Math is everything when it comes to video games. From having the ability to calculate the trajectory of an Angry Bird flying through the sky to ensuring that character jumps and lands back on the ground.
Programming(Coding)
• Most of the math in games takes place in the code
• The code is the core of any game mechanic or calculation
• It is a big network of different functions which, at last, give the wanted result
Games use:
• Algebra
• Discrete Mathematics
• Trigonometry
• Calculus
• Linear Algebra
• Applied mathematics
Orianna
Creates a force field which gradually reduces in size and pulls all enemies within range to the center.
Vel’koz
If the projectile encounters the enemy before the max distance it devides at the place of the hit.
Graphics
• Graphics involve alot of math too
• Different perspectives
• Proportion
• Size
• Dimension
• Scale
This could hurt
Scale
• scale is really important in multi-dimensional graphics
• it represents the distance between you and objects
Game statistics
• Win/Loss, or W/L=
• Points are calculated as follows:
• Win=2 points, Draw=1 point, Loss=-1 point
Randomization and possiblity
Randomization is a process of making something random
= = ≈ 0.1428 = 14.28%