7Create PMI section views - 19535 TOPICS
1. Create PMI section views
2. Adding PMI section views
3. Create planar section views
4. Create a box type PMI section view
5. Knowledge check: Create PMI section views
8Reuse feature data to automate PMI - 19534 TOPICS
1. Reuse feature data to automate PMI
2. Create and edit feature dimensions
3. Reusing dimensions from the slot feature in the caliper
4. Knowledge check: Reuse feature data to automate PMI
9Interrogate and validate PMI - 195312 TOPICS
1. Interrogate and validate PMI
2. PMI report
3. Search for PMI related to selected geometry
4. Find PMI associated to geometry
5. PMI Search
6. Locate PMI objects that meet specified criteria
7. Use PMI Compare
8. Compare PMI between two parts
9. PMI GD&T validity
10. Check PMI GD&T validity
11. Create PMI objects using rules
12. Knowledge check: Interrogate and validate PMI
10Display and edit PMI in drawing views - 195310 TOPICS
1. Display and edit PMI in drawing views
2. Inherit PMI
3. Manually display PMI in a drawing
4. PMI Bidirectional Edits
5. Apply PMI changes in a drawing to the model
6. Inherit PMI to a drawing view
7. Inherit PMI in a drawing for the caliper
8. Convert to PMI
9. Convert drafting annotations to PMI objects
10. Knowledge check: Display and edit PMI in drawing views
11Leverage technical data packages - 19535 TOPICS
1. Leverage technical data packages
2. Create and publish a Technical Data Package
3. Create and publish a Technical Data Package
4. How do I publish a Technical Data Package?
5. Knowledge check: Leverage technical data packages
Automation Designer Basics10 CHAPTERS
Learn about the Automation Designer and how it increases multi-disciplinary engineering
efficiency in collaboration with NX, Teamcenter, TIA Portal and more. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Meet today's challenges with AD5 TOPICS
1. Digital strategy
2. Business challenges
3. Collaborative automation design
4. Functional engineering
5. Knowledge Check: Meeting automation challenges
3Explore the user interface5 TOPICS
1. Collaboration user interface
2. Customer defaults
3. Workset Creation
4. Arrange User Interface
5. Knowledge Check: Requirements and Collaboration
4Navigate the Reuse Library5 TOPICS
1. Enable libraries
2. Library Structure
3. Automation design objects
4. Lab: Locate library training data
5. Knowledge Check: Reuse Library
5Manage Products7 TOPICS
1. Product creation
2. Product memory areas
3. Product devices, functions and ports
4. Product selection
5. Lab: Create and enhance products
6. Lab: Create and configure products
7. Knowledge Check: Products
6Define Naming Rules6 TOPICS
1. Naming rule basics
2. Reference designation set
3. Naming settings and schemes
4. Lab: Change Customer Defaults
5. Lab: Create naming schemes
6. Knowledge Check: Naming Rules
7Manage Templates5 TOPICS
1. Template Structure
2. Template Creation
3. Template Handling
4. Lab: Create new template
5. Knowledge Check: Manage Templates
8Manage dynamic navigations6 TOPICS
1. Dynamic navigation basics
2. Dynamic navigation user interface
3. Expressions
4. Dynamic property values
5. Lab: Create new dynamic navigation
6. Knowledge Check: Dynamic navigation
9Collaborate with the TIA portal8 TOPICS
1. Automation engineering basics
2. Automation engineering user interface
3. Receiving hardware data from TIA
4. Receive software data from TIA
5. Generate TIA data
6. Lab: Read from TIA
7. Lab: Send to TIA
8. Knowledge Check: TIA portal
10Assessment: Automation Designer Basics1 TOPIC
1. Assessment: Automation Designer Basics
Creating Reusable Data5 CHAPTERS
Learn to work more efficiently by incorporating reusable objects into your every day
design processes. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2User Defined Features9 TOPICS
1. Configure a user defined feature library
2. Configure a user defined feature library
3. Create a user defined feature
4. Create a user defined feature
5. Edit the parameters of a user defined feature
6. Edit the parameters of a user defined feature
7. Insert a user defined feature
8. Insert a user defined feature
9. Knowledge check: User Defined Features
3Advanced Reuse Library1 TOPIC
1. CADENAS Library 4Product Template Studio15 TOPICS
1. Controlling models with product templates
2. Edit Reusable Component
3. Edit a design using a product template
4. Basic product templates
5. Start a basic product template
6. Add design controls
7. Add design controls for the bottle
8. Add requirements
9. Define a volume check requirement
10. Visual rules
11. Add a visual rule for the lid face
12. Assembly templates
13. Create a template for the bottle assembly
14. Build an assembly product template
15. Knowledge Check: Product Template Studio
5Assessment: Creating Reusable Data1 TOPIC
1. Assessment: Creating Reusable Data
Mold Wizard Fundamentals9 CHAPTERS
Learners will acquire the skills to significantly reduce mold design lead time using Mold
Wizard automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Part Validation6 TOPICS
1. Part Validation
2. Validating a molded part
3. Molded part validation
4. Analyze the flow of a part
5. Knowledge check: Part validation
6. Principle lab: Part validation
3Beginning a mold design project4 TOPICS
1. Beginning a mold design project
2. Start a new mold project
3. Changing the molding part
4. Knowledge check: Beginning a mold design project
4Planning a mold layout7 TOPICS
1. Planning a mold layout
2. Define the size of the workpiece
3. User defined workpiece
4. Create a rectangular layout
5. Circular layout
6. Knowledge check: Planning a mold layout
7. Principle lab: Cavity layout
5Parting tools15 TOPICS
1. Parting tools - part 1
2. Parting tools - part 2
3. Parting tools - part 3
4. Define core and cavity regions for a housing
5. Split crossover faces and define regions
6. Define the battery housing cavity and core
7. Create cavity and core for the battery case
8. Create patches and partings manually
9. Edit transition parting surfaces
10. Building partings for a freeform part
11. Split core and cavity using cut solids
12. Swap a new part revision
13. On your own - Build parting surfaces
14. Knowledge check: Parting tools
15. Principle lab: Cavity and core creation
6Using the Mold Base library4 TOPICS
1. Using the Mold Base library
2. Add a mold base
3. Knowledge check: Using the Mold Base library
4. Principle lab: Mold base
7Adding standard hardware components9 TOPICS
1. Adding standard hardware components - part 1
2. Adding standard hardware components - part 2
3. Add standard parts to a mold project
4. Add lifters and screws to an assembly
5. Add rectangular sub-inserts to an assembly
6. Design ejector pins
7. Add standard parts
8. Knowledge check: Adding standard hardware components
9. Principle lab: Standard parts
8Finishing details7 TOPICS
1. Finishing details - part 1
2. Finishing details - part 2
3. Add cooling using pattern channels
4. Cut pockets for standard parts
5. Define a bill of material
6. Knowledge check: Finishing details
7. Principle lab: Switch
9Assessment: Mold Wizard Fundamentals1 TOPIC
1. Assessment: Mold Wizard Fundamentals
NX 1926 – 1953 CAD Transition6 CHAPTERS
When transitioning from NX 1926, learn what’s new in Fundamentals, Modeling,
Assemblies, Drafting, and PMI in NX 1953. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2NX 1953 Fundamentals transition2 TOPICS
1. NX 1926-1953 Fundamentals transition
2. Compare revisions of a model
3NX 1953 Modeling transition13 TOPICS
1. NX 1926-1953 Modeling transition
2. Create a simple sketch section
3. Creating a part using simple shapes
4. Define symmetry within a sketch
5. Edit sketch relations
6. Modify existing 2D curves
7. Create knurling using an algorithmic feature
8. Dimension compressor holes
9. Resize a circular pattern
10. Unite disconnected bodies
11. Sew surfaces and correct open boundaries
12. Filter the part navigator using search
13. Replace facets with primitive shapes
4NX 1953 Assemblies transition5 TOPICS
1. NX 1926-1953 Assemblies transition
2. Simplify a pump assembly
3. Create exploded views
4. Hide and show similar components
5. Link geometry directly between parts
5NX 1953 Drafting transition3 TOPICS
1. NX 1926-1953 Drafting transition
2. Annotate a convergent model
3. Create and edit a hole callout
6NX 1953 PMI transition3 TOPICS
1. NX 1926- 1953 PMI transition
2. Compare PMI between two parts
3. Create PMI objects using rules
NX Basic Design - 195312 CHAPTERS
In this learning path, you will explore methods for developing and editing basic solid
models, assembly models, and drawings. 1Learning Experience Overview2 TOPICS
1. Welcome: Navigation Overview
2. NX Basic Design Intro
2NX User Interface - 19538 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check: NX User Interface
3Create a basic part - 19539 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
4Organize and display part models - 19537 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Create a Feature Group
6. Organize the cap model
7. Knowledge Check: Organize and display part models
5Create cylindrical parts using sketches - 195319 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch profile
3. Define a sketch profile
4. Create sketch relations
5. Add geometric relations to a profile
6. Add geometric relations to a profile
7. Create sketch dimensions
8. Add dimensions to a profile
9. Add dimensions to a profile
10. Edit sketch relations
11. Sketch a bolt circle
12. Revolve a sketch profile
13. Using datums to define the angle of a boss
14. Revolve a sketch profile
15. Create datums for a sketch
16. Use datums to define the angle of a boss
17. Revolve and extrude using booleans
18. Knowledge Check: Create cylindrical parts using sketches
19. Complete the milling support bracket model
6Add Finishing Details - 19538 TOPICS
1. Add Finishing details
2. Add Finishing details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Defining holes for a mount arm
6. Create threads
7. Knowledge Check: Add Finishing Details
8. Complete the support mounting block
7Simple changes and part interrogation - 19539 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Identify sketch parameters and Expressions
6. Measure Model Features
7. Analyze the structure of an existing part
8. Knowledge Check: Simple changes and part interrogation
9. Simple Changes and Part Interrogation
8Basic part edits using synchronous - 19536 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
9Analyze existing assemblies - 19537 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Minimally load a large assembly
4. Minimal loading of a large assembly
5. Open an assembly and edit assembly components
6. Work in the context of an assembly
7. Knowledge Check: Analyze existing assemblies
10Bottom-up assembly building - 195314 TOPICS
1. Bottom-up assembly building
2. Create an assembly using the bottom-up approach
3. Create a bearing mount assembly
4. Constrain an assembly
5. Constrain a bearing mount assembly
6. Constrain a spray pump assembly
7. Part families and assemblies
8. Build an assembly using part family members
9. Add part family members to build a clamp
10. Create a pattern of components
11. Pattern shelf components
12. Reference a patterned feature to pattern fasteners
13. Knowledge Check: Bottom-up assembly building
14. Create and constrain a new assembly
11Create a basic part drawing - 195312 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
12Using legacy sketch with NX 195331 TOPICS
1. Building simple shapes using sketch
2. (Legacy sketch) Extruding a simple sketch section
3. (Legacy sketch) Creating a part using simple shapes
4. (Legacy sketch) Trim curves to create a snap ring
5. Create cylindrical parts using sketch
6. (Legacy sketch) Define a sketch profile
7. Create sketch constraints
8. (Legacy sketch) Add geometric constraints to a profile
9. Create sketch dimensions
10. (Legacy sketch) Add dimensional constraints to a profile
11. (Legacy sketch) Constrain a sketch using reference objects
12. Adding details using sketch
13. (Legacy sketch) Create a circular pattern of sketch curves
14. (Legacy sketch) Define symmetry within a sketch
15. Analyze a design
16. (Legacy sketch) Alter a sketch to complete model edits
17. (Legacy sketch) Resolve parent references for a sketch
18. (Legacy sketch) Modify an unparameterized model using a sketch
19. (Legacy sketch) Revolve a sketch profile
20. (Legacy sketch) Create datums for a sketch
21. (Legacy sketch) Use datums to define the angle of a boss
22. (Legacy sketch) Add holes to a coupler
23. (Legacy sketch) Create user defined expressions for a model
24. (Legacy sketch) Extrude with offsets
25. (Legacy sketch) Create a linkage arm by sweeping geometry
26. (Legacy sketch) Create a linkage using a tube
27. (Legacy sketch) Pattern cooling fins using external references
28. (Legacy sketch) Edit features and resolve failures
29. (Legacy sketch) Create a fixture assembly using top-down
30. (Legacy sketch) Model a key in context of an assembly
31. (Legacy sketch) Use Assembly Cut
Product Design Fundamentals - 19536 CHAPTERS
You will learn to determine a modeling strategy, resolve any failures that arise, and use
workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - 19537 TOPICS
1. Establish design intent
2. Establish design intent
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
2Analyze the design and make changes - 195313 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a sketch to complete model edits
5. Alter a sketch to complete model edits
6. Resolve parent references for a sketch
7. Resolve parent references for a sketch
8. Map parent objects for a replaced feature
9. Map parent objects for a replaced feature
10. Compare Revisions of a model
11. Create snapshots while editing features
12. Knowledge Check: Analyze the design and make changes
13. Adjust part geometry without any feature failures
3Create parts with constant wall thickness - 195311 TOPICS
1. Create parts with constant wall thickness
2. Extrude with offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
4Sweep geometry - 19538 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
5Build parts with duplicated geometry - 19538 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Resize a circular pattern
7. Knowledge Check: Build parts with duplicated geometry
8. Complete the shut-off valve housing
6Create symmetric models - 19536 TOPICS
1. Methods for creating symmetric models
2. Define symmetry within a sketch
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
Molded & Cast Part Design - 19536 CHAPTERS
In this learning path, you will compare and contrast highly parametric vs. non-parametric
modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Create molded parts - 19539 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
3Build basic parts using surfaces - 19539 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Define a hinge wall using V-sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
4Build robust models - 195316 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Explore design groups
7. Create a design group to partition a model
8. Using fillets in a sketch profile
9. Begin a water bottle model
10. Add threads to a water bottle
11. Model text for a water bottle
12. Combine bodies using robust techniques
13. Define grip grooves for a bottle
14. Combine features to complete the bottle
15. Knowledge Check: Build robust models
16. Add part number text to the cover
5Data translators - 19535 TOPICS
1. Data translators
2. Import a model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
6Edit non-parametric models - 195313 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized model using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
Loading and working with assemblies - 19535 CHAPTERS
Most products are assemblies of multiple parts. In this learning path, you will learn how
to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Manage assemblies - 195315 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Review an assembly using Visual Reporting
11. Review an assembly using Visual Reporting
12. Check model faces using Visual Reporting
13. Knowledge Check: Manage assemblies
14. Validate the desk lamp assembly
15. Analyze and revise the landing gear assembly
3Configure an assembly - 19539 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Use assembly joint and coupler constraints
6. Work with assembly joint constraints
7. Constrain a gear coupler
8. Knowledge Check: Configure an assembly
9. Create arrangements for a desk lamp
4Create reusable components - 195316 TOPICS
1. Create reusable parts
2. Create a part family
3. Define a part family for a clamp screw
4. Define reusable objects
5. Reuse a sketch as a feature
6. Find and add reusable objects to a model
7. Parameter tables
8. Using a parameter table to control a design
9. Create a reuse KRX file
10. Create your own Reuse KRX file
11. Define a deformable part
12. Define a wire clip as a deformable part
13. Remember assembly constraints
14. Remember assembly constraints
15. Knowledge Check: Create reusable components
16. Add a tension spring to a lamp assembly
5View component interaction using sequencing - 19536 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
Design in Context of an Assembly - 19535 CHAPTERS
In this learning path, you will learn to create associative links between parts in the
context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Top-down modeling - 19535 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
3Link geometry between related parts - 195318 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
4Create expression links between parts - 19534 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
5Revise assemblies - 195312 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
Flexible Printed Circuit Design - 19536 CHAPTERS
Design Flexible Printed Circuit Boards, which are often used in consumer electronics and
other high tech products, where small, tight packaging is required. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Define the basic shape of the PCD part - 195313 TOPICS
1. Define the basic shape of the PCD part - 1
2. Define the basic shape of the PCD part -2
3. Define planar segments and extensions
4. Create planar segments
5. Add extensions to base edges
6. Build a contour transition
7. Add a secondary contour transition
8. Define a contoured part
9. Create a Lofted Transition
10. Design a part using a lofted transition
11. Convert a solid model to a PCD part
12. Principle lab: Define base features
13. Knowledge check: Define the basic shape of the PCD part
3Create PCD bends - 195310 TOPICS
1. Create PCD bends
2. Create bends and jogs
3. Add bends and jogs to a PCD part
4. Connect segments using bridge transitions
5. Create a bridge transition
6. Fold edges of a PCD part
7. Define a flexible cable
8. Create a flexible ribbon cable
9. Principle lab: Define PCD transitions
10. Knowledge check: Create PCD bends
4Add cutouts and break corners - 19539 TOPICS
1. Add cutouts and break corners
2. Define openings and cutouts
3. Create cutouts perpendicular to faces
4. Unbend and Rebend to define a cutout
5. Unbend a jog to define a cutout
6. Remove sharp corners
7. Break corners and taper bend segments
8. Create tapered extensions
9. Knowledge check: Add cutouts and break corners
5Prepare a part for manufacturing - 19535 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern
3. Flatten a solid part and create a view
4. Edit the flat pattern bend sequence
5. Knowledge check: Prepare a part for manufacturing
6Convert solid models to Flexible PCD parts - 19536 TOPICS
1. Convert solid models to Flexible PCD parts
2. Clean up an imported part and convert to FPCD
3. Analyze and convert a PCD model
4. Modify bend angles and radii
5. Resize a bend radius and angle
6. Knowledge check: Convert solid models to Flexible PCD parts
Routing Electrical - 19539 CHAPTERS
Learn to create connection & component lists, qualify parts for use in routing assemblies,
place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Getting started in Routing - 19534 TOPICS
1. Getting started in routing
2. Begin using the Routing Electrical application
3. Getting started in Routing
4. Knowledge check: Getting started in Routing
3Qualify parts - 19537 TOPICS
1. Qualifying parts in Routing Electrical
2. Qualifying parts
3. Qualify a rectangular connector
4. Qualify a clamp
5. Qualify a circular connector
6. Qualify a backshell with a built-in path
7. Knowledge check: Qualify parts
4Place parts - 19536 TOPICS
1. Placing parts in Routing Electrical
2. Placing parts
3. Place parts in a wiring assembly
4. Create a wiring harness subassembly
5. Knowledge check: Place parts
6. Principle lab: Create a harness
5Create segments - 19536 TOPICS
1. Creating routing segments
2. Create routing segments
3. Create routing segments for the wiring harness
4. Re-routed and edit segments and paths
5. Edit segments and paths
6. Knowledge check: Create segments
6Assign component and connectors - 195310 TOPICS
1. Assigning components and connections
2. Assign components and wires to a harness
3. Create assignments and wire routings
4. Create status reports
5. Unroute wires and create new terminals
6. Unroute wires and create new terminals
7. Working with splices
8. Create a splice
9. Knowledge check: Assign component and connectors
10. Principle lab: Create a wiring harness sub assembly
7Work with electrical data - 19539 TOPICS
1. Working with electrical data
2. Import and export electrical data
3. Import electrical data into a part
4. Add and update data
5. Update and append electrical data
6. Create a deformable routing part
7. Add a deformable part to an assembly and check for design rule violations
8. Add a deformable part to an assembly
9. Knowledge check: Work with electrical data
8Assign overstock - 195312 TOPICS
1. Assigning overstock
2. Assign overstock
3. Assign overstock to the main run of a wire harness
4. Assign overstock
5. Edit overstock on a routing segment
6. Edit overstock
7. Assign space reservation to a path
8. Add space reservation
9. Create and edit a cableway layout
10. Create a cableway layout
11. Knowledge check: Assign overstock
12. Principle lab: Overstock
9Create formboards - 19538 TOPICS
1. Creating formboards
2. Create and orient a formboard
3. Create and orient a formboard, bend harness segments
4. Annotate a formboard
5. Annotate a formboard by adding a cut sheet
6. Update a formboard
7. Knowledge check: Create formboards
8. Principle lab: Creating a harness formboard drawing
Mechatronics Fundamentals8 CHAPTERS
Learn to interactively design and simulate the complex motion of electro-mechanical
systems. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2MCD User Interface3 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
3Physics Objects - Basics8 TOPICS
1. Understanding physics objects
2. Create basic physics objects
3. Define rigid bodies and collision bodies
4. Understanding basic joints
5. Create Mechanism
6. Create Rigid Bodies and Collision Bodies
7. Solution Video for Create Rigid Bodies and Collision Bodies
8. Create bodies and Joints - Knowledge Check
4Create actuators, sensors and operation5 TOPICS
1. Understanding actuators, sensors and operations
2. Create basic actuators and sensors
3. Create operations
4. Create Actuator, Sensors and Operation
5. Create actuators, sensors and operation - Knowledge Check
5Organizing model4 TOPICS
1. Organizing the Model
2. Create and use Container and Reference Set
3. Replace concept models with detailed models
4. Organizing Model - Knowledge Check
6Advanced Joints and couplers7 TOPICS
1. Advanced Joints
2. Create point on curve joint and path constraint joint
3. Create simple robotic movement
4. Couplers
5. Creating electronic cam as couplers
6. Create simple sorting module
7. Advanced Joints and couplers - Knowledge Check
7MCD Physics Engine and Preferences5 TOPICS
1. Understanding the Physics Solver, Preferences & Runtime Settings
2. Runtime and Physics Engine Setup
3. Tuning Gravity and Physics Settings
4. Tuning Gravity and Physics Settings - Solution Video
5. Physics Engine Essentials - Knowledge Check
8Assessment: Mechatronics Fundamentals1 TOPIC
1. Assessment: Mechatronics Fundamentals
Routing Mechanical - 195310 CHAPTERS
Define piping paths placed around and through assemblies. This is used to define systems
that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create linear paths - 195311 TOPICS
