Post on 25-May-2015
transcript
Assignment 4
Camera shots, angles, movements, composition
CAMERA SHOTS!
Establishing Shots Getting a shot from a distance. This is to reveal more information on the
picture, this would show more detail
Wide shots A wide shot would be wide enough to
see enough information in the picture. Its like panoramic, detail of the place
where enough information would be seen. This would be used in wedding, to show the bride and groom to what’s around them.
Long shots To see the whole body/object/animal etc. This is used to see there body language,
in a dinner table would show how everything is laid out
Mid/Medium shots Is a shot that would show their head and
their torso, or their torso and legs This would show their facial expression,
body language, and mostly used in dialogue
Close up shots Where the camera would focus on one
object or hand This is to point out there emotions if its
on their face. Or their plate, so the audience would know where to look at
Extreme close ups Its where the camera would show the
details of an object/flower etc This is normally used in nature, when
taking a picture of a flower, this would show the details of the petals or the insects on the petals.
Point of view (POV) Its where the camera would replace
someone, the camera would be placed where the eyes would be and move like a human being.
This is normally used when someone faints, and how the camera would shake as if the camera is the person
Over the shoulder When the camera is placed back of the
characters shoulder. This is used especially when we are
meant to focus on one character for example when talking, and would see there facial expression.
Two shots When two human beings/object/animal
is in one shot This is when for example 2 human
beings interact for example talking or having dinner together. Best friends shopping etc.
Ariel shots A shot taken from a helicopter would
see everything. This is used to aware the audience
where the location would be
Over head shot Its when the camera is above the
character. this is used to make the character seem
smaller.
CAMERA ANGLES!
Low angle When the camera would be lower than
the character/object etc. It would enhance their roles, make them
more powerful and also make them look big.
High angle The camera would be higher than the
character Makes the character look smaller, more
vulnerable or weak etc.
Canted/oblique Makes the shot seem tilted or skewed. Its normally to confuse the audience.
CAMERA MOVEMENT!
Pan When the camera would pivot
horizontally, left to right/right to left This is normally used to show more
information.
http://www.youtube.com/watch?v=HhyXtWjN-uw&feature=g-upl
Tilt The camera would go low to high or
high to low. This is also used to get more
information
http://www.youtube.com/watch?v=nZOaMCThtH0&feature=g-upl
Track The camera would move side to side
without pivoting This is used to follow a character or an
object with smooth movements that’s either side to side, back to front or curved movements.
Zooming When the camera is still but zooms in to
get closer to a character or an object This is to create intensity
http://www.youtube.com/watch?v=4tq9gWUdrRs&feature=g-upl
Reverse zooming This is the same as zooming but comes
out from the character/object back to normal.
This is used to reveal more detail, might be the location or to show their body language.
http://www.youtube.com/watch?v=AzxFO2zJL0M&feature=g-upl
Dolly When the camera would move in and
out, backwards or forwards on a track and can move in different angles. (this isn’t track or zoom)
http://www.youtube.com/watch?v=lXFZ7OlycAY&feature=g-upl
Crane When the camera is on the crane whilst
the crane is moving This is used normally in action films for
example racing.
Stedicam When the camera is stable on a human,
so it doesn't shake, but moves smoothly while the person is moving.
This is used when filming a football match
Vertigo A movement which is zooming and
dolling at the same time. If it dolling in zoom out. If its dolling out zoom in.
This is normally used in dramatic scenes.
COMPOSITION!
Balance The way that the image balances the
shape, size. The way we place the objects in a frame to show balance
Symmetry To show order, and its the same on both
sides. This is used to show normalness and
organization
Asymmetric Its where they don’t look the same from
both sides. This is used for to show disorder, chaos
etc
Rule of thirds Is here there’s a grid on the screen of
the camera and it helps to make the image show spaced out instead of being in he centre
This is used to promotes better tension, energy and interest in a composition.
Depth of field Its the difference between the nearest
and farthest objects. A distance of what would be focussed. A the camera can only look at one object/character.
Shallow focus Emphasises and highlights one
object/character and the rest is blurry. This is used to aware the audience
where to look, directs us where we should look the most.
Deep focus Its the opposite of shallow focus, the
entire image is in focus. And there's foreground (FG), middle ground (MG) and back ground (BG). (when there's a character in from of the camera (FG), the second person is the middle (MG) and the there's a third furthest away from the camera then the background(BG))
Focus pulls When one object is clear and behind
that object is blurry or the other way round.