MI Domain WheelInteractive DomainVerbal, Interpersonal, Kinesthetic 2
Interactive Domain
“Social”
Verbal - Use language not only to communicate, but also to explore, inqure and prompts
repsonses from others.
Interpersonal - Continually asks questions, not just for
discussion, but to gain a deeper understanding of what
is being taught.
Kinesthetic - Interacts with both peers and environment to gain knowledge and mastery.
Verbal
VerbalAllows students the ability to express oneself orally and in
writing, as well as the ability to master foreign languages.
Traditionally one of the most heavily emphasized
intelligences in the classroom.
VerbalAllows students the ability to express oneself orally and in
writing, as well as the ability to master foreign languages.
Traditionally one of the most heavily emphasized
intelligences in the classroom.
VerbalAllows students the ability to express oneself orally and in
writing, as well as the ability to master foreign languages.
Traditionally one of the most heavily emphasized
intelligences in the classroom.
Include:
VerbalAllows students the ability to express oneself orally and in
writing, as well as the ability to master foreign languages.
Traditionally one of the most heavily emphasized
intelligences in the classroom.
Include:lecture, recitation, textbooks,
and board work.
Verbal Observable Actions
read, write, speak, tell, ask, explain, inform, convey, report, articulate, address, confer, request, recount, lecture, present, announce, narrate, debate, discuss, converse, recite, quote, describe, clarify.
Verbal
Verbal
Non-Digital TechnologiesPencils, pens, worksheets,
textbooks, newspapers, magazines, typewriters,
microphones
Verbal
Non-Digital TechnologiesPencils, pens, worksheets,
textbooks, newspapers, magazines, typewriters,
microphones
Verbal
Non-Digital TechnologiesPencils, pens, worksheets,
textbooks, newspapers, magazines, typewriters,
microphones
Digital Technologieskeyboards, e-mail, speech
recognition devices
Interpersonal
InterpersonalThe intelligence stimulated by
interactions with others. Require collaboration to make
sense of learning.
InterpersonalThe intelligence stimulated by
interactions with others. Require collaboration to make
sense of learning.
InterpersonalThe intelligence stimulated by
interactions with others. Require collaboration to make
sense of learning.
Include:
InterpersonalThe intelligence stimulated by
interactions with others. Require collaboration to make
sense of learning.
Include:cooperative groups,
partnerships, or even whole-group settings where students are free to ask, discuss, and
understand.
Interpersonal Observable Actions
Share, lead, guide, direct, help, meditate, manage, conduct, collaborate, cooperate, interview, influence, persuade, campaign, convince, compromise, role-play, improvise, ad-lib, referee, reconcile.
Interpersonal
InterpersonalNon-digital Technologies
Post-it notes, greeting cards, laboratories, telephones,
walkie-talkies,, mails, board games, costumes.
InterpersonalNon-digital Technologies
Post-it notes, greeting cards, laboratories, telephones,
walkie-talkies,, mails, board games, costumes.
InterpersonalNon-digital Technologies
Post-it notes, greeting cards, laboratories, telephones,
walkie-talkies,, mails, board games, costumes.
Digital TechnologiesChats, message boards,
instant messengers, blogs, social networks
Kinesthetic
KinestheticThe intelligence of active,
physical interaction with one’s environment. Promoted by
fine and gross motor activities. Student thrive in hands-on
learning environment.
KinestheticThe intelligence of active,
physical interaction with one’s environment. Promoted by
fine and gross motor activities. Student thrive in hands-on
learning environment.
KinestheticThe intelligence of active,
physical interaction with one’s environment. Promoted by
fine and gross motor activities. Student thrive in hands-on
learning environment.
Include:
KinestheticThe intelligence of active,
physical interaction with one’s environment. Promoted by
fine and gross motor activities. Student thrive in hands-on
learning environment.
Include:Manipulative learning centers, science labs, active games, and dramatic improvisations.
Kinesthetic Observable Actions
Build, constuct, erect, assemble, assemble, make, manugacure, structure, craft, imitate, play, perform, walk, run, jump, dance, collect, gather, compile, fashion, shape, duplicate, dissect, exercise, move, transport.
Kinesthetic
Kinesthetic
Non-Digital Technologiesconstuction tools, kitchen utensils, screws, levers,
wheels and axies, incliend planes, PE equipment
Kinesthetic
Non-Digital Technologiesconstuction tools, kitchen utensils, screws, levers,
wheels and axies, incliend planes, PE equipment
Kinesthetic
Non-Digital Technologiesconstuction tools, kitchen utensils, screws, levers,
wheels and axies, incliend planes, PE equipment
Digital Technologiesmouse, joysticks, assistive
technologies