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On-Demand Training - NX Design Advanced Assemblies - 19535 CHAPTERS Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS 1. Welcome: Navigation Overview 2. Product Design track Intro 2Component Grouping - 195313 TOPICS 1. Component Grouping 2. Create and use Component Groups 3. Working with component groups for a pedal car 4. Use attributes to add materials to component groups 5. Add components based on size to the component group 6. Proximity component groups 7. Create a proximity component group 8. Define a component group and use bookmarks 9. Box zones 10. Use two points to define a box zone 11. Create a box zone 12. Knowledge check: Component Grouping 13. Principle Lab: Create component groups 3Assembly representations - 19534 TOPICS 1. Assembly representations 2. Create and display Representations 3. Create representations at the assembly level 4. Knowledge check: Assembly representations 4Wrap Assembly and Linked Exterior Feature - 19537 TOPICS 1. Wrap Assembly and Linked Exterior Feature 2. Create a Wrap Assembly 3. Create a wrap to enclose an assembly 4. Create a Linked Exterior feature 5. Creating and using a linked exterior 6. Simplify a pump assembly 7. Knowledge check: Wrap Assembly and Linked Exterior Feature 5Advanced mass properties - 19536 TOPICS 1. Advanced mass properties 2. Advanced weight management
Transcript

On-Demand Training - NX Design

Advanced Assemblies - 19535 CHAPTERS

Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Component Grouping - 195313 TOPICS

1. Component Grouping

2. Create and use Component Groups

3. Working with component groups for a pedal car

4. Use attributes to add materials to component groups

5. Add components based on size to the component group

6. Proximity component groups

7. Create a proximity component group

8. Define a component group and use bookmarks

9. Box zones

10. Use two points to define a box zone

11. Create a box zone

12. Knowledge check: Component Grouping

13. Principle Lab: Create component groups

3Assembly representations - 19534 TOPICS

1. Assembly representations

2. Create and display Representations

3. Create representations at the assembly level

4. Knowledge check: Assembly representations

4Wrap Assembly and Linked Exterior Feature - 19537 TOPICS

1. Wrap Assembly and Linked Exterior Feature

2. Create a Wrap Assembly

3. Create a wrap to enclose an assembly

4. Create a Linked Exterior feature

5. Creating and using a linked exterior

6. Simplify a pump assembly

7. Knowledge check: Wrap Assembly and Linked Exterior Feature

5Advanced mass properties - 19536 TOPICS

1. Advanced mass properties

2. Advanced weight management

3. Calculate weight data

4. Review the mass properties of a design

5. Use exceptions and modify weight values

6. Knowledge check: Advanced mass properties

FloEFD for NX8 CHAPTERS

This course will provide new users of FloEFD for NX with a background sufficient for

tackling a wide range of flow and thermal analysis problems. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to FloEFD for NX9 TOPICS

1. Introduction to CFD

2. The Numerical Basis of FloEFD

3. Introduction to FloEFD Meshing Technology

4. Knowledge Check 1: Introduction to FloEFD

5. FloEFD Capabilities Part 1

6. FloEFD Capabilities Part 2

7. What Does FloEFD Do?

8. Knowledge Check 2: Create Project

9. Assessment: Introduction to FloEFD

3FloEFD for NX Project Creation6 TOPICS

1. Getting Started with FloEFD

2. FloEFD Project Creation

3. FloEFD Computational Domain and File Structure

4. Knowledge Check: FloEFD Project Creation

5. Lab: FloEFD Project Creation

6. Assessment: FloEFD Project Creation

4Boundary Conditions and Goals in FloEFD for NX8 TOPICS

1. Boundary Conditions in FloEFD

2. Introduction to Goals in FloEFD

3. Knowledge Check 1: Boundary Conditions and Goals

4. Goals Setup in FloEFD

5. Basic Automatic Meshing in FloEFD

6. Knowledge Check 2: Boundary Conditions and Goals

7. Lab: Boundary Conditions and Goals Setup

8. Assessment: Boundary Conditions and Goals

5Solving and Post Processing in FloEFD for NX8 TOPICS

1. Solving and Monitoring

2. Post Processing: Cut Plots and Surface Plots

3. Knowledge Check 1: Solving and Post Processing

4. Post Processing: Isosurface Plots and Flow Trajectories

5. Post Processing: Numerical Results

6. Knowledge Check 2: Solving and Post Processing

7. Lab: Solving and Post Processing

8. Assessment: Solving and Post Processing

6FloEFD for NX Meshing9 TOPICS

1. Introduction to FloEFD Meshing

2. Manual Global Mesh Settings

3. Global Mesh Refinement Settings

4. Knowledge Check 1: FloEFD Meshing

5. Additional Global Mesh Refinement Settings

6. Local Mesh Settings

7. Knowledge Check 2: FloEFD Meshing

8. Lab: Conjugate Heat Transfer

9. Assessment: Meshing

7FloEFD for NX Parametric Study5 TOPICS

1. Introduction to Parametric Studies

2. Parametric Study Creation

3. DOE and Optimization in FloEFD

4. Knowledge Check 1: FloEFD for NX Parametric Study

5. Assessment: FloEFD for NX Parametric Study

8FloEFD for NX Advanced Meshing5 TOPICS

1. Advanced Refinement Settings

2. Control Planes

3. Solution Adaptive Meshing

4. Knowledge Check 1: FloEFD Advanced Meshing

5. Assessment: FloEFD Advanced Meshing

Modify and configure an existing NX installation8 CHAPTERS

Learn to modify and configure an existing NX installation with some commonly modified

settings. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview

2Install the Machinery Library4 TOPICS

1. Install the Machinery Library

2. Install Machinery Library

3. Installing the Machinery Library

4. Knowledge Check: Install the Machinery Library

3Reuse object from part family4 TOPICS

1. Reuse object from part family

2. Create a KRX file for a Part Family template

3. Create your own Reuse KRX file

4. Knowledge Check: Reuse object from part family

4Fastener assembly configuration8 TOPICS

1. Fastener assembly configuration

2. How do I customize a fastener assembly?

3. Customizing a Fastener Assembly

4. Configure Fastener Assembly

5. Configuring a fastener assembly

6. Add Fastener Assembly

7. Adding a Fastener Assembly

8. Knowledge Check: Fastener assembly configuration

5Set up custom templates4 TOPICS

1. Set up custom templates

2. Create a unique Model tab and user template

3. Create your own Model tab and user template

4. Knowledge Check: Set up custom templates

6Customize the NX interface7 TOPICS

1. Customize the NX interface

2. How to edit Radial Pop-up

3. Edit the Radial Pop-up

4. How to create a Macro

5. How to create a Group Role

6. Create a Group Role

7. Knowledge Check: Customize the NX interface

7Configure commonly used environment variables4 TOPICS

1. Configure commonly used environment variables

2. Editing NX environment variables

3. Customizing NX

4. Knowledge Check: Configure commonly used environment variables

8Assessment: Modify and configure an existing NX installation1 TOPIC

1. Assessment: Modify and configure an existing NX installation

NX 1899 – 1926 CAD Transition6 CHAPTERS

When transitioning from NX 1899, learn what’s new in Fundamentals, Modeling,

Assemblies, Drafting, PMI and Sheet Metal in NX 1926. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2NX 1926 Fundamentals/Gateway transition1 TOPIC

1. NX 1899-1926 Fundamentals transition 3NX 1926 Modeling transition13 TOPICS

1. NX 1899-1926 Sketch transition

2. NX 1899-1926 Modeling transition

3. Create a simple sketch section

4. Edit sketch relations

5. Modify existing 2D curves

6. Define symmetry within a sketch

7. Sketch a bolt circle

8. Apply parameters to unparametrized holes

9. Pattern Feature enhancements

10. Extrude enhancements

11. Create threads

12. Add holes to a coupler

13. Define a part family for a clamp screw

4NX 1926 Assemblies transition2 TOPICS

1. NX 1899-1926 Assemblies transition

2. Create exploded views

5NX 1926 Drafting transition2 TOPICS

1. NX 1899-1926 Drafting transition

2. Create and edit a hole callout

6NX 1926 PMI transition3 TOPICS

1. NX 1899- 1926 PMI transition

2. PMI Compare enhancements

3. Create and publish a Technical Data Package

NX 11-1899 CAD Transition6 CHAPTERS

Learn what's new in NX 1899 when transitioning from NX 11. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2NX 11-1899 Fundamentals/Gateway transition6 TOPICS

1. NX11 - NX 1899 CAD Transition Fundamentals – Part 1

2. NX11 - NX 1899 CAD Transition Fundamentals – Part 2

3. Working with multiple windows

4. Selecting using QuickPick

5. Using the measure tool

6. Create an associative measurement

3NX 11-1899 Modeling transition20 TOPICS

1. NX11 - NX 1899 CAD Transition - Feature Modeling

2. NX11 - NX 1899 CAD Transition: Polygon/Convergent Modeling

3. Create simple sketches

4. Create snapshots while editing features

5. Explore design groups

6. Create a design group to partition a model

7. Edit a model using radiate face

8. Using a parameter table to control a design

9. Adding multiple chamfers

10. Defining holes for a mount arm

11. Extract the centerline of a tube

12. Review line of sight using shadow curves

13. Control distortion when flattening faces

14. Create variable offset panels and pads

15. Create a conforming lattice

16. Build a conforming lattice for a shoe sole

17. Create a user defined unit cell lattice

18. Refine a design using polygon modeling

19. Remesh Facet Body

20. Offset a facet body to create space

4NX 11-1899 Assemblies transition11 TOPICS

1. NX11 - NX 1899 CAD Transition - Assemblies Part 1

2. NX11 - NX 1899 CAD Transition - Assemblies Part 2

3. Create a bearing mount assembly

4. Add and position components in an assembly

5. Work with assembly joint constraints

6. Constrain a gear coupler

7. Chamfer an edge in the context of an assembly

8. Minimally load a large assembly

9. Create an interactive free-body diagram

10. Analyze the cam profile of a crankshaft

11. Create motors using inverse kinematics

5NX 11-1899 Drafting transition7 TOPICS

1. NX11 - NX 1899 CAD Transition - Drafting

2. Additional dimension enhancements

3. Dimension enhancements

4. Create a threaded hole callout

5. Model point support

6. Insert and configure a parts list

7. Assembly drawing enhancements

6NX 11-1899 PMI transition11 TOPICS

1. NX11 - NX 1899 CAD Transition - PMI

2. Define the orientation of PMI dimensions

3. Dimension enhancements

4. Create a PMI bolt circle centerline

5. Create a PMI table for a family of parts

6. Control the display of PMI using suppression

7. Manage the display of PMI in part families

8. Compare PMI between two parts

9. Convert drawing sheets to model views with PMI

10. Creating a Custom TDP 3D PDF Template

11. Publishing a Technical Data Package

Topology Optimization for Designers2 CHAPTERS

Using iterative analysis tools, learn how to optimize a component shape to efficiently

conform to the expected loads. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Generative Design and Topology Optimization11 TOPICS

1. Overview of Generative Design and Topology Optimization

2. Topology Optimization Process Demo

3. Lab: Getting Started with Topology Optimization

4. How to Review Topology Optimization Results

5. Lab: Reviewing Topology Optimization Results

6. Overview of Topology Optimization Constraints

7. How to Apply Design Constraints to a Topology Optimization

8. Lab: Apply an Overhang Constraint to a Topology Optimization

9. Lab: Apply a Symmetry Constraint to a Topology Optimization

10. How to Connect Multiple Design Spaces in a Topology Optimization

11. Knowledge Check: Generative Design and Topology Optimization

Simulation for Design Engineers8 CHAPTERS

Analyze and work with models in Simcenter 3D Pre/Post. Use FEM analysis, set up

Nastran solve from Pre/Post, generate results displays in post views. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Analyzing Models in Simcenter 3D Pre/Post - 2021.14 TOPICS

1. What Can You Do with Pre/Post?

2. Finite Element Analysis in Simcenter 3D

3. Finite Element Analysis in Simcenter 3D

4. Assessment: Analyzing Models in Simcenter 3D and Pre/Post

3Managing Analysis Data in Simcenter 3D Files - 2021.18 TOPICS

1. Simcenter 3D Files Overview

2. Defining the Pre/Post Model

3. Idealizing the Model's Geometry

4. Meshing the Model

5. Applying Boundary Conditions

6. Solving the Model and Post-processing

7. Lab: Using Simcenter 3D Files in an Analysis

8. Assessment: Managing Analysis Data in Simcenter 3D Files

4Using Pre/Post Features to Work with Models - 2021.114 TOPICS

1. Working with a Model using the Pre/Post User Interface

2. Using the Simulation Navigator to Work with Your Model

3. Lab: Working with a Model Using the Pre/Post User Interface

4. Displaying a Model

5. Lab: Displaying a Model

6. Selecting Objects

7. Using Selection Recipes

8. Lab: Selecting Objects

9. Using Groups

10. Lab: Using Groups

11. Working with Coordinate Systems

12. Lab: Working with Coordinate Systems

13. Assessment: Using Pre/Post Features to Work with Models

14. Thank you for watching Fundamentals of using Pre/Post

5Preparing Geometry for Meshing - 2021.113 TOPICS

1. Loading a Model into Simcenter 3D

2. Preparing Geometry for Meshing

3. Using Synchronous Modeling to Model Parts

4. Lab: Using Synchronous Modeling to Modify Parts

5. Simplifying Geometry with Idealization

6. Lab: Creating Midsurfaces before Meshing

7. Simplifying Geometry with Abstraction

8. Lab: Simplifying Geometry with Abstraction

9. Working with Associative Copies of Geometry

10. Lab: Working with Associative Copies of Geometry

11. Lab: Simplifying Geometry for Meshing

12. Lab Solution: Simplifying Geometry for Meshing

13. Assessment: Preparing Geometry

6Modeling Assemblies - 2021.16 TOPICS

1. Modeling Assemblies

2. Modeling an Assembly FEM from a CAD Assembly

3. Modeling an Assembly FEM without a CAD Assembly

4. Lab: Modeling an Associative Assembly FEM

5. Lab: Modeling a Non-associative Assembly FEM

6. Assessment: Modeling Assemblies

7Setting Up and Running a Structural Analysis - 2021.19 TOPICS

1. Using Solutions and Subcases

2. Creating Solutions and Subcases

3. Lab: Creating Solutions and Subcases

4. Defining Solution Attributes

5. Setting Solver Parameters

6. Solving the Model

7. Dealing with Common Solver Errors

8. Validating Results

9. Assessment: Setting Up and Running a Structural Analysis

8Displaying Results in Post Views - 2021.123 TOPICS

1. Displaying Results Overview

2. Displaying Results in Post Processing

3. Displaying Results in a Post View

4. Lab: Displaying Results in a Post View

5. Controlling Visibility in Post Views

6. Lab: Controlling Visibility in Post Views

7. Displaying Results in Multiple Viewports

8. Lab: Displaying Results in Multiple Viewports

9. Animating Results

10. Lab: Animating Results

11. Annotating Results

12. Lab: Annotating Results

13. Displaying More Results in Post Processing

14. Displaying Stress/Strain Results on 2D Elements

15. Lab: Displaying Stress/Strain Results on 2D Elements

16. Calculating and Displaying Beam Stresses

17. Lab: Displaying Beam Stresses

18. Displaying Symmetry Results in a Post View

19. Lab: Displaying Axisymmetric Results in a Post View

20. Displaying Results in the Results Viewer

21. Lab: Displaying Results in Post Views

22. Lab Solution: Displaying Results in Post Views

23. Assessment: Displaying Results in Post Views

Industrial Design - 19537 CHAPTERS

Learn NX functionality used to define complex styling shapes using curves and surfaces. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Introduction to industrial design1 TOPIC

1. Introduction to industrial design 3Spline techniques and tools - 195310 TOPICS

1. Spline techniques and tools

2. Studio splines

3. Create an exhaust header using studio splines

4. Create and constrain studio splines

5. Edit splines using X-Form

6. Smooth Spline

7. Smooth a spline

8. Text

9. Generate text along a curve

10. Knowledge check: Spline techniques and tools

4Studio surfaces - 195317 TOPICS

1. Studio surfaces

2. Styled Sweep

3. Smooth a surface using Rebuild

4. Offset Surface

5. Create an offset surface

6. Create a partial result offset surface

7. Swept Surface

8. Create a swept surface with two guide curves and three section curves

9. Create a swept surface with two guide curves and one section curve

10. Use a spine string

11. Through Curve Mesh

12. Create a curve mesh surface to complete a fairing

13. Create a curve mesh with tangency constraints

14. N-sided Surface

15. Create a trimmed N-sided surface

16. Create a triangular N-sided surface

17. Knowledge check: Studio surfaces

5Shape analysis - 195313 TOPICS

1. Shape analysis

2. Perform a Section Analysis

3. Section analysis

4. Perform a Surface Intersection Analysis

5. Surface intersection analysis

6. Highlight Lines

7. Check a surface using Highlight Lines

8. Deviation Analysis

9. Check edge to edge deviation

10. Use Deviation Gauge

11. Use Deviation Gauge for a surface deviation analysis

12. Principle lab: Shape Analysis

13. Knowledge check: Shape analysis

6Direct Modeling - 195313 TOPICS

1. Direct Modeling

2. X-Form

3. Edit splines using X-Form

4. Edit solids with X-Form

5. I-Form

6. Modify the shape of a face using I-Form

7. Four Point Surface

8. Create and modify a Four Point surface

9. Refit Face

10. Refit a face

11. Match Edge

12. Match surface edges

13. Knowledge check: Direct Modeling

7Assessment: Industrial Design1 TOPIC

1. Assessment: Industrial Design

NX Realize Shape - 19536 CHAPTERS

Learn to create products requiring organic or aesthetically pleasing shapes using NX

Realize Shape. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create concept models - 195311 TOPICS

1. Create concept models

2. Introduction to NX Realize Shape commands

3. Create a standalone subdivision model

4. How do I copy and merge subdivision geometry?

5. Copy and merge subdivision geometry

6. Add a subdivision model to an assembly

7. Create a subdivision model in a product assembly

8. Change the volume of a bottle using NX Realize Shape

9. Analyze and modify a subdivision model

10. Knowledge check: Create concept models

11. Principle lab: Create a subdivision model

3Modify edge transitions - 19536 TOPICS

1. Modify edge transitions

2. Import a raster image and create a model with edge weighting

3. Create a subdivision model with edge weighting

4. Create a subdivision model with sharp edges

5. Knowledge check: Modify edge transitions

6. Principle lab: Modify a model

4Create new shapes using existing shapes - 195310 TOPICS

1. Create new shapes using existing shapes

2. Create bridges

3. Create a bridge between subdivision regions

4. Create bridging geometry

5. Change the styling of a subdivision model

6. Create openings in a subdivision model

7. Offset cage faces to create a chair cushion

8. Create and position a mirrored cage

9. Knowledge check: Create new shapes using existing shapes

10. Principle lab: Create styled holes in a headrest

5Create swept subdivision models - 19537 TOPICS

1. Create swept subdivision models

2. Use Revolve Cage

3. Create a revolved subdivision model

4. Use swept geometry to create a subdivision model

5. Design a tube-shaped swept model

6. Create a subdivision model with swept geometry

7. Knowledge check: Create swept subdivision models

6Assessment: Realize Shape1 TOPIC

1. Assessment: Realize Shape

Render Basic - 19267 CHAPTERS

This course will walk you step-by-step through the visualization process covering: Model

Setup, Materials, Lights, Cameras, and Render Output. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Model Setup - 19268 TOPICS

1. Introduction

2. Importing a model

3. Import a model

4. Interrogating a model and performance

5. Interrogate a model

6. Studio Task Mode

7. Studio Task Mode

8. Model Setup Knowledge Check

3Materials - 19269 TOPICS

1. How to apply materials

2. Apply a material

3. How to apply materials to the model

4. How to apply materials to the model

5. Editing a Material

6. Edit a material

7. Applying a decal

8. Applying a decal

9. Materials Knowledge Check

4Lights - 19265 TOPICS

1. Using System Scenes

2. Use the HDR system

3. Inserting an HDRI

4. Inserting an HDRI

5. Lights Knowledge Check

5Cameras - 19263 TOPICS

1. Positioning the Camera and Changing Settings

2. Positioning the Camera and Changing Settings

3. Cameras Knowledge Check

6Render Output - 19263 TOPICS

1. Render Settings

2. Render Settings

3. Render Output Knowledge Check

7Assessment: Render Basic - 19261 TOPIC

1. Assessment: Render Basic

NX Surface Modeling Processes - 195315 CHAPTERS

Learn to create freeform parts that update reliably and shift smoothly to the

manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes - 19534 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Create associative curves

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry - 195324 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Shadow Curves

6. Review line of sight using shadow curves

7. Combined projection to create a tube

8. Create a tube using combined projection

9. Create a transition using bridge curves

10. Use bridge curves to create a transition

11. Create a helix and a transition using bridge curves

12. Build a contact spring

13. Create offset curves

14. Create 3D axial offset curves

15. Create a spring using a 3D offset curve

16. Create Offset in Face curves

17. Create Offset in Face curves

18. Create a curve on a surface

19. Wrap Curves on a developable surface

20. Flatten and form geometry onto a 3D face

21. Form a label profile to a 3D face

22. Control distortion when flattening faces

23. Knowledge Check: Use 3D curves as construction geometry

24. Create associative curves

4Build robust models - 195316 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Explore design groups

7. Create a design group to partition a model

8. Using fillets in a sketch profile

9. Begin a water bottle model

10. Add threads to a water bottle

11. Model text for a water bottle

12. Combine bodies using robust techniques

13. Define grip grooves for a bottle

14. Combine features to complete the bottle

15. Knowledge Check: Build robust models

16. Add part number text to the cover

5Create and analyze high quality curves - 195315 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

6Use mesh surfaces to define primary features - 195314 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

7Style shapes to build sculpted surfaces - 19535 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

8Sweep sections to start a design - 195312 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Using the swept volume command

10. Model a camshaft follower path

11. Knowledge check: Sweep sections to start a design

12. Create primary sheets for a body panel

9Build parts using exact geometry - 19537 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

10Overbuild surfaces to create a part - 195317 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Add finger grooves to a spray bottle

8. Create a cavity using an enlarged sheet

9. Create a cavity using an enlarged sheet

10. Modify a sheet using Local Untrim and Extend

11. Snip hood surfaces

12. Design a receptacle case using offset surfaces

13. Adjust wall thickness using variable offset face

14. Design a heat shield

15. Adjust wall thickness using variable offset face

16. Knowledge check: Overbuild surfaces to create a part

17. Create a shoe horn using overbuilding

11Define transitional geometry - 195314 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Blend the shaver housing

11. Simplify a corner using fill surface

12. Use blend corner to create a transition surface

13. Knowledge check: Define transitional geometry

14. Create transition sheets for a body panel

12Analyze the quality of freeform geometry - 195313 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Use face analysis to examine surface quality

5. Check draft using slope analysis

6. Check draft using slope analysis

7. Local Radius Analysis

8. Analyze a face to find a minimum radius

9. Examine and repair model geometry

10. Analyze edge deviations for sewn sheets

11. Examine and repair model geometry

12. Knowledge check: Analyze the quality of freeform geometry

13. Analyze body panel sheets

13Use surfaces to add definition to a solid - 195312 TOPICS

1. Use surfaces to add definition to a solid

2. Using Law Extensions

3. Create a punch using law extensions

4. Patch surfaces

5. Patch surfaces onto a security fob

6. Patch a surface onto an existing part

7. Create knurling using an algorithmic feature

8. Create a matched parting line

9. Use draft body to remove an undercut

10. Using Emboss

11. Emboss a fog light panel

12. Knowledge check: Use surfaces to add definition to a solid

14Deform surfaces for manufacturing - 19536 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

15Rapid Prototyping/ Reverse Engineering - 195316 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Use imported facet geometry to create a mold

13. Create a mold insert using an STL file

14. Import and clean up scanned geometry

15. Modify facet models

16. Knowledge check: Rapid Prototyping/ Reverse Engineering

Molded Part Validation2 CHAPTERS

Assess the moldability and manufacturability of your parts. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Validating a product8 TOPICS

1. Molded Part Validation

2. Use Check Regions and Check Wall Thickness

3. Validating a molded part

4. Evaluate a plastic part model

5. Perform a flow analysis

6. Analyze the flow of a part

7. Principle lab: Part validation

8. Knowledge check: Molded Part Validation

Ship Design5 CHAPTERS

Learn the workflow to define the main structure of a ship. You will define frames, decks,

and bulkhead locations using Ship Structure Basic Design application. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2General Arrangement8 TOPICS

1. General Arrangement Workflow

2. New ship structure assembly

3. Create a grid from a spreadsheet

4. Replace bulkhead planes with a surface

5. Create decks from a spreadsheet

6. Create a planar ship grid

7. Deck plan sketch

8. Define Rooms

3Creation of Basic Design4 TOPICS

1. Introducing Ship Structures

2. Setup Teamcenter and NX Environments

3. Start the Basic Design

4. Continue the Basic Design

4P&ID Designer and Routing7 TOPICS

1. Introducing P&ID Designer

2. P&ID Designer Demo

3. Sheets Symbols and Runs

4. Sheets Symbols and Runs Demo

5. Sheets Symbols and Runs Demo

6. Introducing NX Routing

7. Building a Diagram

5Penetration Management1 TOPIC

1. Penetration Management Lab

NX Join - 19532 CHAPTERS

Learn to quickly place and define fasteners and hardware as well as improve quality of

fastener assembly design.

1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Add hardware to an assembly - 19537 TOPICS

1. Add hardware to an assembly

2. Add fasteners using point join

3. Defining overlap curves and point layouts

4. Add rivets using points

5. Edit the parameters of a join feature

6. Create PMI notes for Join features

7. Knowledge check: NX Join

Sheet Metal Design - 19538 CHAPTERS

Create machinery, enclosures, etc. normally manufactured with a brake press. Create and

build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Define the basic shape of the Sheet Metal part - 195323 TOPICS

1. Define the basic shape of a Sheet Metal part

2. Construct Base Features

3. Create a tab with various bend references

4. Set global parameters and create a Tab feature

5. Create a Multi-Bend Tab

6. Create multiple flanges

7. Add flanges to the edges of another flange

8. Edit flanges

9. Create multiple Flanges in one feature

10. Design a brace for a locker door

11. Design a sheet metal part starting with a contour flange

12. Form flanges and miter corners

13. Create a Lofted Flange

14. Design a sheet metal part starting with a lofted flange

15. Design a sheet metal part with a multi-segment lofted flange

16. Create a Hem Flange

17. Fold edges of sheet metal parts

18. Create a Jog

19. Add jogs to create a U-shaped part

20. Sheet metal from solid

21. Convert faces of a solid model to a sheet metal part

22. Knowledge Check: Define the basic shape of the Sheet Metal part

23. Principle Lab: Secondary Contour Flange

3Bending sheets - 19537 TOPICS

1. Bending Sheets

2. Bend, Unbend, and Rebend

3. Add bends to a blank

4. Unbend and rebend features

5. Working with Bridge Bends

6. Create a Bridge Bend

7. Knowledge Check: Bending sheets

4Add cutouts and close uneven corners - 195316 TOPICS

1. Add cutouts and close uneven corners

2. Create a perpendicular cutout

3. Create cutouts perpendicular to faces

4. Create cutouts using 3D curves

5. Add tapered flanges to a base tab feature

6. Create tapered flanges

7. Create reverse tapers that start at the bend

8. Eliminate gaps between adjacent bends with closed corners

9. Create closed corners

10. Close uneven corners

11. Three bend corner

12. Close a corner where three adjacent bends meet

13. Smooth and blend sharp corners

14. Remove sharp corners

15. Knowledge Check: Add cutouts and close uneven corners

16. Principle Lab: Create cutouts across bend regions

5Create deform features - 195317 TOPICS

1. Create deform features

2. Add a Dimple feature

3. Create a Dimple feature

4. Drawn Cutout

5. Create a Drawn Cutout

6. Create a vented area on a sheet metal component using Louver

7. Create a Louver feature

8. U-Shaped Bead

9. Create a Circular Bead

10. Create a U-Shaped Bead

11. Add beads to bend regions

12. Solid Punch

13. Create a Solid Punch feature

14. Strengthen a part by creating a square gusset

15. Create a gusset feature

16. Knowledge Check: Create deform features

17. Principle Lab: Create a pattern of louvers

6Prepare a part for manufacturing - 19538 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern view for downstream use

3. Flatten a solid part and create a flat pattern view

4. Edit the Flat Pattern Bend Sequence

5. Use Analyze Formability – One-step

6. Analyze Formability – One-step

7. Knowledge Check: Prepare a part for manufacturing

8. Principle Lab: Create a flat pattern

7Convert solid models to sheet metal parts - 195310 TOPICS

1. Convert solid models to sheet metal parts

2. Clean up the imported part and convert it to a sheet metal part

3. Convert a parasolid file to a sheet metal part

4. Rip

5. Create non-uniform bends

6. Resize a bend radius

7. Resize Bend Angle

8. Show interim forming stages of sheet metal bends

9. Knowledge Check: Convert solid models to sheet metal parts

10. Principle Lab: Convert a non-sheet metal part

8Sheet Metal Design - Advanced - 195310 TOPICS

1. Sheet Metal Design - Advanced

2. Advanced Flange

3. Create an Advanced Flange

4. Unbend and rebend an Advanced Flange feature

5. Create an Advanced Flange to reference

6. Lightening Cutout

7. Add a Lightening Cutout feature

8. Create a joggle

9. Create a Joggle feature on a flange

10. Knowledge Check: Sheet Metal Design - Advanced

Documenting with Drafting - 19538 CHAPTERS

Learn to create standards-compliant detailed engineering drawings that are fully

associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Create a drawing - 195312 TOPICS

1. Create a drawing

2. The drawing node on the Part Navigator

3. Work with the Part Navigator

4. How do I build a drawing using the master model format?

5. Create a drawing from a master model part

6. Set your drafting standard

7. Set the drafting standard for your drawing

8. Use different methods to create new drawing sheets

9. Create new drawing sheets

10. Edit and add drawing sheets

11. Create a custom drawing border

12. Knowledge Check: Create a drawing

3Working with drafting views - 195319 TOPICS

1. Working with drafting views: Part 1

2. Working with drafting views: Part 2

3. How do I add views to a drawing?

4. Add views to a drawing

5. Edit the appearance of model geometry in a drafting view

6. Edit the display of model geometry in a view

7. Secondary Geometry

8. Use Secondary Geometry in a drawing view

9. How do I delete views and drawing sheets?

10. Delete views and drawing sheets

11. How do I create a custom view?

12. Create a custom view

13. Create a custom base view with the Orient View tool

14. Move and align a drafting view

15. Move and align a drafting view

16. Update a drawing

17. Update a drawing

18. Knowledge Check: Working with drafting views

19. Principle Lab: Create a drawing and add views

4Create and edit dimensions - 195311 TOPICS

1. Create and edit dimensions

2. Create inferred dimensions

3. Create inferred dimensions

4. Create and edit a hole callout

5. Create dimensions with appended text

6. Create dimensions with appended text

7. Change the settings of existing dimensions

8. Create and edit ordinate dimensions

9. Create and edit an ordinate dimension set

10. (Optional) Create ordinate dimensions by rectangle selection

11. Knowledge Check: Create and edit dimensions

5Create symbols and annotations - 195319 TOPICS

1. Create symbols and annotations

2. Create Centerline symbols

3. Create center marks

4. Create 2D and 3D centerline symbols

5. Create and edit notes and labels

6. Add note and label annotations to your drawing

7. Add symbols to a drawing note and then modify annotation

8. Create and edit balloon symbols

9. Create balloon symbols with leaders

10. GD&T symbols

11. Add tolerance annotations to your drawing

12. Create surface finish symbols

13. Create and place custom symbols

14. Create and place custom symbols

15. Identify and edit retained annotations

16. Identify and edit retained annotations

17. Edit associativity to model geometry

18. Knowledge check: Create symbols and annotations

19. Principle Lab: Add dimensions and symbols to a drawing

6Create and edit complex views - 195315 TOPICS

1. Create and edit complex views

2. Create, edit, and delete a stepped section view

3. Create, edit, and delete a stepped section view

4. Create a half section view

5. Create a half section view

6. Revolved section views

7. Create a revolved section view

8. Create a stand-alone section line

9. Create and edit detail views

10. View Break

11. Create view breaks

12. Erase view dependent objects to improve the clarity of a drawing

13. Erase view dependent objects

14. Knowledge check: Create and edit complex views

15. Principle Lab: Create a drawing and then add section cuts and dimensions

7Add PMI to drawings - 19538 TOPICS

1. Add PMI to drawings

2. Add PMI to a drawing

3. Automatically display PMI in a drawing

4. Manually display PMI in a drawing

5. Manually display PMI in a drawing

6. Apply PMI changes in the Drafting application

7. Apply PMI changes in a drawing to the model

8. Knowledge check: Add PMI to drawings

8Assembly drawings - 195323 TOPICS

1. Assembly drawings

2. How to section assembly views

3. Create nonsectioned components in a section view

4. Assembly arrangements in a view

5. Depict an assembly arrangement in a view

6. Render sets

7. Create and edit render sets

8. Create exploded views

9. Create tracelines in an exploded view

10. Add tracelines to an exploded view

11. Part Attributes

12. Create a part attribute for the title of a drawing

13. Using part attributes and object attributes

14. Assign part attributes

15. Create part attributes for a parts list

16. Add columns to a parts list

17. Place and configure a parts list

18. How to sort, print, and save parts list data

19. Sort, print, and save parts list data

20. Represent a parts list using balloon symbols in a drafting view

21. Add balloons to a drafting view

22. Knowledge check: Assembly drawings

23. Principle Lab: Assembly drawing

Designing Tooling using Die Engineering - 19535 CHAPTERS

After sufficient information is available for a product to be manufactured, you can design

and create manufacturing process plans for sheet metal stamping dies. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Getting started with Die Engineering - 19535 TOPICS

