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The Structure of Destination Brands: Leveraging Values (Tourism Analysis, Special Issue on Destination Branding. 12, 2007) Dr.Juergen Gnoth Department of Marketing University of Otago PO Box 56 Dunedin New Zealand Ph: (+64)3-479 8446 Fax: (64)3-479 8172 e-mail: Juergen.Gnoth@ otago.ac.nz Abstract: This theoretical contribution details how a destination’s capital is comprised of the values and meanings as expressed in the cultural, social, natural, and economic dimensions of people’s lives. Unlike in product brands, these values and meanings form a living and constantly evolving relational system existing between people. On this basis, selection criteria for the functional, experiential, and symbolic dimensions of destination brands are developed. The final model is designed to link the performance of the brand to its capital so that brand development becomes an integral part of sustainable destination management that can be appreciated by tourism operators. The major threat to destination brands is the disregard of the effects of aggregation and time in the commoditization of destination values. Keywords: Destination, Brand, Place, Capital, Values, Time, Commoditization INTRODUCTION The recent uptake in destination branding as a special category of place branding (Kotler and Gertner 2002) by localities, regions and entire countries makes it opportune to contribute towards an appropriate theory that may help analyze and guide the management of branding processes. Brands are with us, if one likes it or not; they are a means by which many companies have created value for themselves and others. While communities and destinations may now also wish to exploit this commercial tool of asset creation, it needs to be considered that destination branding appears at odds with common branding practice; first, in most cases there is no clear
Transcript

The Structure of Destination Brands: Leveraging Values

(Tourism Analysis, Special Issue on Destination Branding. 12, 2007)

Dr.Juergen Gnoth

Department of Marketing

University of Otago

PO Box 56 Dunedin

New Zealand

Ph: (+64)3-479 8446

Fax: (64)3-479 8172

e-mail: Juergen.Gnoth@ otago.ac.nz

Abstract:

This theoretical contribution details how a destination’s capital is comprised of the

values and meanings as expressed in the cultural, social, natural, and economic

dimensions of people’s lives. Unlike in product brands, these values and meanings

form a living and constantly evolving relational system existing between people. On

this basis, selection criteria for the functional, experiential, and symbolic dimensions

of destination brands are developed. The final model is designed to link the

performance of the brand to its capital so that brand development becomes an integral

part of sustainable destination management that can be appreciated by tourism

operators. The major threat to destination brands is the disregard of the effects of

aggregation and time in the commoditization of destination values.

Keywords: Destination, Brand, Place, Capital, Values, Time, Commoditization

INTRODUCTION

The recent uptake in destination branding as a special category of place branding

(Kotler and Gertner 2002) by localities, regions and entire countries makes it

opportune to contribute towards an appropriate theory that may help analyze and

guide the management of branding processes. Brands are with us, if one likes it or

not; they are a means by which many companies have created value for themselves

and others. While communities and destinations may now also wish to exploit this

commercial tool of asset creation, it needs to be considered that destination branding

appears at odds with common branding practice; first, in most cases there is no clear

or obvious owner but there are a number of stakeholders involved who, living at the

place, would inevitably be ‘branded’ as well. Second, the question arises as to what it

actually is that is branded? In product marketing, it is the company’s economic capital

that is branded but how does that fit with the role of place, people, culture, social life

and nature as the assets tourists are attracted and served by? The present study

therefore focuses on qualifying the nature and structure of destination brands and its

attributes. It is argued that place branding involves not just the traditional economic

capital of manufacturing and services providers to create the tourism product. The

destination’s cultural, social and natural values which are converted into assets for

commercial exchange require due appreciation and selection processes that prevent

them from losing their meaning through commoditization and thus their value-in-use

(Vargo and Lusch, 2002) for both, hosts and guests (Smith, 1977).

Place brands exist to support and portray a place’s culture. They impact its foreign

policy, help attract and manage investment, influence export regulations and brands,

and how the place deals with tourism (Anholt 2003). The focus here is on destination

branding as a special case of place branding. The study defines, identifies and

develops selection criteria for destination characteristics that must be applied when

developing the brand.

Unlike in many tourism marketing texts, it will be argued that the managerial focus of

a destination brand are not the tourism icons of beautiful landscapes, buildings or

institutions such as museums or galleries, festivals and cultural events, but rather that

this type of branding is all about the values owned and created by the destination’s

people. These relate back to the meaning that forms the core of their lives, their pride,

community, and cultural identity. When turning these values into commercial assets it

creates the danger of alienating their owners from their own identity. Rather than

creating value for the destination, branding can easily destroy the very assets it tries to

leverage. The present study therefore identifies the substantive elements that structure

the destination’s capital and the selection criteria that need to be applied in order to

successfully reflect the destination in its brand.

After a short overview of branding in the context of destinations, the first concept to

be discussed is ‘place’, less as a spatial but as a social and cultural construct, that is,

as the interaction of people within physical space that they make their home and

within which social networks and culture evolve. Second, we describe how a place is

comprised of economic, natural, cultural and social values and how this is

transformed into capital on which the promises of the brand must be based.