1. Introduction to Routing Mechanical
2. Create linear paths
3. Linear path
4. Create a linear path
5. Create a linear path with the Dynamic Axis
6. Editing linear segments
7. Edit linear segments
8. Move and copy routing paths
9. Move and copy a path
10. Create parallel offset paths
11. Knowledge check: Create linear paths
3Routings with heal path - 19538 TOPICS
1. Routings with heal path
2. Use the Direct and Intersection path methods
3. Create a path with the Direct and Intersection methods
4. Evaluate the WCS Axis methods
5. Route a path with the WCS Axes
6. Quick path
7. Create a quick path
8. Knowledge check: Routings with heal path
4Qualify parts - 19534 TOPICS
1. Qualify parts for mechanical routing
2. Qualify parts for routings
3. Qualify a part
4. Knowledge Check: Qualify parts
5Routings with parts - 195311 TOPICS
1. Add qualified parts to a routing
2. How do I place a qualified part into a routing?
3. Place a qualified part into a routing
4. How do I place standard parts on a routing?
5. Place standard parts on a routing
6. Cut elbow
7. Apply a cut elbow
8. Place multiple elbows
9. Automatic elbows in routing paths
10. Add automatic elbows to routing paths
11. Knowledge check: Routings with parts
6Routings with stock - 19539 TOPICS
1. Routings with stock
2. Apply stock to routing paths
3. Add stock to routing paths
4. Construct a pipe brace from angle iron
5. Stock transitions
6. Create a stock transition
7. Split ducts
8. Create a split duct
9. Knowledge check: Routings with stock
7Manage routing assemblies - 195313 TOPICS
1. Manage routing assemblies
2. Apply assembly constraints to a path
3. Constrain a routing path to an assembly component
4. Applying constraints between segments
5. Apply constraints between individual segments
6. Evaluate a routing design
7. Assign and remove discontinuities to a path
8. Assign and remove a discontinuity
9. Convert stock features to assembly components
10. Convert legacy stock to components
11. Watertight fittings
12. Create a watertight fitting
13. Knowledge check: Manage routing assemblies
8Manage part selections - 19536 TOPICS
1. Manage part selections
2. Routing specifications
3. Create a routing specification
4. Place a valve in a routing assembly
5. Place a valve with mating flanges and gaskets
6. Knowledge check: Manage part selections
9Create runs and spools - 19536 TOPICS
1. Create runs and spools
2. Create a simple run
3. Define a run
4. Defining spools of a run
5. Define the spools of a run
6. Knowledge check: Create runs and spools
10Systems diagramming - 19538 TOPICS
1. Systems diagramming
2. 2D diagrams
3. Create a 2D diagram
4. Create a run in a logical diagram
5. Create runs on a 2D diagram
6. Fix discrepancies between a 2D diagram and 3D model
7. Compare and resolve discrepancies
8. Knowledge check: Systems diagramming
Electrode Design - 19535 CHAPTERS
Electrode Design is the creation and documentation of EDM graphite or copper electrode
models used to manufacture mold and die tooling. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Design sparking heads - 19536 TOPICS
1. Design sparking heads
2. Start a new electrode project
3. Define the sparking heads
4. Manually create a sparking head
5. Principle lab: Create electrode sparking heads
6. Knowledge Check: Design sparking heads
3Add blanks and fixtures - 19536 TOPICS
1. Add blanks and fixtures
2. Define the electrode blanks
3. Add fixtures to blanks
4. Copy and remove electrodes
5. Principle lab: Add blanks and fixtures
6. Knowledge check: Add blanks and fixtures
4Electrode documentation - 19534 TOPICS
1. Electrode documentation
2. Generate a bill of material
3. Create electrode documentation
4. Knowledge check: Electrode documentation
5Assessment: Electrode Design1 TOPIC
1. Assessment: Electrode Design
Polygon Modeling and Reverse Engineering - 19537 CHAPTERS
Learn to create, modify, and improve faceted models using the NX Polygon Modeling
capabilities 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to Polygon Modeling - 19532 TOPICS
1. Introduction to Polygon Modeling
2. KC: Introduction to Polygon Modeling
3Using the Polygon Modeling Task Environment - 195323 TOPICS
1. Extrude Facet Body
2. Extrude Profile
3. Clean Up Facet Body
4. Lab: Clean Up Facet Body
5. Remesh Facet Body
6. Snip Facet Body
7. Fill Hole
8. KC: Polygon Modeling Task Environment - 1
9. Decimate Facets
10. Subdivide Facets
11. Divide Facet Faces
12. Paint Facet Body
13. Smooth Facets
14. Create Transitions
15. Adjust Minimum Radius
16. Local Offset
17. KC: Polygon Modeling Task Environment - 2
18. Combine Facet Bodies
19. Merge Touching
20. Align by Points
21. Align by Multi Patch
22. Lab: Polygon Operations
23. KC: Polygon Modeling Task Environment - 3
4Using the Polygon Modeling Ribbon Bar - 195310 TOPICS
1. Convert Facet Body
2. Plug Holes and Wrap Mesh
3. Facet Body From Body
4. Mesh from Cloud
5. Detect Primitives
6. Using the Texture Task Environment with a Rip Edge
7. Facet Body Curvature
8. Extract Curvature Areas
9. Using the Texture Task Environment
10. KC: Polygon Modeling Ribbon Bar
5Using the Polygon Modeling Morph Mesh Task Environment - 19533 TOPICS
1. Creating and Deleting Control Cages
2. Transform Cage
3. KC: Morph Mesh Task Environment
6Reverse Engineering - 195315 TOPICS
1. Introduction to NX Reverse Engineering
2. Reverse Engineering - Rapid Surfacing
3. Reverse Engineering - Fit Surface
4. KC: Reverse Engineering Surface Fitting
5. Reverse Engineering - Xform
6. Reverse Engineering - Smooth Poles
7. Reverse Engineering - Deviation Gauge
8. Reverse Engineering - Grid Analysis
9. Reverse Engineering - Reflection Analysis
10. Lab: Reverse Engineering Shadow Curves
11. Lab: Reverse Engineering Projected Curves
12. Lab: Reverse Engineering Faces
13. Lab: Reverse Engineering Sheet Bodies
14. Lab: Reverse Engineering Finishing Details
15. KC: Reverse Engineering
7Assessment: Polygon Modeling - 19531 TOPIC
1. Assessment: Polygon Modeling
Progressive Die Wizard Fundamentals10 CHAPTERS
Learn the essential skills necessary to significantly reduce die design lead time using
Progressive Die Wizard process automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Part preparation & project initialization11 TOPICS
1. Part preparation & project initialization - Part 1
2. Part preparation & project initialization - Part 2
3. Unfold a straight brake chassis
4. Prepare a straight brake part
5. Repair and simulate a hem flange
6. Prepare a freeform part
7. Analyze the formability of a part
8. Apply overbend to a freeform part
9. Initialize a new project
10. Principle lab: Prepare for tooling projects
11. Knowledge check: Part preparation & project initialization
3Strip design workflow15 TOPICS
1. Strip design workflow - Part 1
2. Strip design workflow - Part 2
3. Import a blank
4. Import multiple blanks
5. Create a blank layout
6. Nest different blanks
7. Specify and split scrap
8. Create overlaps, overcuts, and minimum radius
9. Create a strip layout
10. Perform force calculation
11. Quick Quotation
12. Principle lab: Generate a blank layout
13. Principle lab: Create a scrap layout
14. Principle lab: Define a strip layout
15. Knowledge check: Strip design workflow
4Die tooling design workflow4 TOPICS
1. Die tooling design workflow
2. Create a Die Base assembly
3. Principle lab: Add a die base
4. Knowledge check: Die tooling design workflow
5Standard parts management4 TOPICS
1. Standard parts management
2. Add standard parts to a sub die base
3. Add pilot punches and lifters
4. Knowledge check: Standard parts management
6Piercing & forming insert design13 TOPICS
1. Piercing & forming insert design - Part 1
2. Piercing & forming insert design - Part 2
3. Standard piercing inserts
4. User Defined Piercing inserts
5. Apply clearance for a user defined punch
6. Add forming inserts
7. Create a form insert for a contour flange
8. Add bending inserts
9. Define burring inserts for extrusions
10. Create a punch holder insert
11. Split a punch insert
12. Principle lab: Add punch and die inserts
13. Knowledge check: Piercing & forming insert design
7PDW design tools7 TOPICS
1. PDW design tools
2. Optimize blank nesting
3. Add detail to the die and stripper plates
4. Use trim solid to create an insert
5. Reduce a radius for a die surface
6. Export the strip simulation
7. Knowledge check: PDW design tools
8Finishing details10 TOPICS
1. Finishing details - Part 1
2. Finishing details - Part 2
3. Apply corners to die inserts
4. Design relief for the strip
5. Create pockets
6. Define shim stock for inserts
7. Simulate the die assembly motion
8. Manage design changes using PDW
9. Manage part changeovers
10. Knowledge check: Finishing details
9Document tool design with drawings6 TOPICS
1. Document tool design with drawings
2. Create assembly drawings and bill of materials
3. Define component drawings
4. Generate a hole table
5. Principle lab: Create a Component Drawing
6. Knowledge check: Document tool design with drawings
10Assessment: Progressive Die Wizard Fundamentals1 TOPIC
1. Assessment: Progressive Die Wizard Fundamentals
NX 1953 – 1980 NX Design Transition5 CHAPTERS
When transitioning from NX 1953, learn what’s new in Fundamentals, Modeling,
Assemblies, Drafting, and PMI in NX 1980. 1NX 1953 - 1980 Fundamentals transition2 TOPICS
1. NX 1953-1980 Fundamentals transition
2. Create and add reusable objects
2NX 1953 - 1980 Modeling transition8 TOPICS
1. NX 1953-1980 Modeling transition
2. Orient a sketch using a horizontal reference
3. Define a sketch work region
4. Create ribs that match a contour
5. Move a component during synchronous edits
6. Resize common holes
7. Examine model geometry and expressions
8. Edit patterned features
3NX 1953 - 1980 Assemblies transition4 TOPICS
1. NX 1953-1980 Assemblies transition
2. Simplify a pump assembly
3. Define a simple assembly using Assemble
4. Resolve out of date Wave links
4NX 1953 - 1980 Drafting transition3 TOPICS
1. NX 1953-1980 Drafting transition
2. Add note and label annotations to your drawing
3. Add a part family table to a drawing
5NX 1953 - 1980 PMI transition4 TOPICS
1. NX 1953-1980 PMI transition
2. Add PMI notes to a model view
3. Create and publish a TDP for an Assembly
4. Query PMI objects
Weld Assistant - 19535 CHAPTERS
Learn to create different types of welds, adhesives, mastics, and sealers. You will also
import welds and create weld annotations in a drawing sheet. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Creating arc welds - 19536 TOPICS
1. Creating arc welds
2. Check weld defaults and objects
3. Create groove welds for piping
4. Create fillet and compound welds
5. Define and copy plug welds
6. Create a customized weld profile
3Generate spot welds - 19533 TOPICS
1. Generating spot welds
2. Define and modify multiple weld points
3. Create weld points using Easy Spot
4Adhesives, Mastics, and Sealers - 19533 TOPICS
1. Adhesives, Mastics, and Sealers
2. Create a bead along a seam
3. Generate sealer strips using Fill
5Validate and Document Welds - 19534 TOPICS
1. Validating and documenting welds - Part 1
2. Validating and documenting welds - Part 2
3. Analyze and validate welds
4. Generate weld annotations automatically
Structure Welding - 19532 CHAPTERS
Learn to weld multiple plates simultaneously, and how to modify these welds, create PMI
notations on welds, and build up material using a surface weld. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Structure Welding - 19539 TOPICS
1. Structure Welding
2. Create Butt welding joints manually
3. Create T-joint welding joints manually
4. Create welding joints automatically
5. Modify welding joints
6. Create a build-up of material on a surface
7. Create a PMI symbol for a welding joint
8. Analyze and validate welds
9. Knowledge Check: Structure Welding
Line Designer Basics - 19268 CHAPTERS
Create a digital layout by sketching, planning, detailing with NX Line Designer. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Line Designer Basics - 19268 TOPICS
1. Line Designer Introduction
2. Line Designer Basics
3. Line Goals
4. Starting Line Designer
5. Views and View Navigation
6. Line Designer Navigators and Menus
7. Get Started with Line Designer
8. KC Line Designer Basics
3Import Resources and Geometry - 19265 TOPICS
1. Import Resources Presentation
2. Import Resources Demonstration
3. Import a Drawing Equipment File
4. Import a Parasolid Robot File
5. KC Import Resources and Geometry
4Layout Planning - 192614 TOPICS
1. Plant Structure Creation Presentation
2. Plant Structure Creation Demonstration
3. Create Factory Layouts Presentation
4. Create Factory Layouts Demonstration
5. Creating a new Plant Layout
6. Create Factory Layout with a Point Cloud
7. Planning Space Consumption Presentation
8. Planning Space Consumption Demonstration
9. Planning space consumption of the Plant
10. Positioning Components
11. Positioning Components Fast Placement
12. Positioning Components - Move Component
13. Move Components - Pattern Component
14. KC Layout Planning
5Working with Assets - 192631 TOPICS
1. Add Standard Resources
2. Add Standard Resources - Add Component
3. Add Standard Resources - Drag and Drop
4. Adding Equipment to a Station
5. Product Template Studio
6. Add and Edit PTS Resources
7. Adding Product Template Studio parts to a layout - Part 1
8. Adding Product Template Studio parts to a layout - Part 2
9. Adding Part Family Resources
10. Add and Replace Part Family Resources
11. Adding Conveyors to a Line
12. Connectors - Presentation
13. Connectors - Demonstration
14. Automatic Connections
15. Visualize Connectors Presentation
16. Visualize Connectors Demonstration
17. Define Connectors Presentation
18. Define Connectors Demonstration
19. Adding Connectors to a Conveyor
20. Working with Line Designer Connectors
21. 2D Planning View Presentation
22. 2D Planning View Demonstration
23. Working with the Plant Layout Display
24. Add / Duplicate / Mirror / Replace Components
25. Adding additional Stations
26. Plant Navigator Presentation
27. Plant Navigator Demonstration
28. Working with the Plant Navigator
29. Copy and Paste Stations
30. Make Unique Stations
31. KC Working with Assets
6Creating Facility Equipment - 192616 TOPICS
1. Create Facility Equipment
2. Create Steelwork Resources
3. Create a Floor
4. Creating Facility Equipment - Column Grids
5. Creating Facility Equipment - Columns Presentation
6. Creating Facility Equipment - Columns Demonstration
7. Create a Column Grid
8. Creating Steelwork Resources - Platforms Presentation
9. Creating Steelwork Resources - Platforms Demonstration
10. Create a Platform
11. Create Steelwork Resources - Railings Presentation
12. Create Steelwork Resources - Railings Demonstration
13. Creating Steelwork Resources - Stairways Presentation
14. Creating Resources Steelwork - Stairways Demonstration
15. Create a Stairway
16. KC Creating Facility Equipment
7Validation Reporting7 TOPICS
1. Visual Reporting
2. Working with Visual Reporting
3. Technical Data Package, 3D PDF
4. Technical Data Package, 3D PDF
5. Fly-Through Navigation
6. Fly-Through Navigation
7. KC Validation Reporting
8Assessment: Line Designer Basics1 TOPIC
1. Assessment: Line Designer Basics
Documenting with Drafting - 19268 CHAPTERS
Learn to create standards-compliant detailed engineering drawings that are fully
associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Create a drawing - 192612 TOPICS
1. Create a drawing
2. The drawing node on the Part Navigator
3. Work with the Part Navigator
4. How do I build a drawing using the master model format?
5. Create a drawing from a master model part
6. Set your drafting standard
7. Set the drafting standard for your drawing
8. Use different methods to create new drawing sheets
9. Create new drawing sheets
10. Edit and add drawing sheets
11. Create a custom drawing border
12. Knowledge Check: Create a drawing
3Working with drafting views - 192617 TOPICS
1. Working with drafting views: Part 1
2. Working with drafting views: Part 2
3. How do I add views to a drawing?
4. Add views to a drawing
5. Edit the appearance of model geometry in a drafting view
6. Edit the display of model geometry in a view
7. How do I delete views and drawing sheets?
8. Delete views and drawing sheets
9. How do I create a custom view?
10. Create a custom view
11. Create a custom base view with the Orient View tool
12. Move and align a drafting view
13. Move and align a drafting view
14. Update a drawing
15. Update a drawing
16. Knowledge Check: Working with drafting views
17. Principle Lab: Create a drawing and add views
4Create and edit dimensions - 192611 TOPICS
1. Create and edit dimensions
2. Create inferred dimensions
3. Create inferred dimensions
4. Create and edit a hole callout
5. Create dimensions with appended text
6. Create dimensions with appended text
7. Change the settings of existing dimensions
8. Create and edit ordinate dimensions
9. Create and edit an ordinate dimension set
10. (Optional) Create ordinate dimensions by rectangle selection
11. Knowledge Check: Create and edit dimensions
5Create symbols and annotations - 192619 TOPICS
1. Create symbols and annotations
2. Create Centerline symbols
3. Create center marks
4. Create 2D and 3D centerline symbols
5. Create and edit notes and labels
6. Add note and label annotations to your drawing
7. Add symbols to a drawing note and then modify annotation
8. Create and edit balloon symbols
9. Create balloon symbols with leaders
10. GD&T symbols
11. Add tolerance annotations to your drawing
12. Create surface finish symbols
13. Add custom symbols to your drawing
14. Create and place custom symbols
15. Identify and edit retained annotations
16. Identify and edit retained annotations
17. Edit associativity to model geometry
18. Knowledge check: Create symbols and annotations
19. Principle Lab: Add dimensions and symbols to a drawing
6Create and edit complex views - 192615 TOPICS
1. Create and edit complex views
2. Create, edit, and delete a stepped section view
3. Create, edit, and delete a stepped section view
4. Create a half section view
5. Create a half section view
6. Revolved section views
7. Create a revolved section view
8. Create a stand-alone section line
9. Create and edit detail views
10. View Break
11. Create view breaks
12. Erase view dependent objects to improve the clarity of a drawing
13. Erase view dependent objects
14. Knowledge check: Create and edit complex views
15. Principle Lab: Create a drawing and then add section cuts and dimensions
7Add PMI to drawings - 19268 TOPICS
1. Add PMI to drawings
2. Add PMI to a drawing
3. Automatically display PMI in a drawing
4. Manually display PMI in a drawing
5. Manually display PMI in a drawing
6. Apply PMI changes in the Drafting application
7. Apply PMI changes in a drawing to the model
8. Knowledge check: Add PMI to drawings
8Assembly drawings - 192623 TOPICS
1. Assembly drawings
2. How to section assembly views
3. Create nonsectioned components in a section view
4. Assembly arrangements in a view
5. Depict an assembly arrangement in a view
6. Render sets
7. Create and edit render sets
8. Create exploded views
9. Create tracelines in an exploded view
10. Add tracelines to an exploded view
11. Part Attributes
12. Create a part attribute for the title of a drawing
13. Using part attributes and object attributes
14. Assign part attributes
15. Create part attributes for a parts list
16. Add columns to a parts list
17. Place and configure a parts list
18. How to sort, print, and save parts list data
19. Sort, print, and save parts list data
20. Represent a parts list using balloon symbols in a drafting view
21. Add balloons to a drafting view
22. Knowledge check: Assembly drawings
23. Principle Lab: Assembly drawing
Progressive Die Wizard Fundamentals - 192610 CHAPTERS
Learn the essential skills necessary to significantly reduce die design lead time using
Progressive Die Wizard process automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Part preparation & project initialization - 192611 TOPICS
1. Part preparation & project initialization - Part 1
2. Part preparation & project initialization - Part 2
3. Unfold a straight brake chassis
4. Prepare a straight brake part
5. Repair and simulate a hem flange
6. Prepare a freeform part
7. Analyze the formability of a part
8. Apply overbend to a freeform part
9. Initialize a new project
10. Principle lab: Prepare for tooling projects
11. Knowledge check: Part preparation & project initialization
3Strip design workflow - 192615 TOPICS
1. Strip design workflow - Part 1
2. Strip design workflow - Part 2
3. Import a blank
4. Import multiple blanks
5. Create a blank layout
6. Nest different blanks
7. Specify and split scrap
8. Create overlaps, overcuts, and minimum radius
9. Create a strip layout
10. Perform force calculation
11. Quick Quotation
12. Principle lab: Generate a blank layout
13. Principle lab: Create a scrap layout
14. Principle lab: Define a strip layout
15. Knowledge check: Strip design workflow
4Die tooling design workflow - 19264 TOPICS
1. Die tooling design workflow
2. Create a Die Base assembly
3. Principle lab: Add a die base
4. Knowledge check: Die tooling design workflow
5Standard parts management - 19264 TOPICS
1. Standard parts management
2. Add standard parts to a sub die base
3. Add pilot punches and lifters
4. Knowledge check: Standard parts management
6Piercing & forming insert design - 192613 TOPICS
1. Piercing & forming insert design - Part 1
2. Piercing & forming insert design - Part 2
3. Standard piercing inserts
4. User Defined Piercing inserts
5. Apply clearance for a user defined punch
6. Add forming inserts
7. Create a form insert for a contour flange
8. Add bending inserts
9. Define burring inserts for extrusions
10. Create a punch holder insert
11. Split a punch insert
12. Principle lab: Add punch and die inserts
13. Knowledge check: Piercing & forming insert design
7PDW design tools - 19267 TOPICS
1. PDW design tools
2. Optimize blank nesting
3. Add detail to the die and stripper plates
4. Use trim solid to create an insert
5. Reduce a radius for a die surface
6. Export the strip simulation
7. Knowledge check: PDW design tools
8Finishing details - 192610 TOPICS
1. Finishing details - Part 1
2. Finishing details - Part 2
3. Apply corners to die inserts
4. Design relief for the strip
5. Create pockets
6. Define shim stock for inserts
7. Simulate the die assembly motion
8. Manage design changes using PDW
9. Manage part changeovers
10. Knowledge check: Finishing details
9Document tool design with drawings - 19266 TOPICS
1. Document tool design with drawings
2. Create assembly drawings and bill of materials
3. Define component drawings
4. Generate a hole table
5. Principle lab: Create a Component Drawing
6. Knowledge check: Document tool design with drawings
10Assessment: Progressive Die Wizard Fundamentals1 TOPIC
1. Assessment: Progressive Die Wizard Fundamentals
NX Surface Modeling Processes - 192615 CHAPTERS
Learn to create freeform parts that update reliably and shift smoothly to the
manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes - 19264 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Overview of freeform features
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry - 192624 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Shadow Curves
6. Review line of sight using shadow curves
7. Combined projection to create a tube
8. Create a tube using combined projection
9. Create a transition using bridge curves
10. Use bridge curves to create a transition
11. Create a helix and a transition using bridge curves
12. Build a contact spring
13. Create offset curves
14. Create 3D axial offset curves
15. Create a spring using a 3D offset curve
16. Create Offset in Face curves
17. Create Offset in Face curves
18. Create a curve on a surface
19. Wrap Curves on a developable surface
20. Flatten and form geometry onto a 3D face
21. Form a label profile to a 3D face
22. Control distortion when flattening faces
23. Knowledge Check: Use 3D curves as construction geometry
24. Create associative curves
4Build robust models - 192615 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Using fillets in a sketch profile
7. Begin a water bottle model
8. Modeling custom threads
9. Add threads to a water bottle
10. Model text for a water bottle
11. Combine bodies using robust techniques
12. Define grip grooves for a bottle
13. Combine features to complete the bottle
14. Knowledge Check: Build robust models
15. Add part number text to the cover
5Create and analyze high quality curves - 192615 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
6Use mesh surfaces to define primary features - 192614 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
7Style shapes to build sculpted surfaces - 19265 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
8Sweep sections to start a design - 192612 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Using the swept volume command
10. Model a camshaft follower path
11. Knowledge check: Sweep sections to start a design
12. Create primary sheets for a body panel
9Build parts using exact geometry - 19267 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
10Overbuild surfaces to create a part - 192617 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Add finger grooves to a spray bottle
8. Create a cavity using an enlarged sheet
9. Create a cavity using an enlarged sheet
10. Modify a sheet using Local Untrim and Extend
11. Snip hood surfaces
12. Design a receptacle case using offset surfaces
13. Adjust wall thickness using variable offset face
14. Design a heat shield
15. Adjust wall thickness using variable offset face
16. Knowledge check: Overbuild surfaces to create a part
17. Create a shoe horn using overbuilding
11Define transitional geometry - 192614 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Blend the shaver housing
11. Simplify a corner using fill surface
12. Use blend corner to create a transition surface
13. Knowledge check: Define transitional geometry
14. Create transition sheets for a body panel
12Analyze the quality of freeform geometry - 192613 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Use face analysis to examine surface quality
5. Check draft using slope analysis
6. Check draft using slope analysis
7. Local Radius Analysis
8. Analyze a face to find a minimum radius
9. Examine and repair model geometry
10. Analyze edge deviations for sewn sheets
11. Examine and repair model geometry
12. Knowledge check: Analyze the quality of freeform geometry
13. Analyze body panel sheets
13Use surfaces to add definition to a solid - 192611 TOPICS
1. Use surfaces to add definition to a solid
2. Using Law Extensions
3. Create a punch using law extensions
4. Patch surfaces
5. Patch surfaces onto a security fob
6. Patch a surface onto an existing part
7. Create a matched parting line
8. Use draft body to remove an undercut
9. Using Emboss
10. Emboss a fog light panel
11. Knowledge check: Use surfaces to add definition to a solid
14Deform surfaces for manufacturing - 19266 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
15Rapid Prototyping/Reverse Engineering - 192617 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Use imported facet geometry to create a mold
13. Create a mold insert using an STL file
14. Import and clean up scanned geometry
15. Modify facet models
16. Rebuild a broken part using reverse engineering
17. Knowledge check: Rapid Prototyping/ Reverse Engineering
Animation Designer - 19262 CHAPTERS
Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical
assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Animation Designer - 19266 TOPICS
1. Animation Designer
2. Using Animation Designer
3. Analyze the cam profile of a crankshaft
4. Create an interactive free-body diagram
5. Create motors using inverse kinematics
6. Knowledge Check: Animation designer
Industrial Design - 19267 CHAPTERS
Learn NX functionality used to define complex styling shapes using curves and surfaces. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Introduction to industrial design1 TOPIC
1. Introduction to industrial design 3Spline techniques and tools - 192610 TOPICS
1. Spline techniques and tools
2. Studio splines
3. Create an exhaust header using studio splines
4. Create and constrain studio splines
5. Edit splines using X-Form
6. Smooth Spline
7. Smooth a spline
8. Text
9. Generate text along a curve
10. Knowledge check: Spline techniques and tools
4Studio surfaces - 192617 TOPICS
1. Studio surfaces
2. Styled Sweep
3. Smooth a surface using Rebuild
4. Offset Surface
5. Create an offset surface
6. Create a partial result offset surface
7. Swept Surface
8. Create a swept surface with two guide curves and three section curves
9. Create a swept surface with two guide curves and one section curve
10. Use a spine string
11. Through Curve Mesh
12. Create a curve mesh surface to complete a fairing
13. Create a curve mesh with tangency constraints
14. N-sided Surface
15. Create a trimmed N-sided surface
16. Create a triangular N-sided surface
17. Knowledge check: Studio surfaces
5Shape analysis - 192613 TOPICS
1. Shape analysis
2. Perform a Section Analysis
3. Section analysis
4. Perform a Surface Intersection Analysis
5. Surface intersection analysis
6. Highlight Lines
7. Check a surface using Highlight Lines
8. Deviation Analysis
9. Check edge to edge deviation
10. Use Deviation Gauge
11. Use Deviation Gauge for a surface deviation analysis
12. Principle lab: Shape Analysis
13. Knowledge check: Shape analysis
6Direct Modeling - 192613 TOPICS
1. Direct Modeling
2. X-Form
3. Edit splines using X-Form
4. Edit solids with X-Form
5. I-Form
6. Modify the shape of a face using I-Form
7. Four Point Surface
8. Create and modify a Four Point surface
9. Refit Face
10. Refit a face
11. Match Edge
12. Match surface edges
13. Knowledge check: Direct Modeling
7Assessment: Industrial Design1 TOPIC
1. Assessment: Industrial Design
HD3D Tools and Validation - 19265 CHAPTERS
Learn to use Visual Reports and Checkmate to analyze a model. Learn to use Design
Optimization to improve the design of a model. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Visual Reporting - 19268 TOPICS
1. Activate and explore a visual report
2. Visualize positioning status
3. Customize and explore a visual report
4. Create a visual report from an Assembly Navigator column heading
5. Create a visual report using sub part properties
6. Create a multi-dimensional visual report
7. Create a multi-dimensional report
8. Knowledge check
3Using Checkmate Digital Validation - 192612 TOPICS
1. Check-Mate HD3D Workflow
2. Validate drafting objects
3. Validate modeling objects
4. Author tests and profile
5. Create and execute a Check-Mate profile
6. Check-Mate log files
7. Create a Check-Mate log file
8. Quality Dashboard utility
9. Review results with the Check-Mate viewer
10. Define a report tempalte and display results
11. Check the status of sketches
12. Knowledge check
4Design Optimization - 19269 TOPICS
1. Design optimization
2. Optimization study
3. Optimize the center of gravity
4. Optimize the surface area
5. Sensitivity study
6. Run a sensitivity study
7. Analyze the interior volume of an assembly
8. Check the water bottle volume
9. Knowledge check
5Assessment: HD3D Tools & Validation - 19531 TOPIC
1. Assessment: HD3D Tools & Validation
NX Realize Shape - 19266 CHAPTERS
Learn to create products requiring organic or aesthetically pleasing shapes using NX
Realize Shape. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create concept models - 192611 TOPICS
1. Create concept models
2. Introduction to NX Realize Shape commands
3. Create a standalone subdivision model
4. How do I copy and merge subdivision geometry?
5. Copy and merge subdivision geometry
6. Add a subdivision model to an assembly
7. Create a subdivision model in a product assembly
8. Change the volume of a bottle using NX Realize Shape
9. Analyze and modify a subdivision model
10. Knowledge check: Create concept models
11. Principle lab: Create a subdivision model
3Modify edge transitions - 19266 TOPICS
1. Modify edge transitions
2. Import a raster image and create a model with edge weighting
3. Create a subdivision model with edge weighting
4. Create a subdivision model with sharp edges
5. Knowledge check: Modify edge transitions
6. Principle lab: Modify a model
4Create new shapes using existing shapes - 192610 TOPICS
1. Create new shapes using existing shapes
2. Create bridges
3. Create a bridge between subdivision regions
4. Create bridging geometry
5. Change the styling of a subdivision model
6. Create openings in a subdivision model
7. Offset cage faces to create a chair cushion
8. Create and position a mirrored cage
9. Knowledge check: Create new shapes using existing shapes
10. Principle lab: Create styled holes in a headrest
5Create swept subdivision models - 19267 TOPICS
1. Create swept subdivision models
2. Use Revolve Cage
3. Create a revolved subdivision model
4. Use swept geometry to create a subdivision model
5. Design a tube-shaped swept model
6. Create a subdivision model with swept geometry
7. Knowledge check: Create swept subdivision models
6Assessment: Realize Shape1 TOPIC
1. Assessment: Realize Shape
Molded & Cast Part Design - 19266 CHAPTERS
In this learning path, you will compare and contrast highly parametric vs. non-parametric
modeling techniques.
