Mastery Journal TimelineMichelle (Lehrich) Hathaway
MDL510 – Mastery: Personal Development and Leadership Goal
To set a career goal and learn about possible mentors in the instructional design field on who to follow. Hard work and dedication will get me to my goals and this class has helped me to set goals to achieve them
Strategies Read Mastery by Robert Greene Read The Last Lecture by Randy Pausch Find a mentor in the field of instructional design Wrote down and hung my goals on my wall as a
daily reminder of what I want to accomplish and work towards
IDT520 – Strategies for Learner Engagement Goal
Learn to create engaging curriculum for different learning styles/settings. Learn how to enhance student engagement using media, collaboration, and games.
Strategies Research Instructional Design and network with those in
the field Read Trends and Issues in Instructional Design and
Technology Read IDS
Article from Journal of the American Deafness & Rehabilitation Association
EDM533 – Visual and Verbal Communication in Instructional Design Goal
Learn to write course content for the medium available. Look deeper into the intended audience, subject at hand, and learn more about visual design.
Strategies Schedule regular meetings with Christine, my mentor, to pick her brain and
get feedback Read Increasing Awareness: Language, Communication Strategies
, and Universally Designed Environments. Research and join at least 2 groups on LinkedIn
IDT552 – Corporate Training and Motivational Development Goal
Learn how to evaluation return on investment for online classes. Examine different training techniques used in different environments.
Strategies Attend networking event in Toledo that is scheduled for professionals Read New Model, New Strategies: Instructional design
for building online wisdom communities. Study an instructional design leader
IDT562 – Instructional Design and Evaluation Goal
Learn to evaluate a design strategy and what approach is best for academic training.
Strategies Complete next Quality Matters training class Evaluate my MOOC class that I wrote as part of the project for class Read road map article
IDT574 – Digital Media and Learning Applications Goal
Learn how to use digital media to enhance learning applications and learn how to engage distance learners.
Strategies Take the available Photography class at Toledo Art Museum to grow my
photography skills Read Virtual World for Instruction Article Read Design Instruction Article
MUS6018 – Music and Audio for Instructional Design Goal
Learn how to produce media for audio stimulation and doing quality voiceovers in a virtual learning environment.
Strategies Learn more about producing video and audio resources Find free class on Cousera that could help in the process Read article on design
IDT610 – Filmmaking Principles for Instructional Design Goal
Learn more about video techniques and how to make resources for online classes. Learn more about visual learning.
Strategies Read article about video enhancements Practice recording myself in front of a camera to get more comfortable Read article on cognitive based design
EME6226 – Game Strategies and Motivation Goal
Learn more about academic theories and psychological methods that prove gaming can help you gain knowledge and make it easier to learn.
Strategies Read game based article Online research on how video games have enhanced learning Read article on how popular games are used in instructional design
EME6629 – Learning Management Systems and Organization Goal
Explore different ways to present and deliver material. Learn the different tools available to enable learning and which curriculum is more suitable for different delivery methods.
Strategies Research Sakai, Blackboard, and Moodle learning more about each Find online courses about each LMS above and attend Read article on different environments
IDT680 – Media Asset Creation
Goal Explore developing online learning materials. This includes online
presentations and picking the best media for a project. Learn to look at limitations of delivery methods for different projects and evaluating the learners’ technical ability.
Strategies Read snap courses article Practice photography and video skills more Read new model article
IDT690 – Instructional Design and Technology Final Project Goal
Develop a research component producing a complete project that is media rich.
Strategies Spend time reviewing final project with mentor and asking opinions Read Web 2.0 article Read task centered article
Instructional Design Leaders
Jane Bozarth
https://twitter.com/JaneBozarthhttp://bozarthzone.blogspot.com
Jane Hart
https://twitter.com/C4LPThttp://www.c4lpt.co.uk/blog/
More Instructional Design Leaders
David Kelly
http://davidkelly.me/https://twitter.com/LnDDave
Connie Malamed
http://theelearningcoach.com/https://twitter.com/elearningcoach
More Instructional Design Leaders
Elliott Masie
http://masie.com/https://twitter.com/emasie
Cathy Moore
http://blog.cathy-moore.com/https://twitter.com/CatMoore
Clubs & Organizations
Entertainment Networking Society - provides Full Sail students with the skills to cultivate personal and business relation ships in an effort to enhance their careers. Members conduct and participate in fun and high-impact workshops on a monthly basis to build their networking skills.