Accordingly, place and destination brands encompass economic, natural, cultural and

social dimensions. The resulting model establishes theoretical foundations for the

brand’s long-term sustainability that is linked to the appreciation and circumspect

management of its total capital base. It thereby likes to provide a form of incentive

(Stronza 2001) that signals to operators how brands can be applied to create

sustainable value for both tourists and the destination.

In short, the model summarized in Fig. 1 proposes that the branding process needs to

identify the destination’s cultural, social, natural and economic capital as a set of

relational and living values. Values form a system and become ‘live’ in the interaction

of the destination’s people; they are relational rather than residing in individuals, and

form the core of what describes the uniqueness of the place. Destination managers

always have to be selective when choosing the attributes for their brands as they

require to be competitively positioned and easily identified. In order to express the

values of the destination ‘in short-hand’, as it were, yet without losing any of their

relational uniqueness and ‘live’ character, the selected values need to be essential,

comprehensive, truthful and robust. As the next step, these values need to be

interpreted for the destination and expressed at every level of the brand (functional,

experiential and symbolic) so that they create a full and favorable impact at every

level of tourists’ destination experiences (see Gnoth, 2002).

Destination

Capital

Cultural

Natural

Social

Economic

Value

SystemValue

Choice

Criteria

Essential

Comprehensive

Truthful (living)

Robust

Destination

Brand

Architecture

Symbolic

Experiential

Functional

Tourism

Experience

Symbolic

Experiential

Functional

Relational

Live

Systemic

Fig. 1 Destination Brand Value Resources, Selection and Experience

Generative Impacts & Exchanges not covered by the brand

Branding

Branding a destination means offering place values for tourist consumption.

Generically, a brand is a sign, name or logo used to differentiate one product from the

next. The term ‘brand’ is taken from the age-old practice of indicating ownership or

origin by burning or stamping signs onto material, be they wood or clay, or even onto

living beings, such as people (slaves) or cattle. Branding is a particular form of

naming products and services through a sign such as a word or a symbol. The latter

are then often associated with human characteristics in order to give products a

particular personality (Aaker 1997). In other words, while designed especially for

economic purposes, the common understanding of a brand is that it represents

characteristics and qualities which, as a promise to consumers, form the base of the

brand’s reputation (Herbig and Milewicz 1995).

As in product markets, a destination brand may heighten chances for competitive

success. However, a brand refers less to the shape and form of a product but rather to

what the product stands for in terms of what it promises and what its qualities and

characteristics are. This subtle shift in focus from the tangible to the intangible makes

it possible for the owner of the brand to a) improve the product over time, and even its

shape, form or function without having to completely re-establish him/herself as

producer of good quality; and b), leverage the reputation to produce other, new

products. The shape of a destination brand is more like a corporate or umbrella brand

rather than a product brand so that the destination brand suggests that individual

operators’ brands have certain qualities, characteristics or attributes.

This latter function is often referred to as brand-extension and is of importance

regarding the many services available at the destination as it builds on what has

become known as the “halo effect” (Han 1989) in the country of origin literature (e.g.

(Papadopoulos 2002). This effect states that, when confronted with a new product and

in the absence of any experience or cues of quality, consumers transfer their country

image to the product. Tourism operators as well as manufacturers of products can

benefit from the destination brand’s image in a similar way as tourists’ associate their

overall brand image with service brands that have not been experienced yet (Gnoth

2002). How well this association works in terms of its cognitive and affective effects

is a matter of ‘fit’, that is, how easily the attributes of one brand can be transferred to

another, how much they complement each other and the extent to which they

substitute each other (Mao and Krishnan 2006; Park, Milberg, and Lawson 1991). The

relationship these brands then take up amongst each other is called their brand

architecture. Product branders have developed a number of models and strategies

representing constellations of brands to each other and the leveraging effect this may

have for companies and in consumers’ minds (Aaker and Joachimsthaler 2000; Aaker

and Keller 1990). Here we will make use of these constructs in terms of the

relationships between a destination and its services brands, and how the destination

brand can be strengthened through such relationships.

Brand Levels

According to Gnoth (2002), destination brands work similarly to product brands as

short-cuts in tourists’ decision-making processes as they function as complex super-

symbols that contain images, affect and evaluations. Brands represent the benefits of

services tourists are promised to receive. Services are experienced at three levels of

abstraction, the functional, the experiential, and the symbolic levels. The functional or

utilitarian level relates simply to the objectively measurable experience of a

destination service. It is the lowest level of a promise and often the easiest to deliver.

In other words, to indicate how a destination may satisfy basic needs (e.g., food,

shelter), visual proof of hotel rooms or dining facilities with descriptions of what is on

offer may very well suffice. At the experiential level, brand values and

communications need to appeal to the tourists’ senses. Related descriptions are

therefore often full of affect and stimulate tourists’ memory and fantasy. While some

of them may create reproducible impressions the tourist had previous experience with

(e.g., “the water temperature is usually a balmy 20 degrees Celsius”), others may be

totally new requiring the tourist to make inferences as to the quality of experiences

and levels of enjoyment ( e.g. “the kava drink is commonly used during festivities in

tropical Samoa. Unlike other socially acceptable drugs, it leaves you pleasantly

mellow but without any nasty side-effects”). It is precisely during these inferences

that the overall image of a brand begins to influence judgments. The ‘symbolic level’

of a destination brand is the most abstract or least tangible one (e.g., ‘feeling like on

top of the world’, ‘living like a native’, or ‘treated like a king’, ‘in charge of your

destiny’, etc.). The effectiveness of this level depends very much on the performance

and interpretation of the previous levels, and the fit of the overall brand architecture.