1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Create molded parts - 19269 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
3Build basic parts using surfaces - 19269 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Use Sketch on Path and Variational Sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
4Build robust models - 192615 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Using fillets in a sketch profile
7. Begin a water bottle model
8. Modeling custom threads
9. Add threads to a water bottle
10. Model text for a water bottle
11. Combine bodies using robust techniques
12. Define grip grooves for a bottle
13. Combine features to complete the bottle
14. Knowledge Check: Build robust models
15. Add part number text to the cover
5Data translators - 19265 TOPICS
1. Data translators
2. Import a Model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
6Edit non-parametric models - 192613 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized Mmodel using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
Advanced Assemblies - 19265 CHAPTERS
Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Component Grouping - 192613 TOPICS
1. Component Grouping
2. Create and use Component Groups
3. Working with component groups for a pedal car
4. Use attributes to add materials to component groups
5. Add components based on size to the component group
6. Proximity component groups
7. Create a proximity component group
8. Define a component group and use bookmarks
9. Box zones
10. Use two points to define a box zone
11. Create a box zone
12. Knowledge check: Component Grouping
13. Principle Lab: Create component groups
3Assembly representations - 19264 TOPICS
1. Assembly representations
2. Create and display Representations
3. Create representations at the assembly level
4. Knowledge check: Assembly representations
4Wrap Assembly and Linked Exterior Feature - 19266 TOPICS
1. Wrap Assembly and Linked Exterior Feature
2. Create a Wrap Assembly
3. Create a wrap to enclose an assembly
4. Create a Linked Exterior feature
5. Creating and using a linked exterior
6. Knowledge check: Wrap Assembly and Linked Exterior Feature
5Advanced mass properties - 19266 TOPICS
1. Advanced mass properties
2. Advanced weight management
3. Calculate weight data
4. Review the mass properties of a design
5. Use exceptions and modify weight values
6. Knowledge check: Advanced mass properties
Routing Electrical - 19269 CHAPTERS
Learn to create connection & component lists, qualify parts for use in routing assemblies,
place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Getting started in Routing - 19264 TOPICS
1. Getting started in routing
2. Begin using the Routing Electrical application
3. Getting started in Routing
4. Knowledge check: Getting started in Routing
3Qualify parts - 19267 TOPICS
1. Qualifying parts in Routing Electrical
2. Qualifying parts
3. Qualify a rectangular connector
4. Qualify a clamp
5. Qualify a circular connector
6. Qualify a backshell with a built-in path
7. Knowledge check: Qualify parts
4Place parts - 19265 TOPICS
1. Placing parts in Routing Electrical
2. Placing parts
3. Place parts in a wiring assembly
4. Knowledge check: Place parts
5. Principle lab: Create a harness
5Create segments - 19266 TOPICS
1. Creating routing segments
2. Create routing segments
3. Create routing segments for the wiring harness
4. Re-routed and edit segments and paths
5. Edit segments and paths
6. Knowledge check: Create segments
6Assign component and connectors - 192610 TOPICS
1. Assigning components and connections
2. Assign components and wires to a harness
3. Create assignments and wire routings
4. Create status reports
5. Unroute wires and create new terminals
6. Unroute wires and create new terminals
7. Working with splices
8. Create a splice
9. Knowledge check: Assign component and connectors
10. Principle lab: Create a wiring harness sub assembly
7Work with electrical data - 19269 TOPICS
1. Working with electrical data
2. Import and export electrical data
3. Import electrical data into a part
4. Add and update data
5. Update and append electrical data
6. Create a deformable routing part
7. Add a deformable part to an assembly and check for design rule violations
8. Add a deformable part to an assembly
9. Knowledge check: Work with electrical data
8Assign overstock - 192612 TOPICS
1. Assigning overstock
2. Assign overstock
3. Assign overstock to the main run of a wire harness
4. Assign overstock
5. Edit overstock on a routing segment
6. Edit overstock
7. Assign space reservation to a path
8. Add space reservation
9. Create and edit a cableway layout
10. Create a cableway layout
11. Knowledge check: Assign overstock
12. Principle lab: Overstock
9Create formboards - 19268 TOPICS
1. Creating formboards
2. Create and orient a formboard
3. Create and orient a formboard, bend harness segments
4. Annotate a formboard
5. Annotate a formboard by adding a cut sheet
6. Update a formboard
7. Knowledge check: Create formboards
8. Principle lab: Creating a harness formboard drawing
Loading and working with assemblies - 19265 CHAPTERS
Most products are assemblies of multiple parts. In this learning path, you will learn how
to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Manage assemblies - 192615 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Review an assembly using Visual Reporting
11. Review an assembly using Visual Reporting
12. Check model faces using Visual Reporting
13. Knowledge Check: Manage assemblies
14. Validate the desk lamp assembly
15. Analyze and revise the landing gear assembly
3Configure an assembly - 19269 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Use assembly joint and coupler constraints
6. Work with assembly joint constraints
7. Constrain a gear coupler
8. Knowledge Check: Configure an assembly
9. Create arrangements for a desk lamp
4Create reusable components - 192616 TOPICS
1. Create reusable parts
2. Create a part family
3. Define a part family for a clamp screw
4. Define reusable objects
5. Reuse a sketch as a feature
6. Find and add reusable objects to a model
7. Parameter tables
8. Using a parameter table to control a design
9. Create a reuse KRX file
10. Create your own Reuse KRX file
11. Define a deformable part
12. Define a wire clip as a deformable part
13. Remember assembly constraints
14. Remember assembly constraints
15. Knowledge Check: Create reusable components
16. Add a tension spring to a lamp assembly
5View component interaction using sequencing - 19266 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
Routing Mechanical - 192610 CHAPTERS
Define piping paths placed around and through assemblies. This is used to define systems
that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create linear paths - 192611 TOPICS
1. Introduction to Routing Mechanical
2. Create linear paths
3. Linear path
4. Create a linear path
5. Create a linear path with the Dynamic Axis
6. Editing linear segments
7. Edit linear segments
8. Move and copy routing paths
9. Move and copy a path
10. Create parallel offset paths
11. Knowledge check: Create linear paths
3Routings with heal path - 19268 TOPICS
1. Routings with heal path
2. Use the Direct and Intersection path methods
3. Create a path with the Direct and Intersection methods
4. Evaluate the WCS Axis methods
5. Route a path with the WCS Axes
6. Quick path
7. Create a quick path
8. Knowledge check: Routings with heal path
4Qualify parts - 19264 TOPICS
1. Qualify parts for mechanical routing
2. Qualify parts for routings
3. Qualify a part
4. Knowledge Check: Qualify parts
5Routings with parts - 192611 TOPICS
1. Add qualified parts to a routing
2. How do I place a qualified part into a routing?
3. Place a qualified part into a routing
4. How do I place standard parts on a routing?
5. Place standard parts on a routing
6. Cut elbow
7. Apply a cut elbow
8. Place multiple elbows
9. Automatic elbows in routing paths
10. Add automatic elbows to routing paths
11. Knowledge check: Routings with parts
6Routings with stock - 19269 TOPICS
1. Routings with stock
2. Apply stock to routing paths
3. Add stock to routing paths
4. Construct a pipe brace from angle iron
5. Stock transitions
6. Create a stock transition
7. Split ducts
8. Create a split duct
9. Knowledge check: Routings with stock
7Manage routing assemblies - 192613 TOPICS
1. Manage routing assemblies
2. Apply assembly constraints to a path
3. Constrain a routing path to an assembly component
4. Applying constraints between segments
5. Apply constraints between individual segments
6. Evaluate a routing design
7. Assign and remove discontinuities to a path
8. Assign and remove a discontinuity
9. Convert stock features to assembly components
10. Convert legacy stock to components
11. Watertight fittings
12. Create a watertight fitting
13. Knowledge check: Manage routing assemblies
8Manage part selections - 19266 TOPICS
1. Manage part selections
2. Routing specifications
3. Create a routing specification
4. Place a valve in a routing assembly
5. Place a valve with mating flanges and gaskets
6. Knowledge check: Manage part selections
9Create runs and spools - 19266 TOPICS
1. Create runs and spools
2. Create a simple run
3. Define a run
4. Defining spools of a run
5. Define the spools of a run
6. Knowledge check: Create runs and spools
10Systems diagramming - 19268 TOPICS
1. Systems diagramming
2. 2D diagrams
3. Create a 2D diagram
4. Create a run in a logical diagram
5. Create runs on a 2D diagram
6. Fix discrepancies between a 2D diagram and 3D model
7. Compare and resolve discrepancies
8. Knowledge check: Systems diagramming
Product Design Fundamentals - 19266 CHAPTERS
You will learn to determine a modeling strategy, resolve any failures that arise, and use
workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - 19267 TOPICS
1. Establish design intent
2. Establish design intent demo
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
2Analyze the design and make changes - 192614 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a Sketch to Complete Model Edits
5. Alter a sketch to complete model edits
6. Resolve parent references for a sketch
7. Resolve parent references for a sketch
8. Map parent objects for a replaced feature
9. Map parent objects for a replaced feature
10. Compare Revisions of a Model
11. Compare Revisions of a model
12. Create snapshots while editing features
13. Knowledge Check: Analyze the design and make changes
14. Adjust part geometry without any feature failures
3Create parts with constant wall thickness - 192611 TOPICS
1. Create parts with constant wall thickness
2. Use extrude with draft and offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
4Sweep geometry - 19268 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
5Build parts with duplicated geometry - 19267 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Knowledge Check: Build parts with duplicated geometry
7. Complete the shut-off valve housing
6Create symmetric models - 19266 TOPICS
1. Methods for creating symmetric models
2. Create symmetric models
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
NX Basic Design - 192610 CHAPTERS
In this learning path, you will explore methods for developing and editing basic solid
models, assembly models, and drawings. 1NX User Interface - 19269 TOPICS
1. Welcome to NX Basic Design
2. NX User Interface
3. Getting started in NX
4. Getting started in NX
5. Create a part and start to work in NX
6. Create a part and start to work in NX
7. Create new part files
8. Open, save, and close existing part files
9. Knowledge Check: NX User Interface
2Create a basic part - 19269 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
3Organize and display part models - 19267 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Create a Feature Group
6. Organize the cap model
7. Knowledge Check: Organize and display part models
4Create cylindrical parts using sketches - 192618 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch for a cylinder using sketch profile
3. Define a sketch profile
4. Create sketch constraints
5. Add geometric constraints to a profile
6. Add geometric constraints to a profile
7. Create sketch dimensions
8. Add dimensional constraints to a profile
9. Add dimensional constraints to a profile
10. Constrain a sketch using reference objects
11. Revolve a sketch profile
12. Revolve a sketch profile and use datum planes
13. Revolve a sketch profile
14. Create datums for a sketch
15. Use datums to define the angle of a boss
16. Revolve and extrude using booleans
17. Knowledge Check: Create cylindrical parts using sketches
18. Complete the milling support bracket model
5Add Finishing Details - 19266 TOPICS
1. Add Finishing details
2. Add Finishing details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Knowledge Check: Add Finishing Details
6. Complete the support mounting block
6Simple changes and part interrogation - 19269 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Identify sketch parameters and Expressions
6. Measure Model Features
7. Analyze the structure of an existing part
8. Knowledge Check: Simple changes and part interrogation
9. Simple Changes and Part Interrogation
7Basic part edits using synchronous - 19266 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
8Analyze existing assemblies - 19265 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Open an assembly and edit assembly components
4. Work in the context of an assembly
5. Knowledge Check: Analyze existing assemblies
9Bottom-up assembly building - 192614 TOPICS
1. Bottom-up assembly building
2. Create an assembly using the bottom-up approach
3. Create a bearing mount assembly
4. Constrain an assembly
5. Constrain a bearing mount assembly
6. Constrain a spray pump assembly
7. Part families and assemblies
8. Build an assembly using part family members
9. Add part family members to build a clamp
10. Create a pattern of components
11. Pattern shelf components
12. Reference a patterned feature to pattern fasteners
13. Knowledge Check: Bottom-up assembly building
14. Create and constrain a new assembly
10Create a basic part drawing - 192612 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
Flexible Printed Circuit Design - 19267 CHAPTERS
Design Flexible Printed Circuit Boards, which are often used in consumer electronics and
other high tech products, where small, tight packaging is required. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Define the basic shape of the PCD part - 192613 TOPICS
1. Define the basic shape of the PCD part - 1
2. Define the basic shape of the PCD part -2
3. Define planar segments and extensions
4. Create planar segments
5. Add extensions to base edges
6. Build a contour transition
7. Add a secondary contour transition
8. Define a contoured part
9. Create a Lofted Transition
10. Design a part using a lofted transition
11. Convert a solid model to a PCD part
12. Principle lab: Define base features
13. Knowledge check: Define the basic shape of the PCD part
3Create PCD bends - 192610 TOPICS
1. Create PCD bends
2. Create bends and jogs
3. Add bends and jogs to a PCD part
4. Connect segments using bridge transitions
5. Create a bridge transition
6. Fold edges of a PCD part
7. Define a flexible cable
8. Create a flexible ribbon cable
9. Principle lab: Define PCD transitions
10. Knowledge check: Create PCD bends
4Add cutouts and break corners - 19269 TOPICS
1. Add cutouts and break corners
2. Define openings and cutouts
3. Create cutouts perpendicular to faces
4. Unbend and Rebend to define a cutout
5. Unbend a jog to define a cutout
6. Remove sharp corners
7. Break corners and taper bend segments
8. Create tapered extensions
9. Knowledge check: Add cutouts and break corners
5Prepare a part for manufacturing - 19265 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern
3. Flatten a solid part and create a view
4. Edit the flat pattern bend sequence
5. Knowledge check: Prepare a part for manufacturing
6Convert solid models to Flexible PCD parts - 19266 TOPICS
1. Convert solid models to Flexible PCD parts
2. Clean up an imported part and convert to FPCD
3. Analyze and convert a PCD model
4. Modify bend angles and radii
5. Resize a bend radius and angle
6. Knowledge check: Convert solid models to Flexible PCD parts
7Assessment: Flexible Printed Circuit Design1 TOPIC
1. Assessment: Flexible Printed Circuit Design
Model Based Definition using PMI - 192611 CHAPTERS
Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream
applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create and use views for PMI - 19266 TOPICS
1. Create and use views for PMI
2. Set PMI preferences
3. Interrogate PMI preferences and the display of PMI
4. Create custom PMI views and layouts
5. Creating custom views and organizing PMI
6. Knowledge check: Create and use views for PMI
3Create and edit PMI dimensions - 19266 TOPICS
1. Create and edit PMI dimensions
2. How do I create and edit PMI dimensions?
3. Create and edit PMI dimensions
4. How do I create PMI dimensions using annotation planes?
5. Creating PMI dimensions using annotation planes
6. Knowledge check: Create and edit PMI dimensions
4Create PMI annotation objects - 192610 TOPICS
1. Create PMI annotation objects
2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part
3. Add PMI annotation to a part
4. Associatively attach a Feature Control Frame to a hole callout
5. Create a hole callout with a feature control frame
6. Surface Finish Symbols
7. Create and edit surface finish symbols
8. Weld symbols
9. Create weld symbols
10. Knowledge check: Create PMI annotation objects
5Add supplemental geometry and specialized PMI - 192612 TOPICS
1. Add supplemental geometry and specialized PMI
2. PMI Region
3. Create and edit a circular PMI region
4. Centerlines and Center Marks
5. Create PMI centerlines and center marks
6. Bolt Circle Centerline
7. Create a PMI bolt circle centerline
8. PMI notes
9. Create different types of PMI notes
10. Security markings
11. Add PMI security markings
12. Knowledge check: Add supplemental geometry and specialized PMI
6Reference PMI in assemblies and other parts - 19266 TOPICS
1. Reference PMI in assemblies and other parts
2. PMI assembly filters
3. Create and apply a PMI assembly filter
4. WAVE PMI Linker
5. WAVE link PMI from one part to another
6. Knowledge check: Reference PMI in assemblies and other parts
7Create PMI section views - 19265 TOPICS
1. Create PMI section views
2. Adding PMI section views
3. Create planar section views
4. Create a box type PMI section view
5. Knowledge check: Create PMI section views
8Reuse feature data to automate PMI - 19264 TOPICS
1. Reuse feature data to automate PMI
2. Create and edit feature dimensions
3. Reusing dimensions from the slot feature in the caliper
4. Knowledge check: Reuse feature data to automate PMI
9Interrogate and validate PMI - 192611 TOPICS
1. Interrogate and validate PMI
2. PMI report
3. Search for PMI related to selected geometry
4. Find PMI associated to geometry
5. PMI Search
6. Locate PMI objects that meet specified criteria
7. Use PMI Compare
8. Compare PMI between two parts
9. PMI GD&T validity
10. Check PMI GD&T validity
11. Knowledge check: Interrogate and validate PMI
10Display and edit PMI in drawing views - 192610 TOPICS
1. Display and edit PMI in drawing views
2. Inherit PMI
3. Manually display PMI in a drawing
4. PMI Bidirectional Edits
5. Apply PMI changes in a drawing to the model
6. Inherit PMI to a drawing view
7. Inherit PMI in a drawing for the caliper
8. Convert to PMI
9. Convert drafting annotations to PMI objects
10. Knowledge check: Display and edit PMI in drawing views
11Leverage technical data packages - 19266 TOPICS
1. Leverage technical data packages
2. Create and publish a Technical Data Package
3. Creating a Custom TDP 3D PDF Template
4. How do I publish a Technical Data Package?
5. Publishing a Technical Data Package
6. Knowledge check: Leverage technical data packages
Sheet Metal Design - 19268 CHAPTERS
Create machinery, enclosures, etc. normally manufactured with a brake press. Create and
build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Define the basic shape of the Sheet Metal part - 192623 TOPICS
1. Define the basic shape of a Sheet Metal part
2. Construct Base Features
3. Create a tab with various bend references
4. Set global parameters and create a Tab feature
5. Create a Multi-Bend Tab
6. Create multiple flanges
7. Add flanges to the edges of another flange
8. Edit flanges
9. Create multiple Flanges in one feature
10. Design a brace for a locker door
11. Design a sheet metal part starting with a contour flange
12. Form flanges and miter corners
13. Create a Lofted Flange
14. Design a sheet metal part starting with a lofted flange
15. Design a sheet metal part with a multi-segment lofted flange
16. Create a Hem Flange
17. Fold edges of sheet metal parts
18. Create a Jog
19. Add jogs to create a U-shaped part
20. Sheet metal from solid
21. Convert faces of a solid model to a sheet metal part
22. Knowledge Check: Define the basic shape of the Sheet Metal part
23. Principle Lab: Secondary Contour Flange
3Bending sheets - 19267 TOPICS
1. Bending Sheets
2. Bend, Unbend, and Rebend
3. Add bends to a blank
4. Unbend and rebend features
5. Working with Bridge Bends
6. Create a Bridge Bend
7. Knowledge Check: Bending sheets
4Add cutouts and close uneven corners - 192616 TOPICS
1. Add cutouts and close uneven corners
2. Create a perpendicular cutout
3. Create cutouts perpendicular to faces
4. Create cutouts using 3D curves
5. Add tapered flanges to a base tab feature
6. Create tapered flanges
7. Create reverse tapers that start at the bend
8. Eliminate gaps between adjacent bends with closed corners
9. Create closed corners
10. Close uneven corners
11. Three bend corner
12. Close a corner where three adjacent bends meet
13. Smooth and blend sharp corners
14. Remove sharp corners
15. Knowledge Check: Add cutouts and close uneven corners
16. Principle Lab: Create cutouts across bend regions
5Create deform features - 192617 TOPICS
1. Create deform features
2. Add a Dimple feature
3. Create a Dimple feature
4. Drawn Cutout
5. Create a Drawn Cutout
6. Create a vented area on a sheet metal component using Louver
7. Create a Louver feature
8. U-Shaped Bead
9. Create a Circular Bead
10. Create a U-Shaped Bead
11. Add beads to bend regions
12. Solid Punch
13. Create a Solid Punch feature
14. Strengthen a part by creating a square gusset
15. Create a gusset feature
16. Knowledge Check: Create deform features
17. Principle Lab: Create a pattern of louvers
6Prepare a part for manufacturing - 19268 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern view for downstream use
3. Flatten a solid part and create a flat pattern view
4. Edit the Flat Pattern Bend Sequence
5. Use Analyze Formability – One-step
6. Analyze Formability – One-step
7. Knowledge Check: Prepare a part for manufacturing
8. Principle Lab: Create a flat pattern
7Convert solid models to sheet metal parts - 192610 TOPICS
1. Convert solid models to sheet metal parts
2. Clean up the imported part and convert it to a sheet metal part
3. Convert a parasolid file to a sheet metal part
4. Rip
5. Create non-uniform bends
6. Resize a bend radius
7. Resize Bend Angle
8. Show interim forming stages of sheet metal bends
9. Knowledge Check: Convert solid models to sheet metal parts
10. Principle Lab: Convert a non-sheet metal part
8Sheet Metal Design - Advanced - 192610 TOPICS
1. Sheet Metal Design - Advanced
2. Advanced Flange
3. Create an Advanced Flange
4. Unbend and rebend an Advanced Flange feature
5. Create an Advanced Flange to reference
6. Lightening Cutout
7. Add a Lightening Cutout feature
8. Create a joggle
9. Create a Joggle feature on a flange
10. Knowledge Check: Sheet Metal Design - Advanced
Sheet Metal Design - 18998 CHAPTERS
Create machinery, enclosures, etc. normally manufactured with a brake press. Create and
build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Define the basic shape of the Sheet Metal part - 189923 TOPICS
1. Define the basic shape of a Sheet Metal part
2. Construct Base Features
3. Create a tab with various bend references
4. Set global parameters and create a Tab feature
5. Create a Multi-Bend Tab
6. Create multiple flanges
7. Add flanges to the edges of another flange
8. Edit flanges
9. Create multiple Flanges in one feature
10. Design a brace for a locker door
11. Design a sheet metal part starting with a contour flange
12. Form flanges and miter corners
13. Create a Lofted Flange
14. Design a sheet metal part starting with a lofted flange
15. Design a sheet metal part with a multi-segment lofted flange
16. Create a Hem Flange
17. Fold edges of sheet metal parts
18. Create a Jog
19. Add jogs to create a U-shaped part
20. Sheet metal from solid
21. Convert faces of a solid model to a sheet metal part
22. Knowledge Check: Define the basic shape of the Sheet Metal part
23. Principle Lab: Secondary Contour Flange
3Bending sheets - 18997 TOPICS
1. Bending Sheets
2. Bend, Unbend, and Rebend
3. Add bends to a blank
4. Unbend and rebend features
5. Working with Bridge Bends
6. Create a Bridge Bend
7. Knowledge Check: Bending sheets
4Add cutouts and close uneven corners - 189916 TOPICS
1. Add cutouts and close uneven corners
2. Create a perpendicular cutout
3. Create cutouts perpendicular to faces
4. Create cutouts using 3D curves
5. Add tapered flanges to a base tab feature
6. Create tapered flanges
7. Create reverse tapers that start at the bend
8. Eliminate gaps between adjacent bends with closed corners
9. Create closed corners
10. Close uneven corners
11. Three bend corner
12. Close a corner where three adjacent bends meet
13. Smooth and blend sharp corners
14. Remove sharp corners
15. Knowledge Check: Add cutouts and close uneven corners
16. Principle Lab: Create cutouts across bend regions
5Create deform features - 189917 TOPICS
1. Create deform features
2. Add a Dimple feature
3. Create a Dimple feature
4. Drawn Cutout
5. Create a Drawn Cutout
6. Create a vented area on a sheet metal component using Louver
7. Create a Louver feature
8. U-Shaped Bead
9. Create a Circular Bead
10. Create a U-Shaped Bead
11. Add beads to bend regions
12. Solid Punch
13. Create a Solid Punch feature
14. Strengthen a part by creating a square gusset
15. Create a gusset feature
16. Knowledge Check: Create deform features
17. Principle Lab: Create a pattern of louvers
6Prepare a part for manufacturing - 18998 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern view for downstream use
3. Flatten a solid part and create a flat pattern view
4. Edit the Flat Pattern Bend Sequence
5. Use Analyze Formability – One-step
6. Analyze Formability – One-step
7. Knowledge Check: Prepare a part for manufacturing
8. Principle Lab: Create a flat pattern
7Convert solid models to sheet metal parts - 189910 TOPICS
1. Convert solid models to sheet metal parts
2. Clean up the imported part and convert it to a sheet metal part
3. Convert a parasolid file to a sheet metal part
4. Rip
5. Create non-uniform bends
6. Resize a bend radius
7. Resize Bend Angle
8. Show interim forming stages of sheet metal bends
9. Knowledge Check: Convert solid models to sheet metal parts
10. Principle Lab: Convert a non-sheet metal part
8Sheet Metal Design - Advanced - 189910 TOPICS
1. Sheet Metal Design - Advanced
2. Advanced Flange
3. Create an Advanced Flange
4. Unbend and rebend an Advanced Flange feature
5. Create an Advanced Flange to reference
6. Lightening Cutout
7. Add a Lightening Cutout feature
8. Create a joggle
9. Create a Joggle feature on a flange
10. Knowledge Check: Sheet Metal Design - Advanced
Routing Electrical - 18999 CHAPTERS
Learn to create connection & component lists, qualify parts for use in routing assemblies,
place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Getting started in Routing - 18994 TOPICS
1. Getting started in routing
2. Begin using the Routing Electrical application
3. Getting started in Routing
4. Knowledge check: Getting started in Routing
3Qualify parts - 18997 TOPICS
1. Qualifying parts in Routing Electrical
2. Qualifying parts
3. Qualify a rectangular connector
4. Qualify a clamp
5. Qualify a circular connector
6. Qualify a backshell with a built-in path
7. Knowledge check: Qualify parts
4Place parts - 18995 TOPICS
1. Placing parts in Routing Electrical
2. Placing parts
3. Place parts in a wiring assembly
4. Knowledge check: Place parts
5. Principle lab: Create a harness
5Create segments - 18996 TOPICS
1. Creating routing segments
2. Create routing segments
3. Create routing segments for the wiring harness
4. Re-routed and edit segments and paths
5. Edit segments and paths
6. Knowledge check: Create segments
6Assign component and connectors - 189910 TOPICS
1. Assigning components and connections
2. Assign components and wires to a harness
3. Create assignments and wire routings
4. Create status reports
5. Unroute wires and create new terminals
6. Unroute wires and create new terminals
7. Working with splices
8. Create a splice
9. Knowledge check: Assign component and connectors
10. Principle lab: Create a wiring harness sub assembly
7Work with electrical data - 18999 TOPICS
1. Working with electrical data
2. Import and export electrical data
3. Import electrical data into a part
4. Add and update data
5. Update and append electrical data
6. Create a deformable routing part
7. Add a deformable part to an assembly and check for design rule violations
8. Add a deformable part to an assembly
9. Knowledge check: Work with electrical data
8Assign overstock - 189912 TOPICS
1. Assigning overstock
2. Assign overstock
3. Assign overstock to the main run of a wire harness
4. Assign overstock at points and intervals
5. Edit overstock on a routing segment
6. Edit overstock
7. Assign space reservation to a path
8. Assign space reservation to a path
9. Create and edit a cableway layout
10. Create a cableway layout
11. Knowledge check: Assign overstock
12. Principle lab: Design rules and overstock
9Create formboards - 18998 TOPICS
1. Creating formboards
2. Create and orient a formboard
3. Create and orient a formboard, bend harness segments
4. Annotate a formboard
5. Annotate a formboard by adding a cut sheet
6. Update a formboard
7. Knowledge check: Create formboards
8. Principle lab: Creating a harness formboard drawing
Polygon Modeling and Reverse Engineering - 18997 CHAPTERS
Learn to create, modify, and improve faceted models using the NX Polygon Modeling
capabilities 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to Polygon Modeling - 18992 TOPICS
1. Introduction to Polygon Modeling
2. KC: Introduction to Polygon Modeling
3Using the Polygon Modeling Task Environment - 189923 TOPICS
1. Extrude Facet Body
2. Extrude Profile
3. Clean Up Facet Body
4. Lab: Clean Up Facet Body
5. Remesh Facet Body
6. Snip Facet Body
7. Fill Hole
8. KC: Polygon Modeling Task Environment - 1
9. Decimate Facets
10. Subdivide Facets
11. Divide Facet Faces
12. Paint Facet Body
13. Smooth Facets
14. Create Transitions
15. Adjust Minimum Radius
16. Local Offset
17. KC: Polygon Modeling Task Environment - 2
18. Combine Facet Bodies
19. Merge Touching
20. Align by Points
21. Align by Multi Patch
22. Lab: Polygon Operations
23. KC: Polygon Modeling Task Environment - 3
4Using the Polygon Modeling Ribbon Bar - 18999 TOPICS
1. Convert Facet Body
2. Facet Body From Body
3. Mesh from Cloud
4. Detect Primitives
5. Using the Texture Task Environment with a Rip Edge
6. Facet Body Curvature
7. Extract Curvature Areas
8. Using the Texture Task Environment
9. KC: Polygon Modeling Ribbon Bar
5Using the Polygon Modeling Morph Mesh Task Environment - 18993 TOPICS
1. Creating and Deleting Control Cages
2. Transform Cage
3. KC: Morph Mesh Task Environment
6Reverse Engineering - 189915 TOPICS
1. Introduction to NX Reverse Engineering
2. Reverse Engineering - Rapid Surfacing
3. Reverse Engineering - Fit Surface
4. KC: Reverse Engineering Surface Fitting
5. Reverse Engineering - Xform
6. Reverse Engineering - Smooth Poles
7. Reverse Engineering - Deviation Gauge
8. Reverse Engineering - Grid Analysis
9. Reverse Engineering - Reflection Analysis
10. Lab: Reverse Engineering Shadow Curves
11. Lab: Reverse Engineering Projected Curves
12. Lab: Reverse Engineering Faces
13. Lab: Reverse Engineering Sheet Bodies
14. Lab: Reverse Engineering Finishing Details
15. KC: Reverse Engineering
7Assessment: Polygon Modeling - 18991 TOPIC
1. Assessment: Polygon Modeling
Design in Context of an Assembly - 19265 CHAPTERS
In this learning path, you will learn to create associative links between parts in the
context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Top-down modeling - 19265 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
3Link geometry between related parts - 192618 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
4Create expression links between parts - 19264 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
5Revise assemblies - 192612 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
Mold Wizard Fundamentals - 18999 CHAPTERS
Learners will acquire the skills to significantly reduce mold design lead time using Mold
Wizard automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Part Validation - 18996 TOPICS
1. Part Validation
2. Validating a molded part
3. Molded part validation
4. Analyze the flow of a part
5. Knowledge check: Part validation
6. Principle lab: Part validation
3Beginning a mold design project - 18994 TOPICS
1. Beginning a mold design project
2. Start a new mold project
3. Changing the molding part
4. Knowledge check: Beginning a mold design project
4Planning a mold layout - 18997 TOPICS
1. Planning a mold layout
2. Define the size of the workpiece
3. User defined workpiece
4. Create a rectangular layout
5. Circular layout
6. Knowledge check: Planning a mold layout
7. Principle lab: Cavity layout
5Parting tools - 189915 TOPICS
1. Parting tools - part 1
2. Parting tools - part 2
3. Parting tools - part 3
4. Define core and cavity regions for a housing
5. Split crossover faces and define regions
6. Define the battery housing cavity and core
7. Create cavity and core for the battery case
8. Create patches and partings manually
9. Edit transition parting surfaces
10. Building partings for a freeform part
11. Split core and cavity using cut solids
12. Swap a new part revision
13. On your own - Build parting surfaces
14. Knowledge check: Parting tools
15. Principle lab: Cavity and core creation
6Using the Mold Base library - 18994 TOPICS
1. Using the Mold Base library
2. Add a mold base
3. Knowledge check: Using the Mold Base library
4. Principle lab: Mold base
7Adding standard hardware components - 18999 TOPICS
1. Adding standard hardware components - part 1
2. Adding standard hardware components - part 2
3. Add standard parts to a mold project
4. Add lifters and screws to an assembly
5. Add rectangular sub-inserts to an assembly
6. Design ejector pins
7. Add standard parts
8. Knowledge check: Adding standard hardware components
9. Principle lab: Standard parts
8Finishing details - 18997 TOPICS
1. Finishing details - part 1
2. Finishing details - part 2
3. Add cooling using pattern channels
4. Cut pockets for standard parts
5. Define a bill of material
6. Knowledge check: Finishing details
7. Principle lab: Switch
9Assessment: Mold Wizard Fundamentals1 TOPIC
1. Assessment: Mold Wizard Fundamentals
NX Basic Design - 189910 CHAPTERS
In this learning path, you will explore methods for developing and editing basic solid
models, assembly models, and drawings. 1NX User Interface - 18999 TOPICS
1. Welcome to NX Basic Design
2. NX User Interface
3. Getting started in NX
4. Getting started in NX
5. Create a part and start to work in NX
6. Create a part and start to work in NX
7. Create new part files
8. Open, save, and close existing part files
9. Knowledge Check: NX User Interface
2Create a basic part - 18999 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
3Organize and display part models - 18996 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Organize the cap model
6. Knowledge Check: Organize and display part models
4Create cylindrical parts using sketches - 189918 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch for a cylinder using sketch profile
3. Define a sketch profile
4. Create sketch constraints
5. Add geometric constraints to a profile
6. Add geometric constraints to a profile
7. Create sketch dimensions
8. Add dimensional constraints to a profile
9. Add dimensional constraints to a profile
10. Constrain a sketch using reference objects
11. Revolve a sketch profile
12. Revolve a sketch profile and use datum planes
13. Revolve a sketch profile
14. Create datums for a sketch
15. Use datums to define the angle of a boss
16. Revolve and extrude using booleans
17. Knowledge Check: Create cylindrical parts using sketches
18. Complete the milling support bracket model
5Add Finishing Details - 18996 TOPICS
1. Add Finishing details
2. Add Finishing Details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Knowledge Check: Add Finishing Details
6. Complete the support mounting block
6Simple changes and part interrogation - 189912 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Viewing Solid Bodies in the Part Navigator
4. Reorder rename and remove features
5. Reorder features of an oil pan
6. Identify sketch parameters and Expressions
7. Measure Model Features
8. Part Materials and Mass Properties
9. Analyze the structure of an existing part
10. Knowledge Check: Simple changes and part interrogation
11. Simple Changes and Part Interrogation
12. Answer - Simple Changes and Part Interrogation
7Basic part edits using synchronous - 18996 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
8Analyze existing assemblies - 18995 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Open an assembly and edit assembly components
4. Work in the context of an assembly
5. Knowledge Check: Analyze existing assemblies
9Bottom-up assembly building - 189914 TOPICS
1. Bottom-up assembly building
2. Create an assembly using the bottom-up approach
3. Create a bearing mount assembly
4. Constrain an assembly
5. Constrain a bearing mount assembly
6. Constrain a spray pump assembly
7. Part families and assemblies
8. Build an assembly using part family members
9. Add part family members to build a clamp
10. Create a pattern of components
11. Pattern shelf components
12. Reference a patterned feature to pattern fasteners
13. Knowledge Check: Bottom-up assembly building
14. Create and constrain a new assembly
10Create a basic part drawing - 189912 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
Creating Reusable Data - 18995 CHAPTERS
Learn to work more efficiently by incorporating reusable objects into your every day
design processes. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2User Defined Features - 18999 TOPICS
1. Configure a user defined feature library
2. Configure a user defined feature library
3. Create a user defined feature
4. Create a user defined feature
5. Edit the parameters of a user defined feature
6. Edit the parameters of a user defined feature
7. Insert a user defined feature
8. Insert a user defined feature
9. Knowledge check: User Defined Features
3Advanced Reuse Library1 TOPIC
1. CADENAS Library 4Product Template Studio - 189915 TOPICS
1. Controlling models with product templates
2. Edit Reusable Component
3. Edit a design using a product template
4. Basic product templates
5. Start a basic product template
6. Add design controls
7. Add design controls for the bottle
8. Add requirements
9. Define a volume check requirement
10. Visual rules
11. Add a visual rule for the lid face
12. Assembly templates
13. Create a template for the bottle assembly
14. Build an assembly product template
15. Knowledge Check: Product Template Studio
5Assessment: Creating Reusable Data1 TOPIC
1. Assessment: Creating Reusable Data
Routing Mechanical - 189910 CHAPTERS
Define piping paths placed around and through assemblies. This is used to define systems
that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create linear paths - 189911 TOPICS
