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Rockford Lhotka's Blog
Home | Lhotka.net | CSLA .NET
0 7 J U N E 2 0 1 6
ASP.NET MVC edit collection of itemsA very common scenario for line of business apps is to edit a
collection of items. Often this
isn’t a bit collection, just a
variable number of rows with a
few columns to edit per row.
The MVC scaffolding supports this scenario by making it easy to
create a set of pages – display the list, create a new item, edit
an existing item, confirm removal of an item. And this
scaffolding is quite useful, especially for scenarios where each
row of data has a lot of properties to edit.
Where it isn’t so useful is in another common case, where each
row of data has a small number of properties to edit (and where
there are a relatively small number of rows). In this case most
users would prefer to just edit all the values on a single screen,
not having to navigate to the create/edit/delete pages for each
row, as that is quite awkward.
What I’ve found is that there are some (ok, lots) of blog posts
and code snippets showing ways to solve this problem. Much of
this content dates back many years, often to MVC 2, and shows
what (in my view) are some pretty hacky solutions involving
client-side JavaScript that manually creates html strings that
replicate (often outdated) html comparable to that generated by
MVC in Razor. Other solutions use WebGrid, a seemingly little-
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used feature of MVC that also needs some (less hacky)
JavaScript to support editing.
For my purposes, I wanted something simpler, more direct. I
don’t mind some postbacks – you’d get those with the standard
MVC scaffolding – I just want the user to feel like they are just
editing the list of items without a lot of page navigation.Something like this:
I also don’t mind using Session in this case, because I’m
building something that will, at most, be used by 0.3% of our
employee base, which is currently around 600 people. If we
grow enough that scaling is an issue we’ll obviously have
To that end I created a new ASP.NET MVC 5 project in Visual
Studio 2015 and added the files in this gist that contain the
implementation.
The ProjectListController serves up the initial page, and accepts
POST operations from the browser.
The Index method displays the page with the collection data. If
Session is empty the data is loaded from the database,
otherwise the cached Session data is used to populate the page.
Typically this means that the first time the user arrives at the
page they’ll get fresh data from the database, and on postback
operations the data will come from Session. Basically I’m using
Session as an in-memory scratch location for the data until all
edits are complete and the user clicks the button to save the
data.
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The POST method works differently depending on the button
clicked by the user, handling add, remove, cancel, and submit
operations. The operation is indicated by the value of the
button, which flows into the controller through a method
parameter. In every case the POST method has the full contents
of the collection from the UI that flows from the browser into
the method.
The add operation adds a new/empty item to the collection,
updates the state in Session and allows the page to be
redisplayed. This means the newly added item appears to the
user, but hasn’t been saved to the database.
The remove operation removes the selected item or items from
the collection, updates the state in Session and allows the pageto be redisplayed. This means the removed items are no longer
displayed, but haven’t been removed from the database.
The cancel/refresh operation clears Session and redisplays the
page, causing the page to display fresh data from the database.
The submit operation saves the data into the database, then
clears Session to ensure that when the page is redisplayed that
the user gets fresh data from the database (including the newly
saved changes).
The Index.cshtml view implements the page, relying on the
Person.cshtml view to display each row of data from the
collection. The Index view has all the buttons the user can click
to trigger the postback operations to the controller as I just
described.
The Person.cshtml view creates the edit controls for the
properties the user should view/edit for each row.
The Person.cs file implements the model – really the viewmodel .
Notice that it has a Removed property which is very UI specific,
so this clearly isn’t the actual model you’d ever get/save in a
database.
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The controller has TODO comments indicating where code
should go to invoke the data access layer to retrieve and update
the database based on the in-memory collection of Person
objects.
ASP.NET MVC
07 June 2016 18:03:58 (Central Standard Time, UTC-06:00)Disclaimer
0 1 J U N E 2 0 1 6
CSLA .NET Version 4.6.400
releasedThis release of CSLA .NET isfocused primarily on enhancing
the existing Xamarin support.
There is now a Csla.dll targeting
PCL Profile111, which is the
current profile for Xamarin.Forms
projects and .NET Core.
There is also now a CSLA-Xamarin NuGet package that includes
a Csla.Xaml.dll with support for Xamarin.Forms. This includes
the same viewmodel base classes as the other XAML platforms,
and an implementation of the PropertyInfo control tailored for use
in Xamarin.Forms.
@JasonBock added even more analyzers for Visual Studio 2015
to help developers avoid common coding mistakes when
building CSLA .NET business classes.
We now have support for the prerelease of Entity Framework 7.