1. Getting started with Die Engineering

2. Create a lineup

3. Define three die operations

4. Build a Lineup using the DOL Assistant

5. Knowledge Check: Getting started with Die Engineering

3Layout and Processing - 195318 TOPICS

1. Layout and processing

2. Create a die tip

3. Create a Form Task feature

4. Create a hole using Pierce Task

5. Use sheet bodies to fill areas

6. Create a binder wrap surface

7. Copy die outputs to other operations

8. Use a new die face in an existing stamping die workflow

9. Create Addendum Sections

10. Create Output Die Curves

11. Create a Binder Ring

12. Generate a trim line profile using the FEM method

13. Create a Trim Task

14. Create Flange Tasks

15. Create a draw bead

16. Create a Die Face

17. Replace a die product in a lineup

18. Knowledge Check: Layout and Processing

4Analysis and Checking Tools - 195311 TOPICS

1. Analysis and Checking Tools

2. Use a set of points to calculate springback compensation

3. Springback Compensation using transition region boundaries

4. Use the DFM Advisor to check a design

5. Perform a Flange Analysis

6. Perform a Trim Angle Check

7. Use curves to create a Punch Progression on a draw operation

8. Run a DOL Report

9. Use Analyze Formability – One-step

10. Identify uncut regions

11. Knowledge Check: Analysis and Checking Tools

5Assessment: Designing Tooling using Die Engineering1 TOPIC

1. Assessment: Designing Tooling using Die Engineering

HD3D Tools and Validation - 19535 CHAPTERS

Learn to use Visual Reports and Checkmate to analyze a model. Learn to use Design

Optimization to improve the design of a model. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Visual Reporting - 19538 TOPICS

1. Activate and explore a visual report

2. Visualize positioning status

3. Customize and explore a visual report

4. Create a visual report from an Assembly Navigator column heading

5. Create a visual report using sub part properties

6. Create a multi-dimensional visual report

7. Create a multi-dimensional report

8. Knowledge check

3Using Checkmate Digital Validation - 195312 TOPICS

1. Check-Mate HD3D Workflow

2. Validate drafting objects

3. Validate modeling objects

4. Author tests and profile

5. Create and execute a Check-Mate profile

6. Check-Mate log files

7. Create a Check-Mate log file

8. Quality Dashboard utility

9. Review results with the Check-Mate viewer

10. Define a report template and display results

11. Check the status of sketches

12. Knowledge check

4Design Optimization - 19539 TOPICS

1. Design optimization

2. Optimization study

3. Optimize the center of gravity

4. Optimize the surface area

5. Sensitivity study

6. Run a sensitivity study

7. Analyze the interior volume of an assembly

8. Check the water bottle volume

9. Knowledge check

5Assessment: HD3D Tools & Validation - 19531 TOPIC

1. Assessment: HD3D Tools & Validation

Animation Designer - 19532 CHAPTERS

Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical

assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Animation Designer6 TOPICS

1. Animation Designer

2. Using Animation Designer

3. Analyze the cam profile of a crankshaft

4. Create an interactive free-body diagram

5. Create motors using inverse kinematics

6. Knowledge Check: Animation designer

Model Based Definition using PMI - 195311 CHAPTERS

Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream

applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create and use views for PMI - 19536 TOPICS

1. Create and use views for PMI

2. Set PMI preferences

3. Interrogate PMI preferences and the display of PMI

4. Create custom PMI views and layouts

5. Creating custom views and organizing PMI

6. Knowledge check: Create and use views for PMI

3Create and edit PMI dimensions - 19536 TOPICS

1. Create and edit PMI dimensions

2. How do I create and edit PMI dimensions?

3. Create and edit PMI dimensions

4. How do I create PMI dimensions using annotation planes?

5. Creating PMI dimensions using annotation planes

6. Knowledge check: Create and edit PMI dimensions

4Create PMI annotation objects - 195310 TOPICS

1. Create PMI annotation objects

2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part

3. Add PMI annotation to a part

4. Associatively attach a Feature Control Frame to a hole callout

5. Create a hole callout with a feature control frame

6. Surface Finish Symbols

7. Create and edit surface finish symbols

8. Weld symbols

9. Create weld symbols

10. Knowledge check: Create PMI annotation objects

5Add supplemental geometry and specialized PMI - 195312 TOPICS

1. Add supplemental geometry and specialized PMI

2. PMI Region

3. Create and edit a circular PMI region

4. Centerlines and Center Marks

5. Create PMI centerlines and center marks

6. Bolt Circle Centerline

7. Create a PMI bolt circle centerline

8. PMI notes

9. Create different types of PMI notes

10. Security markings

11. Add PMI security markings

12. Knowledge check: Add supplemental geometry and specialized PMI

6Reference PMI in assemblies and other parts - 19536 TOPICS

1. Reference PMI in assemblies and other parts

2. PMI assembly filters

3. Create and apply a PMI assembly filter

4. WAVE PMI Linker

5. WAVE link PMI from one part to another

6. Knowledge check: Reference PMI in assemblies and other parts

7Create PMI section views - 19535 TOPICS

1. Create PMI section views

2. Adding PMI section views

3. Create planar section views

4. Create a box type PMI section view

5. Knowledge check: Create PMI section views

8Reuse feature data to automate PMI - 19534 TOPICS

1. Reuse feature data to automate PMI

2. Create and edit feature dimensions

3. Reusing dimensions from the slot feature in the caliper

4. Knowledge check: Reuse feature data to automate PMI

9Interrogate and validate PMI - 195312 TOPICS

1. Interrogate and validate PMI

2. PMI report

3. Search for PMI related to selected geometry

4. Find PMI associated to geometry

5. PMI Search

6. Locate PMI objects that meet specified criteria

7. Use PMI Compare

8. Compare PMI between two parts

9. PMI GD&T validity

10. Check PMI GD&T validity

11. Create PMI objects using rules

12. Knowledge check: Interrogate and validate PMI

10Display and edit PMI in drawing views - 195310 TOPICS

1. Display and edit PMI in drawing views

2. Inherit PMI

3. Manually display PMI in a drawing

4. PMI Bidirectional Edits

5. Apply PMI changes in a drawing to the model

6. Inherit PMI to a drawing view

7. Inherit PMI in a drawing for the caliper

8. Convert to PMI

9. Convert drafting annotations to PMI objects

10. Knowledge check: Display and edit PMI in drawing views

11Leverage technical data packages - 19535 TOPICS

1. Leverage technical data packages

2. Create and publish a Technical Data Package

3. Create and publish a Technical Data Package

4. How do I publish a Technical Data Package?

5. Knowledge check: Leverage technical data packages

Automation Designer Basics10 CHAPTERS

Learn about the Automation Designer and how it increases multi-disciplinary engineering

efficiency in collaboration with NX, Teamcenter, TIA Portal and more. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Meet today's challenges with AD5 TOPICS

1. Digital strategy

2. Business challenges

3. Collaborative automation design

4. Functional engineering

5. Knowledge Check: Meeting automation challenges

3Explore the user interface5 TOPICS

1. Collaboration user interface

2. Customer defaults

3. Workset Creation

4. Arrange User Interface

5. Knowledge Check: Requirements and Collaboration

4Navigate the Reuse Library5 TOPICS

1. Enable libraries

2. Library Structure

3. Automation design objects

4. Lab: Locate library training data

5. Knowledge Check: Reuse Library

5Manage Products7 TOPICS

1. Product creation

2. Product memory areas

3. Product devices, functions and ports

4. Product selection

5. Lab: Create and enhance products

6. Lab: Create and configure products

7. Knowledge Check: Products

6Define Naming Rules6 TOPICS

1. Naming rule basics

2. Reference designation set

3. Naming settings and schemes

4. Lab: Change Customer Defaults

5. Lab: Create naming schemes

6. Knowledge Check: Naming Rules

7Manage Templates5 TOPICS

1. Template Structure

2. Template Creation

3. Template Handling

4. Lab: Create new template

5. Knowledge Check: Manage Templates

8Manage dynamic navigations6 TOPICS

1. Dynamic navigation basics

2. Dynamic navigation user interface

3. Expressions

4. Dynamic property values

5. Lab: Create new dynamic navigation

6. Knowledge Check: Dynamic navigation

9Collaborate with the TIA portal8 TOPICS

1. Automation engineering basics

2. Automation engineering user interface

3. Receiving hardware data from TIA

4. Receive software data from TIA

5. Generate TIA data

6. Lab: Read from TIA

7. Lab: Send to TIA

8. Knowledge Check: TIA portal

10Assessment: Automation Designer Basics1 TOPIC

1. Assessment: Automation Designer Basics

Creating Reusable Data5 CHAPTERS

Learn to work more efficiently by incorporating reusable objects into your every day

design processes. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2User Defined Features9 TOPICS

1. Configure a user defined feature library

2. Configure a user defined feature library

3. Create a user defined feature

4. Create a user defined feature

5. Edit the parameters of a user defined feature

6. Edit the parameters of a user defined feature

7. Insert a user defined feature

8. Insert a user defined feature

9. Knowledge check: User Defined Features

3Advanced Reuse Library1 TOPIC

1. CADENAS Library 4Product Template Studio15 TOPICS

1. Controlling models with product templates

2. Edit Reusable Component

3. Edit a design using a product template

4. Basic product templates

5. Start a basic product template

6. Add design controls

7. Add design controls for the bottle

8. Add requirements

9. Define a volume check requirement

10. Visual rules

11. Add a visual rule for the lid face

12. Assembly templates

13. Create a template for the bottle assembly

14. Build an assembly product template

15. Knowledge Check: Product Template Studio

5Assessment: Creating Reusable Data1 TOPIC

1. Assessment: Creating Reusable Data

Mold Wizard Fundamentals9 CHAPTERS

Learners will acquire the skills to significantly reduce mold design lead time using Mold

Wizard automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Part Validation6 TOPICS

1. Part Validation

2. Validating a molded part

3. Molded part validation

4. Analyze the flow of a part

5. Knowledge check: Part validation

6. Principle lab: Part validation

3Beginning a mold design project4 TOPICS

1. Beginning a mold design project

2. Start a new mold project

3. Changing the molding part

4. Knowledge check: Beginning a mold design project

4Planning a mold layout7 TOPICS

1. Planning a mold layout

2. Define the size of the workpiece

3. User defined workpiece

4. Create a rectangular layout

5. Circular layout

6. Knowledge check: Planning a mold layout

7. Principle lab: Cavity layout

5Parting tools15 TOPICS

1. Parting tools - part 1

2. Parting tools - part 2

3. Parting tools - part 3

4. Define core and cavity regions for a housing

5. Split crossover faces and define regions

6. Define the battery housing cavity and core

7. Create cavity and core for the battery case

8. Create patches and partings manually

9. Edit transition parting surfaces

10. Building partings for a freeform part

11. Split core and cavity using cut solids

12. Swap a new part revision

13. On your own - Build parting surfaces

14. Knowledge check: Parting tools

15. Principle lab: Cavity and core creation

6Using the Mold Base library4 TOPICS

1. Using the Mold Base library

2. Add a mold base

3. Knowledge check: Using the Mold Base library

4. Principle lab: Mold base

7Adding standard hardware components9 TOPICS

1. Adding standard hardware components - part 1

2. Adding standard hardware components - part 2

3. Add standard parts to a mold project

4. Add lifters and screws to an assembly

5. Add rectangular sub-inserts to an assembly

6. Design ejector pins

7. Add standard parts

8. Knowledge check: Adding standard hardware components

9. Principle lab: Standard parts

8Finishing details7 TOPICS

1. Finishing details - part 1

2. Finishing details - part 2

3. Add cooling using pattern channels

4. Cut pockets for standard parts

5. Define a bill of material

6. Knowledge check: Finishing details

7. Principle lab: Switch

9Assessment: Mold Wizard Fundamentals1 TOPIC

1. Assessment: Mold Wizard Fundamentals

NX 1926 – 1953 CAD Transition6 CHAPTERS

When transitioning from NX 1926, learn what’s new in Fundamentals, Modeling,

Assemblies, Drafting, and PMI in NX 1953. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2NX 1953 Fundamentals transition2 TOPICS

1. NX 1926-1953 Fundamentals transition

2. Compare revisions of a model

3NX 1953 Modeling transition13 TOPICS

1. NX 1926-1953 Modeling transition

2. Create a simple sketch section

3. Creating a part using simple shapes

4. Define symmetry within a sketch

5. Edit sketch relations

6. Modify existing 2D curves

7. Create knurling using an algorithmic feature

8. Dimension compressor holes

9. Resize a circular pattern

10. Unite disconnected bodies

11. Sew surfaces and correct open boundaries

12. Filter the part navigator using search

13. Replace facets with primitive shapes

4NX 1953 Assemblies transition5 TOPICS

1. NX 1926-1953 Assemblies transition

2. Simplify a pump assembly

3. Create exploded views

4. Hide and show similar components

5. Link geometry directly between parts

5NX 1953 Drafting transition3 TOPICS

1. NX 1926-1953 Drafting transition

2. Annotate a convergent model

3. Create and edit a hole callout

6NX 1953 PMI transition3 TOPICS

1. NX 1926- 1953 PMI transition

2. Compare PMI between two parts

3. Create PMI objects using rules

NX Basic Design - 195312 CHAPTERS

In this learning path, you will explore methods for developing and editing basic solid

models, assembly models, and drawings. 1Learning Experience Overview2 TOPICS

1. Welcome: Navigation Overview

2. NX Basic Design Intro

2NX User Interface - 19538 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check: NX User Interface

3Create a basic part - 19539 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

4Organize and display part models - 19537 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Create a Feature Group

6. Organize the cap model

7. Knowledge Check: Organize and display part models

5Create cylindrical parts using sketches - 195319 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch profile

3. Define a sketch profile

4. Create sketch relations

5. Add geometric relations to a profile

6. Add geometric relations to a profile

7. Create sketch dimensions

8. Add dimensions to a profile

9. Add dimensions to a profile

10. Edit sketch relations

11. Sketch a bolt circle

12. Revolve a sketch profile

13. Using datums to define the angle of a boss

14. Revolve a sketch profile

15. Create datums for a sketch

16. Use datums to define the angle of a boss

17. Revolve and extrude using booleans

18. Knowledge Check: Create cylindrical parts using sketches

19. Complete the milling support bracket model

6Add Finishing Details - 19538 TOPICS

1. Add Finishing details

2. Add Finishing details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Defining holes for a mount arm

6. Create threads

7. Knowledge Check: Add Finishing Details

8. Complete the support mounting block

7Simple changes and part interrogation - 19539 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Identify sketch parameters and Expressions

6. Measure Model Features

7. Analyze the structure of an existing part

8. Knowledge Check: Simple changes and part interrogation

9. Simple Changes and Part Interrogation

8Basic part edits using synchronous - 19536 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

9Analyze existing assemblies - 19537 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Minimally load a large assembly

4. Minimal loading of a large assembly

5. Open an assembly and edit assembly components

6. Work in the context of an assembly

7. Knowledge Check: Analyze existing assemblies

10Bottom-up assembly building - 195314 TOPICS

1. Bottom-up assembly building

2. Create an assembly using the bottom-up approach

3. Create a bearing mount assembly

4. Constrain an assembly

5. Constrain a bearing mount assembly

6. Constrain a spray pump assembly

7. Part families and assemblies

8. Build an assembly using part family members

9. Add part family members to build a clamp

10. Create a pattern of components

11. Pattern shelf components

12. Reference a patterned feature to pattern fasteners

13. Knowledge Check: Bottom-up assembly building

14. Create and constrain a new assembly

11Create a basic part drawing - 195312 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

12Using legacy sketch with NX 195331 TOPICS

1. Building simple shapes using sketch

2. (Legacy sketch) Extruding a simple sketch section

3. (Legacy sketch) Creating a part using simple shapes

4. (Legacy sketch) Trim curves to create a snap ring

5. Create cylindrical parts using sketch

6. (Legacy sketch) Define a sketch profile

7. Create sketch constraints

8. (Legacy sketch) Add geometric constraints to a profile

9. Create sketch dimensions

10. (Legacy sketch) Add dimensional constraints to a profile

11. (Legacy sketch) Constrain a sketch using reference objects

12. Adding details using sketch

13. (Legacy sketch) Create a circular pattern of sketch curves

14. (Legacy sketch) Define symmetry within a sketch

15. Analyze a design

16. (Legacy sketch) Alter a sketch to complete model edits

17. (Legacy sketch) Resolve parent references for a sketch

18. (Legacy sketch) Modify an unparameterized model using a sketch

19. (Legacy sketch) Revolve a sketch profile

20. (Legacy sketch) Create datums for a sketch

21. (Legacy sketch) Use datums to define the angle of a boss

22. (Legacy sketch) Add holes to a coupler

23. (Legacy sketch) Create user defined expressions for a model

24. (Legacy sketch) Extrude with offsets

25. (Legacy sketch) Create a linkage arm by sweeping geometry

26. (Legacy sketch) Create a linkage using a tube

27. (Legacy sketch) Pattern cooling fins using external references

28. (Legacy sketch) Edit features and resolve failures

29. (Legacy sketch) Create a fixture assembly using top-down

30. (Legacy sketch) Model a key in context of an assembly

31. (Legacy sketch) Use Assembly Cut

Product Design Fundamentals - 19536 CHAPTERS

You will learn to determine a modeling strategy, resolve any failures that arise, and use

workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - 19537 TOPICS

1. Establish design intent

2. Establish design intent

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

2Analyze the design and make changes - 195313 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a sketch to complete model edits

5. Alter a sketch to complete model edits

6. Resolve parent references for a sketch

7. Resolve parent references for a sketch

8. Map parent objects for a replaced feature

9. Map parent objects for a replaced feature

10. Compare Revisions of a model

11. Create snapshots while editing features

12. Knowledge Check: Analyze the design and make changes

13. Adjust part geometry without any feature failures

3Create parts with constant wall thickness - 195311 TOPICS

1. Create parts with constant wall thickness

2. Extrude with offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

4Sweep geometry - 19538 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

5Build parts with duplicated geometry - 19538 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Resize a circular pattern

7. Knowledge Check: Build parts with duplicated geometry

8. Complete the shut-off valve housing

6Create symmetric models - 19536 TOPICS

1. Methods for creating symmetric models

2. Define symmetry within a sketch

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

Molded & Cast Part Design - 19536 CHAPTERS

In this learning path, you will compare and contrast highly parametric vs. non-parametric

modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Create molded parts - 19539 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

3Build basic parts using surfaces - 19539 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Define a hinge wall using V-sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

4Build robust models - 195316 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Explore design groups

7. Create a design group to partition a model

8. Using fillets in a sketch profile

9. Begin a water bottle model

10. Add threads to a water bottle

11. Model text for a water bottle

12. Combine bodies using robust techniques

13. Define grip grooves for a bottle

14. Combine features to complete the bottle

15. Knowledge Check: Build robust models

16. Add part number text to the cover

5Data translators - 19535 TOPICS

1. Data translators

2. Import a model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

6Edit non-parametric models - 195313 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized model using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

Loading and working with assemblies - 19535 CHAPTERS

Most products are assemblies of multiple parts. In this learning path, you will learn how

to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Manage assemblies - 195315 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Review an assembly using Visual Reporting

11. Review an assembly using Visual Reporting

12. Check model faces using Visual Reporting

13. Knowledge Check: Manage assemblies

14. Validate the desk lamp assembly

15. Analyze and revise the landing gear assembly

3Configure an assembly - 19539 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Use assembly joint and coupler constraints

6. Work with assembly joint constraints

7. Constrain a gear coupler

8. Knowledge Check: Configure an assembly

9. Create arrangements for a desk lamp

4Create reusable components - 195316 TOPICS

1. Create reusable parts

2. Create a part family

3. Define a part family for a clamp screw

4. Define reusable objects

5. Reuse a sketch as a feature

6. Find and add reusable objects to a model

7. Parameter tables

8. Using a parameter table to control a design

9. Create a reuse KRX file

10. Create your own Reuse KRX file

11. Define a deformable part

12. Define a wire clip as a deformable part

13. Remember assembly constraints

14. Remember assembly constraints

15. Knowledge Check: Create reusable components

16. Add a tension spring to a lamp assembly

5View component interaction using sequencing - 19536 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

Design in Context of an Assembly - 19535 CHAPTERS

In this learning path, you will learn to create associative links between parts in the

context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Top-down modeling - 19535 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

3Link geometry between related parts - 195318 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

4Create expression links between parts - 19534 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

5Revise assemblies - 195312 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

Flexible Printed Circuit Design - 19536 CHAPTERS

Design Flexible Printed Circuit Boards, which are often used in consumer electronics and

other high tech products, where small, tight packaging is required. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Define the basic shape of the PCD part - 195313 TOPICS

1. Define the basic shape of the PCD part - 1

2. Define the basic shape of the PCD part -2

3. Define planar segments and extensions

4. Create planar segments

5. Add extensions to base edges

6. Build a contour transition

7. Add a secondary contour transition

8. Define a contoured part

9. Create a Lofted Transition

10. Design a part using a lofted transition

11. Convert a solid model to a PCD part

12. Principle lab: Define base features

13. Knowledge check: Define the basic shape of the PCD part

3Create PCD bends - 195310 TOPICS

1. Create PCD bends

2. Create bends and jogs

3. Add bends and jogs to a PCD part

4. Connect segments using bridge transitions

5. Create a bridge transition

6. Fold edges of a PCD part

7. Define a flexible cable

8. Create a flexible ribbon cable

9. Principle lab: Define PCD transitions

10. Knowledge check: Create PCD bends

4Add cutouts and break corners - 19539 TOPICS

1. Add cutouts and break corners

2. Define openings and cutouts

3. Create cutouts perpendicular to faces

4. Unbend and Rebend to define a cutout

5. Unbend a jog to define a cutout

6. Remove sharp corners

7. Break corners and taper bend segments

8. Create tapered extensions

9. Knowledge check: Add cutouts and break corners

5Prepare a part for manufacturing - 19535 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern

3. Flatten a solid part and create a view

4. Edit the flat pattern bend sequence

5. Knowledge check: Prepare a part for manufacturing

6Convert solid models to Flexible PCD parts - 19536 TOPICS

1. Convert solid models to Flexible PCD parts

2. Clean up an imported part and convert to FPCD

3. Analyze and convert a PCD model

4. Modify bend angles and radii

5. Resize a bend radius and angle

6. Knowledge check: Convert solid models to Flexible PCD parts

Routing Electrical - 19539 CHAPTERS

Learn to create connection & component lists, qualify parts for use in routing assemblies,

place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Getting started in Routing - 19534 TOPICS

1. Getting started in routing

2. Begin using the Routing Electrical application

3. Getting started in Routing

4. Knowledge check: Getting started in Routing

3Qualify parts - 19537 TOPICS

1. Qualifying parts in Routing Electrical

2. Qualifying parts

3. Qualify a rectangular connector

4. Qualify a clamp

5. Qualify a circular connector

6. Qualify a backshell with a built-in path

7. Knowledge check: Qualify parts

4Place parts - 19536 TOPICS

1. Placing parts in Routing Electrical

2. Placing parts

3. Place parts in a wiring assembly

4. Create a wiring harness subassembly

5. Knowledge check: Place parts

6. Principle lab: Create a harness

5Create segments - 19536 TOPICS

1. Creating routing segments

2. Create routing segments

3. Create routing segments for the wiring harness

4. Re-routed and edit segments and paths

5. Edit segments and paths

6. Knowledge check: Create segments

6Assign component and connectors - 195310 TOPICS

1. Assigning components and connections

2. Assign components and wires to a harness

3. Create assignments and wire routings

4. Create status reports

5. Unroute wires and create new terminals

6. Unroute wires and create new terminals

7. Working with splices

8. Create a splice

9. Knowledge check: Assign component and connectors

10. Principle lab: Create a wiring harness sub assembly

7Work with electrical data - 19539 TOPICS

1. Working with electrical data

2. Import and export electrical data

3. Import electrical data into a part

4. Add and update data

5. Update and append electrical data

6. Create a deformable routing part

7. Add a deformable part to an assembly and check for design rule violations

8. Add a deformable part to an assembly

9. Knowledge check: Work with electrical data

8Assign overstock - 195312 TOPICS

1. Assigning overstock

2. Assign overstock

3. Assign overstock to the main run of a wire harness

4. Assign overstock

5. Edit overstock on a routing segment

6. Edit overstock

7. Assign space reservation to a path

8. Add space reservation

9. Create and edit a cableway layout

10. Create a cableway layout

11. Knowledge check: Assign overstock

12. Principle lab: Overstock

9Create formboards - 19538 TOPICS

1. Creating formboards

2. Create and orient a formboard

3. Create and orient a formboard, bend harness segments

4. Annotate a formboard

5. Annotate a formboard by adding a cut sheet

6. Update a formboard

7. Knowledge check: Create formboards

8. Principle lab: Creating a harness formboard drawing

Mechatronics Fundamentals8 CHAPTERS

Learn to interactively design and simulate the complex motion of electro-mechanical

systems. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2MCD User Interface3 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

3Physics Objects - Basics8 TOPICS

1. Understanding physics objects

2. Create basic physics objects

3. Define rigid bodies and collision bodies

4. Understanding basic joints

5. Create Mechanism

6. Create Rigid Bodies and Collision Bodies

7. Solution Video for Create Rigid Bodies and Collision Bodies

8. Create bodies and Joints - Knowledge Check

4Create actuators, sensors and operation5 TOPICS

1. Understanding actuators, sensors and operations

2. Create basic actuators and sensors

3. Create operations

4. Create Actuator, Sensors and Operation

5. Create actuators, sensors and operation - Knowledge Check

5Organizing model4 TOPICS

1. Organizing the Model

2. Create and use Container and Reference Set

3. Replace concept models with detailed models

4. Organizing Model - Knowledge Check

6Advanced Joints and couplers7 TOPICS

1. Advanced Joints

2. Create point on curve joint and path constraint joint

3. Create simple robotic movement

4. Couplers

5. Creating electronic cam as couplers

6. Create simple sorting module

7. Advanced Joints and couplers - Knowledge Check

7MCD Physics Engine and Preferences5 TOPICS

1. Understanding the Physics Solver, Preferences & Runtime Settings

2. Runtime and Physics Engine Setup

3. Tuning Gravity and Physics Settings

4. Tuning Gravity and Physics Settings - Solution Video

5. Physics Engine Essentials - Knowledge Check

8Assessment: Mechatronics Fundamentals1 TOPIC

1. Assessment: Mechatronics Fundamentals

Routing Mechanical - 195310 CHAPTERS

Define piping paths placed around and through assemblies. This is used to define systems

that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create linear paths - 195311 TOPICS

1. Introduction to Routing Mechanical

2. Create linear paths

3. Linear path

4. Create a linear path

5. Create a linear path with the Dynamic Axis

6. Editing linear segments

7. Edit linear segments

8. Move and copy routing paths

9. Move and copy a path

10. Create parallel offset paths

11. Knowledge check: Create linear paths

3Routings with heal path - 19538 TOPICS

1. Routings with heal path

2. Use the Direct and Intersection path methods

3. Create a path with the Direct and Intersection methods

4. Evaluate the WCS Axis methods

5. Route a path with the WCS Axes

6. Quick path

7. Create a quick path

8. Knowledge check: Routings with heal path

4Qualify parts - 19534 TOPICS

1. Qualify parts for mechanical routing

2. Qualify parts for routings

3. Qualify a part

4. Knowledge Check: Qualify parts

5Routings with parts - 195311 TOPICS

1. Add qualified parts to a routing

2. How do I place a qualified part into a routing?

3. Place a qualified part into a routing

4. How do I place standard parts on a routing?

5. Place standard parts on a routing

6. Cut elbow

7. Apply a cut elbow

8. Place multiple elbows

9. Automatic elbows in routing paths

10. Add automatic elbows to routing paths

11. Knowledge check: Routings with parts

6Routings with stock - 19539 TOPICS

1. Routings with stock

2. Apply stock to routing paths

3. Add stock to routing paths

4. Construct a pipe brace from angle iron

5. Stock transitions

6. Create a stock transition

7. Split ducts

8. Create a split duct

9. Knowledge check: Routings with stock

7Manage routing assemblies - 195313 TOPICS

1. Manage routing assemblies

2. Apply assembly constraints to a path

3. Constrain a routing path to an assembly component

4. Applying constraints between segments

5. Apply constraints between individual segments

6. Evaluate a routing design

7. Assign and remove discontinuities to a path

8. Assign and remove a discontinuity

9. Convert stock features to assembly components

10. Convert legacy stock to components

11. Watertight fittings

12. Create a watertight fitting

13. Knowledge check: Manage routing assemblies

8Manage part selections - 19536 TOPICS

1. Manage part selections

2. Routing specifications

3. Create a routing specification

4. Place a valve in a routing assembly

5. Place a valve with mating flanges and gaskets

6. Knowledge check: Manage part selections

9Create runs and spools - 19536 TOPICS

1. Create runs and spools

2. Create a simple run

3. Define a run

4. Defining spools of a run

5. Define the spools of a run

6. Knowledge check: Create runs and spools

10Systems diagramming - 19538 TOPICS

1. Systems diagramming

2. 2D diagrams

3. Create a 2D diagram

4. Create a run in a logical diagram

5. Create runs on a 2D diagram

6. Fix discrepancies between a 2D diagram and 3D model

7. Compare and resolve discrepancies

8. Knowledge check: Systems diagramming

Electrode Design - 19535 CHAPTERS

Electrode Design is the creation and documentation of EDM graphite or copper electrode

models used to manufacture mold and die tooling. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Design sparking heads - 19536 TOPICS

1. Design sparking heads

2. Start a new electrode project

3. Define the sparking heads

4. Manually create a sparking head

5. Principle lab: Create electrode sparking heads

6. Knowledge Check: Design sparking heads

3Add blanks and fixtures - 19536 TOPICS

1. Add blanks and fixtures

2. Define the electrode blanks

3. Add fixtures to blanks

4. Copy and remove electrodes

5. Principle lab: Add blanks and fixtures

6. Knowledge check: Add blanks and fixtures

4Electrode documentation - 19534 TOPICS

1. Electrode documentation

2. Generate a bill of material

3. Create electrode documentation

4. Knowledge check: Electrode documentation

5Assessment: Electrode Design1 TOPIC

1. Assessment: Electrode Design

Polygon Modeling and Reverse Engineering - 19537 CHAPTERS

Learn to create, modify, and improve faceted models using the NX Polygon Modeling

capabilities 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to Polygon Modeling - 19532 TOPICS

1. Introduction to Polygon Modeling

2. KC: Introduction to Polygon Modeling

3Using the Polygon Modeling Task Environment - 195323 TOPICS

1. Extrude Facet Body

2. Extrude Profile

3. Clean Up Facet Body

4. Lab: Clean Up Facet Body

5. Remesh Facet Body

6. Snip Facet Body

7. Fill Hole

8. KC: Polygon Modeling Task Environment - 1

9. Decimate Facets

10. Subdivide Facets

11. Divide Facet Faces

12. Paint Facet Body

13. Smooth Facets

14. Create Transitions

15. Adjust Minimum Radius

16. Local Offset

17. KC: Polygon Modeling Task Environment - 2

18. Combine Facet Bodies

19. Merge Touching

20. Align by Points

21. Align by Multi Patch

22. Lab: Polygon Operations

23. KC: Polygon Modeling Task Environment - 3

4Using the Polygon Modeling Ribbon Bar - 195310 TOPICS

1. Convert Facet Body

2. Plug Holes and Wrap Mesh

3. Facet Body From Body

4. Mesh from Cloud

5. Detect Primitives

6. Using the Texture Task Environment with a Rip Edge

7. Facet Body Curvature

8. Extract Curvature Areas

9. Using the Texture Task Environment

10. KC: Polygon Modeling Ribbon Bar

5Using the Polygon Modeling Morph Mesh Task Environment - 19533 TOPICS

1. Creating and Deleting Control Cages

2. Transform Cage

3. KC: Morph Mesh Task Environment

6Reverse Engineering - 195315 TOPICS

1. Introduction to NX Reverse Engineering

2. Reverse Engineering - Rapid Surfacing

3. Reverse Engineering - Fit Surface

4. KC: Reverse Engineering Surface Fitting

5. Reverse Engineering - Xform

6. Reverse Engineering - Smooth Poles

7. Reverse Engineering - Deviation Gauge

8. Reverse Engineering - Grid Analysis

9. Reverse Engineering - Reflection Analysis

10. Lab: Reverse Engineering Shadow Curves

11. Lab: Reverse Engineering Projected Curves

12. Lab: Reverse Engineering Faces

13. Lab: Reverse Engineering Sheet Bodies

14. Lab: Reverse Engineering Finishing Details

15. KC: Reverse Engineering

7Assessment: Polygon Modeling - 19531 TOPIC

1. Assessment: Polygon Modeling

Progressive Die Wizard Fundamentals10 CHAPTERS

Learn the essential skills necessary to significantly reduce die design lead time using