Women of Full Sail - students will have the opportunity to network with women from other degree programs with the hopes of creating a support system. Students will be equipped to be successful women in the industry.
Media Design Group - provide and share information regarding the ever expanding world of Media Design. Members, both online and campus based students and alum, can learn about changes in the industry, new tools, and offerings.
Creative Student Networking Group - provide a space for college students to network. We have a monthly meeting to talk about our goals and build friendships and help students find employment after graduation. To network and build quality relationships among college students. Also to meet at artistic and entertainment related activities in the Central Florida area and nearby beaches.
Companies to Follow
Characteristics of a Mentor
Willingness to share skills, knowledge, and expertise Demonstrates a positive attitude and acts as a positive role model Takes a personal interest in the mentoring relationship Exhibits enthusiasm in Instructional Design Values ongoing learning and growth in Instructional Design Provides guidance and constructive feedback Respected by colleagues and employees in all levels of the organization Sets and meets ongoing personal and professional goals Values the opinions and initiatives of others Motivates others by setting a good example
Timeline Goals
Start Masters Program at Full Sail
Network with classmates& business professionals
Ace every class!
Find Internship in Instructional Design
Graduate with HonorsAchieve my Mastery Goal!
References
Dickey, M. D. (2005). Engaging By Design: How Engagement Strategies in Popular Computer and Video Games Can Inform Instructional Design. Educational Technology Research & Development, 53(2), 67-83.Dooley, K. E., Lindner, J. R., Telg, R. W., Irani, T., Moore, L., & Lundy, L. (2007). ROADMAP TO MEASURING DISTANCE EDUCATION INSTRUCTIONAL DESIGN COMPETENCIES. Quarterly Review Of Distance Education, 8(2), 151-159.Graham, Paul (2004). Hackers & painters: big ideas from the computer age. Sebastopol, CA: O'Reilly. ISBN 0-596-00662-4.Greene, R. (2012). Mastery. New York, New York, USA: Viking, Penguin.Gunawardena, C., Ortegano‐Layne, L., Carabajal, K., Frechette, C., Lindemann, K., & Jennings, B. (2006). New Model, New Strategies: Instructional design for building online wisdom communities. Distance Education, 27(2), 217-232. IbÂñez, M. B., García, J. J., GalÂn, S., Maroto, D., Morillo, D., & Kloos, C. D. (2011). Design and Implementation of a 3D Multi-User Virtual World for Language Learning. Journal Of Educational Technology & Society, 14(4), 2-10.Increasing Awareness: Language, Communication Strategies, and Universally Designed Environments. (2013). ASHE Higher Education Report, 39(5), 85-99.Kearns, S. K. (2013). Snap-Courses: An Instructional Design Strategy for Aviation Mobile Learning. Collegiate Aviation Review, 31(1), 69-78.Mercado, D. (2013). Instructional Design Strategies Used to Provide an Equal Learning Opportunity for Deaf and Hard of Hearing Learners. Journal Of The American Deafness & Rehabilitation Association (JADARA), 47(1), 147-163.Merrill, M. D. (2007). A Task-Centered Instructional Strategy. Journal Of Research On Technology In Education (International Society For Technology In Education), 40(1), 5-22.
References
Morrison, G. R., & Guenther, P. F. (2000). Designing Instruction for Learning in Electronic Classrooms. New Directions For Teaching & Learning, 2000(84), 15.Munro, A., & Clark, R. E. (2013). Cognitive Task Analysis-Based Design and Authoring Software for Simulation Training. Military Medicine, 7-14.Pausch, R., & Zaslow, J. (2008). The Last Lecture. New York, NY: Hyperion. Proske, A., Roscoe, R., & McNamara, D. (2014). Game-based practice versus traditional practice in computer-based writing strategy training: effects on motivation and achievement. Educational Technology Research & Development, 62(5), 481-505. Quality Matters. (n.d.). Retrieved December 13, 2015, from https://www.qualitymatters.orgReiser, R. (2012). Trends and issues in instructional design and technology (3rd ed.). Boston: Pearson.Seven Tips for Breaking into the World of Instructional Design. (n.d.). Retrieved December 10, 2015, from http://info.shiftelearning.com/blog/seven-tips-for-breaking-into-the-world-of-instructional-design