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  • 1. THE GESTURAL ECONOMY OF COOKING MAMA Luke van Ryn School of Culture and Communication University of [email protected] @myspaceghost

2. CONTENTS Coding gestures 2. Nintendo DS 3. Cooking Mama 4. Gestural Economy 1. 3. 1. CODING GESTURES Tools Routines Gestures 4. Tools 5. Routines 6. Gestures 7. 2. THE NINTENDO DS controllers affordances - technics 8. controllers 9. Nintendo DS (2003) 10. Touch screens 11. how do they work? 12. Affordances 13. 3. COOKING MAMA Franchise Gameplay - Economy 14. Cooking Mama (Office Create/Majesco, 2006) 15. Sequels 2007200920092011 16. Other platforms Nintendo Wii, 2007Apple iOS, 2009 17. Gameplay input TapDraw 18. Gameplay output Opening instant noodle cupsDeep frying prawns 19. Results 20. Absences 21. 4. GESTURAL ECONOMY Abstraction effort control 22. Palm Graffiti 23. Minority Report 24. The Jetsons 25. Control 26. Into the universe of technical gestures 27. THE GESTURAL ECONOMY OF COOKING MAMA Luke van Ryn School of Culture and Communication University of Melbourne [email protected] @myspaceghost


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