Progressive Die Wizard process automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Part preparation & project initialization11 TOPICS

1. Part preparation & project initialization - Part 1

2. Part preparation & project initialization - Part 2

3. Unfold a straight brake chassis

4. Prepare a straight brake part

5. Repair and simulate a hem flange

6. Prepare a freeform part

7. Analyze the formability of a part

8. Apply overbend to a freeform part

9. Initialize a new project

10. Principle lab: Prepare for tooling projects

11. Knowledge check: Part preparation & project initialization

3Strip design workflow15 TOPICS

1. Strip design workflow - Part 1

2. Strip design workflow - Part 2

3. Import a blank

4. Import multiple blanks

5. Create a blank layout

6. Nest different blanks

7. Specify and split scrap

8. Create overlaps, overcuts, and minimum radius

9. Create a strip layout

10. Perform force calculation

11. Quick Quotation

12. Principle lab: Generate a blank layout

13. Principle lab: Create a scrap layout

14. Principle lab: Define a strip layout

15. Knowledge check: Strip design workflow

4Die tooling design workflow4 TOPICS

1. Die tooling design workflow

2. Create a Die Base assembly

3. Principle lab: Add a die base

4. Knowledge check: Die tooling design workflow

5Standard parts management4 TOPICS

1. Standard parts management

2. Add standard parts to a sub die base

3. Add pilot punches and lifters

4. Knowledge check: Standard parts management

6Piercing & forming insert design13 TOPICS

1. Piercing & forming insert design - Part 1

2. Piercing & forming insert design - Part 2

3. Standard piercing inserts

4. User Defined Piercing inserts

5. Apply clearance for a user defined punch

6. Add forming inserts

7. Create a form insert for a contour flange

8. Add bending inserts

9. Define burring inserts for extrusions

10. Create a punch holder insert

11. Split a punch insert

12. Principle lab: Add punch and die inserts

13. Knowledge check: Piercing & forming insert design

7PDW design tools7 TOPICS

1. PDW design tools

2. Optimize blank nesting

3. Add detail to the die and stripper plates

4. Use trim solid to create an insert

5. Reduce a radius for a die surface

6. Export the strip simulation

7. Knowledge check: PDW design tools

8Finishing details10 TOPICS

1. Finishing details - Part 1

2. Finishing details - Part 2

3. Apply corners to die inserts

4. Design relief for the strip

5. Create pockets

6. Define shim stock for inserts

7. Simulate the die assembly motion

8. Manage design changes using PDW

9. Manage part changeovers

10. Knowledge check: Finishing details

9Document tool design with drawings6 TOPICS

1. Document tool design with drawings

2. Create assembly drawings and bill of materials

3. Define component drawings

4. Generate a hole table

5. Principle lab: Create a Component Drawing

6. Knowledge check: Document tool design with drawings

10Assessment: Progressive Die Wizard Fundamentals1 TOPIC

1. Assessment: Progressive Die Wizard Fundamentals

NX 1953 – 1980 NX Design Transition5 CHAPTERS

When transitioning from NX 1953, learn what’s new in Fundamentals, Modeling,

Assemblies, Drafting, and PMI in NX 1980. 1NX 1953 - 1980 Fundamentals transition2 TOPICS

1. NX 1953-1980 Fundamentals transition

2. Create and add reusable objects

2NX 1953 - 1980 Modeling transition8 TOPICS

1. NX 1953-1980 Modeling transition

2. Orient a sketch using a horizontal reference

3. Define a sketch work region

4. Create ribs that match a contour

5. Move a component during synchronous edits

6. Resize common holes

7. Examine model geometry and expressions

8. Edit patterned features

3NX 1953 - 1980 Assemblies transition4 TOPICS

1. NX 1953-1980 Assemblies transition

2. Simplify a pump assembly

3. Define a simple assembly using Assemble

4. Resolve out of date Wave links

4NX 1953 - 1980 Drafting transition3 TOPICS

1. NX 1953-1980 Drafting transition

2. Add note and label annotations to your drawing

3. Add a part family table to a drawing

5NX 1953 - 1980 PMI transition4 TOPICS

1. NX 1953-1980 PMI transition

2. Add PMI notes to a model view

3. Create and publish a TDP for an Assembly

4. Query PMI objects

Weld Assistant - 19535 CHAPTERS

Learn to create different types of welds, adhesives, mastics, and sealers. You will also

import welds and create weld annotations in a drawing sheet. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Creating arc welds - 19536 TOPICS

1. Creating arc welds

2. Check weld defaults and objects

3. Create groove welds for piping

4. Create fillet and compound welds

5. Define and copy plug welds

6. Create a customized weld profile

3Generate spot welds - 19533 TOPICS

1. Generating spot welds

2. Define and modify multiple weld points

3. Create weld points using Easy Spot

4Adhesives, Mastics, and Sealers - 19533 TOPICS

1. Adhesives, Mastics, and Sealers

2. Create a bead along a seam

3. Generate sealer strips using Fill

5Validate and Document Welds - 19534 TOPICS

1. Validating and documenting welds - Part 1

2. Validating and documenting welds - Part 2

3. Analyze and validate welds

4. Generate weld annotations automatically

Structure Welding - 19532 CHAPTERS

Learn to weld multiple plates simultaneously, and how to modify these welds, create PMI

notations on welds, and build up material using a surface weld. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Structure Welding - 19539 TOPICS

1. Structure Welding

2. Create Butt welding joints manually

3. Create T-joint welding joints manually

4. Create welding joints automatically

5. Modify welding joints

6. Create a build-up of material on a surface

7. Create a PMI symbol for a welding joint

8. Analyze and validate welds

9. Knowledge Check: Structure Welding

Line Designer Basics - 19268 CHAPTERS

Create a digital layout by sketching, planning, detailing with NX Line Designer. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Line Designer Basics - 19268 TOPICS

1. Line Designer Introduction

2. Line Designer Basics

3. Line Goals

4. Starting Line Designer

5. Views and View Navigation

6. Line Designer Navigators and Menus

7. Get Started with Line Designer

8. KC Line Designer Basics

3Import Resources and Geometry - 19265 TOPICS

1. Import Resources Presentation

2. Import Resources Demonstration

3. Import a Drawing Equipment File

4. Import a Parasolid Robot File

5. KC Import Resources and Geometry

4Layout Planning - 192614 TOPICS

1. Plant Structure Creation Presentation

2. Plant Structure Creation Demonstration

3. Create Factory Layouts Presentation

4. Create Factory Layouts Demonstration

5. Creating a new Plant Layout

6. Create Factory Layout with a Point Cloud

7. Planning Space Consumption Presentation

8. Planning Space Consumption Demonstration

9. Planning space consumption of the Plant

10. Positioning Components

11. Positioning Components Fast Placement

12. Positioning Components - Move Component

13. Move Components - Pattern Component

14. KC Layout Planning

5Working with Assets - 192631 TOPICS

1. Add Standard Resources

2. Add Standard Resources - Add Component

3. Add Standard Resources - Drag and Drop

4. Adding Equipment to a Station

5. Product Template Studio

6. Add and Edit PTS Resources

7. Adding Product Template Studio parts to a layout - Part 1

8. Adding Product Template Studio parts to a layout - Part 2

9. Adding Part Family Resources

10. Add and Replace Part Family Resources

11. Adding Conveyors to a Line

12. Connectors - Presentation

13. Connectors - Demonstration

14. Automatic Connections

15. Visualize Connectors Presentation

16. Visualize Connectors Demonstration

17. Define Connectors Presentation

18. Define Connectors Demonstration

19. Adding Connectors to a Conveyor

20. Working with Line Designer Connectors

21. 2D Planning View Presentation

22. 2D Planning View Demonstration

23. Working with the Plant Layout Display

24. Add / Duplicate / Mirror / Replace Components

25. Adding additional Stations

26. Plant Navigator Presentation

27. Plant Navigator Demonstration

28. Working with the Plant Navigator

29. Copy and Paste Stations

30. Make Unique Stations

31. KC Working with Assets

6Creating Facility Equipment - 192616 TOPICS

1. Create Facility Equipment

2. Create Steelwork Resources

3. Create a Floor

4. Creating Facility Equipment - Column Grids

5. Creating Facility Equipment - Columns Presentation

6. Creating Facility Equipment - Columns Demonstration

7. Create a Column Grid

8. Creating Steelwork Resources - Platforms Presentation

9. Creating Steelwork Resources - Platforms Demonstration

10. Create a Platform

11. Create Steelwork Resources - Railings Presentation

12. Create Steelwork Resources - Railings Demonstration

13. Creating Steelwork Resources - Stairways Presentation

14. Creating Resources Steelwork - Stairways Demonstration

15. Create a Stairway

16. KC Creating Facility Equipment

7Validation Reporting7 TOPICS

1. Visual Reporting

2. Working with Visual Reporting

3. Technical Data Package, 3D PDF

4. Technical Data Package, 3D PDF

5. Fly-Through Navigation

6. Fly-Through Navigation

7. KC Validation Reporting

8Assessment: Line Designer Basics1 TOPIC

1. Assessment: Line Designer Basics

Documenting with Drafting - 19268 CHAPTERS

Learn to create standards-compliant detailed engineering drawings that are fully

associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Create a drawing - 192612 TOPICS

1. Create a drawing

2. The drawing node on the Part Navigator

3. Work with the Part Navigator

4. How do I build a drawing using the master model format?

5. Create a drawing from a master model part

6. Set your drafting standard

7. Set the drafting standard for your drawing

8. Use different methods to create new drawing sheets

9. Create new drawing sheets

10. Edit and add drawing sheets

11. Create a custom drawing border

12. Knowledge Check: Create a drawing

3Working with drafting views - 192617 TOPICS

1. Working with drafting views: Part 1

2. Working with drafting views: Part 2

3. How do I add views to a drawing?

4. Add views to a drawing

5. Edit the appearance of model geometry in a drafting view

6. Edit the display of model geometry in a view

7. How do I delete views and drawing sheets?

8. Delete views and drawing sheets

9. How do I create a custom view?

10. Create a custom view

11. Create a custom base view with the Orient View tool

12. Move and align a drafting view

13. Move and align a drafting view

14. Update a drawing

15. Update a drawing

16. Knowledge Check: Working with drafting views

17. Principle Lab: Create a drawing and add views

4Create and edit dimensions - 192611 TOPICS

1. Create and edit dimensions

2. Create inferred dimensions

3. Create inferred dimensions

4. Create and edit a hole callout

5. Create dimensions with appended text

6. Create dimensions with appended text

7. Change the settings of existing dimensions

8. Create and edit ordinate dimensions

9. Create and edit an ordinate dimension set

10. (Optional) Create ordinate dimensions by rectangle selection

11. Knowledge Check: Create and edit dimensions

5Create symbols and annotations - 192619 TOPICS

1. Create symbols and annotations

2. Create Centerline symbols

3. Create center marks

4. Create 2D and 3D centerline symbols

5. Create and edit notes and labels

6. Add note and label annotations to your drawing

7. Add symbols to a drawing note and then modify annotation

8. Create and edit balloon symbols

9. Create balloon symbols with leaders

10. GD&T symbols

11. Add tolerance annotations to your drawing

12. Create surface finish symbols

13. Add custom symbols to your drawing

14. Create and place custom symbols

15. Identify and edit retained annotations

16. Identify and edit retained annotations

17. Edit associativity to model geometry

18. Knowledge check: Create symbols and annotations

19. Principle Lab: Add dimensions and symbols to a drawing

6Create and edit complex views - 192615 TOPICS

1. Create and edit complex views

2. Create, edit, and delete a stepped section view

3. Create, edit, and delete a stepped section view

4. Create a half section view

5. Create a half section view

6. Revolved section views

7. Create a revolved section view

8. Create a stand-alone section line

9. Create and edit detail views

10. View Break

11. Create view breaks

12. Erase view dependent objects to improve the clarity of a drawing

13. Erase view dependent objects

14. Knowledge check: Create and edit complex views

15. Principle Lab: Create a drawing and then add section cuts and dimensions

7Add PMI to drawings - 19268 TOPICS

1. Add PMI to drawings

2. Add PMI to a drawing

3. Automatically display PMI in a drawing

4. Manually display PMI in a drawing

5. Manually display PMI in a drawing

6. Apply PMI changes in the Drafting application

7. Apply PMI changes in a drawing to the model

8. Knowledge check: Add PMI to drawings

8Assembly drawings - 192623 TOPICS

1. Assembly drawings

2. How to section assembly views

3. Create nonsectioned components in a section view

4. Assembly arrangements in a view

5. Depict an assembly arrangement in a view

6. Render sets

7. Create and edit render sets

8. Create exploded views

9. Create tracelines in an exploded view

10. Add tracelines to an exploded view

11. Part Attributes

12. Create a part attribute for the title of a drawing

13. Using part attributes and object attributes

14. Assign part attributes

15. Create part attributes for a parts list

16. Add columns to a parts list

17. Place and configure a parts list

18. How to sort, print, and save parts list data

19. Sort, print, and save parts list data

20. Represent a parts list using balloon symbols in a drafting view

21. Add balloons to a drafting view

22. Knowledge check: Assembly drawings

23. Principle Lab: Assembly drawing

Progressive Die Wizard Fundamentals - 192610 CHAPTERS

Learn the essential skills necessary to significantly reduce die design lead time using

Progressive Die Wizard process automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Part preparation & project initialization - 192611 TOPICS

1. Part preparation & project initialization - Part 1

2. Part preparation & project initialization - Part 2

3. Unfold a straight brake chassis

4. Prepare a straight brake part

5. Repair and simulate a hem flange

6. Prepare a freeform part

7. Analyze the formability of a part

8. Apply overbend to a freeform part

9. Initialize a new project

10. Principle lab: Prepare for tooling projects

11. Knowledge check: Part preparation & project initialization

3Strip design workflow - 192615 TOPICS

1. Strip design workflow - Part 1

2. Strip design workflow - Part 2

3. Import a blank

4. Import multiple blanks

5. Create a blank layout

6. Nest different blanks

7. Specify and split scrap

8. Create overlaps, overcuts, and minimum radius

9. Create a strip layout

10. Perform force calculation

11. Quick Quotation

12. Principle lab: Generate a blank layout

13. Principle lab: Create a scrap layout

14. Principle lab: Define a strip layout

15. Knowledge check: Strip design workflow

4Die tooling design workflow - 19264 TOPICS

1. Die tooling design workflow

2. Create a Die Base assembly

3. Principle lab: Add a die base

4. Knowledge check: Die tooling design workflow

5Standard parts management - 19264 TOPICS

1. Standard parts management

2. Add standard parts to a sub die base

3. Add pilot punches and lifters

4. Knowledge check: Standard parts management

6Piercing & forming insert design - 192613 TOPICS

1. Piercing & forming insert design - Part 1

2. Piercing & forming insert design - Part 2

3. Standard piercing inserts

4. User Defined Piercing inserts

5. Apply clearance for a user defined punch

6. Add forming inserts

7. Create a form insert for a contour flange

8. Add bending inserts

9. Define burring inserts for extrusions

10. Create a punch holder insert

11. Split a punch insert

12. Principle lab: Add punch and die inserts

13. Knowledge check: Piercing & forming insert design

7PDW design tools - 19267 TOPICS

1. PDW design tools

2. Optimize blank nesting

3. Add detail to the die and stripper plates

4. Use trim solid to create an insert

5. Reduce a radius for a die surface

6. Export the strip simulation

7. Knowledge check: PDW design tools

8Finishing details - 192610 TOPICS

1. Finishing details - Part 1

2. Finishing details - Part 2

3. Apply corners to die inserts

4. Design relief for the strip

5. Create pockets

6. Define shim stock for inserts

7. Simulate the die assembly motion

8. Manage design changes using PDW

9. Manage part changeovers

10. Knowledge check: Finishing details

9Document tool design with drawings - 19266 TOPICS

1. Document tool design with drawings

2. Create assembly drawings and bill of materials

3. Define component drawings

4. Generate a hole table

5. Principle lab: Create a Component Drawing

6. Knowledge check: Document tool design with drawings

10Assessment: Progressive Die Wizard Fundamentals1 TOPIC

1. Assessment: Progressive Die Wizard Fundamentals

NX Surface Modeling Processes - 192615 CHAPTERS

Learn to create freeform parts that update reliably and shift smoothly to the

manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes - 19264 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Overview of freeform features

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry - 192624 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Shadow Curves

6. Review line of sight using shadow curves

7. Combined projection to create a tube

8. Create a tube using combined projection

9. Create a transition using bridge curves

10. Use bridge curves to create a transition

11. Create a helix and a transition using bridge curves

12. Build a contact spring

13. Create offset curves

14. Create 3D axial offset curves

15. Create a spring using a 3D offset curve

16. Create Offset in Face curves

17. Create Offset in Face curves

18. Create a curve on a surface

19. Wrap Curves on a developable surface

20. Flatten and form geometry onto a 3D face

21. Form a label profile to a 3D face

22. Control distortion when flattening faces

23. Knowledge Check: Use 3D curves as construction geometry

24. Create associative curves

4Build robust models - 192615 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Using fillets in a sketch profile

7. Begin a water bottle model

8. Modeling custom threads

9. Add threads to a water bottle

10. Model text for a water bottle

11. Combine bodies using robust techniques

12. Define grip grooves for a bottle

13. Combine features to complete the bottle

14. Knowledge Check: Build robust models

15. Add part number text to the cover

5Create and analyze high quality curves - 192615 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

6Use mesh surfaces to define primary features - 192614 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

7Style shapes to build sculpted surfaces - 19265 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

8Sweep sections to start a design - 192612 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Using the swept volume command

10. Model a camshaft follower path

11. Knowledge check: Sweep sections to start a design

12. Create primary sheets for a body panel

9Build parts using exact geometry - 19267 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

10Overbuild surfaces to create a part - 192617 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Add finger grooves to a spray bottle

8. Create a cavity using an enlarged sheet

9. Create a cavity using an enlarged sheet

10. Modify a sheet using Local Untrim and Extend

11. Snip hood surfaces

12. Design a receptacle case using offset surfaces

13. Adjust wall thickness using variable offset face

14. Design a heat shield

15. Adjust wall thickness using variable offset face

16. Knowledge check: Overbuild surfaces to create a part

17. Create a shoe horn using overbuilding

11Define transitional geometry - 192614 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Blend the shaver housing

11. Simplify a corner using fill surface

12. Use blend corner to create a transition surface

13. Knowledge check: Define transitional geometry

14. Create transition sheets for a body panel

12Analyze the quality of freeform geometry - 192613 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Use face analysis to examine surface quality

5. Check draft using slope analysis

6. Check draft using slope analysis

7. Local Radius Analysis

8. Analyze a face to find a minimum radius

9. Examine and repair model geometry

10. Analyze edge deviations for sewn sheets

11. Examine and repair model geometry

12. Knowledge check: Analyze the quality of freeform geometry

13. Analyze body panel sheets

13Use surfaces to add definition to a solid - 192611 TOPICS

1. Use surfaces to add definition to a solid

2. Using Law Extensions

3. Create a punch using law extensions

4. Patch surfaces

5. Patch surfaces onto a security fob

6. Patch a surface onto an existing part

7. Create a matched parting line

8. Use draft body to remove an undercut

9. Using Emboss

10. Emboss a fog light panel

11. Knowledge check: Use surfaces to add definition to a solid

14Deform surfaces for manufacturing - 19266 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

15Rapid Prototyping/Reverse Engineering - 192617 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Use imported facet geometry to create a mold

13. Create a mold insert using an STL file

14. Import and clean up scanned geometry

15. Modify facet models

16. Rebuild a broken part using reverse engineering

17. Knowledge check: Rapid Prototyping/ Reverse Engineering

Animation Designer - 19262 CHAPTERS

Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical

assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Animation Designer - 19266 TOPICS

1. Animation Designer

2. Using Animation Designer

3. Analyze the cam profile of a crankshaft

4. Create an interactive free-body diagram

5. Create motors using inverse kinematics

6. Knowledge Check: Animation designer

Industrial Design - 19267 CHAPTERS

Learn NX functionality used to define complex styling shapes using curves and surfaces. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Introduction to industrial design1 TOPIC

1. Introduction to industrial design 3Spline techniques and tools - 192610 TOPICS

1. Spline techniques and tools

2. Studio splines

3. Create an exhaust header using studio splines

4. Create and constrain studio splines

5. Edit splines using X-Form

6. Smooth Spline

7. Smooth a spline

8. Text

9. Generate text along a curve

10. Knowledge check: Spline techniques and tools

4Studio surfaces - 192617 TOPICS

1. Studio surfaces

2. Styled Sweep

3. Smooth a surface using Rebuild

4. Offset Surface

5. Create an offset surface

6. Create a partial result offset surface

7. Swept Surface

8. Create a swept surface with two guide curves and three section curves

9. Create a swept surface with two guide curves and one section curve

10. Use a spine string

11. Through Curve Mesh

12. Create a curve mesh surface to complete a fairing

13. Create a curve mesh with tangency constraints

14. N-sided Surface

15. Create a trimmed N-sided surface

16. Create a triangular N-sided surface

17. Knowledge check: Studio surfaces

5Shape analysis - 192613 TOPICS

1. Shape analysis

2. Perform a Section Analysis

3. Section analysis

4. Perform a Surface Intersection Analysis

5. Surface intersection analysis

6. Highlight Lines

7. Check a surface using Highlight Lines

8. Deviation Analysis

9. Check edge to edge deviation

10. Use Deviation Gauge

11. Use Deviation Gauge for a surface deviation analysis

12. Principle lab: Shape Analysis

13. Knowledge check: Shape analysis

6Direct Modeling - 192613 TOPICS

1. Direct Modeling

2. X-Form

3. Edit splines using X-Form

4. Edit solids with X-Form

5. I-Form

6. Modify the shape of a face using I-Form

7. Four Point Surface

8. Create and modify a Four Point surface

9. Refit Face

10. Refit a face

11. Match Edge

12. Match surface edges

13. Knowledge check: Direct Modeling

7Assessment: Industrial Design1 TOPIC

1. Assessment: Industrial Design

HD3D Tools and Validation - 19265 CHAPTERS

Learn to use Visual Reports and Checkmate to analyze a model. Learn to use Design

Optimization to improve the design of a model. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Visual Reporting - 19268 TOPICS

1. Activate and explore a visual report

2. Visualize positioning status

3. Customize and explore a visual report

4. Create a visual report from an Assembly Navigator column heading

5. Create a visual report using sub part properties

6. Create a multi-dimensional visual report

7. Create a multi-dimensional report

8. Knowledge check

3Using Checkmate Digital Validation - 192612 TOPICS

1. Check-Mate HD3D Workflow

2. Validate drafting objects

3. Validate modeling objects

4. Author tests and profile

5. Create and execute a Check-Mate profile

6. Check-Mate log files

7. Create a Check-Mate log file

8. Quality Dashboard utility

9. Review results with the Check-Mate viewer

10. Define a report tempalte and display results

11. Check the status of sketches

12. Knowledge check

4Design Optimization - 19269 TOPICS

1. Design optimization

2. Optimization study

3. Optimize the center of gravity

4. Optimize the surface area

5. Sensitivity study

6. Run a sensitivity study

7. Analyze the interior volume of an assembly

8. Check the water bottle volume

9. Knowledge check

5Assessment: HD3D Tools & Validation - 19531 TOPIC

1. Assessment: HD3D Tools & Validation

NX Realize Shape - 19266 CHAPTERS

Learn to create products requiring organic or aesthetically pleasing shapes using NX

Realize Shape. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create concept models - 192611 TOPICS

1. Create concept models

2. Introduction to NX Realize Shape commands

3. Create a standalone subdivision model

4. How do I copy and merge subdivision geometry?

5. Copy and merge subdivision geometry

6. Add a subdivision model to an assembly

7. Create a subdivision model in a product assembly

8. Change the volume of a bottle using NX Realize Shape

9. Analyze and modify a subdivision model

10. Knowledge check: Create concept models

11. Principle lab: Create a subdivision model

3Modify edge transitions - 19266 TOPICS

1. Modify edge transitions

2. Import a raster image and create a model with edge weighting

3. Create a subdivision model with edge weighting

4. Create a subdivision model with sharp edges

5. Knowledge check: Modify edge transitions

6. Principle lab: Modify a model

4Create new shapes using existing shapes - 192610 TOPICS

1. Create new shapes using existing shapes

2. Create bridges

3. Create a bridge between subdivision regions

4. Create bridging geometry

5. Change the styling of a subdivision model

6. Create openings in a subdivision model

7. Offset cage faces to create a chair cushion

8. Create and position a mirrored cage

9. Knowledge check: Create new shapes using existing shapes

10. Principle lab: Create styled holes in a headrest

5Create swept subdivision models - 19267 TOPICS

1. Create swept subdivision models

2. Use Revolve Cage

3. Create a revolved subdivision model

4. Use swept geometry to create a subdivision model

5. Design a tube-shaped swept model

6. Create a subdivision model with swept geometry

7. Knowledge check: Create swept subdivision models

6Assessment: Realize Shape1 TOPIC

1. Assessment: Realize Shape

Molded & Cast Part Design - 19266 CHAPTERS

In this learning path, you will compare and contrast highly parametric vs. non-parametric

modeling techniques.

1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Create molded parts - 19269 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

3Build basic parts using surfaces - 19269 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Use Sketch on Path and Variational Sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

4Build robust models - 192615 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Using fillets in a sketch profile

7. Begin a water bottle model

8. Modeling custom threads

9. Add threads to a water bottle

10. Model text for a water bottle

11. Combine bodies using robust techniques

12. Define grip grooves for a bottle

13. Combine features to complete the bottle

14. Knowledge Check: Build robust models

15. Add part number text to the cover

5Data translators - 19265 TOPICS

1. Data translators

2. Import a Model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

6Edit non-parametric models - 192613 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized Mmodel using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

Advanced Assemblies - 19265 CHAPTERS

Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Component Grouping - 192613 TOPICS

1. Component Grouping

2. Create and use Component Groups

3. Working with component groups for a pedal car

4. Use attributes to add materials to component groups

5. Add components based on size to the component group

6. Proximity component groups

7. Create a proximity component group

8. Define a component group and use bookmarks

9. Box zones

10. Use two points to define a box zone

11. Create a box zone

12. Knowledge check: Component Grouping

13. Principle Lab: Create component groups

3Assembly representations - 19264 TOPICS

1. Assembly representations

2. Create and display Representations

3. Create representations at the assembly level

4. Knowledge check: Assembly representations

4Wrap Assembly and Linked Exterior Feature - 19266 TOPICS

1. Wrap Assembly and Linked Exterior Feature

2. Create a Wrap Assembly

3. Create a wrap to enclose an assembly

4. Create a Linked Exterior feature

5. Creating and using a linked exterior

6. Knowledge check: Wrap Assembly and Linked Exterior Feature

5Advanced mass properties - 19266 TOPICS

1. Advanced mass properties

2. Advanced weight management

3. Calculate weight data

4. Review the mass properties of a design

5. Use exceptions and modify weight values

6. Knowledge check: Advanced mass properties

Routing Electrical - 19269 CHAPTERS

Learn to create connection & component lists, qualify parts for use in routing assemblies,

place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Getting started in Routing - 19264 TOPICS

1. Getting started in routing

2. Begin using the Routing Electrical application

3. Getting started in Routing

4. Knowledge check: Getting started in Routing

3Qualify parts - 19267 TOPICS

1. Qualifying parts in Routing Electrical

2. Qualifying parts

3. Qualify a rectangular connector

4. Qualify a clamp

5. Qualify a circular connector

6. Qualify a backshell with a built-in path

7. Knowledge check: Qualify parts

4Place parts - 19265 TOPICS

1. Placing parts in Routing Electrical

2. Placing parts

3. Place parts in a wiring assembly

4. Knowledge check: Place parts

5. Principle lab: Create a harness

5Create segments - 19266 TOPICS

1. Creating routing segments

2. Create routing segments

3. Create routing segments for the wiring harness

4. Re-routed and edit segments and paths

5. Edit segments and paths

6. Knowledge check: Create segments

6Assign component and connectors - 192610 TOPICS

1. Assigning components and connections

2. Assign components and wires to a harness

3. Create assignments and wire routings

4. Create status reports

5. Unroute wires and create new terminals

6. Unroute wires and create new terminals

7. Working with splices

8. Create a splice

9. Knowledge check: Assign component and connectors

10. Principle lab: Create a wiring harness sub assembly

7Work with electrical data - 19269 TOPICS

1. Working with electrical data

2. Import and export electrical data

3. Import electrical data into a part

4. Add and update data

5. Update and append electrical data

6. Create a deformable routing part

7. Add a deformable part to an assembly and check for design rule violations

8. Add a deformable part to an assembly

9. Knowledge check: Work with electrical data

8Assign overstock - 192612 TOPICS

1. Assigning overstock

2. Assign overstock

3. Assign overstock to the main run of a wire harness

4. Assign overstock

5. Edit overstock on a routing segment

6. Edit overstock

7. Assign space reservation to a path

8. Add space reservation

9. Create and edit a cableway layout

10. Create a cableway layout

11. Knowledge check: Assign overstock

12. Principle lab: Overstock

9Create formboards - 19268 TOPICS

1. Creating formboards

2. Create and orient a formboard

3. Create and orient a formboard, bend harness segments

4. Annotate a formboard

5. Annotate a formboard by adding a cut sheet

6. Update a formboard

7. Knowledge check: Create formboards

8. Principle lab: Creating a harness formboard drawing

Loading and working with assemblies - 19265 CHAPTERS

Most products are assemblies of multiple parts. In this learning path, you will learn how

to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Manage assemblies - 192615 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Review an assembly using Visual Reporting

11. Review an assembly using Visual Reporting

12. Check model faces using Visual Reporting

13. Knowledge Check: Manage assemblies

14. Validate the desk lamp assembly

15. Analyze and revise the landing gear assembly

3Configure an assembly - 19269 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Use assembly joint and coupler constraints

6. Work with assembly joint constraints

7. Constrain a gear coupler

8. Knowledge Check: Configure an assembly

9. Create arrangements for a desk lamp

4Create reusable components - 192616 TOPICS

1. Create reusable parts

2. Create a part family

3. Define a part family for a clamp screw

4. Define reusable objects

5. Reuse a sketch as a feature

6. Find and add reusable objects to a model

7. Parameter tables

8. Using a parameter table to control a design

9. Create a reuse KRX file

10. Create your own Reuse KRX file

11. Define a deformable part

12. Define a wire clip as a deformable part

13. Remember assembly constraints

14. Remember assembly constraints

15. Knowledge Check: Create reusable components

16. Add a tension spring to a lamp assembly

5View component interaction using sequencing - 19266 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

Routing Mechanical - 192610 CHAPTERS

Define piping paths placed around and through assemblies. This is used to define systems

that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create linear paths - 192611 TOPICS

1. Introduction to Routing Mechanical

2. Create linear paths

3. Linear path

4. Create a linear path

5. Create a linear path with the Dynamic Axis

6. Editing linear segments

7. Edit linear segments

8. Move and copy routing paths

9. Move and copy a path

10. Create parallel offset paths

11. Knowledge check: Create linear paths

3Routings with heal path - 19268 TOPICS

1. Routings with heal path

2. Use the Direct and Intersection path methods

3. Create a path with the Direct and Intersection methods

4. Evaluate the WCS Axis methods

5. Route a path with the WCS Axes

6. Quick path

7. Create a quick path

8. Knowledge check: Routings with heal path

4Qualify parts - 19264 TOPICS

1. Qualify parts for mechanical routing

2. Qualify parts for routings

3. Qualify a part

4. Knowledge Check: Qualify parts

5Routings with parts - 192611 TOPICS

1. Add qualified parts to a routing

2. How do I place a qualified part into a routing?

3. Place a qualified part into a routing

4. How do I place standard parts on a routing?

5. Place standard parts on a routing

6. Cut elbow

7. Apply a cut elbow

8. Place multiple elbows

9. Automatic elbows in routing paths

10. Add automatic elbows to routing paths

11. Knowledge check: Routings with parts

6Routings with stock - 19269 TOPICS

1. Routings with stock

2. Apply stock to routing paths

3. Add stock to routing paths

4. Construct a pipe brace from angle iron

5. Stock transitions

6. Create a stock transition

7. Split ducts

8. Create a split duct

9. Knowledge check: Routings with stock

7Manage routing assemblies - 192613 TOPICS

1. Manage routing assemblies

2. Apply assembly constraints to a path

3. Constrain a routing path to an assembly component

4. Applying constraints between segments

5. Apply constraints between individual segments

6. Evaluate a routing design

7. Assign and remove discontinuities to a path

8. Assign and remove a discontinuity

9. Convert stock features to assembly components

10. Convert legacy stock to components

11. Watertight fittings

12. Create a watertight fitting

13. Knowledge check: Manage routing assemblies

8Manage part selections - 19266 TOPICS

1. Manage part selections

2. Routing specifications

3. Create a routing specification

4. Place a valve in a routing assembly

5. Place a valve with mating flanges and gaskets

6. Knowledge check: Manage part selections

9Create runs and spools - 19266 TOPICS

1. Create runs and spools

2. Create a simple run

3. Define a run

4. Defining spools of a run

5. Define the spools of a run

6. Knowledge check: Create runs and spools

10Systems diagramming - 19268 TOPICS

1. Systems diagramming

2. 2D diagrams

3. Create a 2D diagram

4. Create a run in a logical diagram

5. Create runs on a 2D diagram

6. Fix discrepancies between a 2D diagram and 3D model

7. Compare and resolve discrepancies

8. Knowledge check: Systems diagramming

Product Design Fundamentals - 19266 CHAPTERS

You will learn to determine a modeling strategy, resolve any failures that arise, and use

workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - 19267 TOPICS

1. Establish design intent

2. Establish design intent demo

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

2Analyze the design and make changes - 192614 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a Sketch to Complete Model Edits

