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Page 1: Graphic Novel 2010 VIH Final

Introduction to Graphic Novels/Comic LifeVoices In HistoryDecember 4, 2010Agenda 9-9:15 – Welcome, housekeeping and introductions 9:15-9:30 - Check in

● How has the implementation of blogging and online resources impacted student engagement in your classroom?

● Think-Pair-Share9:30-9:45 - The Graphic Novel and Visual Literacy Presentation

● What’s the story behind the image and how does the presentation of the image make the message compelling?

● What is a graphic novel?● What are the elements that make up a graphic novel/comic?

9:45-10:00 - Turning Student Writing Into a Graphic Novel

● Content: Student writing piece○ Create Driving Question for your graphic novel to explore○ Include factual information that addresses the question○ Include clear introduction and a clear conclusion

● Form: Comic Book/Graphic Novel using Comic Life software● Genre: Non-Fiction or Historical Fiction● Composition: Putting it all together

○ Write script from narrative○ Selecting images to move the story forward○ Storyboard to create blueprint for your graphic novel

10:00 - 10:15 - Gathering and Organizing Images

● Use copyright-friendly images● Rename image files to reflect content● Organize images in an asset folder on the desktop● Populate storyboard with image file names

10:15-11:00 - Creating Your Storyboard -Independent Work

● Brainstorm with colleagues to develop a driving question, based on your curriculum and pacing calendar

● Work with project planning sheets ○ Plan today’s graphic novel project○ Think about how you will schedule and implement the graphic novel project in your classroom.○ Plan for a 5-Day (session) project

● Populate your storyboard with script and images 11:00-11:30 - Introduction to Comic Life

● Overview of the Interface○ Library○ Details

● Six basic elements of a graphic novel○ Page○ Panel○ Picture○ Caption○ Speech Balloon○ Comic Lettering

● Saving and embedding Your Graphic Novel on your blog

Page 2: Graphic Novel 2010 VIH Final

● Do’s and Don’t of a graphic novel 11:30- 12:00 - Creating Your Graphic Novel - Independent Work 12:00- 1:00 Lunch1:00 - 2:00 - Completing Your Graphic Novel - Independent Work 2:00 - 2:30 - Share-out and collection of projects - Save as a Movie project and upload to Host site. 2:30- 2:45 - Check Out

● What are the implications of using graphic novels in your classroom?● Think-Pair-Share

2:45 - 3:00 Assignment and Survey● Students will complete two graphic novels, including storyboards reflecting planning process: one

before Winter Break and one after the break , content reflecting social studies curriculum and addressing driving question

● Continue gathering assets (images) for your next social studies unit and use the blog to upload images and elicit student responses.

● Students will continue writing reflective journals on the blog in sync with your curriculum and pacing calendar.

● Bring in exemplary student graphic novel and storyboard for conversion to a still-image movie ● Show a sample of upcoming project

Workshop Survey and Equipment Return


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