Vector v Scalar quantities
Scalar• A quantity which is fully
described by magnitude (size) alone
Vector• A quantity which is fully
described by both magnitude and a direction
A car is travelling at 30mphThis gives us information on the magnitude (or speed) of the car, but no info on direction
A car is travelling at 30mph in a north-easterly direction
We now have information on its magnitude and its direction
Mass V Weight
Mass• Mass is the quantity of matter
a body possesses.• The greater the matter, the
bigger the mass.• A shot putt has a greater mass
than a table tennis ball as it is greater in density and volume
• Mass of an object always remains the same at any place
• Scalar quantity as no direction
Weight• Weight is the force exerted on
the mass of the body by gravity• If you go to the moon, your mass
remains the same (e.g. 60kgs), but your weight becomes less by 1/6 since the moons gravity is 1/6 of the earths.
• Weight is a force, measured in Newtons
• As weight always acts downwards and has a magnitude it is therefore a vector quantity
Inertia
• The reluctance of the body to move or change its state of motion
• The bigger the mass of an object the harder it is to move and therefore the greater the quantity of inertia
• Moving objects or bodies that have a high inertia will need a large force to change the state of motion
Distance V Displacement
• Distance• Refers to the amount of ground an object
covers during its motion
• Displacement• Considers how far the position of the object
has changed as a result of the motion• ‘as the crow flies’
400m runner who has completed a race.
Distance covered is 400m
Start and finish line in the same place therefore the displacement is 0
Speed V Velocity
• Speed is the rate of change in distance or body’s movement per unit of time and no direction
• Speed is a scalar
Speed (ms-1) = Distance (m) Time (sec)
Speed V Velocity
• Velocity is the rate of change of displacement • It is a vector quantity• When evaluating velocity we must consider
direction• EG the car is travelling at 30mph in a NE
directionVelocity (ms-1) = Displacement (m)
Time (secs)
Acceleration and Deceleration
• The rate of change of velocity of an object• They are direction aware• Vector quantity• Acceleration is the rate of increase in velocity
and deceleration the rate of decrease in velocity
Momentum
• Momentum is the amount of motion a body possesses and is the product of mass and velocity
• Momentum = Mass (kg) x Velocity (ms-1 )• Measured in kilogram metres per second
(kgms-1 )
Impulse
• Another way of describing FORCE• Impulse is concerned with the length of time a
force is applied to an object/body and relates to change in momentum that occurs as a consequence
• Impulse = Force x Time
Impulse
• Impulse is used in sport to:– Add speed to a body or object– Slow down moving bodies slowly on impact
• EG a shot putter performs a turn before release does so to maximise the tie time over which a force is applied to the shot, increasing outgoing acceleration
• EG a follow-through is used in racket/stick sports to increase the time the racket/stick is in contact with the ball, which will increase the outgoing momentum of the ball (as well as giving it direction)
Impulse and Sprinting
Force-time graphs– The area under this graph is the impulse, and in
the graph in figure 7.9 of the force between foot and ground during a foot strike when sprinting, the bigger the area under the graph, the bigger the impulse, and the greater the change of momentum of the runner (and hence the greater the acceleration and therefore the change of velocity).
• a when the runner is in contact with starting blocks or immediately at the start.
• b when he or she is accelerating during the first 2–3 seconds of a run.
• c when the runner is running at approximately constant speed during the middle of a run.
• d during the slowing down at the end of a run.