Consequently, a destination brand is here defined as a name, sign or symbol

representing the core values of the place offered for tourism consumption and

operating as a system at a functional, experiential and symbolic level. It

comprehensively captures the place’s essential and living values on the cultural,

social, natural and economic dimensions and utilizes it as the destination’s capital to

create a surplus. In order to elucidate principles of cohesiveness in a destination

brand it is beneficial to probe the construct of place, i.e., the physical or virtual

destination tourists’ desire.

The Construct of ‘Place’

Economists’ Views

Various disciplines interested in the concept of place use the dimensions of time and

space to structure and explain its evolution. Geographers (e.g. (Christaller 1972)

studied the meaning of place as the development of meeting and market spaces from

whence the marketing discipline takes its interest in determining and exploiting

strategic locations. Other geographers conceptualize the interaction between people

and space in terms of how industries evolve, for example, the flour mills on the shores

of the southern Great Lakes (USA), or the fish factories near natural sea harbors.

Unlike geographers, however, marketers primarily analyze places in terms of their

role in exchange processes. In this way, international marketers such as Chinkota and

Ronkainen learn from Garreau (Garreau 1981) and Delamaide (Delamaide 1994) who

divide North America and Europe respectively into zones based on economic

activities and cultural outlooks, rather than learning from traditional geographers

utilizing national boundaries or other ‘accurate’ frames of reference (Czinkota and

Ronkkainen 1998). The examples demonstrate the versatility of the meaning of place.

Architects and Urban Planners

Unlike economists who discern flows of goods through space, or politicians who

discern places in terms of national boundaries, a particularly strong influence on the

perception of place and the creation of place branding efforts has come from

architects who put a strong emphasis on physical space. City and landscape designers

have focused on physical features of places in terms of landmarks such as

skyscrapers, bridges, shopping malls etc. that may differentiate geographical space

(Fitzsimons 1995). Yet, to all extent and purposes, it is not the physical structure per

se which creates the place but the meaning attached to its perception. Cities thus use

their landmarks to portray a certain image of culture, wealth, or artistry, and to attract

interest, and investment.

Recreation Studies

Arguably, however, nowhere else has the study of places gained more prominence

than in the geography and tourism related area of recreation studies (McCool,

Stankey, and Clark 1984; Schreyer, Jacob, and White 1981). In the latter discipline,

places were analyzed according to the features of attractions, with a view of designing

similar places elsewhere, and of their functionality, to manage visitor flows. In line

with general trends in consumer behavior research (Holbrook 1986) the phenomenon

of place has also received interest amongst recreation researchers who emphasize the

emotional relationship people form with a place. Emotional experiences are steeped in

the symbolic interaction with a place forming a core experience of recreation

(Shamari 1991). The strong emphasis of this effect on personal perception is

highlighted by (Beeson, Stewart, and Stokowski 1996) who found that a place can be

perceived as having a personality, and even different personalities both within and

across individuals (see (Walsh 2000) for a literature review). These findings and

conclusions link up with the consumption of brands as relational (Fournier 1998),

emotional and symbolic constructs (Hirschman 1980). They highlight the fact that

brands gain their value at the experiential and symbolic levels. The functional quality

of the destination experience is therefore an unconditional pre-requisite that needs the

fulfillment of norms and standards (Gnoth 1994). For example, the beach is the

operational foundation on which the place brand ‘Cote d’Azur’ in France is resting;

but it is the context of its physical environment and the symbolic meanings attached to

it that makes it quite unique and difficult to replicate.

Anthropological Approaches

In contrast to recreation researchers, anthropologists have probed deeper into the

social and generative aspects of place (Appadurai 1996; Gupta and Ferguson 1997;

Hirsch and O'Hanlon 1995). Rather than emphasizing any physical aspects or

characteristics of a landscape, the experience of place is seen in agents’ perception of

a space and, particularly, the processes that create this perception. They involve both

how people interact with their landscapes (farming, buildings, infrastructure) as well

as how they interact with their neighbors (e.g. through trade, sharing resources, or

even war). Within the construct of place, Appadurai (1996) distinguishes between

locality and neighborhood, emphasizing its social character. Accordingly, a locality is,

“relational and contextual rather than … scalar or spatial. [It has

] … a complex phenomenological quality, constituted by a series

of links between the sense of social immediacy, the technologies

of interactivity, and the relativity of contexts … In contrast

[Appadurai uses] the term neighborhood to refer to the actually

existing local forms in which locality, as a dimension or value, is

variably realized. Neighborhoods, in this usage, are situated

communities characterized by their actuality, whether spatial or

virtual, and their potential for social reproduction” (1996: 178-9).