5. Alter a sketch to complete model edits

6. Resolve parent references for a sketch

7. Resolve parent references for a sketch

8. Map parent objects for a replaced feature

9. Map parent objects for a replaced feature

10. Compare Revisions of a Model

11. Compare Revisions of a model

12. Create snapshots while editing features

13. Knowledge Check: Analyze the design and make changes

14. Adjust part geometry without any feature failures

3Create parts with constant wall thickness - 192611 TOPICS

1. Create parts with constant wall thickness

2. Use extrude with draft and offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

4Sweep geometry - 19268 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

5Build parts with duplicated geometry - 19267 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Knowledge Check: Build parts with duplicated geometry

7. Complete the shut-off valve housing

6Create symmetric models - 19266 TOPICS

1. Methods for creating symmetric models

2. Create symmetric models

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

NX Basic Design - 192610 CHAPTERS

In this learning path, you will explore methods for developing and editing basic solid

models, assembly models, and drawings. 1NX User Interface - 19269 TOPICS

1. Welcome to NX Basic Design

2. NX User Interface

3. Getting started in NX

4. Getting started in NX

5. Create a part and start to work in NX

6. Create a part and start to work in NX

7. Create new part files

8. Open, save, and close existing part files

9. Knowledge Check: NX User Interface

2Create a basic part - 19269 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

3Organize and display part models - 19267 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Create a Feature Group

6. Organize the cap model

7. Knowledge Check: Organize and display part models

4Create cylindrical parts using sketches - 192618 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch for a cylinder using sketch profile

3. Define a sketch profile

4. Create sketch constraints

5. Add geometric constraints to a profile

6. Add geometric constraints to a profile

7. Create sketch dimensions

8. Add dimensional constraints to a profile

9. Add dimensional constraints to a profile

10. Constrain a sketch using reference objects

11. Revolve a sketch profile

12. Revolve a sketch profile and use datum planes

13. Revolve a sketch profile

14. Create datums for a sketch

15. Use datums to define the angle of a boss

16. Revolve and extrude using booleans

17. Knowledge Check: Create cylindrical parts using sketches

18. Complete the milling support bracket model

5Add Finishing Details - 19266 TOPICS

1. Add Finishing details

2. Add Finishing details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Knowledge Check: Add Finishing Details

6. Complete the support mounting block

6Simple changes and part interrogation - 19269 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Identify sketch parameters and Expressions

6. Measure Model Features

7. Analyze the structure of an existing part

8. Knowledge Check: Simple changes and part interrogation

9. Simple Changes and Part Interrogation

7Basic part edits using synchronous - 19266 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

8Analyze existing assemblies - 19265 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Open an assembly and edit assembly components

4. Work in the context of an assembly

5. Knowledge Check: Analyze existing assemblies

9Bottom-up assembly building - 192614 TOPICS

1. Bottom-up assembly building

2. Create an assembly using the bottom-up approach

3. Create a bearing mount assembly

4. Constrain an assembly

5. Constrain a bearing mount assembly

6. Constrain a spray pump assembly

7. Part families and assemblies

8. Build an assembly using part family members

9. Add part family members to build a clamp

10. Create a pattern of components

11. Pattern shelf components

12. Reference a patterned feature to pattern fasteners

13. Knowledge Check: Bottom-up assembly building

14. Create and constrain a new assembly

10Create a basic part drawing - 192612 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

Flexible Printed Circuit Design - 19267 CHAPTERS

Design Flexible Printed Circuit Boards, which are often used in consumer electronics and

other high tech products, where small, tight packaging is required. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Define the basic shape of the PCD part - 192613 TOPICS

1. Define the basic shape of the PCD part - 1

2. Define the basic shape of the PCD part -2

3. Define planar segments and extensions

4. Create planar segments

5. Add extensions to base edges

6. Build a contour transition

7. Add a secondary contour transition

8. Define a contoured part

9. Create a Lofted Transition

10. Design a part using a lofted transition

11. Convert a solid model to a PCD part

12. Principle lab: Define base features

13. Knowledge check: Define the basic shape of the PCD part

3Create PCD bends - 192610 TOPICS

1. Create PCD bends

2. Create bends and jogs

3. Add bends and jogs to a PCD part

4. Connect segments using bridge transitions

5. Create a bridge transition

6. Fold edges of a PCD part

7. Define a flexible cable

8. Create a flexible ribbon cable

9. Principle lab: Define PCD transitions

10. Knowledge check: Create PCD bends

4Add cutouts and break corners - 19269 TOPICS

1. Add cutouts and break corners

2. Define openings and cutouts

3. Create cutouts perpendicular to faces

4. Unbend and Rebend to define a cutout

5. Unbend a jog to define a cutout

6. Remove sharp corners

7. Break corners and taper bend segments

8. Create tapered extensions

9. Knowledge check: Add cutouts and break corners

5Prepare a part for manufacturing - 19265 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern

3. Flatten a solid part and create a view

4. Edit the flat pattern bend sequence

5. Knowledge check: Prepare a part for manufacturing

6Convert solid models to Flexible PCD parts - 19266 TOPICS

1. Convert solid models to Flexible PCD parts

2. Clean up an imported part and convert to FPCD

3. Analyze and convert a PCD model

4. Modify bend angles and radii

5. Resize a bend radius and angle

6. Knowledge check: Convert solid models to Flexible PCD parts

7Assessment: Flexible Printed Circuit Design1 TOPIC

1. Assessment: Flexible Printed Circuit Design

Model Based Definition using PMI - 192611 CHAPTERS

Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream

applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create and use views for PMI - 19266 TOPICS

1. Create and use views for PMI

2. Set PMI preferences

3. Interrogate PMI preferences and the display of PMI

4. Create custom PMI views and layouts

5. Creating custom views and organizing PMI

6. Knowledge check: Create and use views for PMI

3Create and edit PMI dimensions - 19266 TOPICS

1. Create and edit PMI dimensions

2. How do I create and edit PMI dimensions?

3. Create and edit PMI dimensions

4. How do I create PMI dimensions using annotation planes?

5. Creating PMI dimensions using annotation planes

6. Knowledge check: Create and edit PMI dimensions

4Create PMI annotation objects - 192610 TOPICS

1. Create PMI annotation objects

2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part

3. Add PMI annotation to a part

4. Associatively attach a Feature Control Frame to a hole callout

5. Create a hole callout with a feature control frame

6. Surface Finish Symbols

7. Create and edit surface finish symbols

8. Weld symbols

9. Create weld symbols

10. Knowledge check: Create PMI annotation objects

5Add supplemental geometry and specialized PMI - 192612 TOPICS

1. Add supplemental geometry and specialized PMI

2. PMI Region

3. Create and edit a circular PMI region

4. Centerlines and Center Marks

5. Create PMI centerlines and center marks

6. Bolt Circle Centerline

7. Create a PMI bolt circle centerline

8. PMI notes

9. Create different types of PMI notes

10. Security markings

11. Add PMI security markings

12. Knowledge check: Add supplemental geometry and specialized PMI

6Reference PMI in assemblies and other parts - 19266 TOPICS

1. Reference PMI in assemblies and other parts

2. PMI assembly filters

3. Create and apply a PMI assembly filter

4. WAVE PMI Linker

5. WAVE link PMI from one part to another

6. Knowledge check: Reference PMI in assemblies and other parts

7Create PMI section views - 19265 TOPICS

1. Create PMI section views

2. Adding PMI section views

3. Create planar section views

4. Create a box type PMI section view

5. Knowledge check: Create PMI section views

8Reuse feature data to automate PMI - 19264 TOPICS

1. Reuse feature data to automate PMI

2. Create and edit feature dimensions

3. Reusing dimensions from the slot feature in the caliper

4. Knowledge check: Reuse feature data to automate PMI

9Interrogate and validate PMI - 192611 TOPICS

1. Interrogate and validate PMI

2. PMI report

3. Search for PMI related to selected geometry

4. Find PMI associated to geometry

5. PMI Search

6. Locate PMI objects that meet specified criteria

7. Use PMI Compare

8. Compare PMI between two parts

9. PMI GD&T validity

10. Check PMI GD&T validity

11. Knowledge check: Interrogate and validate PMI

10Display and edit PMI in drawing views - 192610 TOPICS

1. Display and edit PMI in drawing views

2. Inherit PMI

3. Manually display PMI in a drawing

4. PMI Bidirectional Edits

5. Apply PMI changes in a drawing to the model

6. Inherit PMI to a drawing view

7. Inherit PMI in a drawing for the caliper

8. Convert to PMI

9. Convert drafting annotations to PMI objects

10. Knowledge check: Display and edit PMI in drawing views

11Leverage technical data packages - 19266 TOPICS

1. Leverage technical data packages

2. Create and publish a Technical Data Package

3. Creating a Custom TDP 3D PDF Template

4. How do I publish a Technical Data Package?

5. Publishing a Technical Data Package

6. Knowledge check: Leverage technical data packages

Sheet Metal Design - 19268 CHAPTERS

Create machinery, enclosures, etc. normally manufactured with a brake press. Create and

build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Define the basic shape of the Sheet Metal part - 192623 TOPICS

1. Define the basic shape of a Sheet Metal part

2. Construct Base Features

3. Create a tab with various bend references

4. Set global parameters and create a Tab feature

5. Create a Multi-Bend Tab

6. Create multiple flanges

7. Add flanges to the edges of another flange

8. Edit flanges

9. Create multiple Flanges in one feature

10. Design a brace for a locker door

11. Design a sheet metal part starting with a contour flange

12. Form flanges and miter corners

13. Create a Lofted Flange

14. Design a sheet metal part starting with a lofted flange

15. Design a sheet metal part with a multi-segment lofted flange

16. Create a Hem Flange

17. Fold edges of sheet metal parts

18. Create a Jog

19. Add jogs to create a U-shaped part

20. Sheet metal from solid

21. Convert faces of a solid model to a sheet metal part

22. Knowledge Check: Define the basic shape of the Sheet Metal part

23. Principle Lab: Secondary Contour Flange

3Bending sheets - 19267 TOPICS

1. Bending Sheets

2. Bend, Unbend, and Rebend

3. Add bends to a blank

4. Unbend and rebend features

5. Working with Bridge Bends

6. Create a Bridge Bend

7. Knowledge Check: Bending sheets

4Add cutouts and close uneven corners - 192616 TOPICS

1. Add cutouts and close uneven corners

2. Create a perpendicular cutout

3. Create cutouts perpendicular to faces

4. Create cutouts using 3D curves

5. Add tapered flanges to a base tab feature

6. Create tapered flanges

7. Create reverse tapers that start at the bend

8. Eliminate gaps between adjacent bends with closed corners

9. Create closed corners

10. Close uneven corners

11. Three bend corner

12. Close a corner where three adjacent bends meet

13. Smooth and blend sharp corners

14. Remove sharp corners

15. Knowledge Check: Add cutouts and close uneven corners

16. Principle Lab: Create cutouts across bend regions

5Create deform features - 192617 TOPICS

1. Create deform features

2. Add a Dimple feature

3. Create a Dimple feature

4. Drawn Cutout

5. Create a Drawn Cutout

6. Create a vented area on a sheet metal component using Louver

7. Create a Louver feature

8. U-Shaped Bead

9. Create a Circular Bead

10. Create a U-Shaped Bead

11. Add beads to bend regions

12. Solid Punch

13. Create a Solid Punch feature

14. Strengthen a part by creating a square gusset

15. Create a gusset feature

16. Knowledge Check: Create deform features

17. Principle Lab: Create a pattern of louvers

6Prepare a part for manufacturing - 19268 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern view for downstream use

3. Flatten a solid part and create a flat pattern view

4. Edit the Flat Pattern Bend Sequence

5. Use Analyze Formability – One-step

6. Analyze Formability – One-step

7. Knowledge Check: Prepare a part for manufacturing

8. Principle Lab: Create a flat pattern

7Convert solid models to sheet metal parts - 192610 TOPICS

1. Convert solid models to sheet metal parts

2. Clean up the imported part and convert it to a sheet metal part

3. Convert a parasolid file to a sheet metal part

4. Rip

5. Create non-uniform bends

6. Resize a bend radius

7. Resize Bend Angle

8. Show interim forming stages of sheet metal bends

9. Knowledge Check: Convert solid models to sheet metal parts

10. Principle Lab: Convert a non-sheet metal part

8Sheet Metal Design - Advanced - 192610 TOPICS

1. Sheet Metal Design - Advanced

2. Advanced Flange

3. Create an Advanced Flange

4. Unbend and rebend an Advanced Flange feature

5. Create an Advanced Flange to reference

6. Lightening Cutout

7. Add a Lightening Cutout feature

8. Create a joggle

9. Create a Joggle feature on a flange

10. Knowledge Check: Sheet Metal Design - Advanced

Sheet Metal Design - 18998 CHAPTERS

Create machinery, enclosures, etc. normally manufactured with a brake press. Create and

build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Define the basic shape of the Sheet Metal part - 189923 TOPICS

1. Define the basic shape of a Sheet Metal part

2. Construct Base Features

3. Create a tab with various bend references

4. Set global parameters and create a Tab feature

5. Create a Multi-Bend Tab

6. Create multiple flanges

7. Add flanges to the edges of another flange

8. Edit flanges

9. Create multiple Flanges in one feature

10. Design a brace for a locker door

11. Design a sheet metal part starting with a contour flange

12. Form flanges and miter corners

13. Create a Lofted Flange

14. Design a sheet metal part starting with a lofted flange

15. Design a sheet metal part with a multi-segment lofted flange

16. Create a Hem Flange

17. Fold edges of sheet metal parts

18. Create a Jog

19. Add jogs to create a U-shaped part

20. Sheet metal from solid

21. Convert faces of a solid model to a sheet metal part

22. Knowledge Check: Define the basic shape of the Sheet Metal part

23. Principle Lab: Secondary Contour Flange

3Bending sheets - 18997 TOPICS

1. Bending Sheets

2. Bend, Unbend, and Rebend

3. Add bends to a blank

4. Unbend and rebend features

5. Working with Bridge Bends

6. Create a Bridge Bend

7. Knowledge Check: Bending sheets

4Add cutouts and close uneven corners - 189916 TOPICS

1. Add cutouts and close uneven corners

2. Create a perpendicular cutout

3. Create cutouts perpendicular to faces

4. Create cutouts using 3D curves

5. Add tapered flanges to a base tab feature

6. Create tapered flanges

7. Create reverse tapers that start at the bend

8. Eliminate gaps between adjacent bends with closed corners

9. Create closed corners

10. Close uneven corners

11. Three bend corner

12. Close a corner where three adjacent bends meet

13. Smooth and blend sharp corners

14. Remove sharp corners

15. Knowledge Check: Add cutouts and close uneven corners

16. Principle Lab: Create cutouts across bend regions

5Create deform features - 189917 TOPICS

1. Create deform features

2. Add a Dimple feature

3. Create a Dimple feature

4. Drawn Cutout

5. Create a Drawn Cutout

6. Create a vented area on a sheet metal component using Louver

7. Create a Louver feature

8. U-Shaped Bead

9. Create a Circular Bead

10. Create a U-Shaped Bead

11. Add beads to bend regions

12. Solid Punch

13. Create a Solid Punch feature

14. Strengthen a part by creating a square gusset

15. Create a gusset feature

16. Knowledge Check: Create deform features

17. Principle Lab: Create a pattern of louvers

6Prepare a part for manufacturing - 18998 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern view for downstream use

3. Flatten a solid part and create a flat pattern view

4. Edit the Flat Pattern Bend Sequence

5. Use Analyze Formability – One-step

6. Analyze Formability – One-step

7. Knowledge Check: Prepare a part for manufacturing

8. Principle Lab: Create a flat pattern

7Convert solid models to sheet metal parts - 189910 TOPICS

1. Convert solid models to sheet metal parts

2. Clean up the imported part and convert it to a sheet metal part

3. Convert a parasolid file to a sheet metal part

4. Rip

5. Create non-uniform bends

6. Resize a bend radius

7. Resize Bend Angle

8. Show interim forming stages of sheet metal bends

9. Knowledge Check: Convert solid models to sheet metal parts

10. Principle Lab: Convert a non-sheet metal part

8Sheet Metal Design - Advanced - 189910 TOPICS

1. Sheet Metal Design - Advanced

2. Advanced Flange

3. Create an Advanced Flange

4. Unbend and rebend an Advanced Flange feature

5. Create an Advanced Flange to reference

6. Lightening Cutout

7. Add a Lightening Cutout feature

8. Create a joggle

9. Create a Joggle feature on a flange

10. Knowledge Check: Sheet Metal Design - Advanced

Routing Electrical - 18999 CHAPTERS

Learn to create connection & component lists, qualify parts for use in routing assemblies,

place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Getting started in Routing - 18994 TOPICS

1. Getting started in routing

2. Begin using the Routing Electrical application

3. Getting started in Routing

4. Knowledge check: Getting started in Routing

3Qualify parts - 18997 TOPICS

1. Qualifying parts in Routing Electrical

2. Qualifying parts

3. Qualify a rectangular connector

4. Qualify a clamp

5. Qualify a circular connector

6. Qualify a backshell with a built-in path

7. Knowledge check: Qualify parts

4Place parts - 18995 TOPICS

1. Placing parts in Routing Electrical

2. Placing parts

3. Place parts in a wiring assembly

4. Knowledge check: Place parts

5. Principle lab: Create a harness

5Create segments - 18996 TOPICS

1. Creating routing segments

2. Create routing segments

3. Create routing segments for the wiring harness

4. Re-routed and edit segments and paths

5. Edit segments and paths

6. Knowledge check: Create segments

6Assign component and connectors - 189910 TOPICS

1. Assigning components and connections

2. Assign components and wires to a harness

3. Create assignments and wire routings

4. Create status reports

5. Unroute wires and create new terminals

6. Unroute wires and create new terminals

7. Working with splices

8. Create a splice

9. Knowledge check: Assign component and connectors

10. Principle lab: Create a wiring harness sub assembly

7Work with electrical data - 18999 TOPICS

1. Working with electrical data

2. Import and export electrical data

3. Import electrical data into a part

4. Add and update data

5. Update and append electrical data

6. Create a deformable routing part

7. Add a deformable part to an assembly and check for design rule violations

8. Add a deformable part to an assembly

9. Knowledge check: Work with electrical data

8Assign overstock - 189912 TOPICS

1. Assigning overstock

2. Assign overstock

3. Assign overstock to the main run of a wire harness

4. Assign overstock at points and intervals

5. Edit overstock on a routing segment

6. Edit overstock

7. Assign space reservation to a path

8. Assign space reservation to a path

9. Create and edit a cableway layout

10. Create a cableway layout

11. Knowledge check: Assign overstock

12. Principle lab: Design rules and overstock

9Create formboards - 18998 TOPICS

1. Creating formboards

2. Create and orient a formboard

3. Create and orient a formboard, bend harness segments

4. Annotate a formboard

5. Annotate a formboard by adding a cut sheet

6. Update a formboard

7. Knowledge check: Create formboards

8. Principle lab: Creating a harness formboard drawing

Polygon Modeling and Reverse Engineering - 18997 CHAPTERS

Learn to create, modify, and improve faceted models using the NX Polygon Modeling

capabilities 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to Polygon Modeling - 18992 TOPICS

1. Introduction to Polygon Modeling

2. KC: Introduction to Polygon Modeling

3Using the Polygon Modeling Task Environment - 189923 TOPICS

1. Extrude Facet Body

2. Extrude Profile

3. Clean Up Facet Body

4. Lab: Clean Up Facet Body

5. Remesh Facet Body

6. Snip Facet Body

7. Fill Hole

8. KC: Polygon Modeling Task Environment - 1

9. Decimate Facets

10. Subdivide Facets

11. Divide Facet Faces

12. Paint Facet Body

13. Smooth Facets

14. Create Transitions

15. Adjust Minimum Radius

16. Local Offset

17. KC: Polygon Modeling Task Environment - 2

18. Combine Facet Bodies

19. Merge Touching

20. Align by Points

21. Align by Multi Patch

22. Lab: Polygon Operations

23. KC: Polygon Modeling Task Environment - 3

4Using the Polygon Modeling Ribbon Bar - 18999 TOPICS

1. Convert Facet Body

2. Facet Body From Body

3. Mesh from Cloud

4. Detect Primitives

5. Using the Texture Task Environment with a Rip Edge

6. Facet Body Curvature

7. Extract Curvature Areas

8. Using the Texture Task Environment

9. KC: Polygon Modeling Ribbon Bar

5Using the Polygon Modeling Morph Mesh Task Environment - 18993 TOPICS

1. Creating and Deleting Control Cages

2. Transform Cage

3. KC: Morph Mesh Task Environment

6Reverse Engineering - 189915 TOPICS

1. Introduction to NX Reverse Engineering

2. Reverse Engineering - Rapid Surfacing

3. Reverse Engineering - Fit Surface

4. KC: Reverse Engineering Surface Fitting

5. Reverse Engineering - Xform

6. Reverse Engineering - Smooth Poles

7. Reverse Engineering - Deviation Gauge

8. Reverse Engineering - Grid Analysis

9. Reverse Engineering - Reflection Analysis

10. Lab: Reverse Engineering Shadow Curves

11. Lab: Reverse Engineering Projected Curves

12. Lab: Reverse Engineering Faces

13. Lab: Reverse Engineering Sheet Bodies

14. Lab: Reverse Engineering Finishing Details

15. KC: Reverse Engineering

7Assessment: Polygon Modeling - 18991 TOPIC

1. Assessment: Polygon Modeling

Design in Context of an Assembly - 19265 CHAPTERS

In this learning path, you will learn to create associative links between parts in the

context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Top-down modeling - 19265 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

3Link geometry between related parts - 192618 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

4Create expression links between parts - 19264 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

5Revise assemblies - 192612 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

Mold Wizard Fundamentals - 18999 CHAPTERS

Learners will acquire the skills to significantly reduce mold design lead time using Mold

Wizard automation. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Part Validation - 18996 TOPICS

1. Part Validation

2. Validating a molded part

3. Molded part validation

4. Analyze the flow of a part

5. Knowledge check: Part validation

6. Principle lab: Part validation

3Beginning a mold design project - 18994 TOPICS

1. Beginning a mold design project

2. Start a new mold project

3. Changing the molding part

4. Knowledge check: Beginning a mold design project

4Planning a mold layout - 18997 TOPICS

1. Planning a mold layout

2. Define the size of the workpiece

3. User defined workpiece

4. Create a rectangular layout

5. Circular layout

6. Knowledge check: Planning a mold layout

7. Principle lab: Cavity layout

5Parting tools - 189915 TOPICS

1. Parting tools - part 1

2. Parting tools - part 2

3. Parting tools - part 3

4. Define core and cavity regions for a housing

5. Split crossover faces and define regions

6. Define the battery housing cavity and core

7. Create cavity and core for the battery case

8. Create patches and partings manually

9. Edit transition parting surfaces

10. Building partings for a freeform part

11. Split core and cavity using cut solids

12. Swap a new part revision

13. On your own - Build parting surfaces

14. Knowledge check: Parting tools

15. Principle lab: Cavity and core creation

6Using the Mold Base library - 18994 TOPICS

1. Using the Mold Base library

2. Add a mold base

3. Knowledge check: Using the Mold Base library

4. Principle lab: Mold base

7Adding standard hardware components - 18999 TOPICS

1. Adding standard hardware components - part 1

2. Adding standard hardware components - part 2

3. Add standard parts to a mold project

4. Add lifters and screws to an assembly

5. Add rectangular sub-inserts to an assembly

6. Design ejector pins

7. Add standard parts

8. Knowledge check: Adding standard hardware components

9. Principle lab: Standard parts

8Finishing details - 18997 TOPICS

1. Finishing details - part 1

2. Finishing details - part 2

3. Add cooling using pattern channels

4. Cut pockets for standard parts

5. Define a bill of material

6. Knowledge check: Finishing details

7. Principle lab: Switch

9Assessment: Mold Wizard Fundamentals1 TOPIC

1. Assessment: Mold Wizard Fundamentals

NX Basic Design - 189910 CHAPTERS

In this learning path, you will explore methods for developing and editing basic solid

models, assembly models, and drawings. 1NX User Interface - 18999 TOPICS

1. Welcome to NX Basic Design

2. NX User Interface

3. Getting started in NX

4. Getting started in NX

5. Create a part and start to work in NX

6. Create a part and start to work in NX

7. Create new part files

8. Open, save, and close existing part files

9. Knowledge Check: NX User Interface

2Create a basic part - 18999 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

3Organize and display part models - 18996 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Organize the cap model

6. Knowledge Check: Organize and display part models

4Create cylindrical parts using sketches - 189918 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch for a cylinder using sketch profile

3. Define a sketch profile

4. Create sketch constraints

5. Add geometric constraints to a profile

6. Add geometric constraints to a profile

7. Create sketch dimensions

8. Add dimensional constraints to a profile

9. Add dimensional constraints to a profile

10. Constrain a sketch using reference objects

11. Revolve a sketch profile

12. Revolve a sketch profile and use datum planes

13. Revolve a sketch profile

14. Create datums for a sketch

15. Use datums to define the angle of a boss

16. Revolve and extrude using booleans

17. Knowledge Check: Create cylindrical parts using sketches

18. Complete the milling support bracket model

5Add Finishing Details - 18996 TOPICS

1. Add Finishing details

2. Add Finishing Details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Knowledge Check: Add Finishing Details

6. Complete the support mounting block

6Simple changes and part interrogation - 189912 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Viewing Solid Bodies in the Part Navigator

4. Reorder rename and remove features

5. Reorder features of an oil pan

6. Identify sketch parameters and Expressions

7. Measure Model Features

8. Part Materials and Mass Properties

9. Analyze the structure of an existing part

10. Knowledge Check: Simple changes and part interrogation

11. Simple Changes and Part Interrogation

12. Answer - Simple Changes and Part Interrogation

7Basic part edits using synchronous - 18996 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

8Analyze existing assemblies - 18995 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Open an assembly and edit assembly components

4. Work in the context of an assembly

5. Knowledge Check: Analyze existing assemblies

9Bottom-up assembly building - 189914 TOPICS

1. Bottom-up assembly building

2. Create an assembly using the bottom-up approach

3. Create a bearing mount assembly

4. Constrain an assembly

5. Constrain a bearing mount assembly

6. Constrain a spray pump assembly

7. Part families and assemblies

8. Build an assembly using part family members

9. Add part family members to build a clamp

10. Create a pattern of components

11. Pattern shelf components

12. Reference a patterned feature to pattern fasteners

13. Knowledge Check: Bottom-up assembly building

14. Create and constrain a new assembly

10Create a basic part drawing - 189912 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

Creating Reusable Data - 18995 CHAPTERS

Learn to work more efficiently by incorporating reusable objects into your every day

design processes. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2User Defined Features - 18999 TOPICS

1. Configure a user defined feature library

2. Configure a user defined feature library

3. Create a user defined feature

4. Create a user defined feature

5. Edit the parameters of a user defined feature

6. Edit the parameters of a user defined feature

7. Insert a user defined feature

8. Insert a user defined feature

9. Knowledge check: User Defined Features

3Advanced Reuse Library1 TOPIC

1. CADENAS Library 4Product Template Studio - 189915 TOPICS

1. Controlling models with product templates

2. Edit Reusable Component

3. Edit a design using a product template

4. Basic product templates

5. Start a basic product template

6. Add design controls

7. Add design controls for the bottle

8. Add requirements

9. Define a volume check requirement

10. Visual rules

11. Add a visual rule for the lid face

12. Assembly templates

13. Create a template for the bottle assembly

14. Build an assembly product template

15. Knowledge Check: Product Template Studio

5Assessment: Creating Reusable Data1 TOPIC

1. Assessment: Creating Reusable Data

Routing Mechanical - 189910 CHAPTERS

Define piping paths placed around and through assemblies. This is used to define systems

that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create linear paths - 189911 TOPICS

1. Introduction to Routing Mechanical

2. Create linear paths

3. Linear path

4. Create a linear path

5. Create a linear path with the Dynamic Axis

6. Editing linear segments

7. Edit linear segments

8. Move and copy routing paths

9. Move and copy a path

10. Create parallel offset paths

11. Knowledge check: Create linear paths

3Routings with heal path - 18998 TOPICS

1. Routings with heal path

2. Use the Direct and Intersection path methods

3. Create a path with the Direct and Intersection methods

4. Evaluate the WCS Axis methods

5. Route a path with the WCS Axes

6. Quick path

7. Create a quick path

8. Knowledge check: Routings with heal path

4Qualify parts - 18994 TOPICS

1. Qualify parts for mechanical routing

2. Qualify parts for routings

3. Qualify a part

4. Knowledge Check: Qualify parts

5Routings with parts - 189911 TOPICS

1. Add qualified parts to a routing

2. How do I place a qualified part into a routing?

3. Place a qualified part into a routing

4. How do I place standard parts on a routing?

5. Place standard parts on a routing

6. Cut elbow

7. Apply a cut elbow

8. Place multiple elbows

9. Automatic elbows in routing paths

10. Add automatic elbows to routing paths

11. Knowledge check: Routings with parts

6Routings with stock - 18999 TOPICS

1. Routings with stock

2. Apply stock to routing paths

3. Add stock to routing paths

4. Construct a pipe brace from angle iron

5. Stock transitions

6. Create a stock transition

7. Split ducts

8. Create a split duct

9. Knowledge check: Routings with stock

7Manage routing assemblies - 189917 TOPICS

1. Manage routing assemblies

2. Apply assembly constraints to a path

3. Constrain a routing path to an assembly component

4. Applying constraints between segments

5. Apply constraints between individual segments

6. Remove and replace parts in a routing assembly

7. Evaluate a routing design

8. Remove and replace parts

9. Unifying paths

10. Unify a path

11. Assign and remove discontinuities to a path

12. Assign and remove a discontinuity

13. Convert stock features to assembly components

14. Convert legacy stock to components

15. Watertight fittings

16. Create a watertight fitting

17. Knowledge check: Manage routing assemblies

8Manage part selections - 18996 TOPICS

1. Manage part selections

2. Routing specifications

3. Create a routing specification

4. Place a valve in a routing assembly

5. Place a valve with mating flanges and gaskets

6. Knowledge check: Manage part selections

9Create runs and spools - 18996 TOPICS

1. Create runs and spools

2. Create a simple run

3. Define a run

4. Defining spools of a run

5. Define the spools of a run

6. Knowledge check: Create runs and spools

10Systems diagramming - 18998 TOPICS

1. Systems diagramming

2. 2D diagrams

3. Create a 2D diagram

4. Create a run in a logical diagram

5. Create runs on a 2D diagram

6. Fix discrepancies between a 2D diagram and 3D model

7. Compare and resolve discrepancies

8. Knowledge check: Systems diagramming

Product Design Fundamentals - 18996 CHAPTERS

You will learn to determine a modeling strategy, resolve any failures that arise, and use

workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - 18997 TOPICS

1. Establish design intent

2. Establish design intent demo

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

2Analyze the design and make changes - 189913 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a Sketch to Complete Model Edits

5. Alter a sketch to complete model edits

6. Resolve parent references for a sketch

7. Resolve parent references for a sketch

8. Map parent objects for a replaced feature

9. Map parent objects for a replaced feature

10. Compare Revisions of a Model

11. Compare Revisions of a model

12. Knowledge Check: Analyze the design and make changes

13. Adjust part geometry without any feature failures

3Create parts with constant wall thickness - 189911 TOPICS

1. Create parts with constant wall thickness

2. Use extrude with draft and offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

4Sweep geometry - 18998 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

5Build parts with duplicated geometry - 18997 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Knowledge Check: Build parts with duplicated geometry

7. Complete the shut-off valve housing

6Create symmetric models - 18996 TOPICS

1. Methods for creating symmetric models

2. Create symmetric models

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

Molded & Cast Part Design - 18996 CHAPTERS

In this learning path, you will compare and contrast highly parametric vs. non-parametric

modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Create molded parts - 18999 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

3Build basic parts using surfaces - 18999 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Use Sketch on Path and Variational Sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

4Build robust models - 189915 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Robust selection techniques

5. Create holes positioned on a bolt circle

6. Using fillets in a sketch profile

7. Begin a water bottle model

8. Modeling custom threads

9. Add threads to a water bottle

10. Model text for a water bottle

11. Combine bodies using robust techniques

12. Define grip grooves for a bottle

13. Combine features to complete the bottle

14. Knowledge Check: Build robust models

15. Add part number text to the cover

5Data translators - 18995 TOPICS

1. Data translators

2. Import a Model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

6Edit non-parametric models - 189913 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized Mmodel using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

Loading and working with assemblies - 18995 CHAPTERS

Most products are assemblies of multiple parts. In this learning path, you will learn how

to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Manage assemblies - 189915 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Review an assembly using Visual Reporting

11. Review an assembly using Visual Reporting

12. Check model faces using Visual Reporting

13. Knowledge Check: Manage assemblies

14. Validate the desk lamp assembly

15. Analyze and revise the landing gear assembly

3Configure an assembly - 18996 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Knowledge Check: Configure an assembly

