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Page 1: Inquiring in Second Life

Sheila Webber 2007

Inquiring in Second Life

Sheila WebberDepartment of Information StudiesUniversity of SheffieldDecember 2007

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Sheila Webber 2007

Outline• Second Life: introduction• IBL and SL• SL in the Dept of Info Studies• Use of Second Life in a 1st year

undergraduate module: basics and team perspectives

• Future uses of Infolit iSchool• Demonstration and exploration of Second

Life (we hope ;-)

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Sheila Webber 2007

Second Life

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Second Life• 3-D Online Digital world • Most things created by SL residents: SL fashion

designers, architects, bakers, animal makers ….• Avatars- 3D representation of yourself – free to

signup and can live on freebies, but need Linden dollars if want to own land, buy clothes etc.

• Communication through text chat, Voice and Instant Messaging

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Practical issues• Need broadband and good computer with right

graphics card• Have to upgrade software about every 6 weeks• No access via managed desktop currently• Learning curve in basics of movement &

communication inworld• Some people may have concerns about signing

up for avatar or entering a dangerous space (but possibly more those not used to social software)

• Max of about 40 avatars per region/island, and 45K on whole grid

• Inclusion issues

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Professional development & networking in SL

• Opportunities to participate in events which would be too expensive/time consuming

• A lot of educational events and discussions• Easier to meet/ bump into people from

outside the UK• As usual, if proactive, then make more

connections• Only networking with other people who are

in SL…

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IBL & SL ….“IBL is a term used to describe approaches to learning that are based on a process of self-directed inquiry or research. Students conduct small or large-scale inquiries that enable them to engage actively and creatively with the questions and problems of their discipline, often in collaboration with others. IBL approaches include case-study and problem-based learning (PBL) methods as well as research projects of different kinds. It is a key characteristic of IBL that inquiry tasks facilitate exploration and investigation of issues or scenarios that are open-ended enough for different responses and solutions to be possible (Khan and O´Rourke, 2005)”http://www.shef.ac.uk/cilass/ibl.html

Khan, P. and O´Rourke, K. (2005). `Understanding Enquiry-based Learning´, In: Barrett, T., Mac Labhrainn, I., Fallon, H. (eds), Handbook of Enquiry and Problem Based Learning. Galway, CELT.

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CILASS - an inquiry frameworkHow this project fits in

• Exploring what IBL means in different contexts: in a virtual world

• Experimenting with new ideas and practice• Learning about ‘what works’ from students’ and tutors’

perspectives: interview/ reflection/ focus groups• Sharing ideas, critically examining what we do: like today!• Carrying out evaluation and research: see above• Building practice and theory: we are investigating a genuinely

new area in my field

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A vision of universities as…“Places where academics work collaboratively in partnership with students as members of inclusive scholarly knowledge-building communities; where teaching and research are integrated, and where both students and academics are engaged in the challenging process of coming to understand the world through systematic investigation and collaborative decision-making in the light of evidence” (Brew 2006)

• In this case – a virtual world!

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My Department in SL

• July onwards lent office by Eduserv for Centre for Information Literacy Research: started discussion series (every week or 2 – continued on island)

• Successful bid to CILASS to fund island for a year• Island delivered early October:

Infolit iSchool• Started teaching on 22 October (!)

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Infolit iSchool• Venues for discussion, reflection, chilling: aim to

create a relaxing/ welcoming environment• Some food/play areas• “Build” area left empty (or with temporary stuff) to

allow practice/ exhibition/ experimentation• Not suitable for “high prim” activities• Everything can change – but want to keep basic

landmarks stable for the moment

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Student context• Compulsory activity (feeding into assignment) for 1st

year BSc Information Management students in (core) Information Literacy class (21 students)

• In terms of IBL, links through to Sem 2 core module introduced last year (Inquiry in Information Management: see slide at end of sequence)

• No student had used virtual world before (nb SL main grid is 18+ only)

• Work with 2 librarians: in Sheffield (Lyn Parker) & St Andrews (Vickie Cormie)

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Inquiry in SL• Aim to deepen engagement with subject & class & part of

induction into research: in Sem 2 they undertake their own IM mini-projects

• Students undertaking critical incident interviews with SL residents (a time when they had an information need relating to a SL activity) in SL itself

• Currently (I hope!) Carrying out interviews after email to SL Educators list – good response - international

• Students will analyse transcripts in relation to models of RL information behaviour + audit interview technique for assessment (about 40% of a 20 credit module)

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Lyn’s observations

Vicki’s observations: ask her in SL!

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Sheila’s Observations• SL a learning (and play) space – more like a classroom space

than a website – with new possibilities• Has to be pedagogic rationale with students or they may see

it as just faffing about in SL• Students won’t automatically be engaged & there is a

learning curve, even for gamers (but does have fun factor)• When not so rushed – organise more quests etc. as part of

intro to improve engagement & hopefully student helpers too• Valuable as staff/professional development environment• Transmissive approaches even duller in SL than in Real Life

– need activity rather than content

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Next semester?• Discussion series /conference at professional level• Educational Informatics class• Possibly other projects/activities• Other information literacy- related activities• Other people in TUoS?

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Sheila Webber [email protected] http://information-literacy.blogspot.com/

http://adventuresofyoshikawa.blogspot.com/

Sheila Yoshikawa

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Resources• Kay, J and Fitzgerald, S. (2007) Second Life in Education

http://sleducation.wikispaces.com/ (wiki with useful information for educators and students, and information on the authors’ own projects – they are Australian educators)

• Kemp, J (Ed) (2007) Second Life Education Wiki: SimTeachhttp://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki

• Second Life Educators List (SLED). https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators(Very high volume discussion list, but is an invaluable resource)

• There are further resources linked from these e.g. at http://sleducation.wikispaces.com/secondliferesources

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Inquiry in IM• First-years generating their own

research questions • Working together and with tutors on

small-scale research projects• Interacting with researchers and

practitioners• Using technologies – blogs, WebCT

MOLE• Accessing info resources in class• Collecting and analysing data• Presenting posters at research

‘conference’• Assessment: reflection+ blog +

poster

Does Facebook support students’personal information management?

What does mobile phone user behaviour contribute to detrimental environmental effects and how can these be reduced?


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