1. Introduction to Routing Mechanical
2. Create linear paths
3. Linear path
4. Create a linear path
5. Create a linear path with the Dynamic Axis
6. Editing linear segments
7. Edit linear segments
8. Move and copy routing paths
9. Move and copy a path
10. Create parallel offset paths
11. Knowledge check: Create linear paths
3Routings with heal path - 18998 TOPICS
1. Routings with heal path
2. Use the Direct and Intersection path methods
3. Create a path with the Direct and Intersection methods
4. Evaluate the WCS Axis methods
5. Route a path with the WCS Axes
6. Quick path
7. Create a quick path
8. Knowledge check: Routings with heal path
4Qualify parts - 18994 TOPICS
1. Qualify parts for mechanical routing
2. Qualify parts for routings
3. Qualify a part
4. Knowledge Check: Qualify parts
5Routings with parts - 189911 TOPICS
1. Add qualified parts to a routing
2. How do I place a qualified part into a routing?
3. Place a qualified part into a routing
4. How do I place standard parts on a routing?
5. Place standard parts on a routing
6. Cut elbow
7. Apply a cut elbow
8. Place multiple elbows
9. Automatic elbows in routing paths
10. Add automatic elbows to routing paths
11. Knowledge check: Routings with parts
6Routings with stock - 18999 TOPICS
1. Routings with stock
2. Apply stock to routing paths
3. Add stock to routing paths
4. Construct a pipe brace from angle iron
5. Stock transitions
6. Create a stock transition
7. Split ducts
8. Create a split duct
9. Knowledge check: Routings with stock
7Manage routing assemblies - 189917 TOPICS
1. Manage routing assemblies
2. Apply assembly constraints to a path
3. Constrain a routing path to an assembly component
4. Applying constraints between segments
5. Apply constraints between individual segments
6. Remove and replace parts in a routing assembly
7. Evaluate a routing design
8. Remove and replace parts
9. Unifying paths
10. Unify a path
11. Assign and remove discontinuities to a path
12. Assign and remove a discontinuity
13. Convert stock features to assembly components
14. Convert legacy stock to components
15. Watertight fittings
16. Create a watertight fitting
17. Knowledge check: Manage routing assemblies
8Manage part selections - 18996 TOPICS
1. Manage part selections
2. Routing specifications
3. Create a routing specification
4. Place a valve in a routing assembly
5. Place a valve with mating flanges and gaskets
6. Knowledge check: Manage part selections
9Create runs and spools - 18996 TOPICS
1. Create runs and spools
2. Create a simple run
3. Define a run
4. Defining spools of a run
5. Define the spools of a run
6. Knowledge check: Create runs and spools
10Systems diagramming - 18998 TOPICS
1. Systems diagramming
2. 2D diagrams
3. Create a 2D diagram
4. Create a run in a logical diagram
5. Create runs on a 2D diagram
6. Fix discrepancies between a 2D diagram and 3D model
7. Compare and resolve discrepancies
8. Knowledge check: Systems diagramming
Product Design Fundamentals - 18996 CHAPTERS
You will learn to determine a modeling strategy, resolve any failures that arise, and use
workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - 18997 TOPICS
1. Establish design intent
2. Establish design intent demo
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
2Analyze the design and make changes - 189913 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a Sketch to Complete Model Edits
5. Alter a sketch to complete model edits
6. Resolve parent references for a sketch
7. Resolve parent references for a sketch
8. Map parent objects for a replaced feature
9. Map parent objects for a replaced feature
10. Compare Revisions of a Model
11. Compare Revisions of a model
12. Knowledge Check: Analyze the design and make changes
13. Adjust part geometry without any feature failures
3Create parts with constant wall thickness - 189911 TOPICS
1. Create parts with constant wall thickness
2. Use extrude with draft and offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
4Sweep geometry - 18998 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
5Build parts with duplicated geometry - 18997 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Knowledge Check: Build parts with duplicated geometry
7. Complete the shut-off valve housing
6Create symmetric models - 18996 TOPICS
1. Methods for creating symmetric models
2. Create symmetric models
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
Molded & Cast Part Design - 18996 CHAPTERS
In this learning path, you will compare and contrast highly parametric vs. non-parametric
modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Create molded parts - 18999 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
3Build basic parts using surfaces - 18999 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Use Sketch on Path and Variational Sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
4Build robust models - 189915 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Robust selection techniques
5. Create holes positioned on a bolt circle
6. Using fillets in a sketch profile
7. Begin a water bottle model
8. Modeling custom threads
9. Add threads to a water bottle
10. Model text for a water bottle
11. Combine bodies using robust techniques
12. Define grip grooves for a bottle
13. Combine features to complete the bottle
14. Knowledge Check: Build robust models
15. Add part number text to the cover
5Data translators - 18995 TOPICS
1. Data translators
2. Import a Model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
6Edit non-parametric models - 189913 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized Mmodel using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
Loading and working with assemblies - 18995 CHAPTERS
Most products are assemblies of multiple parts. In this learning path, you will learn how
to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Manage assemblies - 189915 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Review an assembly using Visual Reporting
11. Review an assembly using Visual Reporting
12. Check model faces using Visual Reporting
13. Knowledge Check: Manage assemblies
14. Validate the desk lamp assembly
15. Analyze and revise the landing gear assembly
3Configure an assembly - 18996 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Knowledge Check: Configure an assembly
6. Create arrangements for a desk lamp
4Create reusable components - 189913 TOPICS
1. Create reusable parts
2. Create a part family
3. Define reusable objects
4. Reuse a sketch as a feature
5. Find and add reusable objects to a model
6. Create a reuse KRX file
7. Create your own Reuse KRX file
8. Define a deformable part
9. Define a wire clip as a deformable part
10. Remember assembly constraints
11. Remember assembly constraints
12. Knowledge Check: Create reusable components
13. Add a tension spring to a lamp assembly
5View component interaction using sequencing - 18996 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
Design in Context of an Assembly - 18995 CHAPTERS
In this learning path, you will learn to create associative links between parts in the
context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Top-down modeling - 18995 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
3Link geometry between related parts - 189918 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
4Create expression links between parts - 18994 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
5Revise assemblies - 189912 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
NX Surface Modeling Processes - 189914 CHAPTERS
Learn to create freeform parts that update reliably and shift smoothly to the
manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes - 18994 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Overview of freeform features
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry - 189921 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Combined projection to create a tube
6. Create a tube using combined projection
7. Create a transition using bridge curves
8. Use bridge curves to create a transition
9. Create a helix and a transition using bridge curves
10. Build a contact spring
11. Create offset curves
12. Create 3D axial offset curves
13. Create a spring using a 3D offset curve
14. Create Offset in Face curves
15. Create Offset in Face curves
16. Create a curve on a surface
17. Wrap Curves on a developable surface
18. Flatten and form geometry onto a 3D face
19. Form a label profile to a 3D face
20. Knowledge Check: Use 3D curves as construction geometry
21. Create associative curves
4Create and analyze high quality curves - 189915 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
5Use mesh surfaces to define primary features - 189914 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
6Style shapes to build sculpted surfaces - 18995 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
7Sweep sections to start a design - 189913 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Add threads to a water bottle
10. Using the swept volume command
11. Model a camshaft follower path
12. Knowledge check: Sweep sections to start a design
13. Create primary sheets for a body panel
8Build parts using exact geometry - 18997 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
9Overbuild surfaces to create a part - 189917 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Add finger grooves to a spray bottle
8. Create a cavity using an enlarged sheet
9. Create a cavity using an enlarged sheet
10. Modify a sheet using Local Untrim and Extend
11. Snip hood surfaces
12. Design a receptacle case using offset surfaces
13. Adjust wall thickness using variable offset face
14. Design a heat shield
15. Adjust wall thickness using variable offset face
16. Knowledge check: Overbuild surfaces to create a part
17. Create a shoe horn using overbuilding
10Define transitional geometry - 189915 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Add definition to a model using Styled Blend
11. Blend the shaver housing
12. Simplify a corner using fill surface
13. Use blend corner to create a transition surface
14. Knowledge check: Define transitional geometry
15. Create transition sheets for a body panel
11Analyze the quality of freeform geometry - 189913 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Use face analysis to examine surface quality
5. Check draft using slope analysis
6. Check draft using slope analysis
7. Local Radius Analysis
8. Analyze a face to find a minimum radius
9. Examine and repair model geometry
10. Analyze edge deviations for sewn sheets
11. Examine and repair model geometry
12. Knowledge check: Analyze the quality of freeform geometry
13. Analyze body panel sheets
12Use surfaces to add definition to a solid - 189911 TOPICS
1. Use surfaces to add definition to a solid
2. Using Law Extensions
3. Create a punch using law extensions
4. Patch surfaces
5. Patch surfaces onto a security fob
6. Patch a surface onto an existing part
7. Create a matched parting line
8. Use draft body to remove an undercut
9. Using Emboss
10. Emboss a fog light panel
11. Knowledge check: Use surfaces to add definition to a solid
13Deform surfaces for manufacturing - 18996 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
14Rapid Prototyping/Reverse Engineering - 189920 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Creating precise geometry from facets
13. Fitting precise surfaces to facets
14. Reverse engineer surfaces from a scanned part
15. Use imported facet geometry to create a mold
16. Create a mold insert using an STL file
17. Import and clean up scanned geometry
18. Modify facet models
19. Rebuild a broken part using reverse engineering
20. Knowledge check: Rapid Prototyping/ Reverse Engineering
Documenting with Drafting - 18998 CHAPTERS
Learn to create standards-compliant detailed engineering drawings that are fully
associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Create a drawing - 189912 TOPICS
1. Create a drawing
2. The drawing node on the Part Navigator
3. Work with the Part Navigator
4. How do I build a drawing using the master model format?
5. Create a drawing from a master model part
6. Set your drafting standard
7. Set the drafting standard for your drawing
8. Use different methods to create new drawing sheets
9. Create new drawing sheets
10. Edit and add drawing sheets
11. Create a custom drawing border
12. Knowledge Check: Create a drawing
3Working with drafting views - 189917 TOPICS
1. Working with drafting views: Part 1
2. Working with drafting views: Part 2
3. How do I add views to a drawing?
4. Add views to a drawing
5. Edit the appearance of model geometry in a drafting view
6. Edit the display of model geometry in a view
7. How do I delete views and drawing sheets?
8. Delete views and drawing sheets
9. How do I create a custom view?
10. Create a custom view
11. Create a custom base view with the Orient View tool
12. Move and align a drafting view
13. Move and align a drafting view
14. Update a drawing
15. Update a drawing
16. Knowledge Check: Working with drafting views
17. Principle Lab: Create a drawing and add views
4Create and edit dimensions - 189911 TOPICS
1. Create and edit dimensions
2. Create inferred dimensions
3. Create inferred dimensions
4. Create and edit a hole callout
5. Create dimensions with appended text
6. Create dimensions with appended text
7. Change the settings of existing dimensions
8. Create and edit ordinate dimensions
9. Create and edit an ordinate dimension set
10. (Optional) Create ordinate dimensions by rectangle selection
11. Knowledge Check: Create and edit dimensions
5Create symbols and annotations - 189919 TOPICS
1. Create symbols and annotations
2. Create Centerline symbols
3. Create center marks
4. Create 2D and 3D centerline symbols
5. Create and edit notes and labels
6. Add note and label annotations to your drawing
7. Add symbols to a drawing note and then modify annotation
8. Create and edit balloon symbols
9. Create balloon symbols with leaders
10. GD&T symbols
11. Add tolerance annotations to your drawing
12. Create surface finish symbols
13. Add custom symbols to your drawing
14. Create and place custom symbols
15. Identify and edit retained annotations
16. Identify and edit retained annotations
17. Edit associativity to model geometry
18. Knowledge check: Create symbols and annotations
19. Principle Lab: Add dimensions and symbols to a drawing
6Create and edit complex views - 189915 TOPICS
1. Create and edit complex views
2. Create, edit, and delete a stepped section view
3. Create, edit, and delete a stepped section view
4. Create a half section view
5. Create a half section view
6. Revolved section views
7. Create a revolved section view
8. Create a stand-alone section line
9. Create and edit detail views
10. View Break
11. Create view breaks
12. Erase view dependent objects to improve the clarity of a drawing
13. Erase view dependent objects
14. Knowledge check: Create and edit complex views
15. Principle Lab: Create a drawing and then add section cuts and dimensions
7Add PMI to drawings - 19268 TOPICS
1. Add PMI to drawings
2. Add PMI to a drawing
3. Automatically display PMI in a drawing
4. Manually display PMI in a drawing
5. Manually display PMI in a drawing
6. Apply PMI changes in the Drafting application
7. Apply PMI changes in a drawing to the model
8. Knowledge check: Add PMI to drawings
8Assembly drawings - 189923 TOPICS
1. Assembly drawings
2. How to section assembly views
3. Create nonsectioned components in a section view
4. Assembly arrangements in a view
5. Depict an assembly arrangement in a view
6. Render sets
7. Create and edit render sets
8. Create exploded views
9. Create tracelines in an exploded view
10. Add tracelines to an exploded view
11. Part Attributes
12. Create a part attribute for the title of a drawing
13. Using part attributes and object attributes
14. Assign part attributes
15. Create part attributes for a parts list
16. Add columns to a parts list
17. Place and configure a parts list
18. How to sort, print, and save parts list data
19. Sort, print, and save parts list data
20. Represent a parts list using balloon symbols in a drafting view
21. Add balloons to a drafting view
22. Knowledge check: Assembly drawings
23. Principle Lab: Assembly drawing
NX Basic Design - 187210 CHAPTERS
You will explore methods for developing and editing basic solid models, assembly models,
and drawings. [en-US, ja-JP, de-DE, fr-FR, zh-CN] 1NX User Interface - 18729 TOPICS
1. Welcome to NX Basic Design
2. NX User Interface
3. Getting started in NX
4. Getting started in NX
5. Create a part and start to work in NX
6. Create a part and start to work in NX
7. Create new part files
8. Open, save, and close existing part files
9. Knowledge Check: NX User Interface
2Create a basic part - 18729 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
3Organize and display part models - 18727 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Create a Feature Group
6. Organize the cap model
7. Knowledge Check: Organize and display part models
4Create cylindrical parts using sketches - 187218 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch for a cylinder using sketch profile
3. Define a sketch profile
4. Create sketch constraints
5. Add geometric constraints to a profile
6. Add geometric constraints to a profile
7. Create sketch dimensions
8. Add dimensional constraints to a profile
9. Add dimensional constraints to a profile
10. Constrain a sketch using reference objects
11. Revolve a sketch profile
12. Revolve a sketch profile and use datum planes
13. Revolve a sketch profile
14. Create datums for a sketch
15. Use datums to define the angle of a boss
16. Revolve and extrude using booleans
17. Knowledge Check: Create cylindrical parts using sketches
18. Complete the milling support bracket model
5Add Finishing Details - 18726 TOPICS
1. Add Finishing details
2. Add Finishing Details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Knowledge Check: Add Finishing Details
6. Complete the support mounting block
6Simple changes and part interrogation - 187212 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Viewing Solid Bodies in the Part Navigator
4. Reorder rename and remove features
5. Reorder features of an oil pan
6. Identify sketch parameters and Expressions
7. Measure Model Features
8. Part Materials and Mass Properties
9. Analyze the structure of an existing part
10. Knowledge Check: Simple changes and part interrogation
11. Simple Changes and Part Interrogation
12. Answer - Simple Changes and Part Interrogation
7Basic part edits using synchronous - 18726 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
8Analyze existing assemblies - 18725 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Open an assembly and edit assembly components
4. Work in the context of an assembly
5. Knowledge Check: Analyze existing assemblies
9Bottom-up assembly building - 187214 TOPICS
1. Bottom-up assembly building
2. Create an assembly using the bottom-up approach
3. Create a bearing mount assembly
4. Constrain an assembly
5. Constrain a bearing mount assembly
6. Constrain a spray pump assembly
7. Part families and assemblies
8. Build an assembly using part family members
9. Add part family members to build a clamp
10. Create a pattern of components
11. Pattern shelf components
12. Reference a patterned feature to pattern fasteners
13. Knowledge Check: Bottom-up assembly building
14. Create and constrain a new assembly
10Create a basic part drawing - 187212 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
Product Design Fundamentals - 18726 CHAPTERS
Determine a modeling strategy, resolve failures and use workflows for copying,
patterning, & mirroring to complete a model. [en-US, ja-JP, de-DE, fr-FR, zh-CN] 1Establish design intent - 18727 TOPICS
1. Establish design intent
2. Establish design intent demo
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
2Analyze the design and make changes - 187212 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a Sketch to Complete Model Edits
5. Resolve parent references for a sketch
6. Resolve parent references for a sketch
7. Map parent objects for a replaced feature
8. Map parent objects for a replaced feature
9. Compare Revisions of a Model
10. Compare Revisions of a model
11. Knowledge Check: Analyze the design and make changes
12. Adjust part geometry without any feature failures
3Create parts with constant wall thickness - 187211 TOPICS
1. Create parts with constant wall thickness
2. Use extrude with draft and offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
4Sweep geometry - 18728 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
5Build parts with duplicated geometry - 18727 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Knowledge Check: Build parts with duplicated geometry
7. Complete the shut-off valve housing
6Create symmetric models - 18726 TOPICS
1. Methods for creating symmetric models
2. Create symmetric models
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
NX Surface Modeling Processes - 187215 CHAPTERS
Learn to create freeform parts that update reliably and shift smoothly to the
manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes - 18724 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Overview of freeform features
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry - 187221 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Combined projection to create a tube
6. Create a tube using combined projection
7. Create a transition using bridge curves
8. Use bridge curves to create a transition
9. Create a helix and a transition using bridge curves
10. Build a contact spring
11. Create offset curves
12. Create 3D axial offset curves
13. Create a spring using a 3D offset curve
14. Create Offset in Face curves
15. Create Offset in Face curves
16. Create a curve on a surface
17. Wrap Curves on a developable surface
18. Flatten and form geometry onto a 3D face
19. Form a label profile to a 3D face
20. Knowledge Check: Use 3D curves as construction geometry
21. Create associative curves
4Build robust models - 187215 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Robust selection techniques
5. Create holes positioned on a bolt circle
6. Using fillets in a sketch profile
7. Begin a water bottle model
8. Modeling custom threads
9. Add threads to a water bottle
10. Model text for a water bottle
11. Combine bodies using robust techniques
12. Define grip grooves for a bottle
13. Combine features to complete the bottle
14. Knowledge Check: Build robust models
15. Add part number text to the cover
5Create and analyze high quality curves - 187215 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
6Use mesh surfaces to define primary features - 187214 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
7Style shapes to build sculpted surfaces - 18725 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
8Sweep sections to start a design - 187213 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Add threads to a water bottle
10. Using the swept volume command
11. Model a camshaft follower path
12. Knowledge check: Sweep sections to start a design
13. Create primary sheets for a body panel
9Build parts using exact geometry - 18727 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
10Overbuild surfaces to create a part - 187217 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Add finger grooves to a spray bottle
8. Create a cavity using an enlarged sheet
9. Create a cavity using an enlarged sheet
10. Modify a sheet using Local Untrim and Extend
11. Snip hood surfaces
12. Design a receptacle case using offset surfaces
13. Adjust wall thickness using variable offset face
14. Design a heat shield
15. Adjust wall thickness using variable offset face
16. Knowledge check: Overbuild surfaces to create a part
17. Create a shoe horn using overbuilding
11Define transitional geometry - 187215 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Add definition to a model using Styled Blend
11. Blend the shaver housing
12. Simplify a corner using fill surface
13. Use blend corner to create a transition surface
14. Knowledge check: Define transitional geometry
15. Create transition sheets for a body panel
12Analyze the quality of freeform geometry - 187212 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Check draft using slope analysis
5. Check draft using slope analysis
6. Local Radius Analysis
7. Analyze a face to find a minimum radius
8. Examine and repair model geometry
9. Analyze edge deviations for sewn sheets
10. Examine and repair model geometry
11. Knowledge check: Analyze the quality of freeform geometry
12. Analyze body panel sheets
13Use surfaces to add definition to a solid - 187210 TOPICS
1. Using Law Extensions
2. Create a punch using law extensions
3. Patch surfaces
4. Patch surfaces onto a security fob
5. Patch a surface onto an existing part
6. Create a matched parting line
7. Use draft body to remove an undercut
8. Using Emboss
9. Emboss a fog light panel
10. Knowledge check: Use surfaces to add definition to a solid
14Deform surfaces for manufacturing - 18726 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
15Rapid Prototyping/Reverse Engineering - 187220 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Creating precise geometry from facets
13. Fitting precise surfaces to facets
14. Reverse engineer surfaces from a scanned part
15. Use imported facet geometry to create a mold
16. Create a mold insert using an STL file
17. Import and clean up scanned geometry
18. Modify facet models
19. Rebuild a broken part using reverse engineering
20. Knowledge check: Rapid Prototyping/ Reverse Engineering
Documenting with Drafting - 18728 CHAPTERS
Learn to create standards-compliant detailed engineering drawings that are fully
associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Create a drawing - 187212 TOPICS
