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The top documents tagged [visible occluders]
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visible occluders
The Future of Game Engines Xiaomao Wu R&D Software Engineer, Crytek Shanghai, Aug. 1 st, 2010 Towards Real-time Photo-realistic Rendering and Natural Character.
221 views
CSE3AGT – Zones Portals and Anti-Portals, Fog and Ray Tracing Paul Taylor 2010.
215 views
CS-378: Game Technology Lecture #11: Visibility Prof. Okan Arikan University of Texas, Austin Thanks to James O’Brien, Steve Chenney, Zoran Popovic, Jessica.
216 views