6. Create arrangements for a desk lamp

4Create reusable components - 189913 TOPICS

1. Create reusable parts

2. Create a part family

3. Define reusable objects

4. Reuse a sketch as a feature

5. Find and add reusable objects to a model

6. Create a reuse KRX file

7. Create your own Reuse KRX file

8. Define a deformable part

9. Define a wire clip as a deformable part

10. Remember assembly constraints

11. Remember assembly constraints

12. Knowledge Check: Create reusable components

13. Add a tension spring to a lamp assembly

5View component interaction using sequencing - 18996 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

Design in Context of an Assembly - 18995 CHAPTERS

In this learning path, you will learn to create associative links between parts in the

context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Top-down modeling - 18995 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

3Link geometry between related parts - 189918 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

4Create expression links between parts - 18994 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

5Revise assemblies - 189912 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

NX Surface Modeling Processes - 189914 CHAPTERS

Learn to create freeform parts that update reliably and shift smoothly to the

manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes - 18994 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Overview of freeform features

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry - 189921 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Combined projection to create a tube

6. Create a tube using combined projection

7. Create a transition using bridge curves

8. Use bridge curves to create a transition

9. Create a helix and a transition using bridge curves

10. Build a contact spring

11. Create offset curves

12. Create 3D axial offset curves

13. Create a spring using a 3D offset curve

14. Create Offset in Face curves

15. Create Offset in Face curves

16. Create a curve on a surface

17. Wrap Curves on a developable surface

18. Flatten and form geometry onto a 3D face

19. Form a label profile to a 3D face

20. Knowledge Check: Use 3D curves as construction geometry

21. Create associative curves

4Create and analyze high quality curves - 189915 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

5Use mesh surfaces to define primary features - 189914 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

6Style shapes to build sculpted surfaces - 18995 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

7Sweep sections to start a design - 189913 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Add threads to a water bottle

10. Using the swept volume command

11. Model a camshaft follower path

12. Knowledge check: Sweep sections to start a design

13. Create primary sheets for a body panel

8Build parts using exact geometry - 18997 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

9Overbuild surfaces to create a part - 189917 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Add finger grooves to a spray bottle

8. Create a cavity using an enlarged sheet

9. Create a cavity using an enlarged sheet

10. Modify a sheet using Local Untrim and Extend

11. Snip hood surfaces

12. Design a receptacle case using offset surfaces

13. Adjust wall thickness using variable offset face

14. Design a heat shield

15. Adjust wall thickness using variable offset face

16. Knowledge check: Overbuild surfaces to create a part

17. Create a shoe horn using overbuilding

10Define transitional geometry - 189915 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Add definition to a model using Styled Blend

11. Blend the shaver housing

12. Simplify a corner using fill surface

13. Use blend corner to create a transition surface

14. Knowledge check: Define transitional geometry

15. Create transition sheets for a body panel

11Analyze the quality of freeform geometry - 189913 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Use face analysis to examine surface quality

5. Check draft using slope analysis

6. Check draft using slope analysis

7. Local Radius Analysis

8. Analyze a face to find a minimum radius

9. Examine and repair model geometry

10. Analyze edge deviations for sewn sheets

11. Examine and repair model geometry

12. Knowledge check: Analyze the quality of freeform geometry

13. Analyze body panel sheets

12Use surfaces to add definition to a solid - 189911 TOPICS

1. Use surfaces to add definition to a solid

2. Using Law Extensions

3. Create a punch using law extensions

4. Patch surfaces

5. Patch surfaces onto a security fob

6. Patch a surface onto an existing part

7. Create a matched parting line

8. Use draft body to remove an undercut

9. Using Emboss

10. Emboss a fog light panel

11. Knowledge check: Use surfaces to add definition to a solid

13Deform surfaces for manufacturing - 18996 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

14Rapid Prototyping/Reverse Engineering - 189920 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Creating precise geometry from facets

13. Fitting precise surfaces to facets

14. Reverse engineer surfaces from a scanned part

15. Use imported facet geometry to create a mold

16. Create a mold insert using an STL file

17. Import and clean up scanned geometry

18. Modify facet models

19. Rebuild a broken part using reverse engineering

20. Knowledge check: Rapid Prototyping/ Reverse Engineering

Documenting with Drafting - 18998 CHAPTERS

Learn to create standards-compliant detailed engineering drawings that are fully

associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Create a drawing - 189912 TOPICS

1. Create a drawing

2. The drawing node on the Part Navigator

3. Work with the Part Navigator

4. How do I build a drawing using the master model format?

5. Create a drawing from a master model part

6. Set your drafting standard

7. Set the drafting standard for your drawing

8. Use different methods to create new drawing sheets

9. Create new drawing sheets

10. Edit and add drawing sheets

11. Create a custom drawing border

12. Knowledge Check: Create a drawing

3Working with drafting views - 189917 TOPICS

1. Working with drafting views: Part 1

2. Working with drafting views: Part 2

3. How do I add views to a drawing?

4. Add views to a drawing

5. Edit the appearance of model geometry in a drafting view

6. Edit the display of model geometry in a view

7. How do I delete views and drawing sheets?

8. Delete views and drawing sheets

9. How do I create a custom view?

10. Create a custom view

11. Create a custom base view with the Orient View tool

12. Move and align a drafting view

13. Move and align a drafting view

14. Update a drawing

15. Update a drawing

16. Knowledge Check: Working with drafting views

17. Principle Lab: Create a drawing and add views

4Create and edit dimensions - 189911 TOPICS

1. Create and edit dimensions

2. Create inferred dimensions

3. Create inferred dimensions

4. Create and edit a hole callout

5. Create dimensions with appended text

6. Create dimensions with appended text

7. Change the settings of existing dimensions

8. Create and edit ordinate dimensions

9. Create and edit an ordinate dimension set

10. (Optional) Create ordinate dimensions by rectangle selection

11. Knowledge Check: Create and edit dimensions

5Create symbols and annotations - 189919 TOPICS

1. Create symbols and annotations

2. Create Centerline symbols

3. Create center marks

4. Create 2D and 3D centerline symbols

5. Create and edit notes and labels

6. Add note and label annotations to your drawing

7. Add symbols to a drawing note and then modify annotation

8. Create and edit balloon symbols

9. Create balloon symbols with leaders

10. GD&T symbols

11. Add tolerance annotations to your drawing

12. Create surface finish symbols

13. Add custom symbols to your drawing

14. Create and place custom symbols

15. Identify and edit retained annotations

16. Identify and edit retained annotations

17. Edit associativity to model geometry

18. Knowledge check: Create symbols and annotations

19. Principle Lab: Add dimensions and symbols to a drawing

6Create and edit complex views - 189915 TOPICS

1. Create and edit complex views

2. Create, edit, and delete a stepped section view

3. Create, edit, and delete a stepped section view

4. Create a half section view

5. Create a half section view

6. Revolved section views

7. Create a revolved section view

8. Create a stand-alone section line

9. Create and edit detail views

10. View Break

11. Create view breaks

12. Erase view dependent objects to improve the clarity of a drawing

13. Erase view dependent objects

14. Knowledge check: Create and edit complex views

15. Principle Lab: Create a drawing and then add section cuts and dimensions

7Add PMI to drawings - 19268 TOPICS

1. Add PMI to drawings

2. Add PMI to a drawing

3. Automatically display PMI in a drawing

4. Manually display PMI in a drawing

5. Manually display PMI in a drawing

6. Apply PMI changes in the Drafting application

7. Apply PMI changes in a drawing to the model

8. Knowledge check: Add PMI to drawings

8Assembly drawings - 189923 TOPICS

1. Assembly drawings

2. How to section assembly views

3. Create nonsectioned components in a section view

4. Assembly arrangements in a view

5. Depict an assembly arrangement in a view

6. Render sets

7. Create and edit render sets

8. Create exploded views

9. Create tracelines in an exploded view

10. Add tracelines to an exploded view

11. Part Attributes

12. Create a part attribute for the title of a drawing

13. Using part attributes and object attributes

14. Assign part attributes

15. Create part attributes for a parts list

16. Add columns to a parts list

17. Place and configure a parts list

18. How to sort, print, and save parts list data

19. Sort, print, and save parts list data

20. Represent a parts list using balloon symbols in a drafting view

21. Add balloons to a drafting view

22. Knowledge check: Assembly drawings

23. Principle Lab: Assembly drawing

NX Basic Design - 187210 CHAPTERS

You will explore methods for developing and editing basic solid models, assembly models,

and drawings. [en-US, ja-JP, de-DE, fr-FR, zh-CN] 1NX User Interface - 18729 TOPICS

1. Welcome to NX Basic Design

2. NX User Interface

3. Getting started in NX

4. Getting started in NX

5. Create a part and start to work in NX

6. Create a part and start to work in NX

7. Create new part files

8. Open, save, and close existing part files

9. Knowledge Check: NX User Interface

2Create a basic part - 18729 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

3Organize and display part models - 18727 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Create a Feature Group

6. Organize the cap model

7. Knowledge Check: Organize and display part models

4Create cylindrical parts using sketches - 187218 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch for a cylinder using sketch profile

3. Define a sketch profile

4. Create sketch constraints

5. Add geometric constraints to a profile

6. Add geometric constraints to a profile

7. Create sketch dimensions

8. Add dimensional constraints to a profile

9. Add dimensional constraints to a profile

10. Constrain a sketch using reference objects

11. Revolve a sketch profile

12. Revolve a sketch profile and use datum planes

13. Revolve a sketch profile

14. Create datums for a sketch

15. Use datums to define the angle of a boss

16. Revolve and extrude using booleans

17. Knowledge Check: Create cylindrical parts using sketches

18. Complete the milling support bracket model

5Add Finishing Details - 18726 TOPICS

1. Add Finishing details

2. Add Finishing Details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Knowledge Check: Add Finishing Details

6. Complete the support mounting block

6Simple changes and part interrogation - 187212 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Viewing Solid Bodies in the Part Navigator

4. Reorder rename and remove features

5. Reorder features of an oil pan

6. Identify sketch parameters and Expressions

7. Measure Model Features

8. Part Materials and Mass Properties

9. Analyze the structure of an existing part

10. Knowledge Check: Simple changes and part interrogation

11. Simple Changes and Part Interrogation

12. Answer - Simple Changes and Part Interrogation

7Basic part edits using synchronous - 18726 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

8Analyze existing assemblies - 18725 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Open an assembly and edit assembly components

4. Work in the context of an assembly

5. Knowledge Check: Analyze existing assemblies

9Bottom-up assembly building - 187214 TOPICS

1. Bottom-up assembly building

2. Create an assembly using the bottom-up approach

3. Create a bearing mount assembly

4. Constrain an assembly

5. Constrain a bearing mount assembly

6. Constrain a spray pump assembly

7. Part families and assemblies

8. Build an assembly using part family members

9. Add part family members to build a clamp

10. Create a pattern of components

11. Pattern shelf components

12. Reference a patterned feature to pattern fasteners

13. Knowledge Check: Bottom-up assembly building

14. Create and constrain a new assembly

10Create a basic part drawing - 187212 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

Product Design Fundamentals - 18726 CHAPTERS

Determine a modeling strategy, resolve failures and use workflows for copying,

patterning, & mirroring to complete a model. [en-US, ja-JP, de-DE, fr-FR, zh-CN] 1Establish design intent - 18727 TOPICS

1. Establish design intent

2. Establish design intent demo

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

2Analyze the design and make changes - 187212 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a Sketch to Complete Model Edits

5. Resolve parent references for a sketch

6. Resolve parent references for a sketch

7. Map parent objects for a replaced feature

8. Map parent objects for a replaced feature

9. Compare Revisions of a Model

10. Compare Revisions of a model

11. Knowledge Check: Analyze the design and make changes

12. Adjust part geometry without any feature failures

3Create parts with constant wall thickness - 187211 TOPICS

1. Create parts with constant wall thickness

2. Use extrude with draft and offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

4Sweep geometry - 18728 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

5Build parts with duplicated geometry - 18727 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Knowledge Check: Build parts with duplicated geometry

7. Complete the shut-off valve housing

6Create symmetric models - 18726 TOPICS

1. Methods for creating symmetric models

2. Create symmetric models

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

NX Surface Modeling Processes - 187215 CHAPTERS

Learn to create freeform parts that update reliably and shift smoothly to the

manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes - 18724 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Overview of freeform features

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry - 187221 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Combined projection to create a tube

6. Create a tube using combined projection

7. Create a transition using bridge curves

8. Use bridge curves to create a transition

9. Create a helix and a transition using bridge curves

10. Build a contact spring

11. Create offset curves

12. Create 3D axial offset curves

13. Create a spring using a 3D offset curve

14. Create Offset in Face curves

15. Create Offset in Face curves

16. Create a curve on a surface

17. Wrap Curves on a developable surface

18. Flatten and form geometry onto a 3D face

19. Form a label profile to a 3D face

20. Knowledge Check: Use 3D curves as construction geometry

21. Create associative curves

4Build robust models - 187215 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Robust selection techniques

5. Create holes positioned on a bolt circle

6. Using fillets in a sketch profile

7. Begin a water bottle model

8. Modeling custom threads

9. Add threads to a water bottle

10. Model text for a water bottle

11. Combine bodies using robust techniques

12. Define grip grooves for a bottle

13. Combine features to complete the bottle

14. Knowledge Check: Build robust models

15. Add part number text to the cover

5Create and analyze high quality curves - 187215 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

6Use mesh surfaces to define primary features - 187214 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

7Style shapes to build sculpted surfaces - 18725 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

8Sweep sections to start a design - 187213 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Add threads to a water bottle

10. Using the swept volume command

11. Model a camshaft follower path

12. Knowledge check: Sweep sections to start a design

13. Create primary sheets for a body panel

9Build parts using exact geometry - 18727 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

10Overbuild surfaces to create a part - 187217 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Add finger grooves to a spray bottle

8. Create a cavity using an enlarged sheet

9. Create a cavity using an enlarged sheet

10. Modify a sheet using Local Untrim and Extend

11. Snip hood surfaces

12. Design a receptacle case using offset surfaces

13. Adjust wall thickness using variable offset face

14. Design a heat shield

15. Adjust wall thickness using variable offset face

16. Knowledge check: Overbuild surfaces to create a part

17. Create a shoe horn using overbuilding

11Define transitional geometry - 187215 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Add definition to a model using Styled Blend

11. Blend the shaver housing

12. Simplify a corner using fill surface

13. Use blend corner to create a transition surface

14. Knowledge check: Define transitional geometry

15. Create transition sheets for a body panel

12Analyze the quality of freeform geometry - 187212 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Check draft using slope analysis

5. Check draft using slope analysis

6. Local Radius Analysis

7. Analyze a face to find a minimum radius

8. Examine and repair model geometry

9. Analyze edge deviations for sewn sheets

10. Examine and repair model geometry

11. Knowledge check: Analyze the quality of freeform geometry

12. Analyze body panel sheets

13Use surfaces to add definition to a solid - 187210 TOPICS

1. Using Law Extensions

2. Create a punch using law extensions

3. Patch surfaces

4. Patch surfaces onto a security fob

5. Patch a surface onto an existing part

6. Create a matched parting line

7. Use draft body to remove an undercut

8. Using Emboss

9. Emboss a fog light panel

10. Knowledge check: Use surfaces to add definition to a solid

14Deform surfaces for manufacturing - 18726 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

15Rapid Prototyping/Reverse Engineering - 187220 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Creating precise geometry from facets

13. Fitting precise surfaces to facets

14. Reverse engineer surfaces from a scanned part

15. Use imported facet geometry to create a mold

16. Create a mold insert using an STL file

17. Import and clean up scanned geometry

18. Modify facet models

19. Rebuild a broken part using reverse engineering

20. Knowledge check: Rapid Prototyping/ Reverse Engineering

Documenting with Drafting - 18728 CHAPTERS

Learn to create standards-compliant detailed engineering drawings that are fully

associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Create a drawing - 187212 TOPICS

1. Create a drawing

2. The drawing node on the Part Navigator

3. Work with the Part Navigator

4. How do I build a drawing using the master model format?

5. Create a drawing from a master model part

6. Set your drafting standard

7. Set the drafting standard for your drawing

8. Use different methods to create new drawing sheets

9. Create new drawing sheets

10. Edit and add drawing sheets

11. Create a custom drawing border

12. Knowledge Check: Create a drawing

3Working with drafting views - 187219 TOPICS

1. Working with drafting views: Part 1

2. Working with drafting views: Part 2

3. How do I add views to a drawing?

4. Add views to a drawing

5. How do I create a multi-view layout?

6. The View Creation Wizard

7. Edit the appearance of model geometry in a drafting view

8. Edit the display of model geometry in a view

9. How do I delete views and drawing sheets?

10. Delete views and drawing sheets

11. How do I create a custom view?

12. Create a custom view

13. Create a custom base view with the Orient View tool

14. Move and align a drafting view

15. Move and align a drafting view

16. Update a drawing

17. Update a drawing

18. Knowledge Check: Working with drafting views

19. Principle Lab: Create a drawing and add views

4Create and edit dimensions - 187211 TOPICS

1. Create and edit dimensions

2. Create inferred dimensions

3. Create inferred dimensions

4. Create and edit a hole callout

5. Create dimensions with appended text

6. Create dimensions with appended text

7. Change the settings of existing dimensions

8. Create and edit ordinate dimensions

9. Create and edit an ordinate dimension set

10. (Optional) Create ordinate dimensions by rectangle selection

11. Knowledge Check: Create and edit dimensions

5Create symbols and annotations - 187219 TOPICS

1. Create symbols and annotations

2. Create Centerline symbols

3. Create center marks

4. Create 2D and 3D centerline symbols

5. Create and edit notes and labels

6. Add note and label annotations to your drawing

7. Add symbols to a drawing note and then modify annotation

8. Create and edit balloon symbols

9. Create balloon symbols with leaders

10. GD&T symbols

11. Add tolerance annotations to your drawing

12. Create surface finish symbols

13. Add custom symbols to your drawing

14. Create and place custom symbols

15. Identify and edit retained annotations

16. Identify and edit retained annotations

17. Edit associativity to model geometry

18. Knowledge check: Create symbols and annotations

19. Principle Lab: Add dimensions and symbols to a drawing

6Create and edit complex views - 187215 TOPICS

1. Create and edit complex views

2. Create, edit, and delete a stepped section view

3. Create, edit, and delete a stepped section view

4. Create a half section view

5. Create a half section view

6. Revolved section views

7. Create a revolved section view

8. Create a stand-alone section line

9. Create and edit detail views

10. View Break

11. Create view breaks

12. Erase view dependent objects to improve the clarity of a drawing

13. Erase view dependent objects

14. Knowledge check: Create and edit complex views

15. Principle Lab: Create a drawing and then add section cuts and dimensions

7Add PMI to drawings - 18728 TOPICS

1. Add PMI to drawings

2. Add PMI to a drawing

3. Automatically display PMI in a drawing

4. Manually display PMI in a drawing

5. Manually display PMI in a drawing

6. Apply PMI changes in the Drafting application

7. Apply PMI changes in a drawing to the model

8. Knowledge check: Add PMI to drawings

8Assembly drawings - 187223 TOPICS

1. Assembly drawings

2. How to section assembly views

3. Create nonsectioned components in a section view

4. Assembly arrangements in a view

5. Depict an assembly arrangement in a view

6. Render sets

7. Create and edit render sets

8. Create exploded views

9. Create tracelines in an exploded view

10. Add tracelines to an exploded view

11. Part Attributes

12. Create a part attribute for the title of a drawing

13. Using part attributes and object attributes

14. Assign part attributes

15. Create part attributes for a parts list

16. Add columns to a parts list

17. Place and configure a parts list

18. How to sort, print, and save parts list data

19. Sort, print, and save parts list data

20. Represent a parts list using balloon symbols in a drafting view

21. Add balloons to a drafting view

22. Knowledge check: Assembly drawings

23. Principle Lab: Assembly drawing

Molded & Cast Part Design - 18726 CHAPTERS

In this learning path, you will compare and contrast highly parametric vs. non-parametric

modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Create molded parts - 18729 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

3Build basic parts using surfaces - 18729 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Use Sketch on Path and Variational Sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

4Build robust models - 187215 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Robust selection techniques

5. Create holes positioned on a bolt circle

6. Using fillets in a sketch profile

7. Begin a water bottle model

8. Modeling custom threads

9. Add threads to a water bottle

10. Model text for a water bottle

11. Combine bodies using robust techniques

12. Define grip grooves for a bottle

13. Combine features to complete the bottle

14. Knowledge Check: Build robust models

15. Add part number text to the cover

5Data translators - 18725 TOPICS

1. Data translators

2. Import a Model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

6Edit non-parametric models - 187213 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized Mmodel using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

Loading and Working with Assemblies - 18725 CHAPTERS

Most products are assemblies of multiple parts. In this learning path, you will learn how

to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Manage assemblies - 187216 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Create product outlines

11. Review an assembly using Visual Reporting

12. Review an assembly using Visual Reporting

13. Check model faces using Visual Reporting

14. Knowledge Check: Manage assemblies

15. Validate the desk lamp assembly

16. Analyze and revise the landing gear assembly

3Configure an assembly - 18726 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Knowledge Check: Configure an assembly

6. Create arrangements for a desk lamp

4Create reusable components - 187213 TOPICS

1. Create reusable parts

2. Create a part family

3. Define reusable objects

4. Reuse a sketch as a feature

5. Find and add reusable objects to a model

6. Create a reuse KRX file

7. Create your own Reuse KRX file

8. Define a deformable part

9. Define a wire clip as a deformable part

10. Remember assembly constraints

11. Remember assembly constraints

12. Knowledge Check: Create reusable components

13. Add a tension spring to a lamp assembly

5View component interaction using sequencing - 18726 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

Design in Context of an Assembly - 18725 CHAPTERS

In this learning path, you will learn to create associative links between parts in the

context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Top-down modeling - 18725 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

3Link geometry between related parts - 187218 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

4Create expression links between parts - 18724 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

5Revise assemblies - 187212 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

Structure Designer1 CHAPTER

Quickly create frames and other metal structures for machines and other equipment. 1Structure Designer7 TOPICS

1. Structure Designer

2. New Structure and Frame

3. Create members for the frame

4. Edit members of the frame

5. Edit the corners of the frame

6. Create structural features

7. Analyze the structure

Structure Designer - 19531 CHAPTER

Quickly create frames and other metal structures for machines and other equipment. 1Structure Designer - 19537 TOPICS

1. Structure Designer

2. New Structure and Frame

3. Create members for the frame

4. Edit members of the frame

5. Edit the corners of the frame

6. Create structural features

7. Analyze the structure

NX Basic Design - 198013 CHAPTERS

In this learning path, you will explore methods for developing and editing basic solid

models, assembly models, and drawings. 1Learning Experience Overview2 TOPICS

1. Welcome: Navigation Overview

2. NX Basic Design Intro

2NX User Interface - 19808 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check: NX User Interface

3Create a basic part - 19809 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

4Organize and display part models - 19807 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Create a Feature Group

6. Organize the cap model

7. Knowledge Check: Organize and display part models

5Create cylindrical parts using sketches - 198018 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch profile

3. Define a sketch profile

4. Create sketch relations

5. Add geometric relations to a profile

6. Add geometric relations to a profile

7. Create sketch dimensions

8. Add dimensions to a profile

9. Add dimensions to a profile

10. Edit sketch relations

11. Sketch a bolt circle

12. Revolve a sketch profile

13. Using datums to define the angle of a boss

14. Revolve a sketch profile

15. Create datums for a sketch

16. Use datums to define the angle of a boss

17. Revolve and extrude using booleans

18. Knowledge Check: Create cylindrical parts using sketches

6Add Finishing Details - 19809 TOPICS

1. Add Finishing details

2. Add Finishing details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Defining holes for a mount arm

6. Create threads

7. Knowledge Check: Add Finishing Details

8. Complete the support mounting block

9. Complete the milling support bracket model

7Simple changes and part interrogation - 19809 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Identify sketch parameters and Expressions

6. Measure Model Features

7. Analyze the structure of an existing part

8. Knowledge Check: Simple changes and part interrogation

9. Simple Changes and Part Interrogation

8Basic part edits using synchronous - 19806 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

9Analyze existing assemblies - 19807 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Minimally load a large assembly

4. Minimal loading of a large assembly

5. Open an assembly and edit assembly components

6. Work in the context of an assembly

7. Knowledge Check: Analyze existing assemblies

10Bottom-up assembly building - 198016 TOPICS

1. Bottom-up assembly building

2. Assemble

3. Define a simple assembly using Assemble

4. Create an assembly using the bottom-up approach

5. Create a bearing mount assembly

6. Constrain an assembly

7. Constrain a bearing mount assembly

8. Constrain a spray pump assembly

9. Part families and assemblies

10. Build an assembly using part family members

11. Add part family members to build a clamp

12. Create a pattern of components

13. Pattern shelf components

14. Reference a patterned feature to pattern fasteners

15. Knowledge Check: Bottom-up assembly building

16. Create and constrain a new assembly

11Create a basic part drawing - 198012 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

12Using legacy sketch with NX 1980 - 198031 TOPICS

1. Building simple shapes using sketch

2. (Legacy sketch) Extruding a simple sketch section

3. (Legacy sketch) Creating a part using simple shapes

4. (Legacy sketch) Trim curves to create a snap ring

5. Create cylindrical parts using sketch

6. (Legacy sketch) Define a sketch profile

7. Create sketch constraints

8. (Legacy sketch) Add geometric constraints to a profile

9. Create sketch dimensions

10. (Legacy sketch) Add dimensional constraints to a profile

11. (Legacy sketch) Constrain a sketch using reference objects

12. Adding details using sketch

13. (Legacy sketch) Create a circular pattern of sketch curves

14. (Legacy sketch) Define symmetry within a sketch

15. Analyze a design

16. (Legacy sketch) Alter a sketch to complete model edits

17. (Legacy sketch) Resolve parent references for a sketch

18. (Legacy sketch) Modify an unparameterized model using a sketch

19. (Legacy sketch) Revolve a sketch profile

20. (Legacy sketch) Create datums for a sketch

21. (Legacy sketch) Use datums to define the angle of a boss

22. (Legacy sketch) Add holes to a coupler

23. (Legacy sketch) Create user defined expressions for a model

24. (Legacy sketch) Extrude with offsets

25. (Legacy sketch) Create a linkage arm by sweeping geometry

26. (Legacy sketch) Create a linkage using a tube

27. (Legacy sketch) Pattern cooling fins using external references

28. (Legacy sketch) Edit features and resolve failures

29. (Legacy sketch) Create a fixture assembly using top-down

30. (Legacy sketch) Model a key in context of an assembly

31. (Legacy sketch) Use Assembly Cut

13Assessment: NX Basic Design - 19801 TOPIC

1. Assessment: NX Basic Design

Product Design Fundamentals - 19808 CHAPTERS

You will learn to determine a modeling strategy, resolve any failures that arise, and use

workflows for copying, patterning, and mirroring to complete a model. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Establish design intent - 19807 TOPICS

1. Establish design intent

2. Establish design intent

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

3Analyze the design and make changes - 198013 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a sketch to complete model edits

5. Alter a sketch to complete model edits

6. Resolve parent references for a sketch

7. Resolve parent references for a sketch

8. Map parent objects for a replaced feature

9. Map parent objects for a replaced feature

10. Compare Revisions of a model

11. Create snapshots while editing features

12. Knowledge Check: Analyze the design and make changes

13. Adjust part geometry without any feature failures

4Create parts with constant wall thickness - 198011 TOPICS

1. Create parts with constant wall thickness

2. Extrude with offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

5Sweep geometry - 19808 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

6Build parts with duplicated geometry - 19808 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Resize a circular pattern

7. Knowledge Check: Build parts with duplicated geometry

8. Complete the shut-off valve housing

7Create symmetric models - 19806 TOPICS

1. Methods for creating symmetric models

2. Define symmetry within a sketch

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

8Assessment: Product Design Fundamentals - 19801 TOPIC

1. Assessment: Product Design Fundamentals

Molded & Cast Part Design - 19807 CHAPTERS

In this learning path, you will compare and contrast highly parametric vs. non-parametric

modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Create molded parts - 19809 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

3Build basic parts using surfaces - 19809 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Define a hinge wall using V-sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

4Build robust models - 198016 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Explore design groups

7. Create a design group to partition a model

8. Using fillets in a sketch profile

9. Begin a water bottle model

10. Add threads to a water bottle

11. Model text for a water bottle

12. Combine bodies using robust techniques

13. Define grip grooves for a bottle

14. Combine features to complete the bottle

15. Knowledge Check: Build robust models

16. Add part number text to the cover

5Data translators - 19805 TOPICS

1. Data translators

2. Import a model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

6Edit non-parametric models - 198013 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized model using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

7Assessment: Molded & Cast Part Design - 19801 TOPIC

1. Assessment: Molded & Cast Part Design

Design in Context of an Assembly - 19806 CHAPTERS

In this learning path, you will learn to create associative links between parts in the

context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Top-down modeling - 19805 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

3Link geometry between related parts - 198018 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

4Create expression links between parts - 19804 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

5Revise assemblies - 198012 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

6Assessment: Design in Context of an Assembly - 19801 TOPIC

1. Assessment: Design in Context of an Assembly

Loading and working with assemblies - 19806 CHAPTERS

Most products are assemblies of multiple parts. In this learning path, you will learn how

to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Manage assemblies - 198015 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Review an assembly using Visual Reporting

11. Review an assembly using Visual Reporting

12. Check model faces using Visual Reporting

13. Knowledge Check: Manage assemblies

14. Validate the desk lamp assembly

15. Analyze and revise the landing gear assembly

3Configure an assembly - 19809 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Use assembly joint and coupler constraints

6. Work with assembly joint constraints

7. Constrain a gear coupler

8. Knowledge Check: Configure an assembly

9. Create arrangements for a desk lamp

4Create reusable components - 198018 TOPICS

1. Create reusable parts

2. Create a part family

3. Define a part family for a clamp screw

4. Define reusable objects

5. Reuse a sketch as a feature

6. Find and add reusable objects to a model

7. Demo: Create and add reusable objects

8. Create and add reusable objects

9. Parameter tables

10. Using a parameter table to control a design

11. Create a reuse KRX file

12. Create your own Reuse KRX file

13. Define a deformable part

14. Define a wire clip as a deformable part

15. Remember assembly constraints

16. Remember assembly constraints

17. Knowledge Check: Create reusable components

18. Add a tension spring to a lamp assembly

5View component interaction using sequencing - 19806 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

6Assessment: Loading and working with assemblies - 19801 TOPIC

1. Assessment: Loading and working with assemblies

Model Based Definition using PMI - 198012 CHAPTERS

Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream

applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create and use views for PMI - 19806 TOPICS

1. Create and use views for PMI

2. Set PMI preferences

3. Interrogate PMI preferences and the display of PMI

4. Create custom PMI views and layouts

5. Creating custom views and organizing PMI

6. Knowledge check: Create and use views for PMI

3Create and edit PMI dimensions - 19806 TOPICS

1. Create and edit PMI dimensions

2. How do I create and edit PMI dimensions?

3. Create and edit PMI dimensions

4. How do I create PMI dimensions using annotation planes?

5. Creating PMI dimensions using annotation planes

6. Knowledge check: Create and edit PMI dimensions

4Create PMI annotation objects - 198010 TOPICS

1. Create PMI annotation objects

2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part

3. Add PMI annotation to a part

4. Associatively attach a Feature Control Frame to a hole callout

5. Create a hole callout with a feature control frame

6. Surface Finish Symbols

7. Create and edit surface finish symbols

8. Weld symbols

9. Create weld symbols

10. Knowledge check: Create PMI annotation objects

5Add supplemental geometry and specialized PMI - 198012 TOPICS

1. Add supplemental geometry and specialized PMI

2. PMI Region

3. Create and edit a circular PMI region

4. Centerlines and Center Marks

5. Create PMI centerlines and center marks

6. Bolt Circle Centerline

7. Create a PMI bolt circle centerline

8. PMI notes

9. Create different types of PMI notes

10. Security markings

11. Add PMI security markings

12. Knowledge check: Add supplemental geometry and specialized PMI

6Reference PMI in assemblies and other parts - 19806 TOPICS

1. Reference PMI in assemblies and other parts

2. PMI assembly filters

3. Create and apply a PMI assembly filter

4. WAVE PMI Linker

5. WAVE link PMI from one part to another

6. Knowledge check: Reference PMI in assemblies and other parts

7Create PMI section views - 19805 TOPICS

1. Create PMI section views

2. Adding PMI section views

3. Create planar section views

4. Create a box type PMI section view

5. Knowledge check: Create PMI section views

8Reuse feature data to automate PMI - 19804 TOPICS

1. Reuse feature data to automate PMI

2. Create and edit feature dimensions

3. Reusing dimensions from the slot feature in the caliper

4. Knowledge check: Reuse feature data to automate PMI

9Interrogate and validate PMI - 198013 TOPICS

1. Interrogate and validate PMI

2. PMI report

3. Search for PMI related to selected geometry

4. Find PMI associated to geometry

5. PMI Search

6. Locate PMI objects that meet specified criteria

7. Use PMI Compare

8. Compare PMI between two parts

9. PMI GD&T validity

10. Check PMI GD&T validity

11. Create PMI objects using rules

12. Query PMI objects

13. Knowledge check: Interrogate and validate PMI

10Display and edit PMI in drawing views - 198010 TOPICS

1. Display and edit PMI in drawing views

2. Inherit PMI

3. Manually display PMI in a drawing

4. PMI Bidirectional Edits

5. Apply PMI changes in a drawing to the model

6. Inherit PMI to a drawing view

7. Inherit PMI in a drawing for the caliper

8. Convert to PMI

9. Convert drafting annotations to PMI objects

10. Knowledge check: Display and edit PMI in drawing views

11Leverage technical data packages - 19806 TOPICS

1. Leverage technical data packages

2. Create and publish a Technical Data Package

3. Create and publish a Technical Data Package

4. How do I publish a Technical Data Package?

5. Create and publish a TDP for an Assembly

6. Knowledge check: Leverage technical data packages

12Assessment: Model Based Definition using PMI - 19801 TOPIC

1. Assessment: Model Based Definition using PMI

Documenting with Drafting9 CHAPTERS

Learn to create standards-compliant detailed engineering drawings that are fully

associated to your 3D model. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Create a drawing12 TOPICS