Place is a socially constructed artifact which evolves as its people develop and

interact with it physically, emotionally and culturally. The landscaping, buildings,

streets and parks one may find are all manifestations of its meaning. A place assumes

an identity through the particular interactions citizens have with the environment and

each other. It designates ‘place’ as a system, and as a subsystem, that is, a place

amongst other places (neighborhoods, regions, etc.). City squares thus become

meeting or market places, junctions become frequently passed landmarks, or hillsides

become desirable areas to live in, for their dominating views or the prestige elevated

places often carry.

As the substance of autopoiesis (Luhmann, 1995) or creative re-inventions that occur

in social reproduction, such uses and interpretations and their repetitions in

conversations and (inter)actions both form and represent the meaning of place. While

all destinations may have similar elements (squares, theatres, parks etc.) it is how

these are assembled, used and interpreted that make up their experiential and

symbolic uniqueness.

A View for Tourism

The previous paragraphs emphasize that the meaning of place is, in the usage of

researchers, marketers, politicians and other users of places, an entirely constructed

concept. The construction of place is an essential element in the formation of self and

identity (Belk 1988), of individuals, communities, cultures and nations (Appadurai,

1996). It appears therefore as a natural development that, similar to the concept of

brand personality in product marketing, the concept of destination personality is

emerging in the tourism literature (Hosany, Ekinci and Uysal, 2007).

The previous elaborations also indicate that a destination’s personality or identity

grows over a period of time and is, as an open system, a precariously ephemeral

entity, as natural catastrophes, wars, and famine can eradicate place like forgetting or

death does for people. Hardly anywhere else appears this ephemeral nature of place

more obvious than in the rise and fall of tourism destinations (Butler 1980) which

gain their attraction through the meaning people attach to them (Plog, 2001; (Mo,

Howard, and Havitz 1993). When this meaning begins to fade, that is, the destination

loses its original attraction it may well be seen as losing its personality understood as

a systemic agglomeration of characteristics or traits. For the destination brand, it

means that its success depends on the depth of meanings attached and the types of

schemata these evoke in tourists’ expectations and decisions. Schemata comprise the

number and qualities of semantic links that exist in conjunction with other concepts,

or simply, in the way tourists view the entire brand architecture, including how

seminal, and how relevant the evoked meaning is at any given time in decision

processes. Whatever tourists believe a brand to be influences their decision to travel.

Based on these beliefs, the visitation and interaction with the destination causes

further changes in the place over and above the creation of tourism plant. On the one

hand, therefore, branding can have additional physical, social and economic impacts.

On the other, the same reasons that lead to the success of the brand may create

unwanted impacts causing unexpected changes in the fabric of the place. If utilized as

an incentive for managing its capital more circumspect and efficiently, place branding

may be utilized for creating additional value and unexpected consequences may be

contained.

In conclusion, by their very nature, places are more complex than manufactured

products. Places represent open, ecological systems of interacting organic and

inorganic, sentient and non-sentient entities, generating socio-cultural and physical

processes and outcomes. Physical impacts aside, the social systems that create the

place also have political and economic dimensions. These pose as interacting

subsystems creating dynamics that make the place evolve. In contrast to the closed

systems of manufactured products, places are historically grown geographical or

virtual spaces evolving through interactions of people within an environment.

Tourism has systemic impacts as it influences the evolution of a place

disproportionately the greater the cultural differences between hosts and guests.

Products are normally treated as closed systems. Their unity is maintained by their

manufactured, static condition of shape, size, weight and mechanical features that

render their services whenever they are being used (Vargo and Lusch 2004). The

unity of place is maintained through the adherence to a unity of time and space,

including virtual space. The utility of place is expressed and experienced in relational

processes of interaction of people, and of people and places, and the meaning this

interaction creates. These connotations are used as the source for the (living) brand

values that brand managers can choose from to characterize and identify the

destination. In this context, ‘lived’ place brand values could be considered as much

more powerful than enshrined values as they can be experienced directly.

For example, in order to appreciate historical meanings and contexts attached to a

place one requires more than just the tourists’ ‘gaze’, but interest, understanding and

knowledge that help tourists access that meaning. In contrast, lived values create

access to a place affectively rather than (only) cognitively. Values that are ‘lived’ are

relevant; they make a difference in how people think and act. If a place feature is

merely historically important and where history bears little relevance to contemporary

life, it is difficult to turn the feature into a place brand value; in such cases, one

requires at least some powerful physical evidence to create and manifest an attraction

(e.g., temples of the Aztec culture). In all other cases education, interest and

understanding is needed (e.g., when viewing the bones of Neanderthals in a museum).

Living and experiencing values actualizes the self-referential system of culture and is

thus a precondition of its reproduction (Luhmann, 1995). In contrast to product

brands, destination brands are open systems and need to be treated and managed as

‘ongoing projects’ in which the values are being monitored for their continuing

relevance and truth. They evolve and develop over time and are constantly influenced

and changed, even by the visitors who they attract. They therefore need some form of

management in order to remain part of the destination’s capital for tourism

production.

Destination Values

Place characteristics represent the values by which destinations are perceived,

compared and judged. All, tourists, tourism providers, as well as the wider community

whose place is visited look for and require benefits or ‘value’ in terms of ‘what they

get for what they give’, including the satisfaction the exchange generates. But what is

it that is produced and exchanged that satisfies tourists? How is it generated, and who

or what decides that it can be traded? How can such values turn into capital, that is,

assets with which further assets can be created? This discussion is important in any

theory and discussion of destination branding as what is being traded will influence

how brands are developed and, in turn, how this development influences the physical,

cultural and social spheres of the destination.