1. Create a drawing
2. The drawing node on the Part Navigator
3. Work with the Part Navigator
4. How do I build a drawing using the master model format?
5. Create a drawing from a master model part
6. Set your drafting standard
7. Set the drafting standard for your drawing
8. Use different methods to create new drawing sheets
9. Create new drawing sheets
10. Edit and add drawing sheets
11. Create a custom drawing border
12. Knowledge Check: Create a drawing
3Working with drafting views - 187219 TOPICS
1. Working with drafting views: Part 1
2. Working with drafting views: Part 2
3. How do I add views to a drawing?
4. Add views to a drawing
5. How do I create a multi-view layout?
6. The View Creation Wizard
7. Edit the appearance of model geometry in a drafting view
8. Edit the display of model geometry in a view
9. How do I delete views and drawing sheets?
10. Delete views and drawing sheets
11. How do I create a custom view?
12. Create a custom view
13. Create a custom base view with the Orient View tool
14. Move and align a drafting view
15. Move and align a drafting view
16. Update a drawing
17. Update a drawing
18. Knowledge Check: Working with drafting views
19. Principle Lab: Create a drawing and add views
4Create and edit dimensions - 187211 TOPICS
1. Create and edit dimensions
2. Create inferred dimensions
3. Create inferred dimensions
4. Create and edit a hole callout
5. Create dimensions with appended text
6. Create dimensions with appended text
7. Change the settings of existing dimensions
8. Create and edit ordinate dimensions
9. Create and edit an ordinate dimension set
10. (Optional) Create ordinate dimensions by rectangle selection
11. Knowledge Check: Create and edit dimensions
5Create symbols and annotations - 187219 TOPICS
1. Create symbols and annotations
2. Create Centerline symbols
3. Create center marks
4. Create 2D and 3D centerline symbols
5. Create and edit notes and labels
6. Add note and label annotations to your drawing
7. Add symbols to a drawing note and then modify annotation
8. Create and edit balloon symbols
9. Create balloon symbols with leaders
10. GD&T symbols
11. Add tolerance annotations to your drawing
12. Create surface finish symbols
13. Add custom symbols to your drawing
14. Create and place custom symbols
15. Identify and edit retained annotations
16. Identify and edit retained annotations
17. Edit associativity to model geometry
18. Knowledge check: Create symbols and annotations
19. Principle Lab: Add dimensions and symbols to a drawing
6Create and edit complex views - 187215 TOPICS
1. Create and edit complex views
2. Create, edit, and delete a stepped section view
3. Create, edit, and delete a stepped section view
4. Create a half section view
5. Create a half section view
6. Revolved section views
7. Create a revolved section view
8. Create a stand-alone section line
9. Create and edit detail views
10. View Break
11. Create view breaks
12. Erase view dependent objects to improve the clarity of a drawing
13. Erase view dependent objects
14. Knowledge check: Create and edit complex views
15. Principle Lab: Create a drawing and then add section cuts and dimensions
7Add PMI to drawings - 18728 TOPICS
1. Add PMI to drawings
2. Add PMI to a drawing
3. Automatically display PMI in a drawing
4. Manually display PMI in a drawing
5. Manually display PMI in a drawing
6. Apply PMI changes in the Drafting application
7. Apply PMI changes in a drawing to the model
8. Knowledge check: Add PMI to drawings
8Assembly drawings - 187223 TOPICS
1. Assembly drawings
2. How to section assembly views
3. Create nonsectioned components in a section view
4. Assembly arrangements in a view
5. Depict an assembly arrangement in a view
6. Render sets
7. Create and edit render sets
8. Create exploded views
9. Create tracelines in an exploded view
10. Add tracelines to an exploded view
11. Part Attributes
12. Create a part attribute for the title of a drawing
13. Using part attributes and object attributes
14. Assign part attributes
15. Create part attributes for a parts list
16. Add columns to a parts list
17. Place and configure a parts list
18. How to sort, print, and save parts list data
19. Sort, print, and save parts list data
20. Represent a parts list using balloon symbols in a drafting view
21. Add balloons to a drafting view
22. Knowledge check: Assembly drawings
23. Principle Lab: Assembly drawing
Molded & Cast Part Design - 18726 CHAPTERS
In this learning path, you will compare and contrast highly parametric vs. non-parametric
modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Create molded parts - 18729 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
3Build basic parts using surfaces - 18729 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Use Sketch on Path and Variational Sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
4Build robust models - 187215 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Robust selection techniques
5. Create holes positioned on a bolt circle
6. Using fillets in a sketch profile
7. Begin a water bottle model
8. Modeling custom threads
9. Add threads to a water bottle
10. Model text for a water bottle
11. Combine bodies using robust techniques
12. Define grip grooves for a bottle
13. Combine features to complete the bottle
14. Knowledge Check: Build robust models
15. Add part number text to the cover
5Data translators - 18725 TOPICS
1. Data translators
2. Import a Model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
6Edit non-parametric models - 187213 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized Mmodel using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
Loading and Working with Assemblies - 18725 CHAPTERS
Most products are assemblies of multiple parts. In this learning path, you will learn how
to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Manage assemblies - 187216 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Create product outlines
11. Review an assembly using Visual Reporting
12. Review an assembly using Visual Reporting
13. Check model faces using Visual Reporting
14. Knowledge Check: Manage assemblies
15. Validate the desk lamp assembly
16. Analyze and revise the landing gear assembly
3Configure an assembly - 18726 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Knowledge Check: Configure an assembly
6. Create arrangements for a desk lamp
4Create reusable components - 187213 TOPICS
1. Create reusable parts
2. Create a part family
3. Define reusable objects
4. Reuse a sketch as a feature
5. Find and add reusable objects to a model
6. Create a reuse KRX file
7. Create your own Reuse KRX file
8. Define a deformable part
9. Define a wire clip as a deformable part
10. Remember assembly constraints
11. Remember assembly constraints
12. Knowledge Check: Create reusable components
13. Add a tension spring to a lamp assembly
5View component interaction using sequencing - 18726 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
Design in Context of an Assembly - 18725 CHAPTERS
In this learning path, you will learn to create associative links between parts in the
context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Top-down modeling - 18725 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
3Link geometry between related parts - 187218 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
4Create expression links between parts - 18724 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
5Revise assemblies - 187212 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
Structure Designer1 CHAPTER
Quickly create frames and other metal structures for machines and other equipment. 1Structure Designer7 TOPICS
1. Structure Designer
2. New Structure and Frame
3. Create members for the frame
4. Edit members of the frame
5. Edit the corners of the frame
6. Create structural features
7. Analyze the structure
Structure Designer - 19531 CHAPTER
Quickly create frames and other metal structures for machines and other equipment. 1Structure Designer - 19537 TOPICS
1. Structure Designer
2. New Structure and Frame
3. Create members for the frame
4. Edit members of the frame
5. Edit the corners of the frame
6. Create structural features
7. Analyze the structure
NX Basic Design - 198013 CHAPTERS
In this learning path, you will explore methods for developing and editing basic solid
models, assembly models, and drawings. 1Learning Experience Overview2 TOPICS
1. Welcome: Navigation Overview
2. NX Basic Design Intro
2NX User Interface - 19808 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check: NX User Interface
3Create a basic part - 19809 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
4Organize and display part models - 19807 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Create a Feature Group
6. Organize the cap model
7. Knowledge Check: Organize and display part models
5Create cylindrical parts using sketches - 198018 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch profile
3. Define a sketch profile
4. Create sketch relations
5. Add geometric relations to a profile
6. Add geometric relations to a profile
7. Create sketch dimensions
8. Add dimensions to a profile
9. Add dimensions to a profile
10. Edit sketch relations
11. Sketch a bolt circle
12. Revolve a sketch profile
13. Using datums to define the angle of a boss
14. Revolve a sketch profile
15. Create datums for a sketch
16. Use datums to define the angle of a boss
17. Revolve and extrude using booleans
18. Knowledge Check: Create cylindrical parts using sketches
6Add Finishing Details - 19809 TOPICS
1. Add Finishing details
2. Add Finishing details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Defining holes for a mount arm
6. Create threads
7. Knowledge Check: Add Finishing Details
8. Complete the support mounting block
9. Complete the milling support bracket model
7Simple changes and part interrogation - 19809 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Identify sketch parameters and Expressions
6. Measure Model Features
7. Analyze the structure of an existing part
8. Knowledge Check: Simple changes and part interrogation
9. Simple Changes and Part Interrogation
8Basic part edits using synchronous - 19806 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
9Analyze existing assemblies - 19807 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Minimally load a large assembly
4. Minimal loading of a large assembly
5. Open an assembly and edit assembly components
6. Work in the context of an assembly
7. Knowledge Check: Analyze existing assemblies
10Bottom-up assembly building - 198016 TOPICS
1. Bottom-up assembly building
2. Assemble
3. Define a simple assembly using Assemble
4. Create an assembly using the bottom-up approach
5. Create a bearing mount assembly
6. Constrain an assembly
7. Constrain a bearing mount assembly
8. Constrain a spray pump assembly
9. Part families and assemblies
10. Build an assembly using part family members
11. Add part family members to build a clamp
12. Create a pattern of components
13. Pattern shelf components
14. Reference a patterned feature to pattern fasteners
15. Knowledge Check: Bottom-up assembly building
16. Create and constrain a new assembly
11Create a basic part drawing - 198012 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
12Using legacy sketch with NX 1980 - 198031 TOPICS
1. Building simple shapes using sketch
2. (Legacy sketch) Extruding a simple sketch section
3. (Legacy sketch) Creating a part using simple shapes
4. (Legacy sketch) Trim curves to create a snap ring
5. Create cylindrical parts using sketch
6. (Legacy sketch) Define a sketch profile
7. Create sketch constraints
8. (Legacy sketch) Add geometric constraints to a profile
9. Create sketch dimensions
10. (Legacy sketch) Add dimensional constraints to a profile
11. (Legacy sketch) Constrain a sketch using reference objects
12. Adding details using sketch
13. (Legacy sketch) Create a circular pattern of sketch curves
14. (Legacy sketch) Define symmetry within a sketch
15. Analyze a design
16. (Legacy sketch) Alter a sketch to complete model edits
17. (Legacy sketch) Resolve parent references for a sketch
18. (Legacy sketch) Modify an unparameterized model using a sketch
19. (Legacy sketch) Revolve a sketch profile
20. (Legacy sketch) Create datums for a sketch
21. (Legacy sketch) Use datums to define the angle of a boss
22. (Legacy sketch) Add holes to a coupler
23. (Legacy sketch) Create user defined expressions for a model
24. (Legacy sketch) Extrude with offsets
25. (Legacy sketch) Create a linkage arm by sweeping geometry
26. (Legacy sketch) Create a linkage using a tube
27. (Legacy sketch) Pattern cooling fins using external references
28. (Legacy sketch) Edit features and resolve failures
29. (Legacy sketch) Create a fixture assembly using top-down
30. (Legacy sketch) Model a key in context of an assembly
31. (Legacy sketch) Use Assembly Cut
13Assessment: NX Basic Design - 19801 TOPIC
1. Assessment: NX Basic Design
Product Design Fundamentals - 19808 CHAPTERS
You will learn to determine a modeling strategy, resolve any failures that arise, and use
workflows for copying, patterning, and mirroring to complete a model. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Establish design intent - 19807 TOPICS
1. Establish design intent
2. Establish design intent
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
3Analyze the design and make changes - 198013 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a sketch to complete model edits
5. Alter a sketch to complete model edits
6. Resolve parent references for a sketch
7. Resolve parent references for a sketch
8. Map parent objects for a replaced feature
9. Map parent objects for a replaced feature
10. Compare Revisions of a model
11. Create snapshots while editing features
12. Knowledge Check: Analyze the design and make changes
13. Adjust part geometry without any feature failures
4Create parts with constant wall thickness - 198011 TOPICS
1. Create parts with constant wall thickness
2. Extrude with offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
5Sweep geometry - 19808 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
6Build parts with duplicated geometry - 19808 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Resize a circular pattern
7. Knowledge Check: Build parts with duplicated geometry
8. Complete the shut-off valve housing
7Create symmetric models - 19806 TOPICS
1. Methods for creating symmetric models
2. Define symmetry within a sketch
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
8Assessment: Product Design Fundamentals - 19801 TOPIC
1. Assessment: Product Design Fundamentals
Molded & Cast Part Design - 19807 CHAPTERS
In this learning path, you will compare and contrast highly parametric vs. non-parametric
modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Create molded parts - 19809 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
3Build basic parts using surfaces - 19809 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Define a hinge wall using V-sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
4Build robust models - 198016 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Explore design groups
7. Create a design group to partition a model
8. Using fillets in a sketch profile
9. Begin a water bottle model
10. Add threads to a water bottle
11. Model text for a water bottle
12. Combine bodies using robust techniques
13. Define grip grooves for a bottle
14. Combine features to complete the bottle
15. Knowledge Check: Build robust models
16. Add part number text to the cover
5Data translators - 19805 TOPICS
1. Data translators
2. Import a model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
6Edit non-parametric models - 198013 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized model using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
7Assessment: Molded & Cast Part Design - 19801 TOPIC
1. Assessment: Molded & Cast Part Design
Design in Context of an Assembly - 19806 CHAPTERS
In this learning path, you will learn to create associative links between parts in the
context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Top-down modeling - 19805 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
3Link geometry between related parts - 198018 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
4Create expression links between parts - 19804 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
5Revise assemblies - 198012 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
6Assessment: Design in Context of an Assembly - 19801 TOPIC
1. Assessment: Design in Context of an Assembly
Loading and working with assemblies - 19806 CHAPTERS
Most products are assemblies of multiple parts. In this learning path, you will learn how
to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Manage assemblies - 198015 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Review an assembly using Visual Reporting
11. Review an assembly using Visual Reporting
12. Check model faces using Visual Reporting
13. Knowledge Check: Manage assemblies
14. Validate the desk lamp assembly
15. Analyze and revise the landing gear assembly
3Configure an assembly - 19809 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Use assembly joint and coupler constraints
6. Work with assembly joint constraints
7. Constrain a gear coupler
8. Knowledge Check: Configure an assembly
9. Create arrangements for a desk lamp
4Create reusable components - 198018 TOPICS
1. Create reusable parts
2. Create a part family
3. Define a part family for a clamp screw
4. Define reusable objects
5. Reuse a sketch as a feature
6. Find and add reusable objects to a model
7. Demo: Create and add reusable objects
8. Create and add reusable objects
9. Parameter tables
10. Using a parameter table to control a design
11. Create a reuse KRX file
12. Create your own Reuse KRX file
13. Define a deformable part
14. Define a wire clip as a deformable part
15. Remember assembly constraints
16. Remember assembly constraints
17. Knowledge Check: Create reusable components
18. Add a tension spring to a lamp assembly
5View component interaction using sequencing - 19806 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
6Assessment: Loading and working with assemblies - 19801 TOPIC
1. Assessment: Loading and working with assemblies
Model Based Definition using PMI - 198012 CHAPTERS
Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream
applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create and use views for PMI - 19806 TOPICS
1. Create and use views for PMI
2. Set PMI preferences
3. Interrogate PMI preferences and the display of PMI
4. Create custom PMI views and layouts
5. Creating custom views and organizing PMI
6. Knowledge check: Create and use views for PMI
3Create and edit PMI dimensions - 19806 TOPICS
1. Create and edit PMI dimensions
2. How do I create and edit PMI dimensions?
3. Create and edit PMI dimensions
4. How do I create PMI dimensions using annotation planes?
5. Creating PMI dimensions using annotation planes
6. Knowledge check: Create and edit PMI dimensions
4Create PMI annotation objects - 198010 TOPICS
1. Create PMI annotation objects
2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part
3. Add PMI annotation to a part
4. Associatively attach a Feature Control Frame to a hole callout
5. Create a hole callout with a feature control frame
6. Surface Finish Symbols
7. Create and edit surface finish symbols
8. Weld symbols
9. Create weld symbols
10. Knowledge check: Create PMI annotation objects
5Add supplemental geometry and specialized PMI - 198012 TOPICS
1. Add supplemental geometry and specialized PMI
2. PMI Region
3. Create and edit a circular PMI region
4. Centerlines and Center Marks
5. Create PMI centerlines and center marks
6. Bolt Circle Centerline
7. Create a PMI bolt circle centerline
8. PMI notes
9. Create different types of PMI notes
10. Security markings
11. Add PMI security markings
12. Knowledge check: Add supplemental geometry and specialized PMI
6Reference PMI in assemblies and other parts - 19806 TOPICS
1. Reference PMI in assemblies and other parts
2. PMI assembly filters
3. Create and apply a PMI assembly filter
4. WAVE PMI Linker
5. WAVE link PMI from one part to another
6. Knowledge check: Reference PMI in assemblies and other parts
7Create PMI section views - 19805 TOPICS
1. Create PMI section views
2. Adding PMI section views
3. Create planar section views
4. Create a box type PMI section view
5. Knowledge check: Create PMI section views
8Reuse feature data to automate PMI - 19804 TOPICS
1. Reuse feature data to automate PMI
2. Create and edit feature dimensions
3. Reusing dimensions from the slot feature in the caliper
4. Knowledge check: Reuse feature data to automate PMI
9Interrogate and validate PMI - 198013 TOPICS
1. Interrogate and validate PMI
2. PMI report
3. Search for PMI related to selected geometry
4. Find PMI associated to geometry
5. PMI Search
6. Locate PMI objects that meet specified criteria
7. Use PMI Compare
8. Compare PMI between two parts
9. PMI GD&T validity
10. Check PMI GD&T validity
11. Create PMI objects using rules
12. Query PMI objects
13. Knowledge check: Interrogate and validate PMI
10Display and edit PMI in drawing views - 198010 TOPICS
1. Display and edit PMI in drawing views
2. Inherit PMI
3. Manually display PMI in a drawing
4. PMI Bidirectional Edits
5. Apply PMI changes in a drawing to the model
6. Inherit PMI to a drawing view
7. Inherit PMI in a drawing for the caliper
8. Convert to PMI
9. Convert drafting annotations to PMI objects
10. Knowledge check: Display and edit PMI in drawing views
11Leverage technical data packages - 19806 TOPICS
1. Leverage technical data packages
2. Create and publish a Technical Data Package
3. Create and publish a Technical Data Package
4. How do I publish a Technical Data Package?
5. Create and publish a TDP for an Assembly
6. Knowledge check: Leverage technical data packages
12Assessment: Model Based Definition using PMI - 19801 TOPIC
1. Assessment: Model Based Definition using PMI
Documenting with Drafting9 CHAPTERS
Learn to create standards-compliant detailed engineering drawings that are fully
associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Create a drawing12 TOPICS
1. Create a drawing
2. The drawing node on the Part Navigator
3. Work with the Part Navigator
4. How do I build a drawing using the master model format?
5. Create a drawing from a master model part
6. Set your drafting standard
7. Set the drafting standard for your drawing
8. Use different methods to create new drawing sheets
9. Create new drawing sheets
10. Edit and add drawing sheets
11. Create a custom drawing border
12. Knowledge Check: Create a drawing
3Working with drafting views19 TOPICS
1. Working with drafting views: Part 1
2. Working with drafting views: Part 2
3. How do I add views to a drawing?
4. Add views to a drawing
5. Edit the appearance of model geometry in a drafting view
6. Edit the display of model geometry in a view
7. Secondary Geometry
8. Use Secondary Geometry in a drawing view
9. How do I delete views and drawing sheets?
10. Delete views and drawing sheets
11. How do I create a custom view?
12. Create a custom view
13. Create a custom base view with the Orient View tool
14. Move and align a drafting view
15. Move and align a drafting view
16. Update a drawing
17. Update a drawing
18. Knowledge Check: Working with drafting views
19. Principle Lab: Create a drawing and add views
4Create and edit dimensions10 TOPICS
1. Create and edit dimensions
2. Create inferred dimensions
3. Create inferred dimensions
4. Create dimensions with appended text
5. Create dimensions with appended text
6. Change the settings of existing dimensions
7. Create and edit ordinate dimensions
8. Create and edit an ordinate dimension set
9. (Optional) Create ordinate dimensions by rectangle selection
10. Knowledge Check: Create and edit dimensions
5Create symbols and annotations20 TOPICS
1. Create symbols and annotations
2. Create Centerline symbols
3. Create center marks
4. Create 2D and 3D centerline symbols
5. Create and edit notes and labels
6. Add note and label annotations to your drawing
7. Add symbols to a drawing note and then modify annotation
8. Add a part family table to a drawing
9. Create and edit balloon symbols
10. Create balloon symbols with leaders
11. GD&T symbols
12. Add tolerance annotations to your drawing
13. Create surface finish symbols
14. Create and place custom symbols
15. Create and place custom symbols
16. Identify and edit retained annotations
17. Identify and edit retained annotations
18. Edit associativity to model geometry
19. Knowledge check: Create symbols and annotations
20. Principle Lab: Add dimensions and symbols to a drawing
6Create and edit complex views15 TOPICS
1. Create and edit complex views
2. Create, edit, and delete a stepped section view
3. Create, edit, and delete a stepped section view
4. Create a half section view
5. Create a half section view
6. Revolved section views
7. Create a revolved section view
8. Create a stand-alone section line
9. Create and edit detail views
10. View Break
11. Create view breaks
12. Erase view dependent objects to improve the clarity of a drawing
13. Erase view dependent objects
14. Knowledge check: Create and edit complex views
15. Principle Lab: Create a drawing and then add section cuts and dimensions
7Add PMI to drawings8 TOPICS
1. Add PMI to drawings
2. Add PMI to a drawing
3. Automatically display PMI in a drawing
4. Manually display PMI in a drawing
5. Manually display PMI in a drawing
6. Apply PMI changes in the Drafting application
7. Apply PMI changes in a drawing to the model
8. Knowledge check: Add PMI to drawings
8Assembly drawings23 TOPICS
1. Assembly drawings
2. How to section assembly views
3. Create nonsectioned components in a section view
4. Assembly arrangements in a view
5. Depict an assembly arrangement in a view
6. Render sets
7. Create and edit render sets
8. Create exploded views
9. Create tracelines in an exploded view
10. Add tracelines to an exploded view
11. Part Attributes
12. Create a part attribute for the title of a drawing
13. Using part attributes and object attributes
14. Assign part attributes
15. Create part attributes for a parts list
16. Add columns to a parts list
17. Place and configure a parts list
18. How to sort, print, and save parts list data
19. Sort, print, and save parts list data
20. Represent a parts list using balloon symbols in a drafting view
21. Add balloons to a drafting view
22. Knowledge check: Assembly drawings
23. Principle Lab: Assembly drawing
9Assessment: Documenting with Drafting1 TOPIC
1. Assessment: Documenting with Drafting
NX Basic Design - 1926 - Japanese10 CHAPTERS
In this learning path, you will explore methods for developing and editing basic solid
models, assembly models, and drawings. 1NX User Interface - 1926 - Japanese8 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check: NX User Interface
2Create a basic part - 1926 - Japanese9 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
3Organize and display part models - 1926 - Japanese7 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Create a Feature Group
6. Organize the cap model
7. Knowledge Check: Organize and display part models
4Create cylindrical parts using sketches - 1926 - Japanese18 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch for a cylinder using sketch profile
3. Define a sketch profile
4. Create sketch constraints
5. Add geometric constraints to a profile
6. Add geometric constraints to a profile
7. Create sketch dimensions
8. Add dimensional constraints to a profile
9. Add dimensional constraints to a profile
10. Constrain a sketch using reference objects
11. Revolve a sketch profile
12. Revolve a sketch profile and use datum planes
13. Revolve a sketch profile
14. Create datums for a sketch
15. Use datums to define the angle of a boss
16. Revolve and extrude using booleans
17. Knowledge Check: Create cylindrical parts using sketches
18. Complete the milling support bracket model
5Add Finishing Details - 1926 - Japanese7 TOPICS
1. Add Finishing details
2. Add Finishing details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Defining holes for a mount arm
6. Knowledge Check: Add Finishing Details
7. Complete the support mounting block
6Simple changes and part interrogation - 1926 - Japanese9 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Identify sketch parameters and Expressions
6. Measure Model Features
7. Analyze the structure of an existing part
8. Knowledge Check: Simple changes and part interrogation
9. Simple Changes and Part Interrogation
7Basic part edits using synchronous - 1926 - Japanese6 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
8Analyze existing assemblies - 1926 - Japanese5 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Open an assembly and edit assembly components
4. Work in the context of an assembly
5. Knowledge Check: Analyze existing assemblies
9Bottom-up assembly building - 1926 - Japanese14 TOPICS
1. Bottom-up assembly building
2. Create an assembly using the bottom-up approach
3. Create a bearing mount assembly
4. Constrain an assembly
5. Constrain a bearing mount assembly
6. Constrain a spray pump assembly
7. Part families and assemblies
8. Build an assembly using part family members
9. Add part family members to build a clamp
10. Create a pattern of components
11. Pattern shelf components
12. Reference a patterned feature to pattern fasteners
13. Knowledge Check: Bottom-up assembly building
14. Create and constrain a new assembly
10Create a basic part drawing - 1926 - Japanese12 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
Product Design Fundamentals - 1926 - Japanese6 CHAPTERS
You will learn to determine a modeling strategy, resolve any failures that arise, and use
workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - Japanese7 TOPICS
1. Establish design intent
2. Establish design intent demo
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
2Analyze the design and make changes - Japanese14 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a Sketch to Complete Model Edits
5. Alter a sketch to complete model edits
6. Resolve parent references for a sketch
7. Resolve parent references for a sketch
8. Map parent objects for a replaced feature
9. Map parent objects for a replaced feature
10. Compare Revisions of a Model
11. Compare Revisions of a model
12. Create snapshots while editing features
13. Knowledge Check: Analyze the design and make changes
14. Adjust part geometry without any feature failures
3Create parts with constant wall thickness -1926-Japanese11 TOPICS
1. Create parts with constant wall thickness
2. Use extrude with draft and offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
4Sweep geometry - 1926 - Japanese8 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
5Build parts with duplicated geometry - 1926 - Japanese7 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Knowledge Check: Build parts with duplicated geometry
7. Complete the shut-off valve housing
6Create symmetric models - 1926 - Japanese6 TOPICS
1. Methods for creating symmetric models
2. Create symmetric models
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
Design in Context of an Assembly - 1926 - Japanese4 CHAPTERS 1Top-down modeling - 1926 - Japanese5 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
2Link geometry between related parts - 1926 - Japanese18 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
3Create expression links between parts - 1926 - Japanese4 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
4Revise assemblies - 1926 - Japanese12 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
Loading and working with assemblies - 1926 - Japanese4 CHAPTERS 1Manage assemblies - 1926 - Japanese15 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Review an assembly using Visual Reporting
11. Review an assembly using Visual Reporting
12. Check model faces using Visual Reporting
13. Knowledge Check: Manage assemblies
14. Validate the desk lamp assembly
15. Analyze and revise the landing gear assembly
2Configure an assembly - 1926 - Japanese9 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Use assembly joint and coupler constraints
6. Work with assembly joint constraints
7. Constrain a gear coupler
8. Knowledge Check: Configure an assembly
9. Create arrangements for a desk lamp
3Create reusable components - 1926 - Japanese16 TOPICS
1. Create reusable parts
2. Create a part family
3. Define a part family for a clamp screw
4. Define reusable objects
5. Reuse a sketch as a feature
6. Find and add reusable objects to a model
7. Parameter tables
8. Using a parameter table to control a design
9. Create a reuse KRX file
10. Create your own Reuse KRX file
11. Define a deformable part
12. Define a wire clip as a deformable part
13. Remember assembly constraints
14. Remember assembly constraints
15. Knowledge Check: Create reusable components
16. Add a tension spring to a lamp assembly
4View component interaction using sequencing - 1926 - Japanese6 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
Molded & Cast Part Design - 1926 - Japanese5 CHAPTERS 1Create molded parts - 1926 - Japanese9 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
2Build basic parts using surfaces - 1926 - Japanese9 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Use Sketch on Path and Variational Sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
3Build robust models - 1926 - Japanese17 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Explore design groups
7. Create a design group to partition a model
8. Using fillets in a sketch profile
9. Begin a water bottle model
10. Modeling custom threads
11. Add threads to a water bottle
12. Model text for a water bottle
13. Combine bodies using robust techniques
14. Define grip grooves for a bottle
15. Combine features to complete the bottle
16. Knowledge Check: Build robust models
17. Add part number text to the cover
4Data translators - 1926 - Japanese5 TOPICS
1. Data translators
2. Import a Model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
5Edit non-parametric models - 1926 - Japanese13 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized Mmodel using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
NX Surface Modeling Processes - 1926 - Japanese15 CHAPTERS 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes - 1926 - Japanese4 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Overview of freeform features
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry - 1926 - Japanese24 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Shadow Curves
6. Review line of sight using shadow curves
7. Combined projection to create a tube
8. Create a tube using combined projection
9. Create a transition using bridge curves
10. Use bridge curves to create a transition
11. Create a helix and a transition using bridge curves
12. Build a contact spring
13. Create offset curves
14. Create 3D axial offset curves
15. Create a spring using a 3D offset curve
16. Create Offset in Face curves
17. Create Offset in Face curves
18. Create a curve on a surface
19. Wrap Curves on a developable surface
20. Flatten and form geometry onto a 3D face
21. Form a label profile to a 3D face
22. Control distortion when flattening faces
23. Knowledge Check: Use 3D curves as construction geometry
24. Create associative curves
4Build robust models - 1926 - Japanese15 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Using fillets in a sketch profile
7. Begin a water bottle model
8. Modeling custom threads
9. Add threads to a water bottle
10. Model text for a water bottle
11. Combine bodies using robust techniques
12. Define grip grooves for a bottle
13. Combine features to complete the bottle
14. Knowledge Check: Build robust models
15. Add part number text to the cover
5Create and analyze high quality curves - 1926 - Japanese15 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
6Use mesh surfaces to define primary features - 1926 - Japanese14 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
7Style shapes to build sculpted surfaces - 1926 - Japanese5 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
8Sweep sections to start a design - 1926 - Japanese12 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Using the swept volume command
10. Model a camshaft follower path
11. Knowledge check: Sweep sections to start a design
12. Create primary sheets for a body panel
9Build parts using exact geometry - 1926 -Japanese7 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
10Overbuild surfaces to create a part - 1926 - Japanese17 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Add finger grooves to a spray bottle
8. Create a cavity using an enlarged sheet
9. Create a cavity using an enlarged sheet
10. Modify a sheet using Local Untrim and Extend
11. Snip hood surfaces
12. Design a receptacle case using offset surfaces
13. Adjust wall thickness using variable offset face
14. Design a heat shield
15. Adjust wall thickness using variable offset face
16. Knowledge check: Overbuild surfaces to create a part
17. Create a shoe horn using overbuilding
11Define transitional geometry - 1926 - Japanese14 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Blend the shaver housing
11. Simplify a corner using fill surface
12. Use blend corner to create a transition surface
13. Knowledge check: Define transitional geometry
14. Create transition sheets for a body panel
12Analyze the quality of freeform geometry - 1926 - Japanese13 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Use face analysis to examine surface quality
5. Check draft using slope analysis
6. Check draft using slope analysis
7. Local Radius Analysis
8. Analyze a face to find a minimum radius
9. Examine and repair model geometry
10. Analyze edge deviations for sewn sheets
11. Examine and repair model geometry
12. Knowledge check: Analyze the quality of freeform geometry
13. Analyze body panel sheets
13Use surfaces to add definition to a solid - 1926 - Japanese11 TOPICS
1. Use surfaces to add definition to a solid
2. Using Law Extensions
3. Create a punch using law extensions
4. Patch surfaces
5. Patch surfaces onto a security fob
6. Patch a surface onto an existing part
7. Create a matched parting line
8. Use draft body to remove an undercut
9. Using Emboss
10. Emboss a fog light panel
11. Knowledge check: Use surfaces to add definition to a solid
14Deform surfaces for manufacturing - 1926 - Japanese6 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
15Rapid Prototyping/Reverse Engineering - 1926 - Japanese17 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Use imported facet geometry to create a mold
13. Create a mold insert using an STL file
14. Import and clean up scanned geometry
15. Modify facet models
16. Rebuild a broken part using reverse engineering
17. Knowledge check: Rapid Prototyping/ Reverse Engineering
Documenting with Drafting - 1926 - Japanese8 CHAPTERS 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Create a drawing - 1926 - Japanese12 TOPICS