1. Create a drawing

2. The drawing node on the Part Navigator

3. Work with the Part Navigator

4. How do I build a drawing using the master model format?

5. Create a drawing from a master model part

6. Set your drafting standard

7. Set the drafting standard for your drawing

8. Use different methods to create new drawing sheets

9. Create new drawing sheets

10. Edit and add drawing sheets

11. Create a custom drawing border

12. Knowledge Check: Create a drawing

3Working with drafting views19 TOPICS

1. Working with drafting views: Part 1

2. Working with drafting views: Part 2

3. How do I add views to a drawing?

4. Add views to a drawing

5. Edit the appearance of model geometry in a drafting view

6. Edit the display of model geometry in a view

7. Secondary Geometry

8. Use Secondary Geometry in a drawing view

9. How do I delete views and drawing sheets?

10. Delete views and drawing sheets

11. How do I create a custom view?

12. Create a custom view

13. Create a custom base view with the Orient View tool

14. Move and align a drafting view

15. Move and align a drafting view

16. Update a drawing

17. Update a drawing

18. Knowledge Check: Working with drafting views

19. Principle Lab: Create a drawing and add views

4Create and edit dimensions10 TOPICS

1. Create and edit dimensions

2. Create inferred dimensions

3. Create inferred dimensions

4. Create dimensions with appended text

5. Create dimensions with appended text

6. Change the settings of existing dimensions

7. Create and edit ordinate dimensions

8. Create and edit an ordinate dimension set

9. (Optional) Create ordinate dimensions by rectangle selection

10. Knowledge Check: Create and edit dimensions

5Create symbols and annotations20 TOPICS

1. Create symbols and annotations

2. Create Centerline symbols

3. Create center marks

4. Create 2D and 3D centerline symbols

5. Create and edit notes and labels

6. Add note and label annotations to your drawing

7. Add symbols to a drawing note and then modify annotation

8. Add a part family table to a drawing

9. Create and edit balloon symbols

10. Create balloon symbols with leaders

11. GD&T symbols

12. Add tolerance annotations to your drawing

13. Create surface finish symbols

14. Create and place custom symbols

15. Create and place custom symbols

16. Identify and edit retained annotations

17. Identify and edit retained annotations

18. Edit associativity to model geometry

19. Knowledge check: Create symbols and annotations

20. Principle Lab: Add dimensions and symbols to a drawing

6Create and edit complex views15 TOPICS

1. Create and edit complex views

2. Create, edit, and delete a stepped section view

3. Create, edit, and delete a stepped section view

4. Create a half section view

5. Create a half section view

6. Revolved section views

7. Create a revolved section view

8. Create a stand-alone section line

9. Create and edit detail views

10. View Break

11. Create view breaks

12. Erase view dependent objects to improve the clarity of a drawing

13. Erase view dependent objects

14. Knowledge check: Create and edit complex views

15. Principle Lab: Create a drawing and then add section cuts and dimensions

7Add PMI to drawings8 TOPICS

1. Add PMI to drawings

2. Add PMI to a drawing

3. Automatically display PMI in a drawing

4. Manually display PMI in a drawing

5. Manually display PMI in a drawing

6. Apply PMI changes in the Drafting application

7. Apply PMI changes in a drawing to the model

8. Knowledge check: Add PMI to drawings

8Assembly drawings23 TOPICS

1. Assembly drawings

2. How to section assembly views

3. Create nonsectioned components in a section view

4. Assembly arrangements in a view

5. Depict an assembly arrangement in a view

6. Render sets

7. Create and edit render sets

8. Create exploded views

9. Create tracelines in an exploded view

10. Add tracelines to an exploded view

11. Part Attributes

12. Create a part attribute for the title of a drawing

13. Using part attributes and object attributes

14. Assign part attributes

15. Create part attributes for a parts list

16. Add columns to a parts list

17. Place and configure a parts list

18. How to sort, print, and save parts list data

19. Sort, print, and save parts list data

20. Represent a parts list using balloon symbols in a drafting view

21. Add balloons to a drafting view

22. Knowledge check: Assembly drawings

23. Principle Lab: Assembly drawing

9Assessment: Documenting with Drafting1 TOPIC

1. Assessment: Documenting with Drafting

NX Basic Design - 1926 - Japanese10 CHAPTERS

In this learning path, you will explore methods for developing and editing basic solid

models, assembly models, and drawings. 1NX User Interface - 1926 - Japanese8 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check: NX User Interface

2Create a basic part - 1926 - Japanese9 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

3Organize and display part models - 1926 - Japanese7 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Create a Feature Group

6. Organize the cap model

7. Knowledge Check: Organize and display part models

4Create cylindrical parts using sketches - 1926 - Japanese18 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch for a cylinder using sketch profile

3. Define a sketch profile

4. Create sketch constraints

5. Add geometric constraints to a profile

6. Add geometric constraints to a profile

7. Create sketch dimensions

8. Add dimensional constraints to a profile

9. Add dimensional constraints to a profile

10. Constrain a sketch using reference objects

11. Revolve a sketch profile

12. Revolve a sketch profile and use datum planes

13. Revolve a sketch profile

14. Create datums for a sketch

15. Use datums to define the angle of a boss

16. Revolve and extrude using booleans

17. Knowledge Check: Create cylindrical parts using sketches

18. Complete the milling support bracket model

5Add Finishing Details - 1926 - Japanese7 TOPICS

1. Add Finishing details

2. Add Finishing details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Defining holes for a mount arm

6. Knowledge Check: Add Finishing Details

7. Complete the support mounting block

6Simple changes and part interrogation - 1926 - Japanese9 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Identify sketch parameters and Expressions

6. Measure Model Features

7. Analyze the structure of an existing part

8. Knowledge Check: Simple changes and part interrogation

9. Simple Changes and Part Interrogation

7Basic part edits using synchronous - 1926 - Japanese6 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

8Analyze existing assemblies - 1926 - Japanese5 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Open an assembly and edit assembly components

4. Work in the context of an assembly

5. Knowledge Check: Analyze existing assemblies

9Bottom-up assembly building - 1926 - Japanese14 TOPICS

1. Bottom-up assembly building

2. Create an assembly using the bottom-up approach

3. Create a bearing mount assembly

4. Constrain an assembly

5. Constrain a bearing mount assembly

6. Constrain a spray pump assembly

7. Part families and assemblies

8. Build an assembly using part family members

9. Add part family members to build a clamp

10. Create a pattern of components

11. Pattern shelf components

12. Reference a patterned feature to pattern fasteners

13. Knowledge Check: Bottom-up assembly building

14. Create and constrain a new assembly

10Create a basic part drawing - 1926 - Japanese12 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

Product Design Fundamentals - 1926 - Japanese6 CHAPTERS

You will learn to determine a modeling strategy, resolve any failures that arise, and use

workflows for copying, patterning, and mirroring to complete a model. 1Establish design intent - Japanese7 TOPICS

1. Establish design intent

2. Establish design intent demo

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

2Analyze the design and make changes - Japanese14 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a Sketch to Complete Model Edits

5. Alter a sketch to complete model edits

6. Resolve parent references for a sketch

7. Resolve parent references for a sketch

8. Map parent objects for a replaced feature

9. Map parent objects for a replaced feature

10. Compare Revisions of a Model

11. Compare Revisions of a model

12. Create snapshots while editing features

13. Knowledge Check: Analyze the design and make changes

14. Adjust part geometry without any feature failures

3Create parts with constant wall thickness -1926-Japanese11 TOPICS

1. Create parts with constant wall thickness

2. Use extrude with draft and offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

4Sweep geometry - 1926 - Japanese8 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

5Build parts with duplicated geometry - 1926 - Japanese7 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Knowledge Check: Build parts with duplicated geometry

7. Complete the shut-off valve housing

6Create symmetric models - 1926 - Japanese6 TOPICS

1. Methods for creating symmetric models

2. Create symmetric models

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

Design in Context of an Assembly - 1926 - Japanese4 CHAPTERS 1Top-down modeling - 1926 - Japanese5 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

2Link geometry between related parts - 1926 - Japanese18 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

3Create expression links between parts - 1926 - Japanese4 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

4Revise assemblies - 1926 - Japanese12 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

Loading and working with assemblies - 1926 - Japanese4 CHAPTERS 1Manage assemblies - 1926 - Japanese15 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Review an assembly using Visual Reporting

11. Review an assembly using Visual Reporting

12. Check model faces using Visual Reporting

13. Knowledge Check: Manage assemblies

14. Validate the desk lamp assembly

15. Analyze and revise the landing gear assembly

2Configure an assembly - 1926 - Japanese9 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Use assembly joint and coupler constraints

6. Work with assembly joint constraints

7. Constrain a gear coupler

8. Knowledge Check: Configure an assembly

9. Create arrangements for a desk lamp

3Create reusable components - 1926 - Japanese16 TOPICS

1. Create reusable parts

2. Create a part family

3. Define a part family for a clamp screw

4. Define reusable objects

5. Reuse a sketch as a feature

6. Find and add reusable objects to a model

7. Parameter tables

8. Using a parameter table to control a design

9. Create a reuse KRX file

10. Create your own Reuse KRX file

11. Define a deformable part

12. Define a wire clip as a deformable part

13. Remember assembly constraints

14. Remember assembly constraints

15. Knowledge Check: Create reusable components

16. Add a tension spring to a lamp assembly

4View component interaction using sequencing - 1926 - Japanese6 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

Molded & Cast Part Design - 1926 - Japanese5 CHAPTERS 1Create molded parts - 1926 - Japanese9 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

2Build basic parts using surfaces - 1926 - Japanese9 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Use Sketch on Path and Variational Sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

3Build robust models - 1926 - Japanese17 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Explore design groups

7. Create a design group to partition a model

8. Using fillets in a sketch profile

9. Begin a water bottle model

10. Modeling custom threads

11. Add threads to a water bottle

12. Model text for a water bottle

13. Combine bodies using robust techniques

14. Define grip grooves for a bottle

15. Combine features to complete the bottle

16. Knowledge Check: Build robust models

17. Add part number text to the cover

4Data translators - 1926 - Japanese5 TOPICS

1. Data translators

2. Import a Model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

5Edit non-parametric models - 1926 - Japanese13 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized Mmodel using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

NX Surface Modeling Processes - 1926 - Japanese15 CHAPTERS 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes - 1926 - Japanese4 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Overview of freeform features

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry - 1926 - Japanese24 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Shadow Curves

6. Review line of sight using shadow curves

7. Combined projection to create a tube

8. Create a tube using combined projection

9. Create a transition using bridge curves

10. Use bridge curves to create a transition

11. Create a helix and a transition using bridge curves

12. Build a contact spring

13. Create offset curves

14. Create 3D axial offset curves

15. Create a spring using a 3D offset curve

16. Create Offset in Face curves

17. Create Offset in Face curves

18. Create a curve on a surface

19. Wrap Curves on a developable surface

20. Flatten and form geometry onto a 3D face

21. Form a label profile to a 3D face

22. Control distortion when flattening faces

23. Knowledge Check: Use 3D curves as construction geometry

24. Create associative curves

4Build robust models - 1926 - Japanese15 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Using fillets in a sketch profile

7. Begin a water bottle model

8. Modeling custom threads

9. Add threads to a water bottle

10. Model text for a water bottle

11. Combine bodies using robust techniques

12. Define grip grooves for a bottle

13. Combine features to complete the bottle

14. Knowledge Check: Build robust models

15. Add part number text to the cover

5Create and analyze high quality curves - 1926 - Japanese15 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

6Use mesh surfaces to define primary features - 1926 - Japanese14 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

7Style shapes to build sculpted surfaces - 1926 - Japanese5 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

8Sweep sections to start a design - 1926 - Japanese12 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Using the swept volume command

10. Model a camshaft follower path

11. Knowledge check: Sweep sections to start a design

12. Create primary sheets for a body panel

9Build parts using exact geometry - 1926 -Japanese7 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

10Overbuild surfaces to create a part - 1926 - Japanese17 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Add finger grooves to a spray bottle

8. Create a cavity using an enlarged sheet

9. Create a cavity using an enlarged sheet

10. Modify a sheet using Local Untrim and Extend

11. Snip hood surfaces

12. Design a receptacle case using offset surfaces

13. Adjust wall thickness using variable offset face

14. Design a heat shield

15. Adjust wall thickness using variable offset face

16. Knowledge check: Overbuild surfaces to create a part

17. Create a shoe horn using overbuilding

11Define transitional geometry - 1926 - Japanese14 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Blend the shaver housing

11. Simplify a corner using fill surface

12. Use blend corner to create a transition surface

13. Knowledge check: Define transitional geometry

14. Create transition sheets for a body panel

12Analyze the quality of freeform geometry - 1926 - Japanese13 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Use face analysis to examine surface quality

5. Check draft using slope analysis

6. Check draft using slope analysis

7. Local Radius Analysis

8. Analyze a face to find a minimum radius

9. Examine and repair model geometry

10. Analyze edge deviations for sewn sheets

11. Examine and repair model geometry

12. Knowledge check: Analyze the quality of freeform geometry

13. Analyze body panel sheets

13Use surfaces to add definition to a solid - 1926 - Japanese11 TOPICS

1. Use surfaces to add definition to a solid

2. Using Law Extensions

3. Create a punch using law extensions

4. Patch surfaces

5. Patch surfaces onto a security fob

6. Patch a surface onto an existing part

7. Create a matched parting line

8. Use draft body to remove an undercut

9. Using Emboss

10. Emboss a fog light panel

11. Knowledge check: Use surfaces to add definition to a solid

14Deform surfaces for manufacturing - 1926 - Japanese6 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

15Rapid Prototyping/Reverse Engineering - 1926 - Japanese17 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Use imported facet geometry to create a mold

13. Create a mold insert using an STL file

14. Import and clean up scanned geometry

15. Modify facet models

16. Rebuild a broken part using reverse engineering

17. Knowledge check: Rapid Prototyping/ Reverse Engineering

Documenting with Drafting - 1926 - Japanese8 CHAPTERS 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Create a drawing - 1926 - Japanese12 TOPICS

1. Create a drawing

2. The drawing node on the Part Navigator

3. Work with the Part Navigator

4. How do I build a drawing using the master model format?

5. Create a drawing from a master model part

6. Set your drafting standard

7. Set the drafting standard for your drawing

8. Use different methods to create new drawing sheets

9. Create new drawing sheets

10. Edit and add drawing sheets

11. Create a custom drawing border

12. Knowledge Check: Create a drawing

3Working with drafting views - 1926 - Japanese17 TOPICS

1. Working with drafting views: Part 1

2. Working with drafting views: Part 2

3. How do I add views to a drawing?

4. Add views to a drawing

5. Edit the appearance of model geometry in a drafting view

6. Edit the display of model geometry in a view

7. How do I delete views and drawing sheets?

8. Delete views and drawing sheets

9. How do I create a custom view?

10. Create a custom view

11. Create a custom base view with the Orient View tool

12. Move and align a drafting view

13. Move and align a drafting view

14. Update a drawing

15. Update a drawing

16. Knowledge Check: Working with drafting views

17. Principle Lab: Create a drawing and add views

4Create and edit dimensions - 1926 - Japanese11 TOPICS

1. Create and edit dimensions

2. Create inferred dimensions

3. Create inferred dimensions

4. Create and edit a hole callout

5. Create dimensions with appended text

6. Create dimensions with appended text

7. Change the settings of existing dimensions

8. Create and edit ordinate dimensions

9. Create and edit an ordinate dimension set

10. (Optional) Create ordinate dimensions by rectangle selection

11. Knowledge Check: Create and edit dimensions

5Create symbols and annotations - 1926 - Japanese19 TOPICS

1. Create symbols and annotations

2. Create Centerline symbols

3. Create center marks

4. Create 2D and 3D centerline symbols

5. Create and edit notes and labels

6. Add note and label annotations to your drawing

7. Add symbols to a drawing note and then modify annotation

8. Create and edit balloon symbols

9. Create balloon symbols with leaders

10. GD&T symbols

11. Add tolerance annotations to your drawing

12. Create surface finish symbols

13. Add custom symbols to your drawing

14. Create and place custom symbols

15. Identify and edit retained annotations

16. Identify and edit retained annotations

17. Edit associativity to model geometry

18. Knowledge check: Create symbols and annotations

19. Principle Lab: Add dimensions and symbols to a drawing

6Create and edit complex views - 1926 -Japanese15 TOPICS

1. Create and edit complex views

2. Create, edit, and delete a stepped section view

3. Create, edit, and delete a stepped section view

4. Create a half section view

5. Create a half section view

6. Revolved section views

7. Create a revolved section view

8. Create a stand-alone section line

9. Create and edit detail views

10. View Break

11. Create view breaks

12. Erase view dependent objects to improve the clarity of a drawing

13. Erase view dependent objects

14. Knowledge check: Create and edit complex views

15. Principle Lab: Create a drawing and then add section cuts and dimensions

7Add PMI to drawings - 1926 - Japanese8 TOPICS

1. Add PMI to drawings

2. Add PMI to a drawing

3. Automatically display PMI in a drawing

4. Manually display PMI in a drawing

5. Manually display PMI in a drawing

6. Apply PMI changes in the Drafting application

7. Apply PMI changes in a drawing to the model

8. Knowledge check: Add PMI to drawings

8Assembly drawings - 1926 - Japanese23 TOPICS

1. Assembly drawings

2. How to section assembly views

3. Create nonsectioned components in a section view

4. Assembly arrangements in a view

5. Depict an assembly arrangement in a view

6. Render sets

7. Create and edit render sets

8. Create exploded views

9. Create tracelines in an exploded view

10. Add tracelines to an exploded view

11. Part Attributes

12. Create a part attribute for the title of a drawing

13. Using part attributes and object attributes

14. Assign part attributes

15. Create part attributes for a parts list

16. Add columns to a parts list

17. Place and configure a parts list

18. How to sort, print, and save parts list data

19. Sort, print, and save parts list data

20. Represent a parts list using balloon symbols in a drafting view

21. Add balloons to a drafting view

22. Knowledge check: Assembly drawings

23. Principle Lab: Assembly drawing

NX Surface Modeling Processes - 1899 - Japanese14 CHAPTERS 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes - 1899 - Japanese4 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Overview of freeform features

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry - 1899 - Japanese21 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Combined projection to create a tube

6. Create a tube using combined projection

7. Create a transition using bridge curves

8. Use bridge curves to create a transition

9. Create a helix and a transition using bridge curves

10. Build a contact spring

11. Create offset curves

12. Create 3D axial offset curves

13. Create a spring using a 3D offset curve

14. Create Offset in Face curves

15. Create Offset in Face curves

16. Create a curve on a surface

17. Wrap Curves on a developable surface

18. Flatten and form geometry onto a 3D face

19. Form a label profile to a 3D face

20. Knowledge Check: Use 3D curves as construction geometry

21. Create associative curves

4Create and analyze high quality curves - 1899 - Japanese15 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

5Use mesh surfaces to define primary features - 1899 - Japanese14 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

6Style shapes to build sculpted surfaces - 1899 - Japanese5 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

7Sweep sections to start a design - 1899 - Japanese13 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Add threads to a water bottle

10. Using the swept volume command

11. Model a camshaft follower path

12. Knowledge check: Sweep sections to start a design

13. Create primary sheets for a body panel

8Build parts using exact geometry - 1899 - Japanese7 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

9Overbuild surfaces to create a part - 1899 - Japanese17 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Add finger grooves to a spray bottle

8. Create a cavity using an enlarged sheet

9. Create a cavity using an enlarged sheet

10. Modify a sheet using Local Untrim and Extend

11. Snip hood surfaces

12. Design a receptacle case using offset surfaces

13. Adjust wall thickness using variable offset face

14. Design a heat shield

15. Adjust wall thickness using variable offset face

16. Knowledge check: Overbuild surfaces to create a part

17. Create a shoe horn using overbuilding

10Define transitional geometry - 1899 - Japanese15 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Add definition to a model using Styled Blend

11. Blend the shaver housing

12. Simplify a corner using fill surface

13. Use blend corner to create a transition surface

14. Knowledge check: Define transitional geometry

15. Create transition sheets for a body panel

11Analyze the quality of freeform geometry - 1899 - Japanese13 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Use face analysis to examine surface quality

5. Check draft using slope analysis

6. Check draft using slope analysis

7. Local Radius Analysis

8. Analyze a face to find a minimum radius

9. Examine and repair model geometry

10. Analyze edge deviations for sewn sheets

11. Examine and repair model geometry

12. Knowledge check: Analyze the quality of freeform geometry

13. Analyze body panel sheets

12Use surfaces to add definition to a solid - 1899 - Japanese11 TOPICS

1. Use surfaces to add definition to a solid

2. Using Law Extensions

3. Create a punch using law extensions

4. Patch surfaces

5. Patch surfaces onto a security fob

6. Patch a surface onto an existing part

7. Create a matched parting line

8. Use draft body to remove an undercut

9. Using Emboss

10. Emboss a fog light panel

11. Knowledge check: Use surfaces to add definition to a solid

13Deform surfaces for manufacturing - 1899 - Japanese6 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

14Rapid Prototyping/Reverse Engineering - 1899 - Japanese20 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Creating precise geometry from facets

13. Fitting precise surfaces to facets

14. Reverse engineer surfaces from a scanned part

15. Use imported facet geometry to create a mold

16. Create a mold insert using an STL file

17. Import and clean up scanned geometry

18. Modify facet models

19. Rebuild a broken part using reverse engineering

20. Knowledge check: Rapid Prototyping/ Reverse Engineering

NX Realize Shape6 CHAPTERS

Learn to create products requiring organic or aesthetically pleasing shapes using NX

Realize Shape. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create concept models11 TOPICS

1. Create concept models

2. Introduction to NX Realize Shape commands

3. Create a standalone subdivision model

4. How do I copy and merge subdivision geometry?

5. Copy and merge subdivision geometry

6. Add a subdivision model to an assembly

7. Create a subdivision model in a product assembly

8. Change the volume of a bottle using NX Realize Shape

9. Analyze and modify a subdivision model

10. Knowledge check: Create concept models

11. Principle lab: Create a subdivision model

3Modify edge transitions6 TOPICS

1. Modify edge transitions

2. Import a raster image and create a model with edge weighting

3. Create a subdivision model with edge weighting

4. Create a subdivision model with sharp edges

5. Knowledge check: Modify edge transitions

6. Principle lab: Modify a model

4Create new shapes using existing shapes10 TOPICS

1. Create new shapes using existing shapes

2. Create bridges

3. Create a bridge between subdivision regions

4. Create bridging geometry

5. Change the styling of a subdivision model

6. Create openings in a subdivision model

7. Offset cage faces to create a chair cushion

8. Create and position a mirrored cage

9. Knowledge check: Create new shapes using existing shapes

10. Principle lab: Create styled holes in a headrest

5Create swept subdivision models7 TOPICS

1. Create swept subdivision models

2. Use Revolve Cage

3. Create a revolved subdivision model

4. Use swept geometry to create a subdivision model

5. Design a tube-shaped swept model

6. Create a subdivision model with swept geometry

7. Knowledge check: Create swept subdivision models

6Assessment: Realize Shape1 TOPIC

1. Assessment: Realize Shape

HD3D Tools and Validation5 CHAPTERS

Learn to use Visual Reports and Checkmate to analyze a model. Learn to use Design

Optimization to improve the design of a model. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Visual Reporting8 TOPICS

1. Activate and explore a visual report

2. Visualize positioning status

3. Customize and explore a visual report

4. Create a visual report from an Assembly Navigator column heading

5. Create a visual report using sub part properties

6. Create a multi-dimensional visual report

7. Create a multi-dimensional report

8. Knowledge check

3Using Checkmate Digital Validation12 TOPICS

1. Check-Mate HD3D Workflow

2. Validate drafting objects

3. Validate modeling objects

4. Author tests and profile

5. Create and execute a Check-Mate profile

6. Check-Mate log files

7. Create a Check-Mate log file

8. Quality Dashboard utility

9. Review results with the Check-Mate viewer

10. Define a report template and display results

11. Check the status of sketches

12. Knowledge check

4Design Optimization9 TOPICS

1. Design optimization

2. Optimization study

3. Optimize the center of gravity

4. Optimize the surface area

5. Sensitivity study

6. Run a sensitivity study

7. Analyze the interior volume of an assembly

8. Check the water bottle volume

9. Knowledge check

5Assessment: HD3D Tools & Validation1 TOPIC

1. Assessment: HD3D Tools & Validation

Animation Designer - 19802 CHAPTERS

Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical

assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Animation Designer - 19806 TOPICS

1. Animation Designer

2. Using Animation Designer

3. Analyze the cam profile of a crankshaft

4. Create an interactive free-body diagram

5. Create motors using inverse kinematics

6. Knowledge Check: Animation designer

Industrial Design7 CHAPTERS

Learn NX functionality used to define complex styling shapes using curves and surfaces. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Introduction to industrial design1 TOPIC

1. Introduction to industrial design 3Spline techniques and tools10 TOPICS

1. Spline techniques and tools

2. Studio splines

3. Create an exhaust header using studio splines

4. Create and constrain studio splines

5. Edit splines using X-Form

6. Smooth Spline

7. Smooth a spline

8. Text

9. Generate text along a curve

10. Knowledge check: Spline techniques and tools

4Studio surfaces17 TOPICS

1. Studio surfaces

2. Styled Sweep

3. Smooth a surface using Rebuild

4. Offset Surface

5. Create an offset surface

6. Create a partial result offset surface

7. Swept Surface

8. Create a swept surface with two guide curves and three section curves

9. Create a swept surface with two guide curves and one section curve

10. Use a spine string

11. Through Curve Mesh

12. Create a curve mesh surface to complete a fairing

13. Create a curve mesh with tangency constraints

14. N-sided Surface

15. Create a trimmed N-sided surface

16. Create a triangular N-sided surface

17. Knowledge check: Studio surfaces

5Shape analysis13 TOPICS

1. Shape analysis

2. Perform a Section Analysis

3. Section analysis

4. Perform a Surface Intersection Analysis

5. Surface intersection analysis

6. Highlight Lines

7. Check a surface using Highlight Lines

8. Deviation Analysis

9. Check edge to edge deviation

10. Use Deviation Gauge

11. Use Deviation Gauge for a surface deviation analysis

12. Principle lab: Shape Analysis

13. Knowledge check: Shape analysis

6Direct Modeling13 TOPICS

1. Direct Modeling

2. X-Form

3. Edit splines using X-Form

4. Edit solids with X-Form

5. I-Form

6. Modify the shape of a face using I-Form

7. Four Point Surface

8. Create and modify a Four Point surface

9. Refit Face

10. Refit a face

11. Match Edge

12. Match surface edges

13. Knowledge check: Direct Modeling

7Assessment: Industrial Design1 TOPIC

1. Assessment: Industrial Design

Electrode Design5 CHAPTERS

Electrode Design is the creation and documentation of EDM graphite or copper electrode

models used to manufacture mold and die tooling. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Design sparking heads6 TOPICS

1. Design sparking heads

2. Start a new electrode project

3. Define the sparking heads

4. Manually create a sparking head

5. Principle lab: Create electrode sparking heads

6. Knowledge Check: Design sparking heads

3Add blanks and fixtures6 TOPICS

1. Add blanks and fixtures

2. Define the electrode blanks

3. Add fixtures to blanks

4. Copy and remove electrodes

5. Principle lab: Add blanks and fixtures

6. Knowledge check: Add blanks and fixtures

4Electrode documentation4 TOPICS

1. Electrode documentation

2. Generate a bill of material

3. Create electrode documentation

4. Knowledge check: Electrode documentation

5Assessment: Electrode Design1 TOPIC

1. Assessment: Electrode Design

Flexible Printed Circuit Design7 CHAPTERS

Design Flexible Printed Circuit Boards, which are often used in consumer electronics and

other high tech products, where small, tight packaging is required. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Define the basic shape of the PCD part13 TOPICS

1. Define the basic shape of the PCD part - 1

2. Define the basic shape of the PCD part -2

3. Define planar segments and extensions

4. Create planar segments

5. Add extensions to base edges

6. Build a contour transition

7. Add a secondary contour transition

8. Define a contoured part

9. Create a Lofted Transition

10. Design a part using a lofted transition

11. Convert a solid model to a PCD part

12. Principle lab: Define base features

13. Knowledge check: Define the basic shape of the PCD part

3Create PCD bends10 TOPICS

1. Create PCD bends

2. Create bends and jogs

3. Add bends and jogs to a PCD part

4. Connect segments using bridge transitions

5. Create a bridge transition

6. Fold edges of a PCD part

7. Define a flexible cable

8. Create a flexible ribbon cable

9. Principle lab: Define PCD transitions

10. Knowledge check: Create PCD bends

4Add cutouts and break corners9 TOPICS

1. Add cutouts and break corners

2. Define openings and cutouts

3. Create cutouts perpendicular to faces

4. Unbend and Rebend to define a cutout

5. Unbend a jog to define a cutout

6. Remove sharp corners

7. Break corners and taper bend segments

8. Create tapered extensions

9. Knowledge check: Add cutouts and break corners

5Prepare a part for manufacturing5 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern

3. Flatten a solid part and create a view

4. Edit the flat pattern bend sequence

5. Knowledge check: Prepare a part for manufacturing

6Convert solid models to Flexible PCD parts6 TOPICS

1. Convert solid models to Flexible PCD parts

2. Clean up an imported part and convert to FPCD

3. Analyze and convert a PCD model

4. Modify bend angles and radii

5. Resize a bend radius and angle

6. Knowledge check: Convert solid models to Flexible PCD parts

7Assessment: Flexible Printed Circuit Design1 TOPIC

1. Assessment: Flexible Printed Circuit Design

NX FastStart for CATIA Users17 CHAPTERS

Leverage your knowledge of CATIA to map your current product design processes to NX. 1NX User Interface10 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check

9. Similarities and differences: Fundamentals

10. Tips and techniques: Fundamentals

2Create a basic part10 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check

9. Complete the input shaft model

10. Similarities and differences: Sketching

3Organize and display part models13 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Build robust models

6. Design groups

7. Explore design groups

8. Create a Feature Group

9. Organize the cap model

10. Establish design intent

11. Create user defined expressions for a model

12. Knowledge Check

13. Similarities and differences: Organization and display

4Create cylindrical parts using sketches15 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch profile

3. Define a sketch profile

4. Create sketch relations

5. Add geometric relations to a profile

6. Add geometric relations to a profile

7. Create sketch dimensions

8. Add dimensions to a profile

9. Add dimensions to a profile

10. Revolve a sketch profile

11. Using datums to define the angle of a boss

12. Revolve a sketch profile

13. Knowledge Check

14. Similarities and differences: Modeling parts

15. Tips and techniques: Modeling parts

5Simple changes and part interrogation8 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Measure Model Features

6. Analyze the structure of an existing part

7. Knowledge Check

8. Simple Changes and Part Interrogation

6Analyze existing assemblies14 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Minimally load a large assembly

4. Minimal loading of a large assembly

5. Open an assembly and edit assembly components

6. Work in the context of an assembly

7. Assemble

8. Define a simple assembly using Assemble

9. Analyze existing assemblies

10. Define part attributes and perform a clearance analysis

11. Check interferences and define attributes

12. Knowledge Check

13. Similarities and differences: Assemblies

14. Tips and techniques: Assemblies

7Bottom-up assembly building11 TOPICS

1. Multi-CAD with JT files

2. Bottom-up assembly building

3. Create an assembly using the bottom-up approach

4. Create a bearing mount assembly

5. Constrain an assembly

6. Constrain a bearing mount assembly

7. Create an assembly arrangement in NX

8. Create an assembly arrangement in NX

9. Knowledge Check

10. Similarities and differences: Design in an assembly context

11. Tips and techniques: Assembly context

8Link geometry between related parts10 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Define and link product interface objects

5. Create links automatically to define pockets

6. Create links automatically to define pockets

7. Design a casting for a machined part

8. Knowledge Check

9. Similarities and differences: Associative relationships

10. Tips and techniques: Associative relationships

9Create expression links between parts4 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check

10Build basic parts using surfaces10 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Define a hinge wall using V-sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check

9. Create a shade for a desk lamp

10. Similarities and differences: Solids and Sheets

11Analyze the quality of freeform geometry2 TOPICS

1. Analyze the radius and slope of faces

2. Analyze the radius and slope of faces

12Basic part edits using synchronous6 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Knowledge Check

