Jeremy Kemp, M.Ed, M.S.J.Assistant Director, Second Life Campus
San José State University
School of Library & Information Science
Slides:
simteach.com/glls07
Who am I?
• Entered MUVEs (Bungie) 1998-• Dosimetry Online (Stanford) 2001• WebCT Admin (SJSU) 2001-• Heart Murmur Sim 2006• Simteach.com Wiki 2006-• SLCC ‘06 2006• California’s SL employee #1 2007-• SJSU%20SLIS/128/128 2007-
SJSU’s MLS program
• 2000 - World’s largest accredited LIS
• 200+ sections with 100 faculty
• USN&WR ‘06: #1 eLearning service provider in discipline
slisweb.sjsu.edu
Overview
• Second Life - Unifying Concepts
• SLCC .edu Workshop
• Simteach 12
• SJSU SLIS Island
• Libr 246
• Sloodle
Unifying Concepts
1. Concreteness fading in Simulations
2. The new emotional infoscape
3. Serving Monkeys, Birds, Angels
4. “It’s so 2003!” (Plain old Web 2.0)
Concreteness Fading
Abstract
Representation
Concrete
Representation
Concrete
Representation
Abstract
Representation
Goldstone, R. L., & Son, J. Y. (2005). The transfer of scientific principlesusing concrete and idealized simulations. The Journal of the Learning Sciences, 14, 69-110.
SL Example
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Missing Representation:“Healthy ecosystems are circles of life - Birds and the Bees”
SVARGA Simulated ecosystem
Concreteness
Abstraction
Love it. Hate it.Information wrapped in emotion• “botched lobotomy… a time-sucking
black hole”
• “revolutionary breakthrough… disruptive innovation”
• It gets you riled up. It makes your blood boil or your endorphins flow.
• Angers, enthralls, miffs and delights
Who are our Customers?
• Monkeys - walk, climb
• Birds - fly, land, hover
• Angels - bodiless, omnipresent
We start as monkeys
• Like: Doors, stairs, roof
• Have: Limited control
• Need: A roof over head
• Build for: Verisimilitude
We grow into birds
• Like: Stoops, atriums• Have: Wings and
body comfort• Need: Airport
signals, landing markers
• Build: Phantom barriers
Some settle into spirits
• Like: freedom from imposed UI
• Have: Unconstrained Camera controls
• Need: Unfettered views
• Build: For out-of-body experience
S.L.E.D. Continua
• Collaboration• Cumulativity
We’re Mainstreaming
About Second Life: “It’s not for me to decide how people communicate with each other.”
Loriene Roy (Incoming
ALA president)
Collaboration
Cumulativity
The Sims Online
The Sims Online
The Sims Online
Unifying Concepts
1. Concreteness fading
2. Affective platform
3. Monkeys, birds, spirits
4. This is actually plain old Web 2.0
ARVEL S.I.G. at AERA
• Community of educators, scholars, and practitioners
• Research in and on virtual 3D environments.• Virtual worlds for education• Developing a comprehensive research
agenda• Affordances, challenges, and shortcomings of
immersive virtual learning environments(Search simteach.com)
SLCC .edu Workshop
SLCC .edu Workshop
SLCC .edu Workshop
• 2006:– San Francisco– 12 presenters– 80 attendees
• 2007:– Chicago– 34 presenters from 4 countries– 200+ attendees (est.)
Alliance Library System
Bowling Green State University
Bradley University
Buffalo State College
Columbia College Chicago
Columbia University
Global Kids
Illinois State University
Indiana University
ISM Corporation
Johnson & Wales University
Linden LabLoughborough UniversityMacarthur Foundation
MediaSauce.comNASA AmesNational Louis UniversityNational Physical LaboratoryNew Media ConsortiumNew York UniversityOhio UniversityPepperdine UniversityPlay2TrainUniversidad IberoamericanaUniversity of Illinois at ChicagoUniversity of OregonUniversity of WashingtonUniversity of Wisconsin – Madison
Simteach Wiki
The Simteach 12
2006’s most notable:
• People• Places• Tools• Events
http://simteach.com/simteach12_06.pdf
Kirriemuir Continuum
1. Thinking, not planning2. Actively planning3. Doing SL Research4. Developing tools5. Exhibition 6. Departmental presence 7. Support a course 8. Campus-wide presence
John Kirriemuir - July 16th 2007
SJSU Campus overview
Costs
• Island
• Research section students
• 20-hour student assistant - brilliant!!
• .8 faculty - (3 sections)
SLIS Overview Movies
• Campus Plan
• SJSU Spring Developments
Libr 246 - Virtual Worlds Workshop
• screenshot
Libr 246 Workflow
REFLECTIONService
Learning
Campus
Building
Group-work
Literature
Review
“A” Papers• Online Role Playing Game, or Massive
Distraction?
• Quantum mechanics: Byproduct of our status as self-conscious beings.
• Aspects of Cognition in MUVEs
• Conceptual and Technological Barriers to Entry
• Immersive Worlds Gender: Impact on Instruction
• Youth Services and Second Life
Project organizer
• Dates
• Members & roles
• Client, client approval
• "I (we) will be successful if..."
• Intended outcomes, measurable goals?
• Resources needed
• Project stages
Student Projects
• YA seating research• Knowville serious game• IIA Conference Center - 4 corner rings• Entry gazebo - TP into Covent Garden• Tutorials - YouTube, Wiki• Brainstorming Advanced Search class• Information literacy exhibit
Next iteration
• A smooth “birth” with meatier up-front resources
• More structure: first weeks have specific tasks and recipes
• Peer mentors with help from Summer students
Videos: Students at work
• Building class.mov
• Student.mov
• Robin’s Movie (Youtube)
• RobinMaze.mov
1D : Correspondence
2D: Flat LMS/VLE systems
Flatland U.
3D: Second Lifeand M.U.V.E.s
“A chocolate andpeanut butter combination”of Second Life and Moodle
Example Learning Objects
• Non-player characters
• Programmed Instruction - LAMS
• Content & Quiz
• 3D dropbox with web grading
• Web 2.0 data outbound - blog, forum, wiki
Sloodle Whitepaper - 10/20/06
http://www.sloodle.com/whitepaper.pdf