1. Create a drawing
2. The drawing node on the Part Navigator
3. Work with the Part Navigator
4. How do I build a drawing using the master model format?
5. Create a drawing from a master model part
6. Set your drafting standard
7. Set the drafting standard for your drawing
8. Use different methods to create new drawing sheets
9. Create new drawing sheets
10. Edit and add drawing sheets
11. Create a custom drawing border
12. Knowledge Check: Create a drawing
3Working with drafting views - 1926 - Japanese17 TOPICS
1. Working with drafting views: Part 1
2. Working with drafting views: Part 2
3. How do I add views to a drawing?
4. Add views to a drawing
5. Edit the appearance of model geometry in a drafting view
6. Edit the display of model geometry in a view
7. How do I delete views and drawing sheets?
8. Delete views and drawing sheets
9. How do I create a custom view?
10. Create a custom view
11. Create a custom base view with the Orient View tool
12. Move and align a drafting view
13. Move and align a drafting view
14. Update a drawing
15. Update a drawing
16. Knowledge Check: Working with drafting views
17. Principle Lab: Create a drawing and add views
4Create and edit dimensions - 1926 - Japanese11 TOPICS
1. Create and edit dimensions
2. Create inferred dimensions
3. Create inferred dimensions
4. Create and edit a hole callout
5. Create dimensions with appended text
6. Create dimensions with appended text
7. Change the settings of existing dimensions
8. Create and edit ordinate dimensions
9. Create and edit an ordinate dimension set
10. (Optional) Create ordinate dimensions by rectangle selection
11. Knowledge Check: Create and edit dimensions
5Create symbols and annotations - 1926 - Japanese19 TOPICS
1. Create symbols and annotations
2. Create Centerline symbols
3. Create center marks
4. Create 2D and 3D centerline symbols
5. Create and edit notes and labels
6. Add note and label annotations to your drawing
7. Add symbols to a drawing note and then modify annotation
8. Create and edit balloon symbols
9. Create balloon symbols with leaders
10. GD&T symbols
11. Add tolerance annotations to your drawing
12. Create surface finish symbols
13. Add custom symbols to your drawing
14. Create and place custom symbols
15. Identify and edit retained annotations
16. Identify and edit retained annotations
17. Edit associativity to model geometry
18. Knowledge check: Create symbols and annotations
19. Principle Lab: Add dimensions and symbols to a drawing
6Create and edit complex views - 1926 -Japanese15 TOPICS
1. Create and edit complex views
2. Create, edit, and delete a stepped section view
3. Create, edit, and delete a stepped section view
4. Create a half section view
5. Create a half section view
6. Revolved section views
7. Create a revolved section view
8. Create a stand-alone section line
9. Create and edit detail views
10. View Break
11. Create view breaks
12. Erase view dependent objects to improve the clarity of a drawing
13. Erase view dependent objects
14. Knowledge check: Create and edit complex views
15. Principle Lab: Create a drawing and then add section cuts and dimensions
7Add PMI to drawings - 1926 - Japanese8 TOPICS
1. Add PMI to drawings
2. Add PMI to a drawing
3. Automatically display PMI in a drawing
4. Manually display PMI in a drawing
5. Manually display PMI in a drawing
6. Apply PMI changes in the Drafting application
7. Apply PMI changes in a drawing to the model
8. Knowledge check: Add PMI to drawings
8Assembly drawings - 1926 - Japanese23 TOPICS
1. Assembly drawings
2. How to section assembly views
3. Create nonsectioned components in a section view
4. Assembly arrangements in a view
5. Depict an assembly arrangement in a view
6. Render sets
7. Create and edit render sets
8. Create exploded views
9. Create tracelines in an exploded view
10. Add tracelines to an exploded view
11. Part Attributes
12. Create a part attribute for the title of a drawing
13. Using part attributes and object attributes
14. Assign part attributes
15. Create part attributes for a parts list
16. Add columns to a parts list
17. Place and configure a parts list
18. How to sort, print, and save parts list data
19. Sort, print, and save parts list data
20. Represent a parts list using balloon symbols in a drafting view
21. Add balloons to a drafting view
22. Knowledge check: Assembly drawings
23. Principle Lab: Assembly drawing
NX Surface Modeling Processes - 1899 - Japanese14 CHAPTERS 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes - 1899 - Japanese4 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Overview of freeform features
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry - 1899 - Japanese21 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Combined projection to create a tube
6. Create a tube using combined projection
7. Create a transition using bridge curves
8. Use bridge curves to create a transition
9. Create a helix and a transition using bridge curves
10. Build a contact spring
11. Create offset curves
12. Create 3D axial offset curves
13. Create a spring using a 3D offset curve
14. Create Offset in Face curves
15. Create Offset in Face curves
16. Create a curve on a surface
17. Wrap Curves on a developable surface
18. Flatten and form geometry onto a 3D face
19. Form a label profile to a 3D face
20. Knowledge Check: Use 3D curves as construction geometry
21. Create associative curves
4Create and analyze high quality curves - 1899 - Japanese15 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
5Use mesh surfaces to define primary features - 1899 - Japanese14 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
6Style shapes to build sculpted surfaces - 1899 - Japanese5 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
7Sweep sections to start a design - 1899 - Japanese13 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Add threads to a water bottle
10. Using the swept volume command
11. Model a camshaft follower path
12. Knowledge check: Sweep sections to start a design
13. Create primary sheets for a body panel
8Build parts using exact geometry - 1899 - Japanese7 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
9Overbuild surfaces to create a part - 1899 - Japanese17 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Add finger grooves to a spray bottle
8. Create a cavity using an enlarged sheet
9. Create a cavity using an enlarged sheet
10. Modify a sheet using Local Untrim and Extend
11. Snip hood surfaces
12. Design a receptacle case using offset surfaces
13. Adjust wall thickness using variable offset face
14. Design a heat shield
15. Adjust wall thickness using variable offset face
16. Knowledge check: Overbuild surfaces to create a part
17. Create a shoe horn using overbuilding
10Define transitional geometry - 1899 - Japanese15 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Add definition to a model using Styled Blend
11. Blend the shaver housing
12. Simplify a corner using fill surface
13. Use blend corner to create a transition surface
14. Knowledge check: Define transitional geometry
15. Create transition sheets for a body panel
11Analyze the quality of freeform geometry - 1899 - Japanese13 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Use face analysis to examine surface quality
5. Check draft using slope analysis
6. Check draft using slope analysis
7. Local Radius Analysis
8. Analyze a face to find a minimum radius
9. Examine and repair model geometry
10. Analyze edge deviations for sewn sheets
11. Examine and repair model geometry
12. Knowledge check: Analyze the quality of freeform geometry
13. Analyze body panel sheets
12Use surfaces to add definition to a solid - 1899 - Japanese11 TOPICS
1. Use surfaces to add definition to a solid
2. Using Law Extensions
3. Create a punch using law extensions
4. Patch surfaces
5. Patch surfaces onto a security fob
6. Patch a surface onto an existing part
7. Create a matched parting line
8. Use draft body to remove an undercut
9. Using Emboss
10. Emboss a fog light panel
11. Knowledge check: Use surfaces to add definition to a solid
13Deform surfaces for manufacturing - 1899 - Japanese6 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
14Rapid Prototyping/Reverse Engineering - 1899 - Japanese20 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Creating precise geometry from facets
13. Fitting precise surfaces to facets
14. Reverse engineer surfaces from a scanned part
15. Use imported facet geometry to create a mold
16. Create a mold insert using an STL file
17. Import and clean up scanned geometry
18. Modify facet models
19. Rebuild a broken part using reverse engineering
20. Knowledge check: Rapid Prototyping/ Reverse Engineering
NX Realize Shape6 CHAPTERS
Learn to create products requiring organic or aesthetically pleasing shapes using NX
Realize Shape. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create concept models11 TOPICS
1. Create concept models
2. Introduction to NX Realize Shape commands
3. Create a standalone subdivision model
4. How do I copy and merge subdivision geometry?
5. Copy and merge subdivision geometry
6. Add a subdivision model to an assembly
7. Create a subdivision model in a product assembly
8. Change the volume of a bottle using NX Realize Shape
9. Analyze and modify a subdivision model
10. Knowledge check: Create concept models
11. Principle lab: Create a subdivision model
3Modify edge transitions6 TOPICS
1. Modify edge transitions
2. Import a raster image and create a model with edge weighting
3. Create a subdivision model with edge weighting
4. Create a subdivision model with sharp edges
5. Knowledge check: Modify edge transitions
6. Principle lab: Modify a model
4Create new shapes using existing shapes10 TOPICS
1. Create new shapes using existing shapes
2. Create bridges
3. Create a bridge between subdivision regions
4. Create bridging geometry
5. Change the styling of a subdivision model
6. Create openings in a subdivision model
7. Offset cage faces to create a chair cushion
8. Create and position a mirrored cage
9. Knowledge check: Create new shapes using existing shapes
10. Principle lab: Create styled holes in a headrest
5Create swept subdivision models7 TOPICS
1. Create swept subdivision models
2. Use Revolve Cage
3. Create a revolved subdivision model
4. Use swept geometry to create a subdivision model
5. Design a tube-shaped swept model
6. Create a subdivision model with swept geometry
7. Knowledge check: Create swept subdivision models
6Assessment: Realize Shape1 TOPIC
1. Assessment: Realize Shape
HD3D Tools and Validation5 CHAPTERS
Learn to use Visual Reports and Checkmate to analyze a model. Learn to use Design
Optimization to improve the design of a model. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Visual Reporting8 TOPICS
1. Activate and explore a visual report
2. Visualize positioning status
3. Customize and explore a visual report
4. Create a visual report from an Assembly Navigator column heading
5. Create a visual report using sub part properties
6. Create a multi-dimensional visual report
7. Create a multi-dimensional report
8. Knowledge check
3Using Checkmate Digital Validation12 TOPICS
1. Check-Mate HD3D Workflow
2. Validate drafting objects
3. Validate modeling objects
4. Author tests and profile
5. Create and execute a Check-Mate profile
6. Check-Mate log files
7. Create a Check-Mate log file
8. Quality Dashboard utility
9. Review results with the Check-Mate viewer
10. Define a report template and display results
11. Check the status of sketches
12. Knowledge check
4Design Optimization9 TOPICS
1. Design optimization
2. Optimization study
3. Optimize the center of gravity
4. Optimize the surface area
5. Sensitivity study
6. Run a sensitivity study
7. Analyze the interior volume of an assembly
8. Check the water bottle volume
9. Knowledge check
5Assessment: HD3D Tools & Validation1 TOPIC
1. Assessment: HD3D Tools & Validation
Animation Designer - 19802 CHAPTERS
Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical
assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Animation Designer - 19806 TOPICS
1. Animation Designer
2. Using Animation Designer
3. Analyze the cam profile of a crankshaft
4. Create an interactive free-body diagram
5. Create motors using inverse kinematics
6. Knowledge Check: Animation designer
Industrial Design7 CHAPTERS
Learn NX functionality used to define complex styling shapes using curves and surfaces. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Introduction to industrial design1 TOPIC
1. Introduction to industrial design 3Spline techniques and tools10 TOPICS
1. Spline techniques and tools
2. Studio splines
3. Create an exhaust header using studio splines
4. Create and constrain studio splines
5. Edit splines using X-Form
6. Smooth Spline
7. Smooth a spline
8. Text
9. Generate text along a curve
10. Knowledge check: Spline techniques and tools
4Studio surfaces17 TOPICS
1. Studio surfaces
2. Styled Sweep
3. Smooth a surface using Rebuild
4. Offset Surface
5. Create an offset surface
6. Create a partial result offset surface
7. Swept Surface
8. Create a swept surface with two guide curves and three section curves
9. Create a swept surface with two guide curves and one section curve
10. Use a spine string
11. Through Curve Mesh
12. Create a curve mesh surface to complete a fairing
13. Create a curve mesh with tangency constraints
14. N-sided Surface
15. Create a trimmed N-sided surface
16. Create a triangular N-sided surface
17. Knowledge check: Studio surfaces
5Shape analysis13 TOPICS
1. Shape analysis
2. Perform a Section Analysis
3. Section analysis
4. Perform a Surface Intersection Analysis
5. Surface intersection analysis
6. Highlight Lines
7. Check a surface using Highlight Lines
8. Deviation Analysis
9. Check edge to edge deviation
10. Use Deviation Gauge
11. Use Deviation Gauge for a surface deviation analysis
12. Principle lab: Shape Analysis
13. Knowledge check: Shape analysis
6Direct Modeling13 TOPICS
1. Direct Modeling
2. X-Form
3. Edit splines using X-Form
4. Edit solids with X-Form
5. I-Form
6. Modify the shape of a face using I-Form
7. Four Point Surface
8. Create and modify a Four Point surface
9. Refit Face
10. Refit a face
11. Match Edge
12. Match surface edges
13. Knowledge check: Direct Modeling
7Assessment: Industrial Design1 TOPIC
1. Assessment: Industrial Design
Electrode Design5 CHAPTERS
Electrode Design is the creation and documentation of EDM graphite or copper electrode
models used to manufacture mold and die tooling. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Design sparking heads6 TOPICS
1. Design sparking heads
2. Start a new electrode project
3. Define the sparking heads
4. Manually create a sparking head
5. Principle lab: Create electrode sparking heads
6. Knowledge Check: Design sparking heads
3Add blanks and fixtures6 TOPICS
1. Add blanks and fixtures
2. Define the electrode blanks
3. Add fixtures to blanks
4. Copy and remove electrodes
5. Principle lab: Add blanks and fixtures
6. Knowledge check: Add blanks and fixtures
4Electrode documentation4 TOPICS
1. Electrode documentation
2. Generate a bill of material
3. Create electrode documentation
4. Knowledge check: Electrode documentation
5Assessment: Electrode Design1 TOPIC
1. Assessment: Electrode Design
Flexible Printed Circuit Design7 CHAPTERS
Design Flexible Printed Circuit Boards, which are often used in consumer electronics and
other high tech products, where small, tight packaging is required. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Define the basic shape of the PCD part13 TOPICS
1. Define the basic shape of the PCD part - 1
2. Define the basic shape of the PCD part -2
3. Define planar segments and extensions
4. Create planar segments
5. Add extensions to base edges
6. Build a contour transition
7. Add a secondary contour transition
8. Define a contoured part
9. Create a Lofted Transition
10. Design a part using a lofted transition
11. Convert a solid model to a PCD part
12. Principle lab: Define base features
13. Knowledge check: Define the basic shape of the PCD part
3Create PCD bends10 TOPICS
1. Create PCD bends
2. Create bends and jogs
3. Add bends and jogs to a PCD part
4. Connect segments using bridge transitions
5. Create a bridge transition
6. Fold edges of a PCD part
7. Define a flexible cable
8. Create a flexible ribbon cable
9. Principle lab: Define PCD transitions
10. Knowledge check: Create PCD bends
4Add cutouts and break corners9 TOPICS
1. Add cutouts and break corners
2. Define openings and cutouts
3. Create cutouts perpendicular to faces
4. Unbend and Rebend to define a cutout
5. Unbend a jog to define a cutout
6. Remove sharp corners
7. Break corners and taper bend segments
8. Create tapered extensions
9. Knowledge check: Add cutouts and break corners
5Prepare a part for manufacturing5 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern
3. Flatten a solid part and create a view
4. Edit the flat pattern bend sequence
5. Knowledge check: Prepare a part for manufacturing
6Convert solid models to Flexible PCD parts6 TOPICS
1. Convert solid models to Flexible PCD parts
2. Clean up an imported part and convert to FPCD
3. Analyze and convert a PCD model
4. Modify bend angles and radii
5. Resize a bend radius and angle
6. Knowledge check: Convert solid models to Flexible PCD parts
7Assessment: Flexible Printed Circuit Design1 TOPIC
1. Assessment: Flexible Printed Circuit Design
NX FastStart for CATIA Users17 CHAPTERS
Leverage your knowledge of CATIA to map your current product design processes to NX. 1NX User Interface10 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check
9. Similarities and differences: Fundamentals
10. Tips and techniques: Fundamentals
2Create a basic part10 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check
9. Complete the input shaft model
10. Similarities and differences: Sketching
3Organize and display part models13 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Build robust models
6. Design groups
7. Explore design groups
8. Create a Feature Group
9. Organize the cap model
10. Establish design intent
11. Create user defined expressions for a model
12. Knowledge Check
13. Similarities and differences: Organization and display
4Create cylindrical parts using sketches15 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch profile
3. Define a sketch profile
4. Create sketch relations
5. Add geometric relations to a profile
6. Add geometric relations to a profile
7. Create sketch dimensions
8. Add dimensions to a profile
9. Add dimensions to a profile
10. Revolve a sketch profile
11. Using datums to define the angle of a boss
12. Revolve a sketch profile
13. Knowledge Check
14. Similarities and differences: Modeling parts
15. Tips and techniques: Modeling parts
5Simple changes and part interrogation8 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Measure Model Features
6. Analyze the structure of an existing part
7. Knowledge Check
8. Simple Changes and Part Interrogation
6Analyze existing assemblies14 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Minimally load a large assembly
4. Minimal loading of a large assembly
5. Open an assembly and edit assembly components
6. Work in the context of an assembly
7. Assemble
8. Define a simple assembly using Assemble
9. Analyze existing assemblies
10. Define part attributes and perform a clearance analysis
11. Check interferences and define attributes
12. Knowledge Check
13. Similarities and differences: Assemblies
14. Tips and techniques: Assemblies
7Bottom-up assembly building11 TOPICS
1. Multi-CAD with JT files
2. Bottom-up assembly building
3. Create an assembly using the bottom-up approach
4. Create a bearing mount assembly
5. Constrain an assembly
6. Constrain a bearing mount assembly
7. Create an assembly arrangement in NX
8. Create an assembly arrangement in NX
9. Knowledge Check
10. Similarities and differences: Design in an assembly context
11. Tips and techniques: Assembly context
8Link geometry between related parts10 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Define and link product interface objects
5. Create links automatically to define pockets
6. Create links automatically to define pockets
7. Design a casting for a machined part
8. Knowledge Check
9. Similarities and differences: Associative relationships
10. Tips and techniques: Associative relationships
9Create expression links between parts4 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check
10Build basic parts using surfaces10 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Define a hinge wall using V-sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check
9. Create a shade for a desk lamp
10. Similarities and differences: Solids and Sheets
11Analyze the quality of freeform geometry2 TOPICS
1. Analyze the radius and slope of faces
2. Analyze the radius and slope of faces
12Basic part edits using synchronous6 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Knowledge Check
5. Similarities and differences: Synchronous modeling
6. Tips and techniques: Synchronous modeling
13Create a basic part drawing12 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Create a new non-master drawing
4. Add views to a drawing
5. Add views to a drawing
6. Add dimensions to a drawing
7. Add dimensions to a drawing
8. Add columns to a parts list
9. Place and configure a parts list
10. Knowledge Check
11. Similarities and differences: Drafting
12. Tips and techniques: Drafting
14Create and use views for PMI5 TOPICS
1. Create and use views for PMI
2. Create custom PMI views and layouts
3. Inherit PMI to a drawing view
4. Inherit PMI in a drawing for the caliper
5. Knowledge check
15Migrating data6 TOPICS
1. Migrating data
2. Import a model using STEP
3. Import a model using STEP
4. Inspect a migrated part and revise the design
5. Import the bracket STEP data and correct the geometry
6. Knowledge Check
16CATIA quick reference1 TOPIC
1. CATIA quick reference 17Assessment: FastStart1 TOPIC
1. Assessment: FastStart for CATIA Users
Sheet Metal Design9 CHAPTERS
Create machinery, enclosures, etc. normally manufactured with a brake press. Create and
build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Define the basic shape of the Sheet Metal part23 TOPICS
1. Define the basic shape of a Sheet Metal part
2. Construct Base Features
3. Create a tab with various bend references
4. Set global parameters and create a Tab feature
5. Create a Multi-Bend Tab
6. Create multiple flanges
7. Add flanges to the edges of another flange
8. Edit flanges
9. Create multiple Flanges in one feature
10. Design a brace for a locker door
11. Design a sheet metal part starting with a contour flange
12. Form flanges and miter corners
13. Create a Lofted Flange
14. Design a sheet metal part starting with a lofted flange
15. Design a sheet metal part with a multi-segment lofted flange
16. Create a Hem Flange
17. Fold edges of sheet metal parts
18. Create a Jog
19. Add jogs to create a U-shaped part
20. Sheet metal from solid
21. Convert faces of a solid model to a sheet metal part
22. Knowledge Check: Define the basic shape of the Sheet Metal part
23. Principle Lab: Secondary Contour Flange
3Bending sheets7 TOPICS
1. Bending Sheets
2. Bend, Unbend, and Rebend
3. Add bends to a blank
4. Unbend and rebend features
5. Working with Bridge Bends
6. Create a Bridge Bend
7. Knowledge Check: Bending sheets
4Add cutouts and close uneven corners16 TOPICS
1. Add cutouts and close uneven corners
2. Create a perpendicular cutout
3. Create cutouts perpendicular to faces
4. Create cutouts using 3D curves
5. Add tapered flanges to a base tab feature
6. Create tapered flanges
7. Create reverse tapers that start at the bend
8. Eliminate gaps between adjacent bends with closed corners
9. Create closed corners
10. Close uneven corners
11. Three bend corner
12. Close a corner where three adjacent bends meet
13. Smooth and blend sharp corners
14. Remove sharp corners
15. Knowledge Check: Add cutouts and close uneven corners
16. Principle Lab: Create cutouts across bend regions
5Create deform features17 TOPICS
1. Create deform features
2. Add a Dimple feature
3. Create a Dimple feature
4. Drawn Cutout
5. Create a Drawn Cutout
6. Create a vented area on a sheet metal component using Louver
7. Create a Louver feature
8. U-Shaped Bead
9. Create a Circular Bead
10. Create a U-Shaped Bead
11. Add beads to bend regions
12. Solid Punch
13. Create a Solid Punch feature
14. Strengthen a part by creating a square gusset
15. Create a gusset feature
16. Knowledge Check: Create deform features
17. Principle Lab: Create a pattern of louvers
6Prepare a part for manufacturing8 TOPICS
1. Prepare a part for manufacturing
2. Flatten a formed part and create a flat pattern view for downstream use
3. Flatten a solid part and create a flat pattern view
4. Edit the Flat Pattern Bend Sequence
5. Use Analyze Formability – One-step
6. Analyze Formability – One-step
7. Knowledge Check: Prepare a part for manufacturing
8. Principle Lab: Create a flat pattern
7Convert solid models to sheet metal parts10 TOPICS
1. Convert solid models to sheet metal parts
2. Clean up the imported part and convert it to a sheet metal part
3. Convert a parasolid file to a sheet metal part
4. Rip
5. Create non-uniform bends
6. Resize a bend radius
7. Resize Bend Angle
8. Show interim forming stages of sheet metal bends
9. Knowledge Check: Convert solid models to sheet metal parts
10. Principle Lab: Convert a non-sheet metal part
8Sheet Metal Design - Advanced10 TOPICS
1. Sheet Metal Design - Advanced
2. Advanced Flange
3. Create an Advanced Flange
4. Unbend and rebend an Advanced Flange feature
5. Create an Advanced Flange to reference
6. Lightening Cutout
7. Add a Lightening Cutout feature
8. Create a joggle
9. Create a Joggle feature on a flange
10. Knowledge Check: Sheet Metal Design - Advanced
9Assessment: Sheet Metal Design1 TOPIC
1. Assessment: Sheet Metal Design
NX Join2 CHAPTERS
Learn to quickly place and define fasteners and hardware as well as improve quality of
fastener assembly design. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Add hardware to an assembly7 TOPICS
1. Add hardware to an assembly
2. Add fasteners using point join
3. Defining overlap curves and point layouts
4. Add rivets using points
5. Edit the parameters of a join feature
6. Create PMI notes for Join features
7. Knowledge check: NX Join
Weld Assistant5 CHAPTERS
Learn to create different types of welds, adhesives, mastics, and sealers. You will also
import welds and create weld annotations in a drawing sheet. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Creating arc welds6 TOPICS
1. Creating arc welds
2. Check weld defaults and objects
3. Create groove welds for piping
4. Create fillet and compound welds
5. Define and copy plug welds
6. Create a customized weld profile
3Generate spot welds3 TOPICS
1. Generating spot welds
2. Define and modify multiple weld points
3. Create weld points using Easy Spot
4Adhesives, Mastics, and Sealers3 TOPICS
1. Adhesives, Mastics, and Sealers
2. Create a bead along a seam
3. Generate sealer strips using Fill
5Validate and Document Welds4 TOPICS
1. Validating and documenting welds - Part 1
2. Validating and documenting welds - Part 2
3. Analyze and validate welds
4. Generate weld annotations automatically
Structure Welding2 CHAPTERS
Learn to weld multiple plates simultaneously, and how to modify these welds, create PMI
notations on welds, and build up material using a surface weld. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Structure Welding9 TOPICS
1. Structure Welding
2. Create Butt welding joints manually
3. Create T-joint welding joints manually
4. Create welding joints automatically
5. Modify welding joints
6. Create a build-up of material on a surface
7. Create a PMI symbol for a welding joint
8. Analyze and validate welds
9. Knowledge Check: Structure Welding
Designing Tooling using Die Engineering5 CHAPTERS
After sufficient information is available for a product to be manufactured, you can design
and create manufacturing process plans for sheet metal stamping dies. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS
1. Welcome: Navigation Overview
2. Jig, Fixture, Tooling track Intro
2Getting started with Die Engineering5 TOPICS
1. Getting started with Die Engineering
2. Create a lineup
3. Define three die operations
4. Build a Lineup using the DOL Assistant
5. Knowledge Check: Getting started with Die Engineering
3Layout and Processing18 TOPICS
1. Layout and processing
2. Create a die tip
3. Create a Form Task feature
4. Create a hole using Pierce Task
5. Use sheet bodies to fill areas
6. Create a binder wrap surface
7. Copy die outputs to other operations
8. Use a new die face in an existing stamping die workflow
9. Create Addendum Sections
10. Create Output Die Curves
11. Create a Binder Ring
12. Generate a trim line profile using the FEM method
13. Create a Trim Task
14. Create Flange Tasks
15. Create a draw bead
16. Create a Die Face
17. Replace a die product in a lineup
18. Knowledge Check: Layout and Processing
4Analysis and Checking Tools11 TOPICS
1. Analysis and Checking Tools
2. Use a set of points to calculate springback compensation
3. Springback Compensation using transition region boundaries
4. Use the DFM Advisor to check a design
5. Perform a Flange Analysis
6. Perform a Trim Angle Check
7. Use curves to create a Punch Progression on a draw operation
8. Run a DOL Report
9. Use Analyze Formability – One-step
10. Identify uncut regions
11. Knowledge Check: Analysis and Checking Tools
5Assessment: Designing Tooling using Die Engineering1 TOPIC
1. Assessment: Designing Tooling using Die Engineering
Design for Additive Manufacturing10 CHAPTERS
Processes and strategies associated with additive manufacturing. Develop skills for the
design of components for additive manufacturing. 1Learning Experience Overview2 TOPICS
1. Welcome: Navigation Overview
2. Introduction to Additive Manufacturing Intro
2Introduction to Additive Manufacturing Processes2 TOPICS
1. Intro to Additive Manufacturing Processes
2. Knowledge Check: Intro to Additive Manufacturing processes
3Additive Manufacturing in NX4 TOPICS
1. Intro to Additive Manufacturing in NX
2. Planar Additive Manufacturing in NX
3. Multi-axis Additive Manufacturing in NX
4. Knowledge Check: Additive Manufacturing in NX
4Additive Manufacturing and the Product Development Lifecycle5 TOPICS
1. Product Development Lifecycle for Additive Manufacturing
2. Impacts of Additive Manufacturing on Product Design
3. Impacts of Additive Manufacturing on Product Validation
4. Impacts of Additive Manufacturing on Product Manufacture
5. Knowledge Check: Additive Manufacturing and the Product Development Process
5Additive Manufacturing Tradeoffs and Strategy3 TOPICS
1. Additive manufacturing strategy for design, topology and support structures
2. Additive Manufacturing Speed and Precision Tradeoffs
3. Knowledge Check: Additive Manufacturing Tradeoffs and Strategy