5. Similarities and differences: Synchronous modeling

6. Tips and techniques: Synchronous modeling

13Create a basic part drawing12 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Create a new non-master drawing

4. Add views to a drawing

5. Add views to a drawing

6. Add dimensions to a drawing

7. Add dimensions to a drawing

8. Add columns to a parts list

9. Place and configure a parts list

10. Knowledge Check

11. Similarities and differences: Drafting

12. Tips and techniques: Drafting

14Create and use views for PMI5 TOPICS

1. Create and use views for PMI

2. Create custom PMI views and layouts

3. Inherit PMI to a drawing view

4. Inherit PMI in a drawing for the caliper

5. Knowledge check

15Migrating data6 TOPICS

1. Migrating data

2. Import a model using STEP

3. Import a model using STEP

4. Inspect a migrated part and revise the design

5. Import the bracket STEP data and correct the geometry

6. Knowledge Check

16CATIA quick reference1 TOPIC

1. CATIA quick reference 17Assessment: FastStart1 TOPIC

1. Assessment: FastStart for CATIA Users

Sheet Metal Design9 CHAPTERS

Create machinery, enclosures, etc. normally manufactured with a brake press. Create and

build on base features with advanced features like gussets and louvers. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Define the basic shape of the Sheet Metal part23 TOPICS

1. Define the basic shape of a Sheet Metal part

2. Construct Base Features

3. Create a tab with various bend references

4. Set global parameters and create a Tab feature

5. Create a Multi-Bend Tab

6. Create multiple flanges

7. Add flanges to the edges of another flange

8. Edit flanges

9. Create multiple Flanges in one feature

10. Design a brace for a locker door

11. Design a sheet metal part starting with a contour flange

12. Form flanges and miter corners

13. Create a Lofted Flange

14. Design a sheet metal part starting with a lofted flange

15. Design a sheet metal part with a multi-segment lofted flange

16. Create a Hem Flange

17. Fold edges of sheet metal parts

18. Create a Jog

19. Add jogs to create a U-shaped part

20. Sheet metal from solid

21. Convert faces of a solid model to a sheet metal part

22. Knowledge Check: Define the basic shape of the Sheet Metal part

23. Principle Lab: Secondary Contour Flange

3Bending sheets7 TOPICS

1. Bending Sheets

2. Bend, Unbend, and Rebend

3. Add bends to a blank

4. Unbend and rebend features

5. Working with Bridge Bends

6. Create a Bridge Bend

7. Knowledge Check: Bending sheets

4Add cutouts and close uneven corners16 TOPICS

1. Add cutouts and close uneven corners

2. Create a perpendicular cutout

3. Create cutouts perpendicular to faces

4. Create cutouts using 3D curves

5. Add tapered flanges to a base tab feature

6. Create tapered flanges

7. Create reverse tapers that start at the bend

8. Eliminate gaps between adjacent bends with closed corners

9. Create closed corners

10. Close uneven corners

11. Three bend corner

12. Close a corner where three adjacent bends meet

13. Smooth and blend sharp corners

14. Remove sharp corners

15. Knowledge Check: Add cutouts and close uneven corners

16. Principle Lab: Create cutouts across bend regions

5Create deform features17 TOPICS

1. Create deform features

2. Add a Dimple feature

3. Create a Dimple feature

4. Drawn Cutout

5. Create a Drawn Cutout

6. Create a vented area on a sheet metal component using Louver

7. Create a Louver feature

8. U-Shaped Bead

9. Create a Circular Bead

10. Create a U-Shaped Bead

11. Add beads to bend regions

12. Solid Punch

13. Create a Solid Punch feature

14. Strengthen a part by creating a square gusset

15. Create a gusset feature

16. Knowledge Check: Create deform features

17. Principle Lab: Create a pattern of louvers

6Prepare a part for manufacturing8 TOPICS

1. Prepare a part for manufacturing

2. Flatten a formed part and create a flat pattern view for downstream use

3. Flatten a solid part and create a flat pattern view

4. Edit the Flat Pattern Bend Sequence

5. Use Analyze Formability – One-step

6. Analyze Formability – One-step

7. Knowledge Check: Prepare a part for manufacturing

8. Principle Lab: Create a flat pattern

7Convert solid models to sheet metal parts10 TOPICS

1. Convert solid models to sheet metal parts

2. Clean up the imported part and convert it to a sheet metal part

3. Convert a parasolid file to a sheet metal part

4. Rip

5. Create non-uniform bends

6. Resize a bend radius

7. Resize Bend Angle

8. Show interim forming stages of sheet metal bends

9. Knowledge Check: Convert solid models to sheet metal parts

10. Principle Lab: Convert a non-sheet metal part

8Sheet Metal Design - Advanced10 TOPICS

1. Sheet Metal Design - Advanced

2. Advanced Flange

3. Create an Advanced Flange

4. Unbend and rebend an Advanced Flange feature

5. Create an Advanced Flange to reference

6. Lightening Cutout

7. Add a Lightening Cutout feature

8. Create a joggle

9. Create a Joggle feature on a flange

10. Knowledge Check: Sheet Metal Design - Advanced

9Assessment: Sheet Metal Design1 TOPIC

1. Assessment: Sheet Metal Design

NX Join2 CHAPTERS

Learn to quickly place and define fasteners and hardware as well as improve quality of

fastener assembly design. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Add hardware to an assembly7 TOPICS

1. Add hardware to an assembly

2. Add fasteners using point join

3. Defining overlap curves and point layouts

4. Add rivets using points

5. Edit the parameters of a join feature

6. Create PMI notes for Join features

7. Knowledge check: NX Join

Weld Assistant5 CHAPTERS

Learn to create different types of welds, adhesives, mastics, and sealers. You will also

import welds and create weld annotations in a drawing sheet. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Creating arc welds6 TOPICS

1. Creating arc welds

2. Check weld defaults and objects

3. Create groove welds for piping

4. Create fillet and compound welds

5. Define and copy plug welds

6. Create a customized weld profile

3Generate spot welds3 TOPICS

1. Generating spot welds

2. Define and modify multiple weld points

3. Create weld points using Easy Spot

4Adhesives, Mastics, and Sealers3 TOPICS

1. Adhesives, Mastics, and Sealers

2. Create a bead along a seam

3. Generate sealer strips using Fill

5Validate and Document Welds4 TOPICS

1. Validating and documenting welds - Part 1

2. Validating and documenting welds - Part 2

3. Analyze and validate welds

4. Generate weld annotations automatically

Structure Welding2 CHAPTERS

Learn to weld multiple plates simultaneously, and how to modify these welds, create PMI

notations on welds, and build up material using a surface weld. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Structure Welding9 TOPICS

1. Structure Welding

2. Create Butt welding joints manually

3. Create T-joint welding joints manually

4. Create welding joints automatically

5. Modify welding joints

6. Create a build-up of material on a surface

7. Create a PMI symbol for a welding joint

8. Analyze and validate welds

9. Knowledge Check: Structure Welding

Designing Tooling using Die Engineering5 CHAPTERS

After sufficient information is available for a product to be manufactured, you can design

and create manufacturing process plans for sheet metal stamping dies. 1Learning Experience Overview - Jig, Fixture, Tooling2 TOPICS

1. Welcome: Navigation Overview

2. Jig, Fixture, Tooling track Intro

2Getting started with Die Engineering5 TOPICS

1. Getting started with Die Engineering

2. Create a lineup

3. Define three die operations

4. Build a Lineup using the DOL Assistant

5. Knowledge Check: Getting started with Die Engineering

3Layout and Processing18 TOPICS

1. Layout and processing

2. Create a die tip

3. Create a Form Task feature

4. Create a hole using Pierce Task

5. Use sheet bodies to fill areas

6. Create a binder wrap surface

7. Copy die outputs to other operations

8. Use a new die face in an existing stamping die workflow

9. Create Addendum Sections

10. Create Output Die Curves

11. Create a Binder Ring

12. Generate a trim line profile using the FEM method

13. Create a Trim Task

14. Create Flange Tasks

15. Create a draw bead

16. Create a Die Face

17. Replace a die product in a lineup

18. Knowledge Check: Layout and Processing

4Analysis and Checking Tools11 TOPICS

1. Analysis and Checking Tools

2. Use a set of points to calculate springback compensation

3. Springback Compensation using transition region boundaries

4. Use the DFM Advisor to check a design

5. Perform a Flange Analysis

6. Perform a Trim Angle Check

7. Use curves to create a Punch Progression on a draw operation

8. Run a DOL Report

9. Use Analyze Formability – One-step

10. Identify uncut regions

11. Knowledge Check: Analysis and Checking Tools

5Assessment: Designing Tooling using Die Engineering1 TOPIC

1. Assessment: Designing Tooling using Die Engineering

Design for Additive Manufacturing10 CHAPTERS

Processes and strategies associated with additive manufacturing. Develop skills for the

design of components for additive manufacturing. 1Learning Experience Overview2 TOPICS

1. Welcome: Navigation Overview

2. Introduction to Additive Manufacturing Intro

2Introduction to Additive Manufacturing Processes2 TOPICS

1. Intro to Additive Manufacturing Processes

2. Knowledge Check: Intro to Additive Manufacturing processes

3Additive Manufacturing in NX4 TOPICS

1. Intro to Additive Manufacturing in NX

2. Planar Additive Manufacturing in NX

3. Multi-axis Additive Manufacturing in NX

4. Knowledge Check: Additive Manufacturing in NX

4Additive Manufacturing and the Product Development Lifecycle5 TOPICS

1. Product Development Lifecycle for Additive Manufacturing

2. Impacts of Additive Manufacturing on Product Design

3. Impacts of Additive Manufacturing on Product Validation

4. Impacts of Additive Manufacturing on Product Manufacture

5. Knowledge Check: Additive Manufacturing and the Product Development Process

5Additive Manufacturing Tradeoffs and Strategy3 TOPICS

1. Additive manufacturing strategy for design, topology and support structures

2. Additive Manufacturing Speed and Precision Tradeoffs

3. Knowledge Check: Additive Manufacturing Tradeoffs and Strategy

6Introduction to Component Design for Additive Manufacture2 TOPICS

1. Introduction to Component Design for Additive Manufacture

2. Knowledge Check: Intro to Component Design for Additive Manufacture

7Useful Modeling Techniques for Additive Manufacturing22 TOPICS

1. Using Geometry Checkers to Improve Designs for Additive Manufacturing

2. Checking to See Whether Designs Meet Limits for Overhang Angle, Minimum

Wall Thickness, and Enclosed Volumes for Additive Mfg

3. Checking Designs for Issues With Trapped Supports and Overheating for Additive

Mfg

4. Checking Designs for Print Time, Printable Volume, and Minimum Corner Radii

for Additive Mfg

5. Checking Designs for Undersized Interior Channels for Additive Mfg

6. Checking Designs to Find an Optimized Part Orientation for Additive Mfg

7. Checking Designs for Porosity

8. Lab: Geometry Checks for Additive Manufacturing

9. Lab: More Geometry Checks for Additive Manufacturing

10. Lab: Investigate Optimal Part Orientation

11. Lab: Channel Ratio Check for an Airfoil

12. Lab: Check Conformal Cooling Channels

13. Lab: Check Wall Thickness and Radii

14. Lab: Validate a Pivot Arm

15. Establishing a Print Coordinate System for a Component

16. Including a Text Object in a Component

17. Lab: Creating a Text Object

18. Including Support Structures in the Component Design

19. Breaking Down a Volume into Sub-Volumes

20. Demonstration of Key Steps in Sub-Volume Development

21. Lab: Creating Sub-Volumes for Additive Manufacturing

22. Knowledge Check: Useful Modeling Techniques for Additive Manufacturing

8Designing with Lattices27 TOPICS

1. Introduction to Lattice Design

2. Best Practice for Creating Lattices

3. Prepare Sub-Volumes for Lattice Definition

4. Creating Surface and Tetrahedral Fill Lattice Types

5. Creating Unit Conformal Lattices

6. Lab: Creating Unit Conformal Lattices

7. Lab: Building Lattices on Surfaces

8. Using the Filter Lattice Command to Clean Up Lattice Bodies

9. Lab: Filter Out Unwanted Lattice Rods

10. Lab: Clip Lattice

11. Connecting Different Lattice Bodies

12. Lab: Connecting Lattice Bodies

13. Creating a Custom Unit Cell for a User-Defined Lattice Structure

14. Lab: Create and Use a User-defined Lattice Structure

15. Lab: Create Lattice Structure Around Holes

16. Lab: Reduce Weight Using Lattice

17. Creating a Body Lattice structure

18. Lab: Body Lattice

19. Introduction to Implicit Modeling structures

20. 2019 Update Topic - Tetrahedral Lattices

21. 2019 Update Topic - Unit Conformal Lattices

22. 2019 Update Topic - Lattice Preview

23. 2019 Update Topic - Print Coordinate Systems

24. 2019 Update Topic - Lattice Filters

25. 2019 Update Topic - Lattice Connections

26. 2019 Update Topic - User Defined Lattices

27. Knowledge Check: Designing with Lattices

9Designing with Scanned Geometry11 TOPICS

1. Introduction to Using Scanned Geometry

2. Import and Clean Up Scanned Geometry

3. Modify Facet Models

4. Lab: Rebuild and Repair a Scanned Component

5. Snip and Replace Facets

6. Modify Facet Models by Snipping and Replacing Facets

7. Preparing Facet Groups for Reverse Engineering

8. Fitting Surfaces to Facets for Reverse Engineering

9. Lab: Creating Precise Surfaces from Facets

10. Lab: Repair a Bone Scan Facet Model

11. Knowledge Check: Designing with Scanned Geometry

10Generative Design and Topology Optimization15 TOPICS

1. Overview of Generative Design and Topology Optimization

2. Topology Optimization Process Demo

3. Lab: Getting Started with Topology Optimization

4. How to Review Topology Optimization Results

5. Lab: Reviewing Topology Optimization Results

6. Overview of Topology Optimization Constraints

7. How to Apply Design Constraints to a Topology Optimization

8. Lab: Apply an Overhang Constraint to a Topology Optimization

9. Lab: Apply a Symmetry Constraint to a Topology Optimization

10. How to Connect Multiple Design Spaces in a Topology Optimization

11. Lab: Optimize a Design Using Connections

12. Lab: Generate an Optimized Frame Lug

13. Lab: Generate an Optimized Rocker Arm

14. Lab: Optimize a Pivot Arm

15. Knowledge Check: Generative Design and Topology Optimization

Advanced Assemblies5 CHAPTERS

Learn to work with, manipulate, and analyze large assemblies. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Component Grouping13 TOPICS

1. Component Grouping

2. Create and use Component Groups

3. Working with component groups for a pedal car

4. Use attributes to add materials to component groups

5. Add components based on size to the component group

6. Proximity component groups

7. Create a proximity component group

8. Define a component group and use bookmarks

9. Box zones

10. Use two points to define a box zone

11. Create a box zone

12. Knowledge check: Component Grouping

13. Principle Lab: Create component groups

3Assembly representations4 TOPICS

1. Assembly representations

2. Create and display Representations

3. Create representations at the assembly level

4. Knowledge check: Assembly representations

4Wrap Assembly and Linked Exterior Feature7 TOPICS

1. Wrap Assembly and Linked Exterior Feature

2. Create a Wrap Assembly

3. Create a wrap to enclose an assembly

4. Create a Linked Exterior feature

5. Creating and using a linked exterior

6. Simplify a pump assembly

7. Knowledge check: Wrap Assembly and Linked Exterior Feature

5Advanced mass properties6 TOPICS

1. Advanced mass properties

2. Advanced weight management

3. Calculate weight data

4. Review the mass properties of a design

5. Use exceptions and modify weight values

6. Knowledge check: Advanced mass properties

Routing Electrical9 CHAPTERS

Learn to create connection & component lists, qualify parts for use in routing assemblies,

place parts in wiring assemblies, and assign components & connectors. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Getting started in Routing4 TOPICS

1. Getting started in routing

2. Begin using the Routing Electrical application

3. Getting started in Routing

4. Knowledge check: Getting started in Routing

3Qualify parts7 TOPICS

1. Qualifying parts in Routing Electrical

2. Qualifying parts

3. Qualify a rectangular connector

4. Qualify a clamp

5. Qualify a circular connector

6. Qualify a backshell with a built-in path

7. Knowledge check: Qualify parts

4Place parts6 TOPICS

1. Placing parts in Routing Electrical

2. Placing parts

3. Place parts in a wiring assembly

4. Create a wiring harness subassembly

5. Knowledge check: Place parts

6. Principle lab: Create a harness

5Create segments6 TOPICS

1. Creating routing segments

2. Create routing segments

3. Create routing segments for the wiring harness

4. Re-routed and edit segments and paths

5. Edit segments and paths

6. Knowledge check: Create segments

6Assign component and connectors10 TOPICS

1. Assigning components and connections

2. Assign components and wires to a harness

3. Create assignments and wire routings

4. Create status reports

5. Unroute wires and create new terminals

6. Unroute wires and create new terminals

7. Working with splices

8. Create a splice

9. Knowledge check: Assign component and connectors

10. Principle lab: Create a wiring harness sub assembly

7Work with electrical data9 TOPICS

1. Working with electrical data

2. Import and export electrical data

3. Import electrical data into a part

4. Add and update data

5. Update and append electrical data

6. Create a deformable routing part

7. Add a deformable part to an assembly and check for design rule violations

8. Add a deformable part to an assembly

9. Knowledge check: Work with electrical data

8Assign overstock12 TOPICS

1. Assigning overstock

2. Assign overstock

3. Assign overstock to the main run of a wire harness

4. Assign overstock

5. Edit overstock on a routing segment

6. Edit overstock

7. Assign space reservation to a path

8. Add space reservation

9. Create and edit a cableway layout

10. Create a cableway layout

11. Knowledge check: Assign overstock

12. Principle lab: Overstock

9Create formboards8 TOPICS

1. Creating formboards

2. Create and orient a formboard

3. Create and orient a formboard, bend harness segments

4. Annotate a formboard

5. Annotate a formboard by adding a cut sheet

6. Update a formboard

7. Knowledge check: Create formboards

8. Principle lab: Creating a harness formboard drawing

NX Surface Modeling Processes16 CHAPTERS

Learn to create freeform parts that update reliably and shift smoothly to the

manufacturing application. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to surface modeling processes4 TOPICS

1. Introduction to freeform surface modeling

2. Preparing to create freeform features

3. Create associative curves

4. Knowledge Check: Introduction to surface modeling processes

3Use 3D curves as construction geometry24 TOPICS

1. Use 3D curves as construction geometry

2. Create intersection and projected curves

3. Projected curves

4. Intersection curves

5. Shadow Curves

6. Review line of sight using shadow curves

7. Combined projection to create a tube

8. Create a tube using combined projection

9. Create a transition using bridge curves

10. Use bridge curves to create a transition

11. Create a helix and a transition using bridge curves

12. Build a contact spring

13. Create offset curves

14. Create 3D axial offset curves

15. Create a spring using a 3D offset curve

16. Create Offset in Face curves

17. Create Offset in Face curves

18. Create a curve on a surface

19. Wrap Curves on a developable surface

20. Flatten and form geometry onto a 3D face

21. Form a label profile to a 3D face

22. Control distortion when flattening faces

23. Knowledge Check: Use 3D curves as construction geometry

24. Create associative curves

4Build robust models16 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Design groups

6. Explore design groups

7. Create a design group to partition a model

8. Using fillets in a sketch profile

9. Begin a water bottle model

10. Add threads to a water bottle

11. Model text for a water bottle

12. Combine bodies using robust techniques

13. Define grip grooves for a bottle

14. Combine features to complete the bottle

15. Knowledge Check: Build robust models

16. Add part number text to the cover

5Create and analyze high quality curves15 TOPICS

1. Create and analyze high quality curves

2. Create and modify Studio Splines

3. Constrain spline poles

4. Create studio splines using points

5. Create studio splines using poles

6. Edit a spline

7. Move poles of splines and define tangency

8. Create a tube using shop measured points

9. Framing raw data

10. Trim curves

11. Extend splines by using natural trim

12. Curve Analysis

13. Get information about a spline

14. Knowledge check: Create and analyze high quality curves

15. Evaluate spline data and create new splines using Fit Curves

6Use mesh surfaces to define primary features14 TOPICS

1. Use mesh surfaces to define primary features

2. Create and edit a ruled surface

3. Create a developable surface

4. Create a transition surface

5. Through curves parameter and arc length alignment

6. Through curves surface with by points orientation

7. Create a ceramic water tank

8. Define a Through Curve Mesh surface

9. Create a housing using through curve mesh

10. Create surfaces with tangent constraints

11. Create N-sided surfaces to enclose adjacent freeform shapes

12. Add a push-up surface to a spray bottle

13. Knowledge check: Use mesh surfaces to define primary features

14. Define an initial mesh surface for a motorcycle helmet

7Style shapes to build sculpted surfaces5 TOPICS

1. Style shapes to build sculpted surfaces

2. Create studio surfaces

3. Create studio surfaces

4. Define surfaces for a shaver housing

5. Knowledge check: Style shapes to build sculpted surfaces

8Sweep sections to start a design12 TOPICS

1. Sweep sections to start a design

2. Define a path and create a Swept feature

3. Create a compression spring

4. Sweep a frame section by another curve

5. Create an exhaust pipe using an area law

6. Create a styled sweep surface with varying sections

7. Create a styled sweep surface with varying sections

8. Using variational sweep and sketch on path

9. Using the swept volume command

10. Model a camshaft follower path

11. Knowledge check: Sweep sections to start a design

12. Create primary sheets for a body panel

9Build parts using exact geometry7 TOPICS

1. Build parts using exact geometry

2. Using splines and bounded planes

3. Use sew and thicken

4. Using through curves to model sand-casted flange

5. Sweep using two guides to create a fairing

6. Knowledge check: Build parts using exact geometry

7. Complete the gas tank for a go-kart

10Overbuild surfaces to create a part16 TOPICS

1. Overbuild surfaces to create a part

2. Trim Sheet and Thicken

3. Create a variable section brake lever

4. Complete the hinge using sew and thicken

5. Complete some geometry using Combine

6. Extend a surface to a profile

7. Create a cavity using an enlarged sheet

8. Create a cavity using an enlarged sheet

9. Modify a sheet using Local Untrim and Extend

10. Snip hood surfaces

11. Design a receptacle case using offset surfaces

12. Adjust wall thickness using variable offset face

13. Design a heat shield

14. Adjust wall thickness using variable offset face

15. Knowledge check: Overbuild surfaces to create a part

16. Create a shoe horn using overbuilding

11Define transitional geometry14 TOPICS

1. Define transitional geometry

2. Build a transition using a section surface

3. Create wing surfaces using Section Surfaces

4. Build a transition using a section surface

5. Create a bridge surface

6. Create a bridge surface to finish the design of a utv hood

7. Create a Face Blend

8. Create face blends using constraint curves

9. Create an aesthetic face blend

10. Blend the shaver housing

11. Simplify a corner using fill surface

12. Use blend corner to create a transition surface

13. Knowledge check: Define transitional geometry

14. Create transition sheets for a body panel

12Analyze the quality of freeform geometry13 TOPICS

1. Analyze the quality of freeform geometry

2. Analyze the radius and slope of faces

3. Analyze the radius and slope of faces

4. Use face analysis to examine surface quality

5. Check draft using slope analysis

6. Check draft using slope analysis

7. Local Radius Analysis

8. Analyze a face to find a minimum radius

9. Examine and repair model geometry

10. Analyze edge deviations for sewn sheets

11. Examine and repair model geometry

12. Knowledge check: Analyze the quality of freeform geometry

13. Analyze body panel sheets

13Use surfaces to add definition to a solid12 TOPICS

1. Use surfaces to add definition to a solid

2. Using Law Extensions

3. Create a punch using law extensions

4. Patch surfaces

5. Patch surfaces onto a security fob

6. Patch a surface onto an existing part

7. Create knurling using an algorithmic feature

8. Create a matched parting line

9. Use draft body to remove an undercut

10. Using Emboss

11. Emboss a fog light panel

12. Knowledge check: Use surfaces to add definition to a solid

14Deform surfaces for manufacturing6 TOPICS

1. Deform surfaces for manufacturing

2. Global Shaping

3. Deform a solid body to be used in an extrusion die

4. Use global shaping to twist a surface

5. Overbend a sheet metal lever

6. Knowledge check: Deform surfaces for manufacturing

15Rapid Prototyping/ Reverse Engineering16 TOPICS

1. Import and manipulate raster images

2. Import and manipulate raster images

3. Scale a raster image using reference points

4. Designing with scanned geometry

5. Reverse engineering

6. Smooth curve string

7. Smooth a curve string for a container

8. Snip and replace facets

9. Refine a design using polygon modeling

10. Snip a facet region

11. Snip a facet region using scan data

12. Use imported facet geometry to create a mold

13. Create a mold insert using an STL file

14. Import and clean up scanned geometry

15. Modify facet models

16. Knowledge check: Rapid Prototyping/ Reverse Engineering

16Assessment: NX Surface Modeling Processes1 TOPIC

1. Assessment: NX Surface Modeling Processes

New Sketch1 CHAPTER

Learn the typical workflow for using NX Sketch to design parts. 1New Sketch16 TOPICS

1. New Sketch Part 1

2. New Sketch Part 2

3. Create curves

4. Create and modify a sketch

5. Rotate drag mode

6. Using symmetry

7. Change design intent

8. Add dimensions and fully define a sketch

9. Create a fully defined sketch

10. Create a fully defined sketch

11. Create a sketch and add fixed curves

12. Create a sketch and edit

13. Create a symmetric sketch

14. Move curves of a fully defined sketch

15. Add expressions to dimensions

16. Using ignore relations

Routing Mechanical10 CHAPTERS

Define piping paths placed around and through assemblies. This is used to define systems

that provide process piping, waste disposal, and structural support. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Create linear paths11 TOPICS

1. Introduction to Routing Mechanical

2. Create linear paths

3. Linear path

4. Create a linear path

5. Create a linear path with the Dynamic Axis

6. Editing linear segments

7. Edit linear segments

8. Move and copy routing paths

9. Move and copy a path

10. Create parallel offset paths

11. Knowledge check: Create linear paths

3Routings with heal path8 TOPICS

1. Routings with heal path

2. Use the Direct and Intersection path methods

3. Create a path with the Direct and Intersection methods

4. Evaluate the WCS Axis methods

5. Route a path with the WCS Axes

6. Quick path

7. Create a quick path

8. Knowledge check: Routings with heal path

4Qualify parts4 TOPICS

1. Qualify parts for mechanical routing

2. Qualify parts for routings

3. Qualify a part

4. Knowledge Check: Qualify parts

5Routings with parts11 TOPICS

1. Add qualified parts to a routing

2. How do I place a qualified part into a routing?

3. Place a qualified part into a routing

4. How do I place standard parts on a routing?

5. Place standard parts on a routing

6. Cut elbow

7. Apply a cut elbow

8. Place multiple elbows

9. Automatic elbows in routing paths

10. Add automatic elbows to routing paths

11. Knowledge check: Routings with parts

6Routings with stock9 TOPICS

1. Routings with stock

2. Apply stock to routing paths

3. Add stock to routing paths

4. Construct a pipe brace from angle iron

5. Stock transitions

6. Create a stock transition

7. Split ducts

8. Create a split duct

9. Knowledge check: Routings with stock

7Manage routing assemblies13 TOPICS

1. Manage routing assemblies

2. Apply assembly constraints to a path

3. Constrain a routing path to an assembly component

4. Applying constraints between segments

5. Apply constraints between individual segments

6. Evaluate a routing design

7. Assign and remove discontinuities to a path

8. Assign and remove a discontinuity

9. Convert stock features to assembly components

10. Convert legacy stock to components

11. Watertight fittings

12. Create a watertight fitting

13. Knowledge check: Manage routing assemblies

8Manage part selections6 TOPICS

1. Manage part selections

2. Routing specifications

3. Create a routing specification

4. Place a valve in a routing assembly

5. Place a valve with mating flanges and gaskets

6. Knowledge check: Manage part selections

9Create runs and spools6 TOPICS

1. Create runs and spools

2. Create a simple run

3. Define a run

4. Defining spools of a run

5. Define the spools of a run

6. Knowledge check: Create runs and spools

10Systems diagramming8 TOPICS

1. Systems diagramming

2. 2D diagrams

3. Create a 2D diagram

4. Create a run in a logical diagram

5. Create runs on a 2D diagram

6. Fix discrepancies between a 2D diagram and 3D model

7. Compare and resolve discrepancies

8. Knowledge check: Systems diagramming

WAVE top-down design2 CHAPTERS

Learn to quickly enable the automation of updates of component designs when high-level

product design changes are required. 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2WAVE top-down design14 TOPICS

1. WAVE top-down design part 1

2. WAVE top-down design part 2

3. Create interpart relationships in a design assembly

4. Create a design assembly

5. Define and link product interface objects

6. Create product interfaces for constraints

7. Build a machined part from a casting

8. Define a mirrored steering knuckle

9. Control and freeze interpart updates

10. Resolve broken interpart relationships

11. Reparent and map interpart relationships

12. Synchronize out of date WAVE links

13. Automatically relink geometry

14. Knowledge check: WAVE top-down design

NX FastStart for Creo Users17 CHAPTERS

Leverage your knowledge of Creo to map your current product design processes to NX.