‘Value’ has been defined in three major areas of social sciences: in philosophy,

sociology (including cultural studies and socio-psychology) and political economy, or

economics as it now known. The modern use of the term ‘value’ appears to be often

based on economic theory. It distinguishes between value-in-use and value-in-

exchange. The first relates to the amount of labor directly or indirectly contained in a

commodity, while the latter relates to what it can be exchanged for, i.e., its value in

the marketplace. Philosophy and sociology frame the term value differently and will

be dealt with further below. Personal and social values correspond to aspirations and

beliefs in goals (e.g. Rokeach, 1973). They are intertwined with aesthetic convictions

of what is good, beautiful or sublime. Intuitively, place brands look here for

inspiration to position tourism brands, and then turn these values that are part of the

perceived identity into values on offer for consumption.

In any case, over the last few decades efforts have been made to transcend these

conceptual distinctions between the different types of values via a ‘theory of practice’

(Bourdieu 1977). This development has lent emphasis to the concept of cultural

(Guillory 1993) and social capital (Ostrom and Ahn 2003; Putnam 2002) and the role

‘time’ plays in the commercialization of value-in-use (Postone 1993). To this we will

further add the concept of natural capital to account for nature-based tourism

attractions,- although it might be thought of cutting across other types of capital as

nature is a social construct (Greider and Garkovicz 1994). All four types of capital,

economic, cultural, social, and natural, are employed to attract tourists and extract

value-in-exchange which, in the first place, often means tourism dollars. However,

and following (Bourdieu and Passerone 1990) capital can also involve values that are

enjoyed through social exchange processes between hosts and guests (Smith 1977),

and through increasing cultural understanding (see e.g. (D'Amore 1987).

Marx’s Concept of Value

One of the most developed discussions on economic value can be found in Das

Kapital by Karl Marx. In his work, Marx distinguishes between value-in-use and

value-in-exchange. Value-in-use commonly relates to a worker’s labor and the value

that this labor produces for the laborer. In contrast, value-in-exchange is the value of

labor realized in an exchange. For the producer of labor, this is commonly expressed

through wages. For the manager or plant-owner, a product’s or service’s value-in-

exchange is whatever he can realize in the market place. Entrepreneurial interest is

awakened when a surplus can be generated from between what it costs to produce a

product and for what it can be sold. Similarly, a destination’s values-in-use as

constituting elements of its identity are turned into commodities by tourism operators

and tourists alike.

Sociological Values

In contrast to political economy, sociologists define values usually as ‘guiding

principles in life’ (see e.g. (Rokeach 1973) In other words, people aspire to live (up

to) values. They pursue certain activities or behave in certain ways so as to obtain the

benefits of the value either in the form of a state of mind or feeling (e.g. feeling

excited), or as represented by possessions (status symbols) or in behavior shown by

others (e.g. being liked or esteemed by others). Furthermore, there is the distinction

between a desired value, i.e., the value that is lived and experienced, and the desirable

value, i.e., the value that one aspires to live up to as an ideal goal. In either case,

tourists travel to satisfy these values.

Recently, in the field of micro-economics, and in marketing in particular, experiences

as symbolic products are being recognized as economic goods for their affective

value-in-use (Holbrook, 1986). While popular tourism marketing literature now

recognizes the experience as focal generator and expression of value (see e.g, (Pine II

and Gilmore 1998 ), which part of the experience is the one actually paid for by the

tourist and which one is ‘for free’ is difficult to ascertain as the tourist’s perception of

the experience is outside of the seller’s control.

This apparent inability of managers to control what the tourist actually experiences or

consumes highlights both the proximity and difference between economic, personal

and social values. With Bourdieu, the satisfaction of both the commercial interest of

operators and of tourists’ aspirations creates further value for both. For the operator,

the commercial gain leads to the creation of further assets, be they commercial or

cultural or social (e.g., better service facilities or money for private education,

donations to charities etc.). For the tourist, the outcome of the exchange may be

education and recreation that feeds back into tourists’ productivity at home. Those

influences that are out the control of managers and not contained in the brand are here

considered as generative influences and are a major reason for the evolution of both

place and brand (see Fig.1).

Aesthetic Values

Cultural, social and personal values are intertwined with aesthetic values. They are of

interest here as they form the source of both what drives life at destinations and what

makes tourists choose one destination over others. They form also the content of the

symbolic level a brand likes to nurture as it drives the perception and evaluation of the

sensory or experiential level.

Aesthetics is a central construct in understanding the tourism experience. In

philosophy it is traditionally considered as a contemplative, disinterested sub-

discipline. It refers to the experience of sensory stimuli and is related to, or expressed

by the arts as creating different mind-states, even of the spiritual or philosophical

kind. Thus, Picasso’s Guernica, the elaborate decorations of the Alhambra mosque, or

classical Indian music and dance all aim at elevating and/or transforming the viewer’s

state of mind.

