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Page 1: Effects of Social Networking in Academic Literacy

Effects of Social Networking in Academic Literacy:Myths & Truths

George DafoulasBusiness Information Systems Department

School of Engineering & Information SciencesMiddlesex University

Page 2: Effects of Social Networking in Academic Literacy

Agenda

"The only thing constant is change itself."

Heraclitus 500 B.C

A.The concept of digital citizenship

B.Social networking

C.Web 2.0

D.MUD (not literally...)

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Digital citizenship – what is it?

Similar to citizenship, only better…

No fees

No 24 question test

However it comes easier through naturalisation!

Connecting to each through various networks should (in theory) improve our information fluency, knowledge of the domain, command of associated technologies and further develop our understanding of / communication with younger generations.

New set of skills in educational environments in terms of:

Critical thinking

Problem solving

Decision making

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How do I become a digital citizen?

Forget about old fashioned constructivism, domain specific paradigms, student centred approaches and rigid learning style classification.

Profile focused

Activities classified according to individual interests

Each member tailors its individual learning space

Web based platforms are now called traditional VLE!

Game like interfaces encouraged

Mobile applications are demanded

Size matters – the smaller the better (bite sized learning / can it fit in an i-phone screen?)

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Defining Social Networks

A social network is defined by its people and their connections.

Could be viewed as a description of the social structure between actors, mostly individuals or organisations. It indicates the ways in which they are connected through various social familiarities ranging from casual acquaintance to close familiar bonds.

Web Based Social Networks (WBSN)

Using the Web as the medium for social networking

Maintaining own profiles and lists of friends

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Underlying concepts of WBSN

The network is accessible via a web browser.

Relationships between social network members should be explicitly stated.

System users should be able to view the member relationships and browse through the social network’s paths.

Users should be able to create and manipulate relationships with other users.

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Typical student information

Name Geography Status Gender

Year Course Residence Birthday

Place of birth County Post code Schools

Email Screen Name Phone number Address

Personal website Sexual Preference Relationships Political Views

Interests Clubs Favorite Movies Favorite TV Shows

Favorite Books Favorite Quotes About Me Job Type

Company Job Title Job Description Work History Pictures

Applications Gadgets used Games News

Activities Alerts Views on study University critique

What do I think of my professor…! (my favourite)

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Who is there?

Friends

Lecturers

Students

Administrative staff

Others (watch out for them…)

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Why are we there?Objectives of different users

FriendsDropping a line

Supporting initiatives

Becoming a group member

Inviting people

Messaging

Updating contacts

Keeping in touch

Viewing new content

Catching up with latest news

OthersAttempting to locate individuals

Looking up personal details

Assaulting (predators)

Stalking (cyber-stalking)

Harassment (cyber-bullying)

Maintaining tabs for individuals and groups

Selling divulged information

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Why are we there?Objectives of different users

StudentsExpanding their social network

(making more friends)

Integrating campus / programme module / seminar group / rooms

Learning more about others

Sharing common interests

Inviting others to social groups

Recruiting to academic events

Working together

Warning others (test next week!)

LecturersKeeping the pace with students

Verifying student excuses

Spying (in a good sense, not)

Establishing rapport

Offering an alternative communication channel

Understanding student development

Understanding student needs

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Why are we there?Objectives of different users

AdministratorsUnderstanding student

development

Identifying student needs

Providing pastoral services

Increasing student involvement

Keeping up with the student pulse

Using for disciplinary evidence

Any more views?What about those Exec

members?