6Introduction to Component Design for Additive Manufacture2 TOPICS
1. Introduction to Component Design for Additive Manufacture
2. Knowledge Check: Intro to Component Design for Additive Manufacture
7Useful Modeling Techniques for Additive Manufacturing22 TOPICS
1. Using Geometry Checkers to Improve Designs for Additive Manufacturing
2. Checking to See Whether Designs Meet Limits for Overhang Angle, Minimum
Wall Thickness, and Enclosed Volumes for Additive Mfg
3. Checking Designs for Issues With Trapped Supports and Overheating for Additive
Mfg
4. Checking Designs for Print Time, Printable Volume, and Minimum Corner Radii
for Additive Mfg
5. Checking Designs for Undersized Interior Channels for Additive Mfg
6. Checking Designs to Find an Optimized Part Orientation for Additive Mfg
7. Checking Designs for Porosity
8. Lab: Geometry Checks for Additive Manufacturing
9. Lab: More Geometry Checks for Additive Manufacturing
10. Lab: Investigate Optimal Part Orientation
11. Lab: Channel Ratio Check for an Airfoil
12. Lab: Check Conformal Cooling Channels
13. Lab: Check Wall Thickness and Radii
14. Lab: Validate a Pivot Arm
15. Establishing a Print Coordinate System for a Component
16. Including a Text Object in a Component
17. Lab: Creating a Text Object
18. Including Support Structures in the Component Design
19. Breaking Down a Volume into Sub-Volumes
20. Demonstration of Key Steps in Sub-Volume Development
21. Lab: Creating Sub-Volumes for Additive Manufacturing
22. Knowledge Check: Useful Modeling Techniques for Additive Manufacturing
8Designing with Lattices27 TOPICS
1. Introduction to Lattice Design
2. Best Practice for Creating Lattices
3. Prepare Sub-Volumes for Lattice Definition
4. Creating Surface and Tetrahedral Fill Lattice Types
5. Creating Unit Conformal Lattices
6. Lab: Creating Unit Conformal Lattices
7. Lab: Building Lattices on Surfaces
8. Using the Filter Lattice Command to Clean Up Lattice Bodies
9. Lab: Filter Out Unwanted Lattice Rods
10. Lab: Clip Lattice
11. Connecting Different Lattice Bodies
12. Lab: Connecting Lattice Bodies
13. Creating a Custom Unit Cell for a User-Defined Lattice Structure
14. Lab: Create and Use a User-defined Lattice Structure
15. Lab: Create Lattice Structure Around Holes
16. Lab: Reduce Weight Using Lattice
17. Creating a Body Lattice structure
18. Lab: Body Lattice
19. Introduction to Implicit Modeling structures
20. 2019 Update Topic - Tetrahedral Lattices
21. 2019 Update Topic - Unit Conformal Lattices
22. 2019 Update Topic - Lattice Preview
23. 2019 Update Topic - Print Coordinate Systems
24. 2019 Update Topic - Lattice Filters
25. 2019 Update Topic - Lattice Connections
26. 2019 Update Topic - User Defined Lattices
27. Knowledge Check: Designing with Lattices
9Designing with Scanned Geometry11 TOPICS
1. Introduction to Using Scanned Geometry
2. Import and Clean Up Scanned Geometry
3. Modify Facet Models
4. Lab: Rebuild and Repair a Scanned Component
5. Snip and Replace Facets
6. Modify Facet Models by Snipping and Replacing Facets
7. Preparing Facet Groups for Reverse Engineering
8. Fitting Surfaces to Facets for Reverse Engineering
9. Lab: Creating Precise Surfaces from Facets
10. Lab: Repair a Bone Scan Facet Model
11. Knowledge Check: Designing with Scanned Geometry
10Generative Design and Topology Optimization15 TOPICS
1. Overview of Generative Design and Topology Optimization
2. Topology Optimization Process Demo
3. Lab: Getting Started with Topology Optimization
4. How to Review Topology Optimization Results
5. Lab: Reviewing Topology Optimization Results
6. Overview of Topology Optimization Constraints
7. How to Apply Design Constraints to a Topology Optimization
8. Lab: Apply an Overhang Constraint to a Topology Optimization
9. Lab: Apply a Symmetry Constraint to a Topology Optimization
10. How to Connect Multiple Design Spaces in a Topology Optimization
11. Lab: Optimize a Design Using Connections
12. Lab: Generate an Optimized Frame Lug
13. Lab: Generate an Optimized Rocker Arm
14. Lab: Optimize a Pivot Arm
15. Knowledge Check: Generative Design and Topology Optimization
Advanced Assemblies5 CHAPTERS
Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Component Grouping13 TOPICS
1. Component Grouping
2. Create and use Component Groups
3. Working with component groups for a pedal car
4. Use attributes to add materials to component groups
5. Add components based on size to the component group
6. Proximity component groups
7. Create a proximity component group
8. Define a component group and use bookmarks
9. Box zones
10. Use two points to define a box zone
11. Create a box zone
12. Knowledge check: Component Grouping
13. Principle Lab: Create component groups
3Assembly representations4 TOPICS
1. Assembly representations
2. Create and display Representations
3. Create representations at the assembly level
4. Knowledge check: Assembly representations
4Wrap Assembly and Linked Exterior Feature7 TOPICS
1. Wrap Assembly and Linked Exterior Feature
2. Create a Wrap Assembly
3. Create a wrap to enclose an assembly
4. Create a Linked Exterior feature
5. Creating and using a linked exterior
6. Simplify a pump assembly
7. Knowledge check: Wrap Assembly and Linked Exterior Feature
5Advanced mass properties6 TOPICS
1. Advanced mass properties
2. Advanced weight management
3. Calculate weight data
4. Review the mass properties of a design
5. Use exceptions and modify weight values
6. Knowledge check: Advanced mass properties
Routing Electrical9 CHAPTERS
Learn to create connection & component lists, qualify parts for use in routing assemblies,
place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Getting started in Routing4 TOPICS
1. Getting started in routing
2. Begin using the Routing Electrical application
3. Getting started in Routing
4. Knowledge check: Getting started in Routing
3Qualify parts7 TOPICS
1. Qualifying parts in Routing Electrical
2. Qualifying parts
3. Qualify a rectangular connector
4. Qualify a clamp
5. Qualify a circular connector
6. Qualify a backshell with a built-in path
7. Knowledge check: Qualify parts
4Place parts6 TOPICS
1. Placing parts in Routing Electrical
2. Placing parts
3. Place parts in a wiring assembly
4. Create a wiring harness subassembly
5. Knowledge check: Place parts
6. Principle lab: Create a harness
5Create segments6 TOPICS
1. Creating routing segments
2. Create routing segments
3. Create routing segments for the wiring harness
4. Re-routed and edit segments and paths
5. Edit segments and paths
6. Knowledge check: Create segments
6Assign component and connectors10 TOPICS
1. Assigning components and connections
2. Assign components and wires to a harness
3. Create assignments and wire routings
4. Create status reports
5. Unroute wires and create new terminals
6. Unroute wires and create new terminals
7. Working with splices
8. Create a splice
9. Knowledge check: Assign component and connectors
10. Principle lab: Create a wiring harness sub assembly
7Work with electrical data9 TOPICS
1. Working with electrical data
2. Import and export electrical data
3. Import electrical data into a part
4. Add and update data
5. Update and append electrical data
6. Create a deformable routing part
7. Add a deformable part to an assembly and check for design rule violations
8. Add a deformable part to an assembly
9. Knowledge check: Work with electrical data
8Assign overstock12 TOPICS
1. Assigning overstock
2. Assign overstock
3. Assign overstock to the main run of a wire harness
4. Assign overstock
5. Edit overstock on a routing segment
6. Edit overstock
7. Assign space reservation to a path
8. Add space reservation
9. Create and edit a cableway layout
10. Create a cableway layout
11. Knowledge check: Assign overstock
12. Principle lab: Overstock
9Create formboards8 TOPICS
1. Creating formboards
2. Create and orient a formboard
3. Create and orient a formboard, bend harness segments
4. Annotate a formboard
5. Annotate a formboard by adding a cut sheet
6. Update a formboard
7. Knowledge check: Create formboards
8. Principle lab: Creating a harness formboard drawing
NX Surface Modeling Processes16 CHAPTERS
Learn to create freeform parts that update reliably and shift smoothly to the
manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to surface modeling processes4 TOPICS
1. Introduction to freeform surface modeling
2. Preparing to create freeform features
3. Create associative curves
4. Knowledge Check: Introduction to surface modeling processes
3Use 3D curves as construction geometry24 TOPICS
1. Use 3D curves as construction geometry
2. Create intersection and projected curves
3. Projected curves
4. Intersection curves
5. Shadow Curves
6. Review line of sight using shadow curves
7. Combined projection to create a tube
8. Create a tube using combined projection
9. Create a transition using bridge curves
10. Use bridge curves to create a transition
11. Create a helix and a transition using bridge curves
12. Build a contact spring
13. Create offset curves
14. Create 3D axial offset curves
15. Create a spring using a 3D offset curve
16. Create Offset in Face curves
17. Create Offset in Face curves
18. Create a curve on a surface
19. Wrap Curves on a developable surface
20. Flatten and form geometry onto a 3D face
21. Form a label profile to a 3D face
22. Control distortion when flattening faces
23. Knowledge Check: Use 3D curves as construction geometry
24. Create associative curves
4Build robust models16 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Design groups
6. Explore design groups
7. Create a design group to partition a model
8. Using fillets in a sketch profile
9. Begin a water bottle model
10. Add threads to a water bottle
11. Model text for a water bottle
12. Combine bodies using robust techniques
13. Define grip grooves for a bottle
14. Combine features to complete the bottle
15. Knowledge Check: Build robust models
16. Add part number text to the cover
5Create and analyze high quality curves15 TOPICS
1. Create and analyze high quality curves
2. Create and modify Studio Splines
3. Constrain spline poles
4. Create studio splines using points
5. Create studio splines using poles
6. Edit a spline
7. Move poles of splines and define tangency
8. Create a tube using shop measured points
9. Framing raw data
10. Trim curves
11. Extend splines by using natural trim
12. Curve Analysis
13. Get information about a spline
14. Knowledge check: Create and analyze high quality curves
15. Evaluate spline data and create new splines using Fit Curves
6Use mesh surfaces to define primary features14 TOPICS
1. Use mesh surfaces to define primary features
2. Create and edit a ruled surface
3. Create a developable surface
4. Create a transition surface
5. Through curves parameter and arc length alignment
6. Through curves surface with by points orientation
7. Create a ceramic water tank
8. Define a Through Curve Mesh surface
9. Create a housing using through curve mesh
10. Create surfaces with tangent constraints
11. Create N-sided surfaces to enclose adjacent freeform shapes
12. Add a push-up surface to a spray bottle
13. Knowledge check: Use mesh surfaces to define primary features
14. Define an initial mesh surface for a motorcycle helmet
7Style shapes to build sculpted surfaces5 TOPICS
1. Style shapes to build sculpted surfaces
2. Create studio surfaces
3. Create studio surfaces
4. Define surfaces for a shaver housing
5. Knowledge check: Style shapes to build sculpted surfaces
8Sweep sections to start a design12 TOPICS
1. Sweep sections to start a design
2. Define a path and create a Swept feature
3. Create a compression spring
4. Sweep a frame section by another curve
5. Create an exhaust pipe using an area law
6. Create a styled sweep surface with varying sections
7. Create a styled sweep surface with varying sections
8. Using variational sweep and sketch on path
9. Using the swept volume command
10. Model a camshaft follower path
11. Knowledge check: Sweep sections to start a design
12. Create primary sheets for a body panel
9Build parts using exact geometry7 TOPICS
1. Build parts using exact geometry
2. Using splines and bounded planes
3. Use sew and thicken
4. Using through curves to model sand-casted flange
5. Sweep using two guides to create a fairing
6. Knowledge check: Build parts using exact geometry
7. Complete the gas tank for a go-kart
10Overbuild surfaces to create a part16 TOPICS
1. Overbuild surfaces to create a part
2. Trim Sheet and Thicken
3. Create a variable section brake lever
4. Complete the hinge using sew and thicken
5. Complete some geometry using Combine
6. Extend a surface to a profile
7. Create a cavity using an enlarged sheet
8. Create a cavity using an enlarged sheet
9. Modify a sheet using Local Untrim and Extend
10. Snip hood surfaces
11. Design a receptacle case using offset surfaces
12. Adjust wall thickness using variable offset face
13. Design a heat shield
14. Adjust wall thickness using variable offset face
15. Knowledge check: Overbuild surfaces to create a part
16. Create a shoe horn using overbuilding
11Define transitional geometry14 TOPICS
1. Define transitional geometry
2. Build a transition using a section surface
3. Create wing surfaces using Section Surfaces
4. Build a transition using a section surface
5. Create a bridge surface
6. Create a bridge surface to finish the design of a utv hood
7. Create a Face Blend
8. Create face blends using constraint curves
9. Create an aesthetic face blend
10. Blend the shaver housing
11. Simplify a corner using fill surface
12. Use blend corner to create a transition surface
13. Knowledge check: Define transitional geometry
14. Create transition sheets for a body panel
12Analyze the quality of freeform geometry13 TOPICS
1. Analyze the quality of freeform geometry
2. Analyze the radius and slope of faces
3. Analyze the radius and slope of faces
4. Use face analysis to examine surface quality
5. Check draft using slope analysis
6. Check draft using slope analysis
7. Local Radius Analysis
8. Analyze a face to find a minimum radius
9. Examine and repair model geometry
10. Analyze edge deviations for sewn sheets
11. Examine and repair model geometry
12. Knowledge check: Analyze the quality of freeform geometry
13. Analyze body panel sheets
13Use surfaces to add definition to a solid12 TOPICS
1. Use surfaces to add definition to a solid
2. Using Law Extensions
3. Create a punch using law extensions
4. Patch surfaces
5. Patch surfaces onto a security fob
6. Patch a surface onto an existing part
7. Create knurling using an algorithmic feature
8. Create a matched parting line
9. Use draft body to remove an undercut
10. Using Emboss
11. Emboss a fog light panel
12. Knowledge check: Use surfaces to add definition to a solid
14Deform surfaces for manufacturing6 TOPICS
1. Deform surfaces for manufacturing
2. Global Shaping
3. Deform a solid body to be used in an extrusion die
4. Use global shaping to twist a surface
5. Overbend a sheet metal lever
6. Knowledge check: Deform surfaces for manufacturing
15Rapid Prototyping/ Reverse Engineering16 TOPICS
1. Import and manipulate raster images
2. Import and manipulate raster images
3. Scale a raster image using reference points
4. Designing with scanned geometry
5. Reverse engineering
6. Smooth curve string
7. Smooth a curve string for a container
8. Snip and replace facets
9. Refine a design using polygon modeling
10. Snip a facet region
11. Snip a facet region using scan data
12. Use imported facet geometry to create a mold
13. Create a mold insert using an STL file
14. Import and clean up scanned geometry
15. Modify facet models
16. Knowledge check: Rapid Prototyping/ Reverse Engineering
16Assessment: NX Surface Modeling Processes1 TOPIC
1. Assessment: NX Surface Modeling Processes
New Sketch1 CHAPTER
Learn the typical workflow for using NX Sketch to design parts. 1New Sketch16 TOPICS
1. New Sketch Part 1
2. New Sketch Part 2
3. Create curves
4. Create and modify a sketch
5. Rotate drag mode
6. Using symmetry
7. Change design intent
8. Add dimensions and fully define a sketch
9. Create a fully defined sketch
10. Create a fully defined sketch
11. Create a sketch and add fixed curves
12. Create a sketch and edit
13. Create a symmetric sketch
14. Move curves of a fully defined sketch
15. Add expressions to dimensions
16. Using ignore relations
Routing Mechanical10 CHAPTERS
Define piping paths placed around and through assemblies. This is used to define systems
that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Create linear paths11 TOPICS
1. Introduction to Routing Mechanical
2. Create linear paths
3. Linear path
4. Create a linear path
5. Create a linear path with the Dynamic Axis
6. Editing linear segments
7. Edit linear segments
8. Move and copy routing paths
9. Move and copy a path
10. Create parallel offset paths
11. Knowledge check: Create linear paths
3Routings with heal path8 TOPICS
1. Routings with heal path
2. Use the Direct and Intersection path methods
3. Create a path with the Direct and Intersection methods
4. Evaluate the WCS Axis methods
5. Route a path with the WCS Axes
6. Quick path
7. Create a quick path
8. Knowledge check: Routings with heal path
4Qualify parts4 TOPICS
1. Qualify parts for mechanical routing
2. Qualify parts for routings
3. Qualify a part
4. Knowledge Check: Qualify parts
5Routings with parts11 TOPICS
1. Add qualified parts to a routing
2. How do I place a qualified part into a routing?
3. Place a qualified part into a routing
4. How do I place standard parts on a routing?
5. Place standard parts on a routing
6. Cut elbow
7. Apply a cut elbow
8. Place multiple elbows
9. Automatic elbows in routing paths
10. Add automatic elbows to routing paths
11. Knowledge check: Routings with parts
6Routings with stock9 TOPICS
1. Routings with stock
2. Apply stock to routing paths
3. Add stock to routing paths
4. Construct a pipe brace from angle iron
5. Stock transitions
6. Create a stock transition
7. Split ducts
8. Create a split duct
9. Knowledge check: Routings with stock
7Manage routing assemblies13 TOPICS
1. Manage routing assemblies
2. Apply assembly constraints to a path
3. Constrain a routing path to an assembly component
4. Applying constraints between segments
5. Apply constraints between individual segments
6. Evaluate a routing design
7. Assign and remove discontinuities to a path
8. Assign and remove a discontinuity
9. Convert stock features to assembly components
10. Convert legacy stock to components
11. Watertight fittings
12. Create a watertight fitting
13. Knowledge check: Manage routing assemblies
8Manage part selections6 TOPICS
1. Manage part selections
2. Routing specifications
3. Create a routing specification
4. Place a valve in a routing assembly
5. Place a valve with mating flanges and gaskets
6. Knowledge check: Manage part selections
9Create runs and spools6 TOPICS
1. Create runs and spools
2. Create a simple run
3. Define a run
4. Defining spools of a run
5. Define the spools of a run
6. Knowledge check: Create runs and spools
10Systems diagramming8 TOPICS
1. Systems diagramming
2. 2D diagrams
3. Create a 2D diagram
4. Create a run in a logical diagram
5. Create runs on a 2D diagram
6. Fix discrepancies between a 2D diagram and 3D model
7. Compare and resolve discrepancies
8. Knowledge check: Systems diagramming
WAVE top-down design2 CHAPTERS
Learn to quickly enable the automation of updates of component designs when high-level
product design changes are required. 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2WAVE top-down design14 TOPICS
1. WAVE top-down design part 1
2. WAVE top-down design part 2
3. Create interpart relationships in a design assembly
4. Create a design assembly
5. Define and link product interface objects
6. Create product interfaces for constraints
7. Build a machined part from a casting
8. Define a mirrored steering knuckle
9. Control and freeze interpart updates
10. Resolve broken interpart relationships
11. Reparent and map interpart relationships
12. Synchronize out of date WAVE links
13. Automatically relink geometry
14. Knowledge check: WAVE top-down design
NX FastStart for Creo Users17 CHAPTERS
Leverage your knowledge of Creo to map your current product design processes to NX.
Compare the two programs, learn methods to migrate existing data to NX. 1NX User Interface10 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check
9. Similarities and differences: Fundamentals
10. Tips and techniques: Fundamentals
2Create a basic part10 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check
9. Complete the input shaft model
10. Similarities and differences: Sketching
3Organize and display part models12 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Build robust models
6. Design groups
7. Explore design groups
8. Create a Feature Group
9. Organize the cap model
10. Establish design intent
11. Create user defined expressions for a model
12. Knowledge Check
4Create cylindrical parts using sketches15 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch profile
3. Define a sketch profile
4. Create sketch relations
5. Add geometric relations to a profile
6. Add geometric relations to a profile
7. Create sketch dimensions
8. Add dimensions to a profile
9. Add dimensions to a profile
10. Revolve a sketch profile
11. Using datums to define the angle of a boss
12. Revolve a sketch profile
13. Knowledge Check
14. Similarities and differences: Modeling parts
15. Tips and techniques: Modeling parts
5Simple changes and part interrogation8 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Measure Model Features
6. Analyze the structure of an existing part
7. Knowledge Check
8. Simple Changes and Part Interrogation
6Analyze existing assemblies14 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Minimally load a large assembly
4. Minimal loading of a large assembly
5. Open an assembly and edit assembly components
6. Work in the context of an assembly
7. Assemble
8. Define a simple assembly using Assemble
9. Analyze existing assemblies
10. Define part attributes and perform a clearance analysis
11. Check interferences and define attributes
12. Knowledge Check
13. Similarities and differences: Assemblies
14. Tips and techniques: Assemblies
7Bottom-up assembly building11 TOPICS
1. Multi-CAD with JT files
2. Bottom-up assembly building
3. Create an assembly using the bottom-up approach
4. Create a bearing mount assembly
5. Constrain an assembly
6. Constrain a bearing mount assembly
7. Create an assembly arrangement in NX
8. Create an assembly arrangement in NX
9. Knowledge Check
10. Similarities and differences: Design in an assembly context
11. Tips and techniques: Assembly context
8Link geometry between related parts10 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Define and link product interface objects
5. Create links automatically to define pockets
6. Create links automatically to define pockets
7. Design a casting for a machined part
8. Knowledge Check
9. Similarities and differences: Associative relationships
10. Tips and techniques: Associative relationships
9Create expression links between parts4 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check
10Build basic parts using surfaces10 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Define a hinge wall using V-sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check
9. Create a shade for a desk lamp
10. Similarities and differences: Solids and Sheets
11Analyze the quality of freeform geometry2 TOPICS
1. Analyze the radius and slope of faces
2. Analyze the radius and slope of faces
12Basic part edits using synchronous6 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Knowledge Check
5. Similarities and differences: Synchronous modeling
6. Tips and techniques: Synchronous modeling
13Create a basic part drawing12 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Create a new non-master drawing
4. Add views to a drawing
5. Add views to a drawing
6. Add dimensions to a drawing
7. Add dimensions to a drawing
8. Add columns to a parts list
9. Place and configure a parts list
10. Knowledge Check
11. Similarities and differences: Drafting
12. Tips and techniques: Drafting
14Create and use views for PMI5 TOPICS
1. Create and use views for PMI
2. Create custom PMI views and layouts
3. Inherit PMI to a drawing view
4. Inherit PMI in a drawing for the caliper
5. Knowledge check
15Migrating data7 TOPICS
1. Migrating data
2. Import a model using STEP
3. Import a model using STEP
4. Inspect a migrated part and revise the design
5. Import the bracket STEP data and correct the geometry
6. Knowledge Check
7. Tips and techniques: Migrating data
16Creo quick reference1 TOPIC
1. Creo quick reference 17Assessment: FastStart1 TOPIC
1. Assessment: FastStart for CATIA Users
Create curves as construction geometry1 CHAPTER
Learn to create curves as construction geometry. You will also create points and point sets
associative to curve geometry. 1Create curves as construction geometry8 TOPICS
1. Create curves as construction geometry
2. Create points and point sets
3. Combining curves with Composite Curve
4. Change shape by template
5. Simplify a spline
6. Create associative section curves
7. Divide curves
8. Knowledge check: Create curves as construction geometry
Fibersim Pro on NX3 CHAPTERS
Learn to define composite parts by creating Fibersim objects and associating them to their
corresponding CAD geometry. 1Introduction3 TOPICS
1. Introduction to Fibersim - Part 1
2. Introduction to Fibersim - Part 2
3. Lab: Introduction to Fibersim
2Model Setup4 TOPICS
1. Model Setup
2. Create a Model from an Extended Surface and Planes
3. Create a Model from a Solid
4. Model Setup from Planes and Surface (Optional)
3Introduction to Ply-Based Design7 TOPICS
1. Introduction to Ply-Based Design
2. Basic Part with 8 Full-body Plies
3. Reinforcement Plies, Sequencing, and Cutouts
4. Flat Pattern
5. Design to Extended
6. Wrapped Ply
7. Create Fibersim Data on a Basic Part
NX FastStart for SolidWorks Users17 CHAPTERS
Leverage your knowledge of SolidWorks to map your current product design processes to
NX. Compare both programs, learn methods to migrate existing data to NX. 1NX User Interface10 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check
9. Similarities and differences: Fundamentals
10. Tips and techniques: Fundamentals
2Create a basic part10 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check
9. Complete the input shaft model
10. Similarities and differences: Sketching
3Organize and display part models12 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Build robust models
6. Design groups
7. Explore design groups
8. Create a Feature Group
9. Organize the cap model
10. Establish design intent
11. Create user defined expressions for a model
12. Knowledge Check
4Create cylindrical parts using sketches15 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch profile
3. Define a sketch profile
4. Create sketch relations
5. Add geometric relations to a profile
6. Add geometric relations to a profile
7. Create sketch dimensions
8. Add dimensions to a profile
9. Add dimensions to a profile
10. Revolve a sketch profile
11. Using datums to define the angle of a boss
12. Revolve a sketch profile
13. Knowledge Check
14. Similarities and differences: Modeling parts
15. Tips and techniques: Modeling parts
5Simple changes and part interrogation8 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Measure Model Features
6. Analyze the structure of an existing part
7. Knowledge Check
8. Simple Changes and Part Interrogation
6Analyze existing assemblies14 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Minimally load a large assembly
4. Minimal loading of a large assembly
5. Open an assembly and edit assembly components
6. Work in the context of an assembly
7. Assemble
8. Define a simple assembly using Assemble
9. Analyze existing assemblies
10. Define part attributes and perform a clearance analysis
11. Check interferences and define attributes
12. Knowledge Check
13. Similarities and differences: Assemblies
14. Tips and techniques: Assemblies
7Bottom-up assembly building11 TOPICS
1. Multi-CAD with JT files
2. Bottom-up assembly building
3. Create an assembly using the bottom-up approach
4. Create a bearing mount assembly
5. Constrain an assembly
6. Constrain a bearing mount assembly
7. Create an assembly arrangement in NX
8. Create an assembly arrangement in NX
9. Knowledge Check
10. Similarities and differences: Design in an assembly context
11. Tips and techniques: Assembly context
8Link geometry between related parts10 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Define and link product interface objects
5. Create links automatically to define pockets
6. Create links automatically to define pockets
7. Design a casting for a machined part
8. Knowledge Check
9. Similarities and differences: Associative relationships
10. Tips and techniques: Associative relationships
9Create expression links between parts4 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check
10Build basic parts using surfaces10 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Define a hinge wall using V-sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check
9. Create a shade for a desk lamp
10. Similarities and differences: Solids and Sheets
11Analyze the quality of freeform geometry2 TOPICS
1. Analyze the radius and slope of faces
2. Analyze the radius and slope of faces
12Basic part edits using synchronous6 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Knowledge Check
5. Similarities and differences: Synchronous modeling
6. Tips and techniques: Synchronous modeling
13Create a basic part drawing12 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Create a new non-master drawing
4. Add views to a drawing
5. Add views to a drawing
6. Add dimensions to a drawing
7. Add dimensions to a drawing
8. Add columns to a parts list
9. Place and configure a parts list
10. Knowledge Check
11. Similarities and differences: Drafting
12. Tips and techniques: Drafting
14Create and use views for PMI5 TOPICS
1. Create and use views for PMI
2. Create custom PMI views and layouts
3. Inherit PMI to a drawing view
4. Inherit PMI in a drawing for the caliper
5. Knowledge check
15Migrating data7 TOPICS
1. Migrating data
2. Import a model using STEP
3. Import a model using STEP
4. Import a part and revise the design
5. Import the bracket STEP data and correct the geometry
6. Knowledge Check
7. Tips and techniques: Migrating data
16SolidWorks quick reference5 TOPICS
1. SolidWorks quick reference - User Interface
2. SolidWorks quick reference - Modeling
3. SolidWorks quick reference - Sketching
4. SolidWorks quick reference - Assemblies
5. SolidWorks quick reference - Drafting
17Assessment: FastStart1 TOPIC
1. Assessment: FastStart for CATIA Users
NX Mold Connect1 CHAPTER
Accelerate quotation workflows for plastic injection tooling by reducing supplier time to
respond with manufacturing and costing feedback to OEMs.
