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Page 1: Program/Departent/Unit Learning Outcomes Curriculum  · PDF fileMediaDesign_ProgramOutcomesCurriculumMap_2.xls Author: catherine lewis Created Date: 11/18/2015 3:42:23 PM

PRODUCE a body of work suitable for seeking transfer to bachelors programs at other colleges and universities or entry-level opportunities for employment in their chosen field of game design.

I I I I I D I D D P P

SOLVE CREATIVE PROBLEMS within their field of game design & production, including research, prototyping, playtesting, assessment, development and synthesis of technical, aesthetic, and conceptual knowledge.

I I I I I D I D D P P

DEVELOP collaborative work methodologies in preparation for careers in the media arts. I I I D D P

COMMUNICATE their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.

I I D I I D D D P

BUILD a working knowledge of coding fundamentals and utilize in game development. I I D D P

EVALUATE work in their field, including their own work, using professional terminology and the vocabulary of game design and development.

I I D D I I I D D D P

RECOGNIZE the influence of media culture and aesthetic trends in game design. I I D D I I D D D P

Program/Departent/Unit Learning Outcomes Curriculum Map

Program/Department/Unit: Game Design

Term/Year Revised: Spring 2015

Suggested ways to complete the Curriculum Map:√ = Program outcome is fully covered within the course through formal learning

and/or assessment activities. X = Program outcome is partially covered within the course through formal learning

and/or assessment actives.Or:

I - Program outcome is introduced in the course.D - Program outcome is developed in the course. P - Program outcome is proficient in the course.

Courses Offered in Program/Department/Unit

GD

101

Intro

to G

ames

GD

105

Intro

to P

rogr

amm

ing

GD

201

Dig

ital G

ames

GD

210

Gam

e St

udio

GD

205

Adv

Pro

gram

min

g

DD

101

Tool

box

DD

102

Med

ia D

esig

n

DD

105

2D D

esig

n

DD

112

Web

Des

ign

DD

107

Con

cept

s Ani

mat

ion

DD

113

Mot

ion

Gra

phic

s

DD

207

Intro

May

a

Learning Outcomes/Goals GD

102

Bey

ond

Gam

es

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