According to Kant’s arguments in the Critique of Aesthetic Judgment (Kritik der

Urteilskraft, 1790), there exists a difference between feeling pleasure and feeling

enjoyment. To discern value and judge something as being ‘good’ ‘agreeable’,

‘beautiful’, or ‘sublime’, it is necessary for the onlooker to be capable of

contemplative judgment, i.e. the ability to ‘step back’ as it were, in one’s mind, and

feel how the work of art creates the experience of pleasure. Thus, experiences form

the core of the tourism brand in that they make it accessible (Pine II and Gilmore

1998 ). The commercial value of experiences is encapsulated in the notion of

atmospherics (Kotler 1973-74), which relates to their utility and production, and has

put the focus onto experiential consumption, mood (Gardner 1985) and emotions in

research and practice (Gnoth 1998; Hirschman 1982). As Kant argues, the true

enjoyment of these experiences, however, comes about through the (aesthetic)

contemplation of the pleasure involved. The true value-in-use for the tourist, then, is

the outcome of enjoyment. Although pleasure is often an end in itself, for the

aesthetics, experiences are often merely the vehicle that create enjoyment as outcome.

The aesthetic consumption of landscapes, cultural festivities, the arts or even thrilling

activities such as sky-diving have high value-in-use with many tourists, if not for their

education then at least for their exciting and /or recreational effects. Through tourists’

active participation in exchange processes tourism consumption is therefore also an

act of production as it can generate not only a restored labor force but also a more

informed or educated force whose refreshed body and mind and incremental learning

feeds back added value to other economic, social and cultural production processes.

Time and Value

The fundamental issue transcending any differences between products and services

both from a consumer’s and marketer’s point of view is that of time. Only through

time, i.e. the process of using a product or service, can value be realized (Postone,

1993). The construct of time is therefore central in both understanding value-in-use

and value-in-exchange. Considering all of the productive elements, that is, the capital

(plant), the labor (worker/ service deliverer), and the consumer’s co-productive efforts

necessary to produce a service, value-in-use relates to value-generating processes in

time. In contrast, value-in-exchange for producers represents the aggregate form of

four elements. First, the tourism staff’s value-in-use of his/her inputs and outputs;

second, the use (utility) that the (co)product(ion) of service deliverer and customer

might provide; third, the compensation for the marketer’s effort, and fourth, the

surplus it generates. All of these elements are usually aggregated in time and

expressed in the price of a holiday.

But the price one pays often neither considers all costs of production nor all the

benefits consumption, including visitation and interaction creates (expressed as

generative impacts in Fig.1). It is a feature that economists often refer to as

externalities. The ticket to enter and enjoy a stage production at a destination

compensates for the means of production only in part. Especially the common pool

goods (Hardin 1968) that are needed and relied on to generate the destination’s

capacity to create and stage such a production (incl. schooling, infrastructure, cultural

and social capacities such as justice and conventions etc.), while rarely acknowledged

or accounted for, are abstracted in the price of a ticket. Similarly, operators attracting

tourists to a destination’s cultural sights, or to ‘happenings’ in public places that are

enjoyed for their perceived atmosphere, are abstracting from the temporal dimension

of culture and social life as historic processes while offering them in advertisements

for consumption. Once these attractions represent brand values they are being

commoditized, that is, they become tradable and are in danger of loosing their

meaning by being alienated from their carriers, the host population. Commoditization

in tourism (King and Stewart 1996; Hughes 2006) is therefore often seen to include

the destruction of the values the product originally contained: when they become

estranged from their context, they have lost a vital part of their function. This is the

most serious threat to a destination brand and can only be overcome by aiming at

responsible and sustainable tourism development.

In conclusion, time is the vital ingredient in understanding the generation of capital,

and the commoditization and (de)valuation of brand values that are designed by

destination managers to satisfy tourists’ personal, social, and aesthetic values.

Economic capital comprises all those assets that can be used to create further assets.

The foregone elaborations have shown that a destination’s natural, cultural and social

assets can become an attraction to tourists and therefore a form of capital that is

exploited by tourism operators and consenting communities alike.

Values as Capital

Values have been detailed as inherent qualities in what we do, how we do it and why,

including what we get for it in exchange. While there is an economic side to any form

of capital that tourism feeds off, brands can endanger a destination’s cultural, social

and natural capital through inappropriate commoditization but it can also help protect

it by building incentives (Stronza, 2001) for operators to learn and understand what a

volatile object it is they are dealing with when offering destination values for

consumption.

Social capital relates to a community’s or society’s capacity to work together

(Putnam, 2000). The OECD defines it as “…networks, together with shared norms,

values and understandings which facilitate cooperation within or among groups”

(OECD 2007) and thereby brings social network theory (Granovetter 1973) and

political science into play as some of the major tools of inquiry and substantiation of

social capital (Ostrom and Ahn, 2003). Such capital is at the heart of both the quality

of cooperation between tourism service providers at destinations as much as it is at the

heart of tourists’ destination experiences.

