WHO WE ARE We are international team of game developers. We are
the finalists of Microsoft Imagine Cup Russia 2014. Our team counts
7 people. There are specialists with 8 years or more of experience
work in our team.
WHO WE ARE
WHAT WE ARE DOING Sea Predators is a browser 3D online game for
social network, in our exclusively developed setting called
Ethnopunk. It describes pagan, occult civilization, mastered the
sailing. Ethnopunk is alternative variant of development of mankind
with the overall stylization of the Vikings, Indians and Pirates
ages. You can take part at session battles or youre able to
research open seas, prey and rob other players.
WHAT WE ARE DOING We like pagan style and tribes. And we even
made one game for Android about pagans.
WHAT WE ARE DOING
WHAT WE ARE DOING
WHAT WE ARE DOING
WHAT WE ARE DOING
WHAT WE ARE DOING
WHATS INTERESTING You are able to research, upgrade and
customize different kinds of ships. Various kinds of ships, belongs
to different tribes and have different parameters . So you have to
choose strategy of warfare more carefully.
WHATS INTERESTING There are no blood and gore in the game!
WHATS INTERESTING Only bangs and destruction!
WHO WILL PLAY Male 80% Age 18-40
WHO ARE COMPETITORS Contract Wars(, FB, Kongregate) Metal War
Online (WEB, FB) . (, ) () () SeaFight (WEB)
WHAT IS THE FEATURE Today, players can see games right in their
browser. And thats not a farm or match-3 its a real MMO game.
WHY SO There are technologies available to any small team of
developers, to realize such products. Audience is grown up and it
is ready for new core products. Here is a new trend, where the
money is, the audience and the viral growth.
STAGES OF THE MARKET Stage 1. Rise and fall of web games.
STAGES OF THE MARKET Stage 2. Social mechanics.
STAGES OF THE MARKET Stage 3. New trend. 3D core games.
WHAT THEY HAVE DAU Average 300k (min 70k max 700k). ARPDAU:
$0.01 PU: 3.8% Monthly revenue: $80k (min $28k max $250k) Growth of
installs when new: 20-50k daily without ads. Growth of installs:
4-8k daily without ads.
WHAT WE NEED Burn rate: $10000/month. Technologies: $10000. We
need: $50k - $80k. We want to incorporate in Lithuania.
MARKETING Virality 90% Other 10%
MARKETING During the time of the Games Jam Kanobu and Imagine
Cup 2014 there are almost 3000 people played in a test version of
the game. We received awesome feedback from them, and they are
waiting for our game.
REVENUE Unique customizations. Boosters. Elements of gambling
(slots, loot 1/3). Free2Win but Pay to be unique and awesome.