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The top documents tagged [vertex arrays]
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vertex arrays
Opengl Quick Reference Card
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Chapter 11. Faster Geometry Throughput 2010.12.5 Presented by Garrett Yeh.
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Task Challenge \nted Challenge \nted Achievements Demo Game Terrains How can we create more interesting game terrains?
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Opengl Quick Reference Card
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glspec15
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VtkPainter and Friends Kenneth Moreland Sandia National Laboratories Sandia is a multiprogram laboratory operated by Sandia Corporation, a Lockheed Martin.
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What is OpenGL The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive.
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OpenGL Texture Mapping Ed Angel Professor of Computer Science, Electrical and Computer Engineering, and Media Arts University of New Mexico.
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OpenGL Texture Mapping April 16, 2007. 2 Angel: Interactive Computer Graphics 3E © Addison-Wesley 2002 Basic Stragegy Three steps to applying a texture.
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Modeling. Geometric Models 2D and 3D objects Triangles, quadrilaterals, polygons Spheres, cones, boxes Surface characteristics Color Texture.
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Texture Mapping
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Level of Detail & Visibility: A Brief Overview David Luebke University of Virginia.
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