Cultural capital has become an increasingly used and debated concept. While

originally developed in the educational field as it relates to knowledge and its social

recreation in classrooms and families (Bourdieu and Passeron, 1990; Guillory, 1993),

such capital can be translated into cultural resources such as power and status (Bowles

and Jensen, 2007). Intuitively, the existence of cultural capital may be clear to tourism

researchers. However, there are problems involved in its conceptualisation, not the

least when trying to specify the pressure ‘culture’ comes under when tourism begins

to influence its value structure. A further difficulty lies with its measurement as

everything is embedded in culture, even the concept of nature and landscape (Greiner

and Garkovicz, 1994). Culture is thus a medium without which social interaction and

communication would be inconceivable. Nevertheless, its importance to both

destinations and tourists cannot be denied and should therefore be expressly

acknowledged in a tourism destination brand. Indeed, it is precisely the quality of care

and circumspection with which tourism managers develop brands that they

demonstrate how genuine they are in managing the common-pool goods sustainably.

We have thus identified the value dimensions of importance for destination brands as

a subgroup of place brands. These values are relational constructs and elements that

function as a living system of meaning between the destination’s people. It is the

particular configuration of these elements that create the destination’s uniqueness and

thus its capital. Although the discussion of the nature of capital is still continuing in

economics, we have demonstrated that the social, cultural and natural assets of a

destination all form part of the process of value creation in tourists’ experiences and

surplus for tour operators. As a public good, these values turned assets need the

inclusion and consideration of all stakeholders in destination branding processes.

Thereafter they require careful selection in cooperation with stakeholders so that the

brand is not becoming a means by which these values are trivialized and possibly

destroyed (Ben-Amos 1977; Williams 2007).

Brand Value Selection Criteria

It is into the cultural, social and natural environment of destinations that tourists are

invited to by tourism operators to share its features and meaning for profit. Through

this interaction, place features can obtain new meanings for its inhabitants created

and/or intensified through tourism (see e.g., (Mowforth and Munt 1998). Place

branders therefore need to consider, first, that the meaning of a place and hence its

brand is socially constructed and subject to social process and change. Secondly, that

meaning can also be affected by how outsiders not residing permanently in the place

may interpret the place. In this way, religious festivals have been turned into

commercially driven and exploited spectacles (e.g., the various Carnevals in

Germany, Italy or Brazil), and cultural artifacts have been stripped of their original

meaning and richness through interactions with tourists (Greenwood 1977). Processes

of commoditization like these generate a loss of meaning and the alienation of people

from their cultural symbols, including damage to the destination brand as a publicly

owned asset.

Whenever tourism is of such a scale that the place grows physically we must expect

changes in its meaning. Changes in the destination’s physical character often

represent changes in the spectra, predominance and use of its social and cultural

symbols as any mass-tourism destination can verify. Likewise, if the extent and

quality of interaction between inhabitants, environment and tourists changes towards

visitor-dominant influences, the values of the place as originally perceived by both

locals and tourists may also change (Butler, 1980). As a matter of cause,

developments of this nature affect the stability and long-term prospects of a place

brand. While brand values and messages may thus be credible, deliverable,

differentiating, convey powerful ideas, enthuse stakeholders and partners and

resonate with the tourist (Morgan, Pritchard, and Pride 2004), their long-term

marketing success will be depend on its messengers (the locals and their changing

environment). If the destination’s people do not represent nor share these values any

longer in the course of their daily lives and in the interactions of ‘place’, marketing

will fail.

As a consequence, marketers first need to learn and understand the pool of relational

and living values that form the destination’s capital before they develop their own

prototypical or exemplary brand extensions (Mao and Krishnan, 2006). When viewing

the creation of destination brands in the context of destination development (Butler,

1980), emerging tourism businesses often portray many of their brand values at an

early stage, albeit pre-consciously. With the active choice of becoming a tourism

destination, however, these values need to be made conscious and transparent in the

interest of the individual business and destination. Otherwise, they cannot be

operationalized and become part of the tourism service delivery and training system.

Any further developments of these operationalizations,- as they naturally occur over

time, including with newly establishing businesses, changes in the local population,

mass tourism etc., their relevance and effectiveness need to be continuously tested in

terms of their fit with the place and its values.

For selecting relevant values comprising a destination brand, the first and most central

quality these brand values need to possess is that they are essential, in other words,

they need to characterize the core features of the destination value spheres (natural,

cultural, social, economic). Say, for example, such a value is ‘ruggedness’ by which

many landscape features in New Zealand may be described. This feature may also be

discerned in the cultural fabric of the land, be it in the earthiness of much of New

Zealand’s fresh food, the style New Zealanders build their houses, or how they solve

technical problems. In social interaction, ‘ruggedness’ may mean the quiet, somewhat

awkward but heartfelt style with which people interact, be they Pakeha or Maori, or in

the egalitarian if not astoundingly personal manner tourism services are delivered.

The former are examples of a value permeating the cultural and social spheres while

the latter represents a part of New Zealand’s economic capital in terms of a typical

attribute of its service technology. Each example of ‘ruggedness’ also has a

functional, experiential and symbolic meaning. One could find this characteristic

consistently throughout the country even in the somewhat rugged elegance of New

Zealand’s major city, Auckland, which aspires to be a city of global importance and

flair. Brand values need to reflect the essence of the place.

