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The top documents tagged [draw calls]
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draw calls
Beyond porting
42.031 views
Optimizing unity games (Google IO 2014)
1.011 views
Unity Morph performance test
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Approaching zero driver overhead
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Visibility Optimization for Games
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Visibility Optimization for Games
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Parallel Graphics in Frostbite - Current & Future (Siggraph 2009)
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DirectGMA on AMD’S FirePro™ GPUS
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Visibility Optimization for Games Sampo Lappalainen Lead Programmer Umbra Software Ltd.
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Destruction Masking in Frostbite 2 using Volume Distance Fields Robert Kihl DICE.
222 views
Batch, Batch, Batch: What Does It Really Mean? Matthias Wloka.
290 views
Far Cry and DirectX Carsten Wenzel Carsten Wenzel.
255 views
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