ANIMATION IN 3Ds MAX
Animation is actually giving life to something.
A rapid display of 2D & 3D sequenced images.
Persistence of vision.
WHAT IS ANIMATION?
INTRODUCTION TO 3Ds MAX
2Ds IMAGE 3Ds IMAGE
2D images are created/ edited on computers using bitmap graphics or created using 2D vector graphics.
3D images are generally modeled and manipulated by an animator.
IMAGES (2D/3D)
Arrange item in settings according to your environment to create a model for your game or movie.
Animate the characters, set them in motion, make them speak, dance or move.
ABOUT 3Ds MAX
3Ds max’s main objective is to make any design into a 3D volume.
Modeling in 3D is similar to sculpting. Many different techniques' are there to
create the model you require.
By applying materials, they make your scene look real.
Texture is the image that apply to your image.
Ex: transparent, opacity, color, etc.
Improve the illumination of the room. Enhance a scene’s realism Casts shadows.
LIGHTNING
It is the most technically complex aspect of 3D animation.
RENDERING
REWIND TOOL:The rewind tool passes over a strip of
thumbnails, each of which represents a previously selected navigation point.
TRANSFORM GIZMO:Move objects using the transform gizmo in
the viewport or the transform type-in floater.
TOOLs
THANK YOUPPT BY: C.AbhiramCLASS: X-BROLL.NO: 29