The pt and pt-BR resources for Csla.dll have been updated.
Other languages need updates as well - please contribute
if you are a native speaker!
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There is a new way to customize the server-side data portal by
implementing an interceptor that is invoked via the new
DataPortalBroker. (#564)
Full details:
https://github.com/MarimerLLC/csla/releases/tag/v4.6.400
The assemblies and packages are all available via NuGet.
.NET Core | CSLA .NET | Xamarin
01 June 2016 09:33:18 (Central Standard Time, UTC-06:00)Disclaimer
2 6 M A Y 2 0 1 6
CSLA PropertyInfo control forXamarin FormsThere is now a
Csla.Xaml.PropertyInfo control for
Xamarin Forms as well as
WPF/UWP, so you can use the
same technique to access all
metastate about each property
from your XAML.
This means that (now on Xamarin
too) you can bind to the property
value, as well as CanRead, CanWrite, IsValid, IsBusy, and
various other metastate values.
Using this capability your XAML UI can provide the user with
immediate and rich visual cues as to whether the user is allowed
to read or write the property value, and whether the current
property value is valid (and if not, why), as well as whether the
property has any outstanding async business rules currently
executing.
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In short, all the goodness that WPF/Silverlight/UWP developers
have enjoyed over the past many years is now available on
Xamarin!
(or will be once CSLA .NET 4.6.400 releases in about a week –
though you can try it now with the 4.6.400 prerelease available
via NuGet)
CSLA .NET | Xamarin
26 May 2016 15:57:07 (Central Standard Time, UTC-06:00)Disclaimer
2 5 M A Y 2 0 1 6
mono DisplayAttribute problemreproThe CSLA PCL that supports Xamarin includes an
implementation of System.ComponentModel.DataAnnotations, and that
includes numerous types, one of which is DisplayAttribute.
The PCL uses type forwarding so at runtime the platform'sDataAnnotations implementation is used (if available), and the
CSLA implementation is only used at runtime for platforms
where there's not already an implementation (WinRT Phone is
the only remaining platform afaik).
There is a problem with Xamarin however, where all types seem
to forward and work fine except for DisplayAttribute. The problem
in this case is that at runtime it seems that mono is unable tolocate the correct ctor for the type:
"System.MissingMethodException: Method 'DisplayAttribute..ctor' not foun
pe type, System.String name) [0x00011] in :0 \n at Cs
This exception occurs when the consume app attempts to access
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the DisplayAttribute associated with a property to retrieve values
from the attribute. It appears that mono is unable to create an
instance of the attribute object because it can't find the ctor.
The DisplayAttribute class has only a default ctor, but is typically
initialized using named parameters, such as:
[Display(Name = "foo")]
I don't know what kind of ctor mono is looking for when it fails,
but it obviously isn't finding the default ctor and then setting the
property value, which is what would be the expected behavior.
I’m tracking this issue in the CSLA GitHub repo:
https://github.com/MarimerLLC/csla/issues/579
Steps to reproduce issue
The CSLA ProjectTracker reference app in my fork includes a
repro of this issue. To see the issue, do the following:
1. Clone my fork of CSLA from
https://github.com/rockfordlhotka/csla.git
2. Checkout the 505-xamarin branch:https://github.com/rockfordlhotka/csla/tree/505-xamarin
3. Open the \Samples\ProjectTracker\ProjectTracker.sln
solution
4. Build the solution – it’ll pull down the CSLA .NET framework
from NuGet
5. Set a breakpoint in the
XamarinFormsUi.ViewModels.ProjectList class as shown
here
6. Set the startup app to ProjectTracker.Ui.Xamarin.Droid
7. Run the app in debug mode (on an emulator or device)
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8. On the first screen click the All Projects button
That’ll attempt to load the ProjectList page and ProjectList
viewmodel. At this point the exception will occur and you’ll end
up on the breakpoint because of the failure to create an
instance of ProjectInfo, but that fails because mono can’t create
an instance of DisplayAttribute (used on some properties in the
ProjectInfo class).
CSLA .NET | mono | Xamarin
25 May 2016 12:51:26 (Central Standard Time, UTC-06:00)
Disclaimer
2 0 M A Y 2 0 1 6
ctor bug in Xamarin/mono?I might have found a bug in mono, but want to see if anyone
thinks I'm missing something.
The CSLA .NET framework has long included an implementation
of the System.ComponentModel.DataAnnotations namespace for
platforms where Microsoft/Xamarin didn’t provide that
functionality. These days I think that is only Windows Phone 8.1,
but that includes PCL Profile111 (which is what Xamarin
currently targets as well).
