POMI Research Agenda
Applications
Data & Computing SubstratePrPl, Junction and Concierge
Radio technology
Econom
icsCinder: Energy aware, secure OS
Secure mobile browser
UI
HW Platform
Network SubstrateSoftware Defined Network & OpenFlow
Handheld
Infrastructure
Background
3
Iterative designs for sustainableeducation model development
Optimizing team learning leveraging new media
POMI Projects
4
PRPL Junction
Energy Efficiency Systems
PocketSchool Interactive Learning Adhoc Network
PocketSchool
Mobile learning for the marginalized
PocketSchool
5
Pocket-sized LearningDevices for theUnderrepresented
LiteracyNumeracySTEMPeaceStorytellingAudio Content
Maximizing Learning Interaction
6
From indigenous children in mountains to urban slums and also from refugee camps to conflict zones.
PSILAN (PocketSchool Interactive Learning AdHoc Network)
7
Instant Multi-User Learning Game Environment
Junction
XMPP integrated solution, a low-cost mobile group learning environment that enables students to engage in various competitive or non-competitive group learning games and ad-hoc assessment activities. Traditional contents can be easily converted by educators without the knowledge of any computer programming.
8
Working with : Wireless web server
Junction Plug
v.1 – Comprehension quizv.2 – StoryWeaverv.3 – Homework Maker
Competition gamesMobile health assessment
School infrastructure in a plug (Emphasis on Pico cell level)
Junction Plug
Global Outreach STEM Workshop
11
Present learning problems that involve green science & renewable energy issues (5th -12th grades)
Engage students in building and experimentingsolutions involving mobile computing, networking, &environment sensing components (i.e., low-cost POMI KIT) – Arouse interests in pre-engineering topics
Alberto in a rural village school in Baja California, Mexico
“I want to study with the mobile computer, too!”
Additional focus on students with disabilitiesMore international partnerships