IntroductionIntroduction
Thomson Chan (Rosaryhill School)Thomson Chan (Rosaryhill School)
E-mail: [email protected]: [email protected]
Writing Android Apps (I)Writing Android Apps (I)
Android SDK & Eclipse IDE http://developer.android.com/sdk/index.html Can develop professional Apps and support
latest Android versions Time consuming / Difficult to learn.
Android SDK & Processing http://processing.org Support multiple platform Mainly for visual elements.
Writing Android Apps (II)Writing Android Apps (II)
Some online / software for creating Apps Support Multiple platform. Usually creating content based apps. Not suitable to teach programming e.g. http://ibuildapp.com/
Writing Android Apps (III)Writing Android Apps (III)
App Inventor http://appinventor.mit.edu Originally developed by Google Project transferred to MIT. Interface is familiar
Layout design interface is similar to VB. Programming interface is similar to
Scratch
Resources of AppInventor (I)Resources of AppInventor (I)
Official Site http://appinventor.mit.edu Set up Teach Tutorial Resources - Video
Resources of AppInventor (II)Resources of AppInventor (II)
App Inventor EDU A suggested high school curriculum in US Appinventor.org Tutorial and video of teaching AppInventor Some source code and apk available AppInventor TW 中文學習網
Aim and Objective of teaching Aim and Objective of teaching AppInventorAppInventor
Programming is important in ICT. Students have interests in writing apps. Let students taste modern programming
techniques e.g. call object, event etc. Taste programming in a graphical
interface.
Curriculum of our school (I)Curriculum of our school (I)
Tryout in Senior form ICT last year. Teach in S3 this year Students have no programming
experience in junior form. Cover 8-10 lessons in 2nd terms.
Introduce some objects and events. Introduce basic programming concepts
(up to selection)
Curriculum of our school (II)Curriculum of our school (II)
Topic 1: Introduction. Topic 2: Properties of Basic components,
simple build in blocks including simple calculation.
Topic 3: Use of variables and component Canvas.
Teaching material (I)Teaching material (I)
Worksheet Short notes Program requirement (Program identification
and analysis) All Practical are divided into 5 steps
• Log in
• Design the layout (Design)• Build the program (Implementation)• Testing (Testing)• Packaging and Submission
Extension activities
Teaching material (II)Teaching material (II) More Practical Exercise in topic 2.
Written exercise of build in block (e.g. maths and relational operator etc)
Video of screen recording Divided into parts. Released to student in schedule.
Sources and apk file of practical.
Video PageVideo Page
Practical 1 Layout Design Program building
Practical 2 Layout Design Program building
Practical 3 Requirements
Layout Design
Program building 1
Program building 2
Testing
Useful toolsUseful tools
• TeamViewer Quick Support / 向日葵远程控制 Android 版 – Remote control your android device.– Show android apps in PC.
• Screenr– A online screen recording tools– Screen recording of AppInventor and the
requirement of Practical.