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Of course the CSLA implementation includes the
DisplayAttribute class, which is used to decorate properties in
consuming classes like this:
[Display(Name = "blah")]
That "blah" value is a human readable name/label for a
property.
Because mono actually provides a
System.ComponentModel.DataAnnotations implementation, my
PCL uses type forwarding so at runtime the PCL implementation
is ignored in favor of the platform-specific implementation
provided by mono. For example:
[assembly: System.Runtime.CompilerServices.TypeForwardedTo(typeof(System
This works great on all platforms - except Xamarin Android/iOS
where mono throws an exception because it can't find a
matching constructor.
The thing is that the DisplayAttribute class has only the default
constructor. The syntax being used to set the Name property of
the attribute is supposed to use the default ctor, and then the
Name property is explicitly set. This is a relatively old feature of
C# - but I kind of suspect mono has a bug around this area, as
it seems to be looking for a ctor that accepts a parameter when
it should use the default ctor.
mono | Xamarin
20 May 2016 15:40:28 (Central Standard Time, UTC-06:00)Disclaimer
2 6 A P R I L 2 0 1 6
http://www.lhotka.net/weblog/default,date,2016-04-26.aspxhttp://www.lhotka.net/weblog/FormatPage.aspx?path=siteConfig/disclaimer.format.htmlhttp://www.lhotka.net/weblog/ctorBugInXamarinmono.aspxhttp://www.lhotka.net/weblog/CategoryView,category,Xamarin.aspxhttp://www.lhotka.net/weblog/CategoryView,category,mono.aspx
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Thoughts from a Windows 10 userThere’s a lot of speculation at
the moment, mostly I think from
the tech press, that there’s no
future for Windows 10 Mobile
(aka Windows Phone). To the
point that Terry Myerson
apparently released a statement to clarify that Microsoft is
committed to mobile for many years.
Over the past couple years I’ve been increasingly critical of
Microsoft’s mobile strategy as well – it is hard not to be when
the platform has such low market share, there’s been a lack of
flagship devices released, and there’s still a major issue withapps (that don’t exist or that are quite poor compared to
iPhone/Android versions).
So at the beginning of this year I “threw in the towel” and
switched to the iPhone. This was after talking to a lot of people
in person and via twitter about whether to go iPhone or Android.
The overwhelming advice was that if you live in the US you
should go iPhone, so I did exactly that.
After a couple weeks with the iPhone I wrote a comparison
between Windows 10 Mobile and the iPhone – from my
perspective. I’m selfish – I’m looking for a good answer for me,
so my blog post was about me and my personal experience.
After a couple more months I realized that this is a real tradeoff,
because Windows 10 Mobile the operating system is more
consistent and polished than iOS, but the apps on the iPhoneare almost universally superior.
At that point I thought I’d try Android. This was right after
Microsoft Build 2016, where it seemed like there was a lot of
love for Android, and where I encountered a whole lot of my
peers who were incredulous that I had an iPhone instead of an
Android (where they were last fall when I was soliciting input I
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have no idea – I begin to suspect that people only advocate for
their platform when you have “the other platform” in your
pocket). Basically, some of the iOS frustrations and
inconsistencies were bugging me enough I wanted to look
elsewhere.
I didn’t even last a couple weeks on Android though. I bought aOnePlus 2 – a high-end device with very generic Android. It
turns out that generic Android pretty much sucks – much like
generic Linux. You need to spend (in my experience) hours and
hours and hours researching and trying different launchers, lock
screen apps, email apps, calendar apps, contact apps, etc. Just
to get basic functionality that works out of the box in the iPhone
and Windows 10. O.M.G. I don’t understand how people can
waste that much time just getting the basics to work on theirphones!?!
Now I’m back to Windows 10 with a Lumia 950xl. And I’m
happy.
I keep hearing how Windows “lacks polish”. Clearly this
statement is being made by people who have not actually used
Windows 10, iOS, and Android back to back like I just did. Insome ways iOS might have more polish, but it is far, far less
consistent than Windows, so I give the OS polish nod to
Windows 10. Android isn’t even in the running – it has no polish
or consistency – though maybe with another many hours of
research and testing I could have found a launcher that I liked?
That’s not how I want to spend my life.
I also keep hearing about the Windows “app gap”. That is
obviously a real problem. It is absolutely the case that the
iPhone has a lot more apps, and almost all the apps are
superior. It is also the case that the Android apps are plentiful,
but they generally look like crap compared to their iOS
counterparts. But I’ll give it to Android that, though its apps are
inconsistent and often cartoonish, they are full featured, unlike
Windows apps.