Services (T&L experts, CLQE staff)

Alumni

Parents

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Social networks: educational benefits

Retrieving contacts and friends

Supporting group interaction

Overcoming geographic dispersion

Grouping common interested parties

Establishing alumni relations

Affecting recruitment decisions

Providing a virtual space

Having a sense of belonging

Finding new learning friends

Forming curriculum based social networking

Enhancing the learning experience

Exploring personal views

Engaging in group exploration

Establishing a social presence

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Social networks: main concerns

Personal data are highly visible

Self-portrayal of each member

Profiles accessible by unaffiliated parties

Time management issues

Copyright of uploaded content

Authorising illustrations

Questionable content

Code of conduct implications

Authentication & IP tracking

Identity theft

Messages and ad links

Virus or malware threats

Information misuse

Information sold to third party

Legal implications

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Social networks: Myths & Truths

MYTH TRUTH

Computer use can be tracked (cookies, spyware)

Inappropriate and illegal content may harm others

Advertisers may use information to solicit emails

Personal information can lead to id theft

Liability of using materials inappropriately

Impact of using the public domain (Oops too late)

Addiction to checking for news and updates

Violating the student conduct code

Spying academics in search for fake excuses

Spying employers in search for fake CVs

Harassment, stalking, assault & slander

Viruses, malware, spyware, dangerous links

University boundaries no longer protect content

1 of 3

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Case study: Facebook

Create and update a profile

Sustain a list of friends

Join groups or create your own

Maintain group member lists

Make announcements

Communicate through discussions

Notification for associated events

Share applications (from quizzes to games)

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Case study: MySpace

Profile feels more like a web page

Interface is more customisable suiting individual needs

Functionality suffers as it is more profile centred rather than network oriented

More specific in its use to update on individual profile changes

Frequently used in a blog mode/fashion

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Case study: Tweeter

Tweets of a few characters – focused

Prompt report on events and activities

Followers learn about one’s journal notes

Keep updated with news from people you follow

A bite out of the blogging concept

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Tweet away in your class – some examples

Support student data collection by suggesting who to follow (scientific data, historical facts and specialised knowledge)

Creative writing and collaborative editing of a story structure

Use twitter poll to develop thematic polls

Build up complex concept through the class network of tweets

Ensure concise questions are asked and waffle is avoided in answers

Create online repositories and bookmarks lists, eliminating duplication of entries

Compile factual information such as FAQ and lecture summaries

Disseminating research findings

Bite out of formative assessment and progress monitoring

Debating on discussions set by instructors

Linking with GoogleEarth to locate resources (e.g. induction)

Events and announcements

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Future work: social networks and knowledge management

People

Technology ProcessesKM

Social network analysis

Information architecture

Knowledge Management

Systems

Relationship between people and content

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Web 2.0: 30 years of evolving communication

Source: Morgan Stanley

1975

Landline Phone

2005Mobile VoIP IM

BlogsEmail

Pace of innovation across communication devices, services

and networks continues to increase

Platforms become:DynamicInteractiveEngagingSyndicated

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Cuene.com/mima

Web 2.0: Evolution Towards a Read/Write Platform

Web 1.0(1993-2003)

Pretty much HTML pages viewed through a browser

Web 2.0(2003- beyond)

Web pages, plus a lot of other “content” shared over the web,

with more interactivity; more like an application than a

“page”

“Read” Mode “Write” & Contribute

“Page” Primary Unit of content “Post / record”

“static” State “dynamic”

Web browser Viewed through… Browsers, RSS Readers, anything

“Client Server” Architecture “Web Services”

Web Coders Content Created by… Everyone

“geeks” Domain of… “mass amatuerization”

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Case study: Flickr

Social network for sharing photos

Combination of a social network with user generated content

Users can collaborate on photo projects and use each others’ tags to find new photos

Also has an API for web services to integrate photo collections with blogs and other apps

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Case study: Del.icio.us

Site using a “Folksonomy” to organise bookmarks

A “folksonomy” is a spontaneous, collaborative work to categorise links by a community of users.

Users take control of organise the content together.

