As a Digital Artist, I strive to find that universal medium thatvisually reaches everybody on the same level yet at the sametime giving way to new ground.
~PROFESSIONAL EXPERIENCE~
Education:The Art Institute of Phoenix:Graduated March 2003, Associate of Applied Sciencein Computer Animation, zArt,and Design. Upon graduationI received Best Portfolio inAnimation, Art and Design
Skills: UI/UX Design ~ 3D Modelingand Animation ~ Character DesignEditing ~ Motion GraphicsConcept Art ~ Logo Design & Recreation ~ Page LayoutBranding ~ Flyers ~ Traditional Art (Freehand, Paint Brush, Marker Rendering)
References available upon request.
1015 Dogwood Trl Cedar Park TX 78613(650) 888-7399 [email protected] h�p://marvriley.com
RMarvRiley
III:Artist April. 11-Present “UI Illustrator/Art Lead”Multimedia Games, Austin, TX
~Help to ensure develoment by following visual direction set by ArtDirectors.
with focus on effciency, reusablility, effectiveness and development time. ~Participate in design/implementation discussions for new fecture
~Mentor artists in best practices/processes
Graphic Designer: April. 10-March 11 “Digital Artist”Present Creativve LLC. San Francisco, CA
~Isometric asset design, Motion Graphics, 3D modeling and animation for Social Media gaming on the IOS platform and Facebook. ~Mafia Wars, Vampire Wars, Pogo Mini Backgrounds, Market St.
Graphic Designer: Sept. 08-June 09 Gametech, Int’l. Reno, NV
~Designed high level of art and concepts in relation to logos, illustration, graphic UI layout/composition and 3D animation for Video slot and Keno machines~Deep understanding of gaming fields, trends, jurisdictions and gaming UI Design.
3D Designer II: February 2004-September 2008
International Game Technology, Reno, NV ~Designed high level of art and concepts in relation to logos, illustration, graphic UI layout/composition and 3D animation. ~Deep understanding of gaming fields, trends and gaming UIDesign.
International Game Technology, Reno, NV 3D Designer Intern: January 1999-October 2000
~3D design, 2D Sprite animation, Concept Art, Layout, UI Design.
~Custom embroidery and silk screen pa�ern/designs for a wide range of sport/casual wear using Mac based Adobe products.
The Antigua Group, Inc, Peoria, AZGraphic Designer: December 2003-February 2004
~Develop game assets for mech and video slot machines using atrange of vector art, 3D design and Motion Graphics.
~Provide input on artist performance and training needs.~A�end all milestone and status review meetings within the team
Software: 3D Studio Max 4.5 ~ 2013Adobe Photoshop, IllustratorAfter Effects, Flash, PremierZ-Brush 4.5 ~ LightWave 3DTrapcode Suite ~ Traditional Rendering ~ Concept Art ~ Unity 3D ~ Microsoft:Excel, Power Point, Word, Outlook ~ PC/MAC OS