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One other note on apps: Android is clearly designed to work well
if you are a Google user (mail/calendar/contacts) and it is pretty
half-baked for people not on Google. I can’t say I support the
EU going after Google any more than I did when they went after
Microsoft so long ago – I think that’s just dumb – but at the
same time, I understand their consistent view here, because
Google is using Android to drive usage and lock-in around theircloud service offerings, not unlike what Microsoft did 20 years
ago with Windows.
Finally, I keep hearing how Windows phone hardware is inferior.
I even heard that from someone at Microsoft. I’m skeptical. It is
true that the iPhone 6s is a really nice device, and I love the
fingerprint unlock feature. Android device quality varies a lot,
but the OnePlus 2 is pretty nice (if a bit heavy) and has afingerprint reader (if you can find a lock screen app that
supports it). The Lumia 950 is nicer and lighter than the Android
devices I’ve seen and used (including the Samsung ones). But
I’ll grant that it isn’t as nice as the iPhone. At the end of the day
though, I think all three platforms have hardware that are
basically in the same ballpark: reasonably stylish, light, fast,
with decent battery life, and great cameras. If it was just down
to hardware my ranking would be iPhone 6s, Lumia 950,Samsung Android, other Android – in that order.
At this point though I’ll remind you that I’m selfish here – I’m
after a solution for me.
That means it comes down to iPhone vs Windows 10 Mobile –
the Android OS is too unpolished, clumsy, and inefficient; and
its apps are too ugly, inconsistent, and cartoonish. It is clearlythe cheapest platform, and you get what you pay for. I’m willing
to pay to get a more productive experience.
And at the end of the day there are only 3 apps that don’t exist
or don’t work on Windows that I actually need: Swarm, Waze,
and the Parrott Bebop app for my drone.
My bank does have an app on iPhone/Android, but it sucks
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and so not having it isn’t really a loss. To solve my bank app
issue I need to switch to a better bank, not a different phone.
I weighed the value of those 3 apps against Windows 10’s more
polished and consistent OS experience; and I considered that
Siri is like Cortana’s dullard older sister (yes, Siri is really an
idiot compared to Cortana, and Cortana on the iPhone iscrippled compared to Windows or Android).
Ultimately I’ve decided that I’d rather go with the best OS on a
regular basis. In my case I’m fortunate enough that I can carry
a second phone (sans SIM) so I can still fly my drone – it just
needs the app and wifi after all. That also gets me Waze and
Swarm, because they also work over wifi, and my Lumia works
great as a wifi hotspot when I’m out and about.
At the end of the day, until Foursquare, Google, and Parrot (and
my bank) get their heads out of their @$$’s I am working
around them via a two phone solution.
But most importantly , I’m happy using Windows 10 and Cortana
for my 99% use case of
email/calendar/phone/text/messaging/Office/etc.
And fwiw, I think the continued rapid adoption of Windows 10
itself (on my Surface and Desktop for example) will drive more
and more companies to create UWP apps – perhaps not initially
for the phone, but at least for the 300 million (and climbing)
people running Windows 10. The thing is, once your app runs in
UWP, getting to the phone is a pretty small step – and one
companies would be foolish not to do for such little effort.
Android | iOS | Windows 10 | Windows Phone
26 April 2016 15:46:05 (Central Standard Time, UTC-06:00)Disclaimer
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Windows to iPhone to AndroidEarlier this year I embarked on an “adventure”. I was frustrated
with the lack of apps on Windows Phone (Windows 10) and I
keep hearing how magical the iPhone is for people. After a
couple weeks with the iPhone I wrote a comparison blog post:
Windows Phone vs iPhone comparison
More recently I wrote about my ongoing frustrating with the
iPhone, justifying why I was going to try an Android device:
iPhone frustration
I’m trying to give each platform a fair try, but after a few short
days with Android (I have a OnePlus 2 – so very “vanilla”
Android) I’m already finding that of the three operating systemsAndroid is the worst. It is kind of like desktop Linux – cobbled
together by a lot of people who don’t share a common vision, so
everything sort of works, but nothing feels consistent and most
things don’t seem professional or polished. Kind of the diametric
opposite of the iPhone.
I’ve always thought that you get what you pay for, and I think
Android reinforces that worldview. It is cheap, the devices arecheap, the apps are free or cheap. And they all feel cheap when
compared to Windows 10 or iOS. But if your phone isn’t a
budgetary priority in your life, yet you need a smartphone, then
Android is probably the right choice – which explains why it is
the most popular OS globally. Clearly the majority of the world’s
population either can’t afford a professional phone/experience
(which is largely true of course), or they don’t value their own
time as much as money, so they are willing to invest that timedealing with Android instead of spending the extra money up
front to get an iPhone or Windows Phone.