Tags are descriptive words applied by users to links (tags are searchable)

My Tags uses any words a user is using to describe links in a way that makes sense to him/her

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Case study: Wikipedia

Collaborative creation of articles

Authors are classified according to their credibility

Collaborative editing and versioning

Difficult to control

History and page editing options

Hyper-texting critical to link associated information

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Case study: RSS

Really Simple Syndication emerged in past five years

Enables users to get “feeds” of data from content publishers via a browser or special newsreader tool

Items come to user free of spam, on-demand, and in an easy to digest format

Feeds contain news and stories

A small summary is included in the feed

Users can read the full content of some stories within their browser or desktop app without going to originating website

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RSS examples

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Case study: Blogs

Blogging is a form of journalism (highly debatable)

Self organised, loosely structured journal

Thematic classification of blogs

Fostering discussion

Frequently the cause for problems

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Cuene.com/mima

Blogging opportunities

Blogging / Blogs RSS / Feeds

Drive Traffic to the Site

• Improves placement and relevance in search engines•Could generate repeat visits to site•Generates interest in deeper engagement

•Generate “reminder” traffic•“Push” key product or promotion out to audience, to drive traffic back to your site• Broaden reach through syndication, driving more traffic back to your site

Improve Customer Experience

• Helps explain products, service, approach•Provides “support” through direct customer Q & A• Generate deeper insite into user attitudes and behaviors

• Feeds make it easier to stay connected and aware, driving convenience• More information = more competence = more control

Drive Conversions

•Generate “trial” usage•Blogs and post drive deeper engagement and helps overcome objections

• Drives frequency, which may lower the barrier to awareness and trial

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Case study: the best of the rest

Podcast (audio) versus Vodcast (video)

Wiki versus Blike (wiki – blog combined)

Blog versus Klog (knowledge blog with selective release)

MUD (Multi-User Dungeon / Dimensions)

MOO (MUD, Object Oriented)

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Web 2.0: Myths & Truths

MYTH TRUTH

Too many tools to become familiar with

Need to be more careful with my posts

The students will eventually outpace me

Technology overload for both students and me

Technology outranks the curriculum

Expensive to keep up with latest technologies

Not suitable for my non-technical class

Difficult to shift back to classroom mode

I no longer need my office space

Must be connected 24-7

I need to go back to school to learn all that

There is no strategy behind all these initiatives

Good idea but difficult to sustain

2 of 3

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Dealing with the social networking burden

Source: Forrester Research

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Dealing with the social networking burden

Source: Forrester Research

Twitter

FacebookPlaxo

Relationships are explicit and difficult

to handle

LinkedIn

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Dealing with the social networking burden

Source: Forrester Research

Relationship mapping is

permission based

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Future work: student perspective

Web 1.0 (VLE)

Do not feel connected to the lecturer

Need more reflective tasks

There is no human element

Too much typing is needed

Everything is text based

I miss my lecturer’s voice/point

Feel isolated from rest of class

Web 2.0 (podacts)

Podcasts for all modules

Add-on facility to VLE

Voice pattern is key

Link to content

Upgrade to vodcast

Create portable files

Enable student podcast submissions

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MUD: Second Life University campuses

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Work in progress…Education delivery requirements in 3D VLE

A shift towards a new set of education delivery requirements in 3D VLEs through:

1. Identifying characteristics for successful and effective e-learning sessions in virtual worlds.

2. Setting educational spaces for learning modes / purposes.

3. Designing spaces architecturally.

4. Selecting suitable educational techniques / approaches to conduct the e-learning sessions.

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1a. Some characteristics for a successful virtual learning experience

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1b. Some characteristics for an effectivevirtual learning experience

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2. The DaCT village – learning modes

AmphitheatreAmphitheatre

Seminar hallSeminar hall

ClassroomClassroom

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ShapesShapes

TextureTexture

ColourColour

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4. Educational techniques

Video 1 – changing shapes / remote tutorial

Video 2 – questionnaire object / face to face

Video 3 – changing colour / lecture slides

Video 4 – various buildings / searching digital evidence

Video 5 – delivering a session

Video 6 – collecting data

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Future work:Stages of e-learning delivery via 3D VLEConception – early ideas of how the learning environment

should be, are used to form the virtual world in accordance to any identified requirements and specifications provided

Action – identifying behavioural patterns of the learners and how these may declare patterns of use for each element designed as part of the virtual world.

Fusion – experiencing a continuous development of the learning relationship till the point that learners become part of the virtual world and the virtual world itself becomes the learning experience.

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Questions

?


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