Second, the nature of building a ‘place’ as previously defined includes the

successfully creation of a reputation. This requires consistency over time (see also

Herbig, 1995 ). It means that the values found to make up ‘place’ are consistently

reproduced in many parts of its system, and creatively reinvented in new products,

services and situations. The maintenance of consistency becomes difficult when the

inhabitants and newcomers are faced with rapid change or an overload of new

influences. ‘Place-meaning’ is in flux when people have little experience nor time to

internalize this meaning, that is, experience and adapt to the special place values. This

can also be the case when newcomers (residents as well as tourists) are so numerous

that their (re)-interpretations of the place become normative by their sheer (physical,

economic, cultural or social) power of influence. Consistency thus means that

essential place values permeate the experience of the place identifiably without the

loss of ‘essentialness’ or centrality in their meaning over time.

Third, destination brand values also need to be comprehensive. While marketers of the

day may pick and choose the values they would like to leverage in terms of the fit

between their own and the destination’s brand, they need to make sure they make

their choice from a comprehensive list or a holistic understanding of the place.

Otherwise the marketer runs the risk of not understanding the mechanics of the

place’s system and how everything fits together to create its uniqueness. As a

consequence, for example, many natural resources have been eroded and social and

cultural systems disturbed throughout the world.

The loss of substance in the various dimensions of a destination’s capital points to the

loss of relevance of promoted values. To be relevant requires those brand values to be

lived values or truthful in the sense that they can actually be found in the fabric of the

destination, rather than being enshrined or simply made up, as often experienced with

product brands.

The last but not least criterion for choosing values for a brand must be that they are

robust. By that we mean that the essential values are discernible and verifiable from

any motivational angle that a tourist might approach a destination and its brand from.

This selection criterion highlights the importance of market segmentation. Otherwise,

trying to ‘be everything to everyone’ creates weak brands with weak attributes. First

scientifically reported attempts of identifying and establishing place characteristics for

brands as this Special Issue Volume of Tourism Analysis demonstrates, often take a

market-driven approach which assumes that contemporary stakeholders are a) capable

of discerning all relevant dimensions and b) are weighting them appropriately. While

our skills in segmenting markets are improving (Bloom 2005) if relevant questions are

not being asked as part of the methodology used for brand-creation, they can neither

be answered nor their importance weighted. More importantly, if brand values are not

seen in the context of how they are derived, that is, that they are socially and

culturally constructed perceptions of the interactions of place features, neither their

role nor their weight may be assessed appropriately. One suspects that the cultural

dimension is the least prominent in branding processes as everyone involved appears

to be immersed in the same paradigm. In any case, when branding a place one has to

decide whether it is the market or the ‘place’ that is more important and whether one

would want to risk the erosion of its values by trusting research results that do not

refer to all dimensions of destination capital in their rational foundation (see Fig. 1).

Destination branding involves four reiterative steps:

1. IDENTIFICATION: the core, living values of the destination need to be

captured in terms of the four capital dimensions (natural, social, cultural and

economic).

2. CHOICE:

- at a destination level, the brand system needs to comprise a set of

essential, comprehensive, truthful and robust values that position it

competitively (see Morgan et al. 2004)

- at the firm level, the house brand needs to be cognizant of the destination

brand value system. For leverage, it needs to position itself so that its total

set of own and shared values is essential, comprehensive, truthful and

robust

3. OPERATIONALIZATION: destination and firms need to identify how, where

and when tourists experience these chosen values so they can be monitored

and managed for sustainability. They are to be defined for both, at each of the

three brand levels (functional, experiential and symbolic), and for each capital

dimension (natural, social, cultural and economic).

4. EXPERIENCE/ EVALUATION: tourists’ experiences and satisfaction need to

be monitored, in particular regarding service quality and the fit between

experience attributes and brand values. Results will give insights into the

perception and condition of the destination’s capital including the impact its

values have on the visitor experience. Note however, not all of the experience

and interactions between destination and tourist are covered by the brand as it

is, essentially, a distilled and opportunistic tool, positioned to honestly present

the destination at its best. The tourists’ impacts on each of the destination’s

capital dimensions as they occur seemingly at random, need to be monitored

over and above the performance of the brand.

Conclusions

Destinations are places where tourists desire to go to. Their attractions represent those

functional, experiential and symbolic values-in-use or benefits that are offered to be

consumed by tourists. In order to create a competitive advantage, more and more

destinations have begun to utilize branding as a tool first developed in product

marketing. This study has attempted to highlight the particular difficulties and dangers

involved in commoditizing a destination’s cultural, social and natural values. Rather

than dealing with a closed system like in product markets, destinations are open

systems that evolve as living entities.

The study has discussed how place branding can assist in utilizing and managing its

attractions to its advantage, both commercially and with the aim of sustainability. By

having developed a model that makes the value system that constitutes the place

central and transparent to a branding approach, and by systematically seeking to

reflect that system in the destination brand, tourism operators receive an incentive that

can benefit themselves as well as the destination in its development.

The open system of place, its historicity and evolving rather than managed or

manufactured reality explains the absence of clear owners of destination brands. By

linking the success of destination development to its capital base, tourism operators

and researchers have the opportunity of creating new approaches to effective

sustainable destination development. This is not easy, however, and we require

further case and empirical studies to gain a body of knowledge that reflects on results

with all dimensions of a destination’s capital in mind.

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