THE FLYING BISCUITGAME CONCEPT
BY JORDAN MAGENNIS & RAYMONDO BROWN
INTRODUCTION
• Today we are going to talk to you about our new game concept called The Flying Biscuit. The game involves an interactive element in which the user has to guide the biscuit across the screen and avoid obstacles in order to gain more points and compete with friends.
Raymond Brown
RESEARCH
• Research existing Popular Games
• Brain stormed
• Combining best features of Games
• Number of daily users
Raymond Brown
IDEA/CONCEPT
The game concept was based on the popular helicopter and super turbo pig. These games have obstacles that have to be avoided to continue. There were other games with more of a social aspect such as candy crush. So we thought we would combine the mechanics of candy crush with helicopter and super turbo pig to make flying Ginger nut.
Raymond Brown
MARKETING/REVENUE
• Free biscuit packet with high score
• Biscuit companies adverts in the game
• Lives can be purchased for 99p in the game market place
Jordan Magennis
DESCRIPTION
• Dodging obstacles such as mugs of tea
• Three lives are given for each game
• Lives can be purchased in the market place
• An hour is the time it takes for the next 3 lives to arrive
• Lives can be requested from Friends on social media sites
Example of the game play from helicopter which the game is based on
Jordan Magennis
SUMMARY• Taking best features of popular
games
• Adding new and improved ideas
• The chance to win a packet of biscuits
• A fun and easy to play
• Generating income through advertising
• Making the game big on a social level
Jordan Magennis
CONCLUSION
• To conclude our presentation we will ask the audience if they have any questions or queries for us about our game concept. We will answer the questions and conclude our pitch on the game concept.
Jordan Magennis