Compare the two programs, learn methods to migrate existing data to NX. 1NX User Interface10 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check

9. Similarities and differences: Fundamentals

10. Tips and techniques: Fundamentals

2Create a basic part10 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check

9. Complete the input shaft model

10. Similarities and differences: Sketching

3Organize and display part models12 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Build robust models

6. Design groups

7. Explore design groups

8. Create a Feature Group

9. Organize the cap model

10. Establish design intent

11. Create user defined expressions for a model

12. Knowledge Check

4Create cylindrical parts using sketches15 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch profile

3. Define a sketch profile

4. Create sketch relations

5. Add geometric relations to a profile

6. Add geometric relations to a profile

7. Create sketch dimensions

8. Add dimensions to a profile

9. Add dimensions to a profile

10. Revolve a sketch profile

11. Using datums to define the angle of a boss

12. Revolve a sketch profile

13. Knowledge Check

14. Similarities and differences: Modeling parts

15. Tips and techniques: Modeling parts

5Simple changes and part interrogation8 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Measure Model Features

6. Analyze the structure of an existing part

7. Knowledge Check

8. Simple Changes and Part Interrogation

6Analyze existing assemblies14 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Minimally load a large assembly

4. Minimal loading of a large assembly

5. Open an assembly and edit assembly components

6. Work in the context of an assembly

7. Assemble

8. Define a simple assembly using Assemble

9. Analyze existing assemblies

10. Define part attributes and perform a clearance analysis

11. Check interferences and define attributes

12. Knowledge Check

13. Similarities and differences: Assemblies

14. Tips and techniques: Assemblies

7Bottom-up assembly building11 TOPICS

1. Multi-CAD with JT files

2. Bottom-up assembly building

3. Create an assembly using the bottom-up approach

4. Create a bearing mount assembly

5. Constrain an assembly

6. Constrain a bearing mount assembly

7. Create an assembly arrangement in NX

8. Create an assembly arrangement in NX

9. Knowledge Check

10. Similarities and differences: Design in an assembly context

11. Tips and techniques: Assembly context

8Link geometry between related parts10 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Define and link product interface objects

5. Create links automatically to define pockets

6. Create links automatically to define pockets

7. Design a casting for a machined part

8. Knowledge Check

9. Similarities and differences: Associative relationships

10. Tips and techniques: Associative relationships

9Create expression links between parts4 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check

10Build basic parts using surfaces10 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Define a hinge wall using V-sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check

9. Create a shade for a desk lamp

10. Similarities and differences: Solids and Sheets

11Analyze the quality of freeform geometry2 TOPICS

1. Analyze the radius and slope of faces

2. Analyze the radius and slope of faces

12Basic part edits using synchronous6 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Knowledge Check

5. Similarities and differences: Synchronous modeling

6. Tips and techniques: Synchronous modeling

13Create a basic part drawing12 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Create a new non-master drawing

4. Add views to a drawing

5. Add views to a drawing

6. Add dimensions to a drawing

7. Add dimensions to a drawing

8. Add columns to a parts list

9. Place and configure a parts list

10. Knowledge Check

11. Similarities and differences: Drafting

12. Tips and techniques: Drafting

14Create and use views for PMI5 TOPICS

1. Create and use views for PMI

2. Create custom PMI views and layouts

3. Inherit PMI to a drawing view

4. Inherit PMI in a drawing for the caliper

5. Knowledge check

15Migrating data7 TOPICS

1. Migrating data

2. Import a model using STEP

3. Import a model using STEP

4. Inspect a migrated part and revise the design

5. Import the bracket STEP data and correct the geometry

6. Knowledge Check

7. Tips and techniques: Migrating data

16Creo quick reference1 TOPIC

1. Creo quick reference 17Assessment: FastStart1 TOPIC

1. Assessment: FastStart for CATIA Users

Create curves as construction geometry1 CHAPTER

Learn to create curves as construction geometry. You will also create points and point sets

associative to curve geometry. 1Create curves as construction geometry8 TOPICS

1. Create curves as construction geometry

2. Create points and point sets

3. Combining curves with Composite Curve

4. Change shape by template

5. Simplify a spline

6. Create associative section curves

7. Divide curves

8. Knowledge check: Create curves as construction geometry

Fibersim Pro on NX3 CHAPTERS

Learn to define composite parts by creating Fibersim objects and associating them to their

corresponding CAD geometry. 1Introduction3 TOPICS

1. Introduction to Fibersim - Part 1

2. Introduction to Fibersim - Part 2

3. Lab: Introduction to Fibersim

2Model Setup4 TOPICS

1. Model Setup

2. Create a Model from an Extended Surface and Planes

3. Create a Model from a Solid

4. Model Setup from Planes and Surface (Optional)

3Introduction to Ply-Based Design7 TOPICS

1. Introduction to Ply-Based Design

2. Basic Part with 8 Full-body Plies

3. Reinforcement Plies, Sequencing, and Cutouts

4. Flat Pattern

5. Design to Extended

6. Wrapped Ply

7. Create Fibersim Data on a Basic Part

NX FastStart for SolidWorks Users17 CHAPTERS

Leverage your knowledge of SolidWorks to map your current product design processes to

NX. Compare both programs, learn methods to migrate existing data to NX. 1NX User Interface10 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check

9. Similarities and differences: Fundamentals

10. Tips and techniques: Fundamentals

2Create a basic part10 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check

9. Complete the input shaft model

10. Similarities and differences: Sketching

3Organize and display part models12 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Build robust models

6. Design groups

7. Explore design groups

8. Create a Feature Group

9. Organize the cap model

10. Establish design intent

11. Create user defined expressions for a model

12. Knowledge Check

4Create cylindrical parts using sketches15 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch profile

3. Define a sketch profile

4. Create sketch relations

5. Add geometric relations to a profile

6. Add geometric relations to a profile

7. Create sketch dimensions

8. Add dimensions to a profile

9. Add dimensions to a profile

10. Revolve a sketch profile

11. Using datums to define the angle of a boss

12. Revolve a sketch profile

13. Knowledge Check

14. Similarities and differences: Modeling parts

15. Tips and techniques: Modeling parts

5Simple changes and part interrogation8 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Measure Model Features

6. Analyze the structure of an existing part

7. Knowledge Check

8. Simple Changes and Part Interrogation

6Analyze existing assemblies14 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Minimally load a large assembly

4. Minimal loading of a large assembly

5. Open an assembly and edit assembly components

6. Work in the context of an assembly

7. Assemble

8. Define a simple assembly using Assemble

9. Analyze existing assemblies

10. Define part attributes and perform a clearance analysis

11. Check interferences and define attributes

12. Knowledge Check

13. Similarities and differences: Assemblies

14. Tips and techniques: Assemblies

7Bottom-up assembly building11 TOPICS

1. Multi-CAD with JT files

2. Bottom-up assembly building

3. Create an assembly using the bottom-up approach

4. Create a bearing mount assembly

5. Constrain an assembly

6. Constrain a bearing mount assembly

7. Create an assembly arrangement in NX

8. Create an assembly arrangement in NX

9. Knowledge Check

10. Similarities and differences: Design in an assembly context

11. Tips and techniques: Assembly context

8Link geometry between related parts10 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Define and link product interface objects

5. Create links automatically to define pockets

6. Create links automatically to define pockets

7. Design a casting for a machined part

8. Knowledge Check

9. Similarities and differences: Associative relationships

10. Tips and techniques: Associative relationships

9Create expression links between parts4 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check

10Build basic parts using surfaces10 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Define a hinge wall using V-sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check

9. Create a shade for a desk lamp

10. Similarities and differences: Solids and Sheets

11Analyze the quality of freeform geometry2 TOPICS

1. Analyze the radius and slope of faces

2. Analyze the radius and slope of faces

12Basic part edits using synchronous6 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Knowledge Check

5. Similarities and differences: Synchronous modeling

6. Tips and techniques: Synchronous modeling

13Create a basic part drawing12 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Create a new non-master drawing

4. Add views to a drawing

5. Add views to a drawing

6. Add dimensions to a drawing

7. Add dimensions to a drawing

8. Add columns to a parts list

9. Place and configure a parts list

10. Knowledge Check

11. Similarities and differences: Drafting

12. Tips and techniques: Drafting

14Create and use views for PMI5 TOPICS

1. Create and use views for PMI

2. Create custom PMI views and layouts

3. Inherit PMI to a drawing view

4. Inherit PMI in a drawing for the caliper

5. Knowledge check

15Migrating data7 TOPICS

1. Migrating data

2. Import a model using STEP

3. Import a model using STEP

4. Import a part and revise the design

5. Import the bracket STEP data and correct the geometry

6. Knowledge Check

7. Tips and techniques: Migrating data

16SolidWorks quick reference5 TOPICS

1. SolidWorks quick reference - User Interface

2. SolidWorks quick reference - Modeling

3. SolidWorks quick reference - Sketching

4. SolidWorks quick reference - Assemblies

5. SolidWorks quick reference - Drafting

17Assessment: FastStart1 TOPIC

1. Assessment: FastStart for CATIA Users

NX Mold Connect1 CHAPTER

Accelerate quotation workflows for plastic injection tooling by reducing supplier time to

respond with manufacturing and costing feedback to OEMs.

1NX Mold Connect6 TOPICS

1. Key benefits of NX Mold Connect

2. Start an NX Mold Connect project

3. Acknowledge receipt of an RFQ

4. Validate a design for manufacturability

5. Using Analyze Part Geometry

6. Using Tool Costing

Line Designer Basics8 CHAPTERS

Create a digital layout by sketching, planning, detailing with NX Line Designer. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Line Designer Basics8 TOPICS

1. Line Designer Introduction

2. Line Designer Basics

3. Line Goals

4. Starting Line Designer

5. Views and View Navigation

6. Line Designer Navigators and Menus

7. Get Started with Line Designer

8. KC Line Designer Basics

3Import Resources and Geometry5 TOPICS

1. Import Resources Presentation

2. Import Resources Demonstration

3. Import a Drawing Equipment File

4. Import a Parasolid Robot File

5. KC Import Resources and Geometry

4Layout Planning14 TOPICS

1. Plant Structure Creation Presentation

2. Plant Structure Creation Demonstration

3. Create Factory Layouts Presentation

4. Create Factory Layouts Demonstration

5. Creating a new Plant Layout

6. Create Factory Layout with a Point Cloud

7. Planning Space Consumption Presentation

8. Planning Space Consumption Demonstration

9. Planning space consumption of the Plant

10. Positioning Components

11. Positioning Components Fast Placement

12. Positioning Components - Move Component

13. Move Components - Pattern Component

14. KC Layout Planning

5Working with Assets31 TOPICS

1. Add Standard Resources

2. Add Standard Resources - Add Component

3. Add Standard Resources - Drag and Drop

4. Adding Equipment to a Station

5. Product Template Studio

6. Add and Edit PTS Resources

7. Adding Product Template Studio parts to a layout - Part 1

8. Adding Product Template Studio parts to a layout - Part 2

9. Adding Part Family Resources

10. Add and Replace Part Family Resources

11. Adding Conveyors to a Line

12. Connectors - Presentation

13. Connectors - Demonstration

14. Automatic Connections

15. Visualize Connectors Presentation

16. Visualize Connectors Demonstration

17. Define Connectors Presentation

18. Define Connectors Demonstration

19. Adding Connectors to a Conveyor

20. Working with Line Designer Connectors

21. 2D Planning View Presentation

22. 2D Planning View Demonstration

23. Working with the Plant Layout Display

24. Add / Duplicate / Mirror / Replace Components

25. Adding additional Stations

26. Plant Navigator Presentation

27. Plant Navigator Demonstration

28. Working with the Plant Navigator

29. Copy and Paste Stations

30. Make Unique Stations

31. KC Working with Assets

6Creating Facility Equipment16 TOPICS

1. Create Facility Equipment

2. Create Steelwork Resources

3. Create a Floor

4. Creating Facility Equipment - Column Grids

5. Creating Facility Equipment - Columns Presentation

6. Creating Facility Equipment - Columns Demonstration

7. Create a Column Grid

8. Creating Steelwork Resources - Platforms Presentation

9. Creating Steelwork Resources - Platforms Demonstration

10. Create a Platform

11. Create Steelwork Resources - Railings Presentation

12. Create Steelwork Resources - Railings Demonstration

13. Creating Steelwork Resources - Stairways Presentation

14. Creating Resources Steelwork - Stairways Demonstration

15. Create a Stairway

16. KC Creating Facility Equipment

7Validation Reporting7 TOPICS

1. Visual Reporting

2. Working with Visual Reporting

3. Technical Data Package, 3D PDF

4. Technical Data Package, 3D PDF

5. Fly-Through Navigation

6. Fly-Through Navigation

7. KC Validation Reporting

8Assessment: Line Designer Basics1 TOPIC

1. Assessment: Line Designer Basics

Digital Mockup (DMU)1 CHAPTER

Use the tools and exploratory design environment of the Digital Mockup (DMU)

application to prepare for design reviews and what-if studies in NX. 1Digital Mockup (DMU)3 TOPICS

1. NX Assemblies DMU - Part 1

2. NX Assemblies DMU - Part 2

3. Use NX Digital Mockup to complete a design review

Assembly Line Planner4 CHAPTERS

The process of Assembly Line planner in NX; to understand of the purpose for the

application and how it fits into the NX and Teamceneter environments 1Introduction2 TOPICS

1. Introduction to Assembly Line Planner

2. Lab - Introduction

2Process Flow Management2 TOPICS

1. Product Assignment to Stations

2. Lab - Process Flow Management

3Resource Planning1 TOPIC

1. Resource Planning 4Station Detailing2 TOPICS

1. Station Detailing Overview

2. Lab - Station Detailing

NX 1980 - NX 2007 NX Design Transition5 CHAPTERS

When transitioning from NX 1980, learn what’s new in Fundamentals, Modeling,

Assemblies, Drafting, and PMI in NX 2007. 1NX 1980 - NX 2007 Fundamentals transition1 TOPIC

1. NX 1980 - 2007 Fundamentals transition 2NX 1980 - NX 2007 Modeling transition6 TOPICS

1. NX 1980 - 2007 Modeling transition - Part 1

2. NX 1980 - 2007 Modeling transition - Part 2

3. Create sketch half diameter dimensions

4. Create a custom thread for 3D printing

5. Finding clones of faces

6. Create a study and workflow in the Design Space Explorer

3NX 1980 - NX 2007 Assemblies transition3 TOPICS

1. NX 1980 - 2007 Assemblies transition

2. Create assembly explosions using auto-explode

3. Add and constrain components using Assemble

4NX 1980 - NX 2007 Drafting transition1 TOPIC

1. NX 1980 - 2007 Drafting transition 5NX 1980 - NX 2007 PMI transition2 TOPICS

1. NX 1980 - 2007 PMI transition

2. NX 1980 - 2007 Model Based Definition & Technical Data Package transition

Render Basic7 CHAPTERS

This course will walk you step-by-step through the visualization process covering: Model

Setup, Materials, Lights, Cameras, and Render Output. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Model Setup8 TOPICS

1. Introduction

2. Importing a model

3. Identify and suppress variant geometry

4. Interrogating a model and performance

5. Interrogate a model

6. Studio Task Mode

7. Studio Task Mode

8. Model Setup Knowledge Check

3Materials9 TOPICS

1. How to apply materials

2. Apply a material

3. How to apply materials to the model

4. How to apply materials to the model

5. Editing a Material

6. Edit a material

7. Applying a decal

8. Applying a decal

9. Materials Knowledge Check

4Lights5 TOPICS

1. Using System Scenes

2. Use the HDR system

3. Inserting an HDRI

4. Inserting an HDRI

5. Lights Knowledge Check

5Cameras3 TOPICS

1. Positioning the Camera and Changing Settings

2. Positioning the Camera and Changing Settings

3. Cameras Knowledge Check

6Render Output3 TOPICS

1. Render Settings

2. Render Settings

3. Render Output Knowledge Check

7Assessment: Render Basic1 TOPIC

1. Assessment: Render Basic

NX Basic Design (Current)13 CHAPTERS

In this learning path, you will explore methods for developing and editing basic solid

models, assembly models, and drawings. 1Learning Experience Overview2 TOPICS

1. Welcome: Navigation Overview

2. NX Basic Design Intro

2NX User Interface8 TOPICS

1. NX User Interface

2. Getting started in NX

3. Getting started in NX

4. Create a part and start to work in NX

5. Create a part and start to work in NX

6. Create new part files

7. Open, save, and close existing part files

8. Knowledge Check: NX User Interface

3Create a basic part9 TOPICS

1. Building simple shapes using sketch

2. Extruding simple shapes

3. Creating a simple part

4. Extruding a simple sketch section

5. Creating a part using simple shapes

6. Modify sketch curves

7. Trim curves to create a snap ring

8. Knowledge Check: Create a basic part

9. Complete the input shaft model

4Organize and display part models7 TOPICS

1. Visibility and display of objects

2. Change the view display

3. Change the view display

4. Selection and organizing of objects

5. Create a Feature Group

6. Organize the cap model

7. Knowledge Check: Organize and display part models

5Create cylindrical parts using sketches19 TOPICS

1. Create cylindrical parts using sketches

2. Define a sketch profile

3. Define a sketch profile

4. Create sketch relations

5. Add geometric relations to a profile

6. Add geometric relations to a profile

7. Create sketch dimensions

8. Add dimensions to a profile

9. Add dimensions to a profile

10. Create sketch half diameter dimensions

11. Edit sketch relations

12. Sketch a bolt circle

13. Revolve a sketch profile

14. Using datums to define the angle of a boss

15. Revolve a sketch profile

16. Create datums for a sketch

17. Use datums to define the angle of a boss

18. Revolve and extrude using booleans

19. Knowledge Check: Create cylindrical parts using sketches

6Add Finishing Details10 TOPICS

1. Add Finishing details

2. Add Finishing details

3. Add holes to a coupler

4. Blend and chamfer edges of the coupler

5. Defining holes for a mount arm

6. Create threads

7. Create a custom thread for 3D printing

8. Knowledge Check: Add Finishing Details

9. Complete the support mounting block

10. Complete the milling support bracket model

7Simple changes and part interrogation9 TOPICS

1. Simple changes and part interrogation

2. Using the Model History

3. Reorder rename and remove features

4. Reorder features of an oil pan

5. Identify sketch parameters and Expressions

6. Measure Model Features

7. Analyze the structure of an existing part

8. Knowledge Check: Simple changes and part interrogation

9. Simple Changes and Part Interrogation

8Basic part edits using synchronous6 TOPICS

1. Basic part edits using synchronous

2. Move and Replace Face

3. Move faces using three points

4. Resize Blends and Chamfers

5. Resize blend and chamfer faces

6. Knowledge Check: Basic part edits using synchronous

9Analyze existing assemblies7 TOPICS

1. Introduction to Assemblies – Part 1

2. Introduction to Assemblies – Part 2

3. Minimally load a large assembly

4. Minimal loading of a large assembly

5. Open an assembly and edit assembly components

6. Work in the context of an assembly

7. Knowledge Check: Analyze existing assemblies

10Bottom-up assembly building16 TOPICS

1. Bottom-up assembly building

2. Create an assembly using the bottom-up approach

3. Create a bearing mount assembly

4. Constrain an assembly

5. Constrain a bearing mount assembly

6. Constrain a spray pump assembly

7. Assemble

8. Add and constrain components using Assemble

9. Part families and assemblies

10. Build an assembly using part family members

11. Add part family members to build a clamp

12. Create a pattern of components

13. Pattern shelf components

14. Reference a patterned feature to pattern fasteners

15. Knowledge Check: Bottom-up assembly building

16. Create and constrain a new assembly

11Create a basic part drawing12 TOPICS

1. Create a new drawing

2. Create a new non-master drawing

3. Edit the parameters of a master model

4. Create a new non-master drawing

5. Open and edit drawing sheets

6. Create drafting views and annotations

7. Add views to a drawing

8. Add views to a drawing

9. Add dimensions to a drawing

10. Add dimensions to a drawing

11. Knowledge Check: Create a basic part drawing

12. Thank you for Watching NX Basic Design

12Using legacy sketch with NX 200731 TOPICS

1. Building simple shapes using sketch

2. (Legacy sketch) Extruding a simple sketch section

3. (Legacy sketch) Creating a part using simple shapes

4. (Legacy sketch) Trim curves to create a snap ring

5. Create cylindrical parts using sketch

6. (Legacy sketch) Define a sketch profile

7. Create sketch constraints

8. (Legacy sketch) Add geometric constraints to a profile

9. Create sketch dimensions

10. (Legacy sketch) Add dimensional constraints to a profile

11. (Legacy sketch) Constrain a sketch using reference objects

12. Adding details using sketch

13. (Legacy sketch) Create a circular pattern of sketch curves

14. (Legacy sketch) Define symmetry within a sketch

15. Analyze a design

16. (Legacy sketch) Alter a sketch to complete model edits

17. (Legacy sketch) Resolve parent references for a sketch

18. (Legacy sketch) Modify an unparameterized model using a sketch

19. (Legacy sketch) Revolve a sketch profile

20. (Legacy sketch) Create datums for a sketch

21. (Legacy sketch) Use datums to define the angle of a boss

22. (Legacy sketch) Add holes to a coupler

23. (Legacy sketch) Create user defined expressions for a model

24. (Legacy sketch) Extrude with offsets

25. (Legacy sketch) Create a linkage arm by sweeping geometry

26. (Legacy sketch) Create a linkage using a tube

27. (Legacy sketch) Pattern cooling fins using external references

28. (Legacy sketch) Edit features and resolve failures

29. (Legacy sketch) Create a fixture assembly using top-down

30. (Legacy sketch) Model a key in context of an assembly

31. (Legacy sketch) Use Assembly Cut

13Assessment: NX Basic Design1 TOPIC

1. Assessment: NX Basic Design

Line Designer on Teamcenter3 CHAPTERS

Learn how to use Line Designer in the Teamcenter environment 1Line Designer in Managed Mode with Teamcenter13 TOPICS

1. Teamcenter Integration Basics - part 1

2. Teamcenter Integration Basics - part 2

3. Lab: Line Designer in Teamcenter managed mode

4. Export and Import Plant Structures - overview

5. Export and Import Plant Structure to and from Teamcenter

6. Lab: Import and export a BOE structure to Teamcenter

7. Use the Reuse Library in Managed Mode

8. Lab: Add resource to reuse library in managed mode

9. Use Line Designer in Managed Mode

10. Lab: Work with Line Designer in managed mode

11. Using the Study Navigator in Teamcenter Manufacturing

12. Lab: Teamcenter Manufacturing Access, Study Manager

13. Knowledge Check - Line Designer in Managed Mode with Teamcenter

2Active Workspace2 TOPICS

1. Active Workspace Integration

2. Lab: Teamcenter Active Workspace

3Assessment: Line Designer on Teamcenter1 TOPIC

1. Assessment: Line Designer on Teamcenter

Product Design Fundamentals (Current)8 CHAPTERS

You will learn to determine a modeling strategy, resolve any failures that arise, and use

workflows for copying, patterning, and mirroring to complete a model. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Establish design intent7 TOPICS

1. Establish design intent

2. Establish design intent

3. Create user defined expressions for a model

4. Reference parameters using design logic

5. Use conditional expressions

6. Knowledge Check: Establish design intent

7. Build a linkage bracket

3Analyze the design and make changes13 TOPICS

1. Analyze the design and make changes

2. Edit features and resolve failures

3. Edit features and resolve failures

4. Alter a sketch to complete model edits

5. Alter a sketch to complete model edits

6. Resolve parent references for a sketch

7. Resolve parent references for a sketch

8. Map parent objects for a replaced feature

9. Map parent objects for a replaced feature

10. Compare Revisions of a model

11. Create snapshots while editing features

12. Knowledge Check: Analyze the design and make changes

13. Adjust part geometry without any feature failures

4Create parts with constant wall thickness11 TOPICS

1. Create parts with constant wall thickness

2. Extrude with offsets

3. Extrude along a vector with draft

4. Extrude with offsets

5. Trim a solid to a surface

6. Trim a solid to a contoured surface

7. Create a shell

8. Create a shell and edit direction

9. Create a shell with alternate thickness

10. Knowledge Check: Create parts with constant wall thickness

11. Build a gasket

5Sweep geometry8 TOPICS

1. Sweep Geometry

2. Create sweep geometry using Sweep Along Guide and Tube

3. Create a linkage arm by sweeping geometry

4. Create a linkage using a tube

5. Using the Swept Volume command

6. Machine a keyway

7. Knowledge Check: Sweep geometry

8. Build a belt cover

6Build parts with duplicated geometry8 TOPICS

1. Building parts with duplicated geometry

2. Build parts with duplicated geometry

3. Pattern features to create a coupler

4. Pattern cooling fins using external references

5. Create circular face and feature patterns

6. Resize a circular pattern

7. Knowledge Check: Build parts with duplicated geometry

8. Complete the shut-off valve housing

7Create symmetric models6 TOPICS

1. Methods for creating symmetric models

2. Define symmetry within a sketch

3. Define symmetry within a sketch

4. Create and edit mirror features

5. Knowledge Check: Create symmetric models

6. Complete the ball joint model

8Assessment: Product Design Fundamentals1 TOPIC

1. Assessment: Product Design Fundamentals

Molded & Cast Part Design (Current)7 CHAPTERS

In this learning path, you will compare and contrast highly parametric vs. non-parametric

modeling techniques. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Create molded parts9 TOPICS

1. Create molded parts

2. Add draft from faces and edges

3. Add stiffening ribs to a model

4. Add stiffening ribs to a molded part

5. Create a circular pattern of sketch curves

6. Blend faces of a casting

7. Blend faces of a casting

8. Knowledge Check: Create molded parts

9. Complete the plastic-injection molded housing

3Build basic parts using surfaces9 TOPICS

1. Build basic parts using surfaces

2. Using splines and bounded planes

3. Start the hinge using a planar surface

4. Define a hinge wall using V-sweep

5. Define the hinge wall using V-sweep

6. Use Sew and Thicken

7. Complete the hinge using sew and thicken

8. Knowledge Check: Build basic parts using surfaces

9. Create a shade for a desk lamp

4Build robust models17 TOPICS

1. Build robust models

2. Define a template part

3. Define a template part

4. Create holes positioned on a bolt circle

5. Finding clones of faces

6. Design groups

7. Explore design groups

8. Create a design group to partition a model

9. Using fillets in a sketch profile

10. Begin a water bottle model

11. Add threads to a water bottle

12. Model text for a water bottle

13. Combine bodies using robust techniques

14. Define grip grooves for a bottle

15. Combine features to complete the bottle

16. Knowledge Check: Build robust models

17. Add part number text to the cover

5Data translators5 TOPICS

1. Data translators

2. Import a model using STEP

3. Import a model using STEP

4. Knowledge Check: Data translators

5. Import the bracket STEP data and correct the geometry

6Edit non-parametric models13 TOPICS

1. Edit non-parametric models

2. Move and Replace Face

3. Replace faces in a reservoir

4. Delete face and offset region

5. Extract a copy of a model

6. Prepare a model by deleting faces

7. Offset cutout regions of a cell phone

8. Copy replace and mirror face

9. Reusing existing pivot boss geometry

10. Modify an unparameterized model using a sketch

11. Modify an unparameterized model using a sketch

12. Knowledge Check: Edit non-parametric models

13. Create a part using synchronous modeling

7Assessment: Molded & Cast Part Design1 TOPIC

1. Assessment: Molded & Cast Part Design

Loading and working with assemblies (Current)6 CHAPTERS

Most products are assemblies of multiple parts. In this learning path, you will learn how

to add components to an assembly and edit them to fit properly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Manage assemblies15 TOPICS

1. Reference Sets

2. Create and replace reference sets

3. Replacing and creating reference sets

4. Analyze existing assemblies

5. Define part attributes and perform a clearance analysis

6. Check interferences and define attributes

7. Load assembly components using context controls

8. Manage assemblies

9. Create product outlines

10. Review an assembly using Visual Reporting

11. Review an assembly using Visual Reporting

12. Check model faces using Visual Reporting

13. Knowledge Check: Manage assemblies

14. Validate the desk lamp assembly

15. Analyze and revise the landing gear assembly

3Configure an assembly9 TOPICS

1. Configure an assembly

2. Create an assembly arrangement in NX

3. Create an assembly arrangement in NX

4. Use arrangements to replace fixtures

5. Use assembly joint and coupler constraints

6. Work with assembly joint constraints

7. Constrain a gear coupler

8. Knowledge Check: Configure an assembly

9. Create arrangements for a desk lamp

4Create reusable components18 TOPICS

1. Create reusable parts

2. Create a part family

3. Define a part family for a clamp screw

4. Define reusable objects

5. Reuse a sketch as a feature

6. Find and add reusable objects to a model

7. Demo: Create and add reusable objects

8. Create and add reusable objects

9. Parameter tables

10. Using a parameter table to control a design

11. Create a reuse KRX file

12. Create your own Reuse KRX file

13. Define a deformable part

14. Define a wire clip as a deformable part

15. Remember assembly constraints

16. Remember assembly constraints

17. Knowledge Check: Create reusable components

18. Add a tension spring to a lamp assembly

5View component interaction using sequencing6 TOPICS

1. View component interaction using sequencing

2. Create a Sequence

3. Create a new sequence

4. Extract a sequence path

5. Extract a sequence path

6. Knowledge Check: View component interaction using sequencing

6Assessment: Loading and working with assemblies1 TOPIC

1. Assessment: Loading and working with assemblies

Design in Context of an Assembly (Current)6 CHAPTERS

In this learning path, you will learn to create associative links between parts in the

context of an assembly. 1Learning Experience Overview - NX Essentials2 TOPICS

1. Welcome: Navigation Overview

2. Essentials track intro

2Top-down modeling5 TOPICS

1. Top-down modeling

2. Start a design using the top-down assembly method

3. Create a fixture assembly using top-down

4. Model a key in context of an assembly

5. Knowledge Check: Top-down modeling

3Link geometry between related parts18 TOPICS

1. Interpart modeling and Wave

2. WAVE Geometry Linker

3. Create gaskets using linked geometry

4. Create links automatically to define pockets

5. Create links automatically to define pockets

6. Mirrored Parts

7. Define a mirrored clamp using a fixed timestamp

8. Interpart linking tools

9. Design a casting for a machined part

10. Control interpart update

11. Control interpart updates of a tooling assembly

12. Mirror Assembly

13. Mirror components of a trailer assembly

14. Promote Body

15. Promote bodies to complete a weldment

16. Use Assembly Cut

17. Knowledge Check: Link geometry between related parts

18. Complete the base cover

4Create expression links between parts4 TOPICS

1. Create expression links between parts

2. Interpart expressions

3. Link expression parameters between parts

4. Knowledge Check: Create expression links between parts

5Revise assemblies12 TOPICS

1. Revise Assemblies

2. Create a component revision using Save As

3. Create a component revision using Save As

4. Replace components of an assembly

5. Replace components of an assembly

6. Create a unique component

7. Make a unique control arm

8. Cloning assembly structures

9. Clone an existing assembly

10. Clone an existing assembly

11. Knowledge Check: Revise assemblies

12. Apply a revision to a lamp assembly

6Assessment: Design in Context of an Assembly1 TOPIC

1. Assessment: Design in Context of an Assembly

Polygon Modeling and Reverse Engineering (Current)7 CHAPTERS

Learn to create, modify, and improve faceted models using the NX Polygon Modeling

capabilities 1Learning Experience Overview - Product Design2 TOPICS

1. Welcome: Navigation Overview

2. Product Design track Intro

2Introduction to Polygon Modeling2 TOPICS

1. Introduction to Polygon Modeling

2. KC: Introduction to Polygon Modeling

3Polygon Modeling Task Environment23 TOPICS

1. Extrude Facet Body

2. Extrude Profile

3. Clean Up Facet Body

4. Lab: Conduct a part cleanup

5. Remesh Facet Body

6. Snip Facet Body

7. Fill Hole

8. KC: Polygon Modeling Task Environment - 1

9. Decimate Facets

10. Subdivide Facets

11. Divide Facet Faces

12. Paint Facet Body

13. Smooth Facets

14. Create Transitions

15. Adjust Minimum Radius

16. Local Offset

17. KC: Polygon Modeling Task Environment - 2

18. Combine Facet Bodies

19. Merge Touching

20. Align by Points

21. Align by Multi Patch

22. Lab: Polygon Operations

23. KC: Polygon Modeling Task Environment - 3

4Polygon Modeling Ribbon Bar10 TOPICS

1. Convert Facet Body

2. Plug Holes and Wrap Mesh

3. Facet Body From Body

4. Mesh from Cloud

5. Detect Primitives

6. Using the Texture Task Environment with a Rip Edge

7. Facet Body Curvature

8. Extract Curvature Areas

9. Using the Texture Task Environment

10. KC: Polygon Modeling Ribbon Bar

5Morph Mesh Task Environment3 TOPICS

1. Creating and Deleting Control Cages

2. Transform Cage

3. KC: Morph Mesh Task Environment

6Reverse Engineering14 TOPICS

1. Introduction to NX Reverse Engineering

2. Reverse Engineering - Rapid Surfacing

3. Reverse Engineering - Fit Surface

4. KC: Reverse Engineering Surface Fitting

5. Reverse Engineering - Xform

6. Reverse Engineering - Smooth Poles

7. Reverse Engineering - Deviation Gauge

8. Reverse Engineering - Grid Analysis

9. Reverse Engineering - Reflection Analysis

10. Lab: Reverse Engineering – Shadow Curves

11. Lab: Reverse Engineering – Projected Curves

12. Lab: Reverse Engineering - Using a Face

13. Lab: Reverse Engineering – Combine Sheet Bodies

14. KC: Reverse Engineering

7Assessment: Polygon Modeling1 TOPIC

1. Assessment: Polygon Modeling

Model Based Definition using PMI (Current)11 CHAPTERS

Learn to add text, dimensions, GD&T, and symbols to a 3D model for use by downstream

applications such as tooling, manufacturing, inspection, and shipping. 1Learning Experience Overview1 TOPIC

1. Welcome: Navigation Overview 2Getting started with PMI5 TOPICS

1. Getting started with PMI

2. Set PMI preferences

3. Open Model Views that contain PMI

4. Creating custom views and organizing PMI

5. Knowledge Check: Getting started with PMI

3Create and edit PMI dimensions6 TOPICS

1. Create and edit PMI dimensions

2. How do I create and edit PMI dimensions?

3. Create and edit PMI dimensions

4. How do I create PMI dimensions using annotation planes?

5. Creating PMI dimensions using annotation planes

6. Knowledge check: Create and edit PMI dimensions

4Create PMI annotation objects12 TOPICS

1. Create PMI annotation objects

2. Add Datum Feature Symbols, Notes, and Feature Control Frames to a part

3. Add PMI notes to a model view

4. Add PMI annotation to a part

5. Associatively attach a Feature Control Frame to a hole callout

6. Create a hole callout with a feature control frame

7. Surface Finish Symbols

8. Create and edit surface finish symbols

9. Weld symbols

10. Create weld symbols

11. Create a PMI table for a family of parts

12. Knowledge check: Create PMI annotation objects

5Supplemental geometry12 TOPICS

1. Add supplemental geometry and specialized PMI

2. PMI Region

3. Create and edit a circular PMI region

4. Centerlines and Center Marks

5. Create PMI centerlines and center marks

6. Bolt Circle Centerline

7. Create a PMI bolt circle centerline

8. PMI notes

9. Create different types of PMI notes

10. Security markings

11. Add PMI security markings

12. Knowledge check: Add supplemental geometry and specialized PMI

6Referencing PMI4 TOPICS

1. Referencing PMI

2. WAVE PMI Linker

3. WAVE link PMI from one part to another

4. Knowledge check: Reference PMI in assemblies and other parts

7Create PMI section views4 TOPICS

1. Create PMI section views

2. Adding PMI section views

3. Create planar section views

4. Knowledge check: Create PMI section views

8Interrogate and validate PMI6 TOPICS

1. Interrogate and validate PMI

2. Create PMI objects using rules

3. Query PMI objects

4. Use PMI Compare

5. Compare PMI between two parts

6. Knowledge check: Interrogate and validate PMI

9Leverage technical data packages6 TOPICS

1. Leverage technical data packages

2. Create and publish a Technical Data Package

3. Create and publish a Technical Data Package

4. How do I publish a Technical Data Package?

5. Create and publish a TDP for an Assembly

6. Knowledge check: Leverage technical data packages

10Appendix: Display and edit PMI in drawing views8 TOPICS

1. Display and edit PMI in drawing views

2. Inherit PMI

3. Manually display PMI in a drawing

4. Inherit PMI to a drawing view

5. Inherit PMI in a drawing for the caliper

6. Convert to PMI

7. Convert drafting annotations to PMI objects

8. Knowledge check: Display and edit PMI in drawing views

11Assessment: Model Based Definition using PMI1 TOPIC

1. Assessment: Model Based Definition using PMI

Animation Designer (Current)2 CHAPTERS

Learn to interactively simulate, test, and analyze the kinematic behavior of a mechanical

assembly concept and capture the results in animation. 1Learning Experience Overview - Design Validation2 TOPICS

1. Welcome: Navigation Overview

2. Design Validation track Intro

2Animation Designer6 TOPICS

1. Animation Designer

2. Using Animation Designer

3. Analyze the cam profile of a crankshaft

4. Create an interactive free-body diagram

5. Create motors using inverse kinematics

6. Knowledge Check: Animation designer


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