A Game About Sustainable Use of Renewable Resources
Dennis MeadowsUppsalla University
11.5.15
Introduction to Fish Banks, Ltd.
• Assigning Team Roles• Criterion of Success• Financial Information• Initial Conditions• Materials• Steps of Play
Assigning Team Roles
1. Ship Handler - carries your ships to the ocean and allocates them to show your decisions.
2. Record Keeper - enters the computer printout data onto decision sheet and records your team’s decisions.
3. Negotiater - circulates among the other teams trying to spy on their strategies and to buy or sell ships at a profit.
4. Strategist - developing and promoting your own ideas about the best way to maximize your team’s profit.
Criterion of SuccessCriterion of Success
Maximum possible assets at the end of the game.
ASSETS =
BANK BALANCE BOAT SALVAGE VALUE : Av. Profit of last 2 years, Initially: $250 PER BOAT
+
Profit
Profit = Income - Expenses
Income
Negotiated Price
10% if Minimum Balance is greater than zero
Catch x Price ($20 per fish)
Expenses
Harbor: $50/ship-yearCoastal Fishery: $150/ship-yearDeep Sea Fishery: $250/ship-
yearNew Ships: $300 each (charged at
end of the current year but delivered the following year)
Auction: Highest BidTrade: Negotiated Price
15% if Minimum Balance is less than zero.
Profit Example
FISH SALES = 25 X $20
OPERATING COST
DEEP SEA SUBTOTAL
FISH SALES = 15 X $20
OPERATING COST
COASTAL SUBTOTAL
HARBOR COST
OPERATING COST
1 SHIP TO DEEP SEA
1 SHIP TO COASTAL
1 SHIP TO HARBOR
PROFIT
$250
$150
- $50
$350
$500- $250
$300- $150
Sequence of Debits and Credits
Fishing Fleet
• Initial Size = 24/# of teams
• Enlarging- Auction- Trade-
Construction
• Reducing- Trade
White = 1 Ship
Red = 5 Ships Yellow = 10 Ships
Ordering New Ships
Each year you may order new ships to be constructed. The maximum order is half of your total fleet (initial fleet + auction purchases +net purchases from other teams.) This number is D8 on your decision sheet. If D8 is an odd number, the maximum order is set to equal half of the next higher whole number.
Catch
Catch influenced by:Number of Ships,
Ship Effectiveness,Weather
Ship Effectiveness
25
Fishing Areas
Deep Sea Fishery
Maximum Population:2000 - 4000 Fish
Annual Operating Cost:
$250 per Ship-Year
Productivity (Maximum Ship Effectiveness):
25 Fish per Ship-Year
Coastal FisheryMaximum Population:
1000 - 2000 Fish
Annual Operating Cost:$150 per Ship-Year
Productivity (Maximum Ship Effectiveness)
15 Fish per Ship-Year
Regeneration of Fish
Recent History of the Fisheries
Game Board
Ships
• 1 white ship = 1• 1 red ship = 5• 1 gold ship = 10
Decision Sheet
Steps of Play
1. Receive computer printout and record on decision sheet under "Annual Report."
2. Collect ships and money.3. Bid for auctioned ships, if there is an auction.
4. Buy or sell ships in trading session.5. Place orders for new ship construction.
6. Calculate and record fleet size.7. Allocate ships among fishing areas and harbor and record decisions on Decision Sheet.
8. Place ships on game board.9. Give Decision Sheet to operator.
Develop your Strategy
1. Your goal is to end the game with the maximum possible assets.
2. Discuss within your team what strategies for boat acquisition and allocation you will follow to attain this goal.
3. Write down your strategy: Ocean: Team: Year: 1
The metaphorical alternative to FishBanks
Materials
• Bowel• Candy pieces
Goal
Get as much candy for yourself as you can over the time period you play the game
Candy Added to the Bowl
Each period I will give each person as much candy as they ask for, up to the limit in the bowl.
At the end of each period, I will double the number of pieces in the bowl, or bring the total up to 50, whichever is less
Candy AdditionsCa
ndy
Adde
d
Candy Left in Bowl0 50
25
0