1NX Mold Connect6 TOPICS
1. Key benefits of NX Mold Connect
2. Start an NX Mold Connect project
3. Acknowledge receipt of an RFQ
4. Validate a design for manufacturability
5. Using Analyze Part Geometry
6. Using Tool Costing
Line Designer Basics8 CHAPTERS
Create a digital layout by sketching, planning, detailing with NX Line Designer. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Line Designer Basics8 TOPICS
1. Line Designer Introduction
2. Line Designer Basics
3. Line Goals
4. Starting Line Designer
5. Views and View Navigation
6. Line Designer Navigators and Menus
7. Get Started with Line Designer
8. KC Line Designer Basics
3Import Resources and Geometry5 TOPICS
1. Import Resources Presentation
2. Import Resources Demonstration
3. Import a Drawing Equipment File
4. Import a Parasolid Robot File
5. KC Import Resources and Geometry
4Layout Planning14 TOPICS
1. Plant Structure Creation Presentation
2. Plant Structure Creation Demonstration
3. Create Factory Layouts Presentation
4. Create Factory Layouts Demonstration
5. Creating a new Plant Layout
6. Create Factory Layout with a Point Cloud
7. Planning Space Consumption Presentation
8. Planning Space Consumption Demonstration
9. Planning space consumption of the Plant
10. Positioning Components
11. Positioning Components Fast Placement
12. Positioning Components - Move Component
13. Move Components - Pattern Component
14. KC Layout Planning
5Working with Assets31 TOPICS
1. Add Standard Resources
2. Add Standard Resources - Add Component
3. Add Standard Resources - Drag and Drop
4. Adding Equipment to a Station
5. Product Template Studio
6. Add and Edit PTS Resources
7. Adding Product Template Studio parts to a layout - Part 1
8. Adding Product Template Studio parts to a layout - Part 2
9. Adding Part Family Resources
10. Add and Replace Part Family Resources
11. Adding Conveyors to a Line
12. Connectors - Presentation
13. Connectors - Demonstration
14. Automatic Connections
15. Visualize Connectors Presentation
16. Visualize Connectors Demonstration
17. Define Connectors Presentation
18. Define Connectors Demonstration
19. Adding Connectors to a Conveyor
20. Working with Line Designer Connectors
21. 2D Planning View Presentation
22. 2D Planning View Demonstration
23. Working with the Plant Layout Display
24. Add / Duplicate / Mirror / Replace Components
25. Adding additional Stations
26. Plant Navigator Presentation
27. Plant Navigator Demonstration
28. Working with the Plant Navigator
29. Copy and Paste Stations
30. Make Unique Stations
31. KC Working with Assets
6Creating Facility Equipment16 TOPICS
1. Create Facility Equipment
2. Create Steelwork Resources
3. Create a Floor
4. Creating Facility Equipment - Column Grids
5. Creating Facility Equipment - Columns Presentation
6. Creating Facility Equipment - Columns Demonstration
7. Create a Column Grid
8. Creating Steelwork Resources - Platforms Presentation
9. Creating Steelwork Resources - Platforms Demonstration
10. Create a Platform
11. Create Steelwork Resources - Railings Presentation
12. Create Steelwork Resources - Railings Demonstration
13. Creating Steelwork Resources - Stairways Presentation
14. Creating Resources Steelwork - Stairways Demonstration
15. Create a Stairway
16. KC Creating Facility Equipment
7Validation Reporting7 TOPICS
1. Visual Reporting
2. Working with Visual Reporting
3. Technical Data Package, 3D PDF
4. Technical Data Package, 3D PDF
5. Fly-Through Navigation
6. Fly-Through Navigation
7. KC Validation Reporting
8Assessment: Line Designer Basics1 TOPIC
1. Assessment: Line Designer Basics
Digital Mockup (DMU)1 CHAPTER
Use the tools and exploratory design environment of the Digital Mockup (DMU)
application to prepare for design reviews and what-if studies in NX. 1Digital Mockup (DMU)3 TOPICS
1. NX Assemblies DMU - Part 1
2. NX Assemblies DMU - Part 2
3. Use NX Digital Mockup to complete a design review
Assembly Line Planner4 CHAPTERS
The process of Assembly Line planner in NX; to understand of the purpose for the
application and how it fits into the NX and Teamceneter environments 1Introduction2 TOPICS
1. Introduction to Assembly Line Planner
2. Lab - Introduction
2Process Flow Management2 TOPICS
1. Product Assignment to Stations
2. Lab - Process Flow Management
3Resource Planning1 TOPIC
1. Resource Planning 4Station Detailing2 TOPICS
1. Station Detailing Overview
2. Lab - Station Detailing
NX 1980 - NX 2007 NX Design Transition5 CHAPTERS
When transitioning from NX 1980, learn what’s new in Fundamentals, Modeling,
Assemblies, Drafting, and PMI in NX 2007. 1NX 1980 - NX 2007 Fundamentals transition1 TOPIC
1. NX 1980 - 2007 Fundamentals transition 2NX 1980 - NX 2007 Modeling transition6 TOPICS
1. NX 1980 - 2007 Modeling transition - Part 1
2. NX 1980 - 2007 Modeling transition - Part 2
3. Create sketch half diameter dimensions
4. Create a custom thread for 3D printing
5. Finding clones of faces
6. Create a study and workflow in the Design Space Explorer
3NX 1980 - NX 2007 Assemblies transition3 TOPICS
1. NX 1980 - 2007 Assemblies transition
2. Create assembly explosions using auto-explode
3. Add and constrain components using Assemble
4NX 1980 - NX 2007 Drafting transition1 TOPIC
1. NX 1980 - 2007 Drafting transition 5NX 1980 - NX 2007 PMI transition2 TOPICS
1. NX 1980 - 2007 PMI transition
2. NX 1980 - 2007 Model Based Definition & Technical Data Package transition
Render Basic7 CHAPTERS
This course will walk you step-by-step through the visualization process covering: Model
Setup, Materials, Lights, Cameras, and Render Output. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Model Setup8 TOPICS
1. Introduction
2. Importing a model
3. Identify and suppress variant geometry
4. Interrogating a model and performance
5. Interrogate a model
6. Studio Task Mode
7. Studio Task Mode
8. Model Setup Knowledge Check
3Materials9 TOPICS
1. How to apply materials
2. Apply a material
3. How to apply materials to the model
4. How to apply materials to the model
5. Editing a Material
6. Edit a material
7. Applying a decal
8. Applying a decal
9. Materials Knowledge Check
4Lights5 TOPICS
1. Using System Scenes
2. Use the HDR system
3. Inserting an HDRI
4. Inserting an HDRI
5. Lights Knowledge Check
5Cameras3 TOPICS
1. Positioning the Camera and Changing Settings
2. Positioning the Camera and Changing Settings
3. Cameras Knowledge Check
6Render Output3 TOPICS
1. Render Settings
2. Render Settings
3. Render Output Knowledge Check
7Assessment: Render Basic1 TOPIC
1. Assessment: Render Basic
NX Basic Design (Current)13 CHAPTERS
In this learning path, you will explore methods for developing and editing basic solid
models, assembly models, and drawings. 1Learning Experience Overview2 TOPICS
1. Welcome: Navigation Overview
2. NX Basic Design Intro
2NX User Interface8 TOPICS
1. NX User Interface
2. Getting started in NX
3. Getting started in NX
4. Create a part and start to work in NX
5. Create a part and start to work in NX
6. Create new part files
7. Open, save, and close existing part files
8. Knowledge Check: NX User Interface
3Create a basic part9 TOPICS
1. Building simple shapes using sketch
2. Extruding simple shapes
3. Creating a simple part
4. Extruding a simple sketch section
5. Creating a part using simple shapes
6. Modify sketch curves
7. Trim curves to create a snap ring
8. Knowledge Check: Create a basic part
9. Complete the input shaft model
4Organize and display part models7 TOPICS
1. Visibility and display of objects
2. Change the view display
3. Change the view display
4. Selection and organizing of objects
5. Create a Feature Group
6. Organize the cap model
7. Knowledge Check: Organize and display part models
5Create cylindrical parts using sketches19 TOPICS
1. Create cylindrical parts using sketches
2. Define a sketch profile
3. Define a sketch profile
4. Create sketch relations
5. Add geometric relations to a profile
6. Add geometric relations to a profile
7. Create sketch dimensions
8. Add dimensions to a profile
9. Add dimensions to a profile
10. Create sketch half diameter dimensions
11. Edit sketch relations
12. Sketch a bolt circle
13. Revolve a sketch profile
14. Using datums to define the angle of a boss
15. Revolve a sketch profile
16. Create datums for a sketch
17. Use datums to define the angle of a boss
18. Revolve and extrude using booleans
19. Knowledge Check: Create cylindrical parts using sketches
6Add Finishing Details10 TOPICS
1. Add Finishing details
2. Add Finishing details
3. Add holes to a coupler
4. Blend and chamfer edges of the coupler
5. Defining holes for a mount arm
6. Create threads
7. Create a custom thread for 3D printing
8. Knowledge Check: Add Finishing Details
9. Complete the support mounting block
10. Complete the milling support bracket model
7Simple changes and part interrogation9 TOPICS
1. Simple changes and part interrogation
2. Using the Model History
3. Reorder rename and remove features
4. Reorder features of an oil pan
5. Identify sketch parameters and Expressions
6. Measure Model Features
7. Analyze the structure of an existing part
8. Knowledge Check: Simple changes and part interrogation
9. Simple Changes and Part Interrogation
8Basic part edits using synchronous6 TOPICS
1. Basic part edits using synchronous
2. Move and Replace Face
3. Move faces using three points
4. Resize Blends and Chamfers
5. Resize blend and chamfer faces
6. Knowledge Check: Basic part edits using synchronous
9Analyze existing assemblies7 TOPICS
1. Introduction to Assemblies – Part 1
2. Introduction to Assemblies – Part 2
3. Minimally load a large assembly
4. Minimal loading of a large assembly
5. Open an assembly and edit assembly components
6. Work in the context of an assembly
7. Knowledge Check: Analyze existing assemblies
10Bottom-up assembly building16 TOPICS
1. Bottom-up assembly building
2. Create an assembly using the bottom-up approach
3. Create a bearing mount assembly
4. Constrain an assembly
5. Constrain a bearing mount assembly
6. Constrain a spray pump assembly
7. Assemble
8. Add and constrain components using Assemble
9. Part families and assemblies
10. Build an assembly using part family members
11. Add part family members to build a clamp
12. Create a pattern of components
13. Pattern shelf components
14. Reference a patterned feature to pattern fasteners
15. Knowledge Check: Bottom-up assembly building
16. Create and constrain a new assembly
11Create a basic part drawing12 TOPICS
1. Create a new drawing
2. Create a new non-master drawing
3. Edit the parameters of a master model
4. Create a new non-master drawing
5. Open and edit drawing sheets
6. Create drafting views and annotations
7. Add views to a drawing
8. Add views to a drawing
9. Add dimensions to a drawing
10. Add dimensions to a drawing
11. Knowledge Check: Create a basic part drawing
12. Thank you for Watching NX Basic Design
12Using legacy sketch with NX 200731 TOPICS
1. Building simple shapes using sketch
2. (Legacy sketch) Extruding a simple sketch section
3. (Legacy sketch) Creating a part using simple shapes
4. (Legacy sketch) Trim curves to create a snap ring
5. Create cylindrical parts using sketch
6. (Legacy sketch) Define a sketch profile
7. Create sketch constraints
8. (Legacy sketch) Add geometric constraints to a profile
9. Create sketch dimensions
10. (Legacy sketch) Add dimensional constraints to a profile
11. (Legacy sketch) Constrain a sketch using reference objects
12. Adding details using sketch
13. (Legacy sketch) Create a circular pattern of sketch curves
14. (Legacy sketch) Define symmetry within a sketch
15. Analyze a design
16. (Legacy sketch) Alter a sketch to complete model edits
17. (Legacy sketch) Resolve parent references for a sketch
18. (Legacy sketch) Modify an unparameterized model using a sketch
19. (Legacy sketch) Revolve a sketch profile
20. (Legacy sketch) Create datums for a sketch
21. (Legacy sketch) Use datums to define the angle of a boss
22. (Legacy sketch) Add holes to a coupler
23. (Legacy sketch) Create user defined expressions for a model
24. (Legacy sketch) Extrude with offsets
25. (Legacy sketch) Create a linkage arm by sweeping geometry
26. (Legacy sketch) Create a linkage using a tube
27. (Legacy sketch) Pattern cooling fins using external references
28. (Legacy sketch) Edit features and resolve failures
29. (Legacy sketch) Create a fixture assembly using top-down
30. (Legacy sketch) Model a key in context of an assembly
31. (Legacy sketch) Use Assembly Cut
13Assessment: NX Basic Design1 TOPIC
1. Assessment: NX Basic Design
Line Designer on Teamcenter3 CHAPTERS
Learn how to use Line Designer in the Teamcenter environment 1Line Designer in Managed Mode with Teamcenter13 TOPICS
1. Teamcenter Integration Basics - part 1
2. Teamcenter Integration Basics - part 2
3. Lab: Line Designer in Teamcenter managed mode
4. Export and Import Plant Structures - overview
5. Export and Import Plant Structure to and from Teamcenter
6. Lab: Import and export a BOE structure to Teamcenter
7. Use the Reuse Library in Managed Mode
8. Lab: Add resource to reuse library in managed mode
9. Use Line Designer in Managed Mode
10. Lab: Work with Line Designer in managed mode
11. Using the Study Navigator in Teamcenter Manufacturing
12. Lab: Teamcenter Manufacturing Access, Study Manager
13. Knowledge Check - Line Designer in Managed Mode with Teamcenter
2Active Workspace2 TOPICS
1. Active Workspace Integration
2. Lab: Teamcenter Active Workspace
3Assessment: Line Designer on Teamcenter1 TOPIC
1. Assessment: Line Designer on Teamcenter
Product Design Fundamentals (Current)8 CHAPTERS
You will learn to determine a modeling strategy, resolve any failures that arise, and use
workflows for copying, patterning, and mirroring to complete a model. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Establish design intent7 TOPICS
1. Establish design intent
2. Establish design intent
3. Create user defined expressions for a model
4. Reference parameters using design logic
5. Use conditional expressions
6. Knowledge Check: Establish design intent
7. Build a linkage bracket
3Analyze the design and make changes13 TOPICS
1. Analyze the design and make changes
2. Edit features and resolve failures
3. Edit features and resolve failures
4. Alter a sketch to complete model edits
5. Alter a sketch to complete model edits
6. Resolve parent references for a sketch
7. Resolve parent references for a sketch
8. Map parent objects for a replaced feature
9. Map parent objects for a replaced feature
10. Compare Revisions of a model
11. Create snapshots while editing features
12. Knowledge Check: Analyze the design and make changes
13. Adjust part geometry without any feature failures
4Create parts with constant wall thickness11 TOPICS
1. Create parts with constant wall thickness
2. Extrude with offsets
3. Extrude along a vector with draft
4. Extrude with offsets
5. Trim a solid to a surface
6. Trim a solid to a contoured surface
7. Create a shell
8. Create a shell and edit direction
9. Create a shell with alternate thickness
10. Knowledge Check: Create parts with constant wall thickness
11. Build a gasket
5Sweep geometry8 TOPICS
1. Sweep Geometry
2. Create sweep geometry using Sweep Along Guide and Tube
3. Create a linkage arm by sweeping geometry
4. Create a linkage using a tube
5. Using the Swept Volume command
6. Machine a keyway
7. Knowledge Check: Sweep geometry
8. Build a belt cover
6Build parts with duplicated geometry8 TOPICS
1. Building parts with duplicated geometry
2. Build parts with duplicated geometry
3. Pattern features to create a coupler
4. Pattern cooling fins using external references
5. Create circular face and feature patterns
6. Resize a circular pattern
7. Knowledge Check: Build parts with duplicated geometry
8. Complete the shut-off valve housing
7Create symmetric models6 TOPICS
1. Methods for creating symmetric models
2. Define symmetry within a sketch
3. Define symmetry within a sketch
4. Create and edit mirror features
5. Knowledge Check: Create symmetric models
6. Complete the ball joint model
8Assessment: Product Design Fundamentals1 TOPIC
1. Assessment: Product Design Fundamentals
Molded & Cast Part Design (Current)7 CHAPTERS
In this learning path, you will compare and contrast highly parametric vs. non-parametric
modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Create molded parts9 TOPICS
1. Create molded parts
2. Add draft from faces and edges
3. Add stiffening ribs to a model
4. Add stiffening ribs to a molded part
5. Create a circular pattern of sketch curves
6. Blend faces of a casting
7. Blend faces of a casting
8. Knowledge Check: Create molded parts
9. Complete the plastic-injection molded housing
3Build basic parts using surfaces9 TOPICS
1. Build basic parts using surfaces
2. Using splines and bounded planes
3. Start the hinge using a planar surface
4. Define a hinge wall using V-sweep
5. Define the hinge wall using V-sweep
6. Use Sew and Thicken
7. Complete the hinge using sew and thicken
8. Knowledge Check: Build basic parts using surfaces
9. Create a shade for a desk lamp
4Build robust models17 TOPICS
1. Build robust models
2. Define a template part
3. Define a template part
4. Create holes positioned on a bolt circle
5. Finding clones of faces
6. Design groups
7. Explore design groups
8. Create a design group to partition a model
9. Using fillets in a sketch profile
10. Begin a water bottle model
11. Add threads to a water bottle
12. Model text for a water bottle
13. Combine bodies using robust techniques
14. Define grip grooves for a bottle
15. Combine features to complete the bottle
16. Knowledge Check: Build robust models
17. Add part number text to the cover
5Data translators5 TOPICS
1. Data translators
2. Import a model using STEP
3. Import a model using STEP
4. Knowledge Check: Data translators
5. Import the bracket STEP data and correct the geometry
6Edit non-parametric models13 TOPICS
1. Edit non-parametric models
2. Move and Replace Face
3. Replace faces in a reservoir
4. Delete face and offset region
5. Extract a copy of a model
6. Prepare a model by deleting faces
7. Offset cutout regions of a cell phone
8. Copy replace and mirror face
9. Reusing existing pivot boss geometry
10. Modify an unparameterized model using a sketch
11. Modify an unparameterized model using a sketch
12. Knowledge Check: Edit non-parametric models
13. Create a part using synchronous modeling
7Assessment: Molded & Cast Part Design1 TOPIC
1. Assessment: Molded & Cast Part Design
Loading and working with assemblies (Current)6 CHAPTERS
Most products are assemblies of multiple parts. In this learning path, you will learn how
to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Manage assemblies15 TOPICS
1. Reference Sets
2. Create and replace reference sets
3. Replacing and creating reference sets
4. Analyze existing assemblies
5. Define part attributes and perform a clearance analysis
6. Check interferences and define attributes
7. Load assembly components using context controls
8. Manage assemblies
9. Create product outlines
10. Review an assembly using Visual Reporting
11. Review an assembly using Visual Reporting
12. Check model faces using Visual Reporting
13. Knowledge Check: Manage assemblies
14. Validate the desk lamp assembly
15. Analyze and revise the landing gear assembly
3Configure an assembly9 TOPICS
1. Configure an assembly
2. Create an assembly arrangement in NX
3. Create an assembly arrangement in NX
4. Use arrangements to replace fixtures
5. Use assembly joint and coupler constraints
6. Work with assembly joint constraints
7. Constrain a gear coupler
8. Knowledge Check: Configure an assembly
9. Create arrangements for a desk lamp
4Create reusable components18 TOPICS
1. Create reusable parts
2. Create a part family
3. Define a part family for a clamp screw
4. Define reusable objects
5. Reuse a sketch as a feature
6. Find and add reusable objects to a model
7. Demo: Create and add reusable objects
8. Create and add reusable objects
9. Parameter tables
10. Using a parameter table to control a design
11. Create a reuse KRX file
12. Create your own Reuse KRX file
13. Define a deformable part
14. Define a wire clip as a deformable part
15. Remember assembly constraints
16. Remember assembly constraints
17. Knowledge Check: Create reusable components
18. Add a tension spring to a lamp assembly
5View component interaction using sequencing6 TOPICS
1. View component interaction using sequencing
2. Create a Sequence
3. Create a new sequence
4. Extract a sequence path
5. Extract a sequence path
6. Knowledge Check: View component interaction using sequencing
6Assessment: Loading and working with assemblies1 TOPIC
1. Assessment: Loading and working with assemblies
Design in Context of an Assembly (Current)6 CHAPTERS
In this learning path, you will learn to create associative links between parts in the
context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS
1. Welcome: Navigation Overview
2. Essentials track intro
2Top-down modeling5 TOPICS
1. Top-down modeling
2. Start a design using the top-down assembly method
3. Create a fixture assembly using top-down
4. Model a key in context of an assembly
5. Knowledge Check: Top-down modeling
3Link geometry between related parts18 TOPICS
1. Interpart modeling and Wave
2. WAVE Geometry Linker
3. Create gaskets using linked geometry
4. Create links automatically to define pockets
5. Create links automatically to define pockets
6. Mirrored Parts
7. Define a mirrored clamp using a fixed timestamp
8. Interpart linking tools
9. Design a casting for a machined part
10. Control interpart update
11. Control interpart updates of a tooling assembly
12. Mirror Assembly
13. Mirror components of a trailer assembly
14. Promote Body
15. Promote bodies to complete a weldment
16. Use Assembly Cut
17. Knowledge Check: Link geometry between related parts
18. Complete the base cover
4Create expression links between parts4 TOPICS
1. Create expression links between parts
2. Interpart expressions
3. Link expression parameters between parts
4. Knowledge Check: Create expression links between parts
5Revise assemblies12 TOPICS
1. Revise Assemblies
2. Create a component revision using Save As
3. Create a component revision using Save As
4. Replace components of an assembly
5. Replace components of an assembly
6. Create a unique component
7. Make a unique control arm
8. Cloning assembly structures
9. Clone an existing assembly
10. Clone an existing assembly
11. Knowledge Check: Revise assemblies
12. Apply a revision to a lamp assembly
6Assessment: Design in Context of an Assembly1 TOPIC
1. Assessment: Design in Context of an Assembly
Polygon Modeling and Reverse Engineering (Current)7 CHAPTERS
Learn to create, modify, and improve faceted models using the NX Polygon Modeling
capabilities 1Learning Experience Overview - Product Design2 TOPICS
1. Welcome: Navigation Overview
2. Product Design track Intro
2Introduction to Polygon Modeling2 TOPICS
1. Introduction to Polygon Modeling
2. KC: Introduction to Polygon Modeling
3Polygon Modeling Task Environment23 TOPICS
1. Extrude Facet Body
2. Extrude Profile
3. Clean Up Facet Body
4. Lab: Conduct a part cleanup
5. Remesh Facet Body
6. Snip Facet Body
7. Fill Hole
8. KC: Polygon Modeling Task Environment - 1
9. Decimate Facets
10. Subdivide Facets
11. Divide Facet Faces
12. Paint Facet Body
13. Smooth Facets
14. Create Transitions
15. Adjust Minimum Radius
16. Local Offset
17. KC: Polygon Modeling Task Environment - 2
18. Combine Facet Bodies
19. Merge Touching
20. Align by Points
21. Align by Multi Patch
22. Lab: Polygon Operations
23. KC: Polygon Modeling Task Environment - 3
4Polygon Modeling Ribbon Bar10 TOPICS
1. Convert Facet Body
2. Plug Holes and Wrap Mesh
3. Facet Body From Body
4. Mesh from Cloud
5. Detect Primitives
6. Using the Texture Task Environment with a Rip Edge
7. Facet Body Curvature
8. Extract Curvature Areas
9. Using the Texture Task Environment
10. KC: Polygon Modeling Ribbon Bar
5Morph Mesh Task Environment3 TOPICS
1. Creating and Deleting Control Cages
2. Transform Cage
3. KC: Morph Mesh Task Environment
6Reverse Engineering14 TOPICS
1. Introduction to NX Reverse Engineering
2. Reverse Engineering - Rapid Surfacing
3. Reverse Engineering - Fit Surface
4. KC: Reverse Engineering Surface Fitting
5. Reverse Engineering - Xform
6. Reverse Engineering - Smooth Poles
7. Reverse Engineering - Deviation Gauge
8. Reverse Engineering - Grid Analysis
9. Reverse Engineering - Reflection Analysis
10. Lab: Reverse Engineering – Shadow Curves
11. Lab: Reverse Engineering – Projected Curves
12. Lab: Reverse Engineering - Using a Face
13. Lab: Reverse Engineering – Combine Sheet Bodies
14. KC: Reverse Engineering
7Assessment: Polygon Modeling1 TOPIC
1. Assessment: Polygon Modeling
Model Based Definition using PMI (Current)11 CHAPTERS
Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream
applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC
1. Welcome: Navigation Overview 2Getting started with PMI5 TOPICS
1. Getting started with PMI
2. Set PMI preferences
3. Open Model Views that contain PMI
4. Creating custom views and organizing PMI
5. Knowledge Check: Getting started with PMI
3Create and edit PMI dimensions6 TOPICS
1. Create and edit PMI dimensions
2. How do I create and edit PMI dimensions?
3. Create and edit PMI dimensions
4. How do I create PMI dimensions using annotation planes?
5. Creating PMI dimensions using annotation planes
6. Knowledge check: Create and edit PMI dimensions
4Create PMI annotation objects12 TOPICS
1. Create PMI annotation objects
2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part
3. Add PMI notes to a model view
4. Add PMI annotation to a part
5. Associatively attach a Feature Control Frame to a hole callout
6. Create a hole callout with a feature control frame
7. Surface Finish Symbols
8. Create and edit surface finish symbols
9. Weld symbols
10. Create weld symbols
11. Create a PMI table for a family of parts
12. Knowledge check: Create PMI annotation objects
5Supplemental geometry12 TOPICS
1. Add supplemental geometry and specialized PMI
2. PMI Region
3. Create and edit a circular PMI region
4. Centerlines and Center Marks
5. Create PMI centerlines and center marks
6. Bolt Circle Centerline
7. Create a PMI bolt circle centerline
8. PMI notes
9. Create different types of PMI notes
10. Security markings
11. Add PMI security markings
12. Knowledge check: Add supplemental geometry and specialized PMI
6Referencing PMI4 TOPICS
1. Referencing PMI
2. WAVE PMI Linker
3. WAVE link PMI from one part to another
4. Knowledge check: Reference PMI in assemblies and other parts
7Create PMI section views4 TOPICS
1. Create PMI section views
2. Adding PMI section views
3. Create planar section views
4. Knowledge check: Create PMI section views
8Interrogate and validate PMI6 TOPICS
1. Interrogate and validate PMI
2. Create PMI objects using rules
3. Query PMI objects
4. Use PMI Compare
5. Compare PMI between two parts
6. Knowledge check: Interrogate and validate PMI
9Leverage technical data packages6 TOPICS
1. Leverage technical data packages
2. Create and publish a Technical Data Package
3. Create and publish a Technical Data Package
4. How do I publish a Technical Data Package?
5. Create and publish a TDP for an Assembly
6. Knowledge check: Leverage technical data packages
10Appendix: Display and edit PMI in drawing views8 TOPICS
1. Display and edit PMI in drawing views
2. Inherit PMI
3. Manually display PMI in a drawing
4. Inherit PMI to a drawing view
5. Inherit PMI in a drawing for the caliper
6. Convert to PMI
7. Convert drafting annotations to PMI objects
8. Knowledge check: Display and edit PMI in drawing views
11Assessment: Model Based Definition using PMI1 TOPIC
1. Assessment: Model Based Definition using PMI
Animation Designer (Current)2 CHAPTERS
Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical
assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS
1. Welcome: Navigation Overview
2. Design Validation track Intro
2Animation Designer6 TOPICS
1. Animation Designer
2. Using Animation Designer
3. Analyze the cam profile of a crankshaft
4. Create an interactive free-body diagram
5. Create motors using inverse kinematics
6. Knowledge Check: Animation designer