Notice that I’m still putting Windows Phone in this discussion,
even though it has a low US market share, and only a slightly
better global market share. In my experience with the three
platforms thus far, my conclusion is that the operating systems
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rank like this:
1. Windows 10
2. iOS
3. Android
The physical devices I’ve been using rank like this:
1. iPhone 6s
2. Lumia 950xl
3. OnePlus 2
The availability and quality of apps rank like this:
1. iOS
2. Android
3. Windows 10
If you assign numeric scores to each category, you end up with
the following overall ratings:
iPhone (8)
Windows 10 (6)
Android (4)
So at least in my opinion – based on how I use my phone and
what I expect out of it – I probably should keep using my
iPhone, and keep grumbling about how dumb Siri is compared
to Cortana. Or I should go back to Windows 10 and deal with
the sad reality that it doesn’t have workable Waze, Swarm, or
banking apps.
A lot of people I know do carry two phones (personal and work).
I’m sort of considering carrying 2 devices – a Windows phone
with a SIM as my primary (so I have Cortana and all the other
stuff I love about Win10) and an iPhone without a SIM to run
the apps that don’t exist on Win10, because they all run over
WiFi. Just a little twist on the work/personal dual phone scenario
– but in my case I’ll have one phone that’s fun to use (Win10),
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and one phone that runs apps that are fun to use (iPhone).
14 April 2016 08:53:23 (Central Standard Time, UTC-06:00)Disclaimer
0 8 A P R I L 2 0 1 6
iPhone frustrationEarlier today I tweeted that I have
an Android phone on order,
because I’m frustrated with my
iPhone.
Not surprisingly that resulted in
people wondering why I’m
frustrated.
My iPhone experience started in
mid-January when I switched from
Windows 10 Mobile to iOS because I was frustrated by the lack
of apps on my Windows phone. A couple weeks later I wrote up
my Windows Phone vs iPhone comparison. After a couple more
months of using the iPhone I stand by what I wrote in that post
– Windows 10 is far superior to iOS, but the lack of apps on
Windows phones is crippling.
But there are some things that really bug me about the iPhone –
frustrations I face literally every day. Most notably:
No live tiles – man do I miss live tiles!Cortana on the iPhone is crippled, and Siri is an idiot
The “back navigation” concept on the iPhone is ridiculously
inconsistent and poorly implemented
The concept of sharing from one app to another is robust
on iOS, but is also ridiculously inconsistent and convoluted
So many things that are simple on Win10Mobile require a
lot more taps/swipes/effort on iOS
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I know that Android won’t solve or address all these issues.
Maybe it won’t address any of them, I won’t know until I try it.
And I say that based on my experience switching to the iPhone;
everybody prioritizes different features and abilities differently,
so I find it virtually impossible to get at the “reality” of each OS
by talking to other people.
Here’s what I think I will find on Android:
No live tiles – still my number 1 issue with any other phone
OS
Cortana on Android is reputed to be much better than iOS;
almost as good as Windows; and the new Windows 10
Anniversary Edition mobile integration features work with
Android as well as Windows 10 Mobile (but not iOS)Android has a back button, so I am hopeful the “back
navigation” experience will be more consistent than iOS
(which is, frankly, a very low bar)
I don’t know what to expect about inter-app sharing, but I
suspect Android is no better than iOS (and let’s be honest,
this is also a weak spot for Windows phones)
I also don’t know that Android will be as optimized for
common tasks as Win10, but I can’t imagine it will be moreawkward than iOS
At the end of the day though, my three daily frustrations are
simple:
1. Live tiles (and the lack thereof)
2. Cortana
3. Consistent navigation patterns (especially the back
navigation concept)
Android seems to have a good chance of addressing two of the
three, so perhaps I’ll be happier day to day than I am with the
iPhone?
I guess time will tell. At least I’ll be able to know first-hand how
all three mobile operating systems work for me.
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Windows Phone
08 April 2016 14:58:49 (Central Standard Time, UTC-06:00)Disclaimer
O n this page....
ASP.NET MVC edit collection of
items
CSLA .NET Version 4.6.400
released
CSLA PropertyInfo control for
Xamarin Forms
mono DisplayAttribute problemrepro
ctor bug in Xamarin/mono?
Thoughts from a Windows 10
user
Windows to iPhone to Android
iPhone frustration
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