Post on 08-Apr-2018
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Pl
#N/ACharacter Name Level Class Paragon Path
Race Size Age Gender Height Weight Alignment Deity
INITIATIVE DEFENSESSCORE DEX 1/2 LEVEL MISC SCORE SDEFENSE 10 + ARMOR/ CLASS FEAT ENH MISC MISC1/2 LVL ABIL
### Initiative#N/A
# #N/A #N/A 0CONDITIONAL MODIFIERS
### ABILITY SCORESSCORE ABILITY ABIL MOD MOD + 1/2 LVL
DEFENSE10 +
ABIL CLASS FEAT ENH MISC MISC1/2 LVL
#N/A ## # # 0#N/A
DEFENSE10 +
ABIL CLASS FEAT ENH MISC MISC S1/2 LVL
#N/A ## # ##N/A
ATDEFENSE
10 +ABIL CLASS FEAT ENH MISC MISC1/2 LVL
#N/A ## ## # 0#N/A
AT
HIT POINTS ACTION POINTS #
MAX HP HEALING SURGES MILESTONES ACTION POINTSAction Points 0 11 2
#N/ABLOODIED SURGE VALUE SURGES DAY 2
A#N/A #N/A #N/A ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS
DA
CURRENT HIT POINTS CURRENT SURGE USES RACE FEATURES #ABILITY SCORE MODS
A
DA
#SECOND WIND 1/ENCOUNTER USEDTEMPORARY HIT POINTS
DEATH SAVING THROW FAILURES
SAVING THROW MODIFIERS
RESISTANCES
CURRENT CONDITIONS AND EFFECTS
CLASS / PATH / DESTINY FEATURES
SKILLS ###
BONUS SKILL NAME
#N/A #N/A #N/A PAcrobatics DEX
#N/A #N/AArcana INT
#N/A #N/A +0Athletics STR
#N/A #N/ABluff CHA
#N/A #N/ADiplomacy CHA
#N/A #N/ADungeoneering WIS
#N/A #N/A #N/AEndurance CON
#N/A
+0Heal WIS#N/A #N/A #N/AHistory INT
REF
FORT
AC
STRStrength
CON
DEX
INT
WISCHA
Constitution
Dexterity
Intelligence
Wisdom
Charisma
WILL
n/a
n/a
n/a
n/a
n/a
n/a
SC
ABIL MOD
+ 1/2 LVL
TRND
(+5)
ARMOR
PENALTY MISC
SP
AT
CONDITIONAL REMARKS
CONDITIONAL REMARKS
CONDITIONAL REMARKS
CONDITIONAL REMARKS
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#N/A #N/A #N/AThievery DEX
POWER INDEX MAGIC ITEM INDEXList your powers below. List your powers below.
Check the box when the power is used. Check the box when the power is used.
Clear the box when the power renews. Clear the box when the power renews.
AT-WILL POWERS MAGIC ITEMS
ENCOUNTER POWERS
P
DAILY POWERS
MANN
UTILITY POWERS CH
Daily Item Powers Per Day
Heroic (1-10) MilestoneCO
Paragon (11-20) Milestone
Epic (21-30) Milestone
OTHER EQUIPMENT RITUALS
SESSI
WEAPON
WEAPON
WEAPON
WEAPON
ARMOR
ARMS
FEET
HANDS
HEAD
NECK
RING
RING
WAIST
NAME
NAME
NAME
NAME
NAME
NAME
NAME
NAME
IMPLEMENTSPECIAL
PATH
PATH
EPIC
RACIAL
PATH
CLASS
MULTICLASS
SPELL RECALL
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#N/ATotal XP
mpany or Other Affilitations
MENTBASE ARMOR ITEM MISC
SES
10 +
10 +
ORKSPACE
SS PROF FEAT ENH MISC
SS PROF FEAT ENH MISC
ORKSPACE
IL FEAT ENH MISC MISC
IL FEAT ENH MISC MISC
TTACKS
TS
in any Feat space
CHARACTER SHEET
SKILL BONUS
OR POWER DAMAGE
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ITY TRAITS
D APPEARANCE
ACKGROUND
S AND ALLIES
MPAIGN NOTES
ES
ES
ES
ES
ES
ES
ES
ES
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Cleric
Acro FALSE AC Fighter
Arca FALSE FORT Paladin
Athl FALSE REF Ranger
Bluf FALSE WILL Rogue
Dipl FALSE Warlock
Dung FALSE Warlord
End FALSE Wizard
Heal FALSE Artificer
Histor FALSE Barbarian
Insight FALSE Swordmage
Intim FALSE
Nature FALSE
Perc FALSE
Reli FALSE
Stealth FALSE
Street FALSE
Thievery FALSE
Classes Trained
Acro 0
Arca 0
Athl 0
Bluf 0
Dipl 0
Dung 0
End 0
Heal 0
Histor 0
Insight 0
Intim 0
Nature 0
Perc 0 0
Reli 0
Stealth 0 Class Choices
Street 0
Thievery 0
Armor Check 0
Level XP Level Stat Calculati
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1 0 1 STR
2 1000 2 CON
3 2250 3 DEX
4 3750 4 INT
5 5500 5 WIS
6 7500 6 CHA
7 10000 7
8 13000 8
9 16500 9
10 20500 10
11 26000 11
12 32000 12
13 39000 13
14 47000 14
15 57000 15
16 69000 16
17 83000 17
18 99000 18
19 119000 19
20 143000 20
21 175000 21
22 210000 22
23 255000 23
24 310000 24
25 375000 25
26 450000 26
27 550000 27
28 675000 28
29 825000 29
30 1000000 30
Experience & level: #N/A #N/A
Battle Ready Hobgob 0
Githyanki, Githzerai 0
Warsoul 0
Item Bonuses 0
QuickDraw 0
Improved Initiative 0
Warlord 0
Initiative Bonuses: 0
Default Feat: Multiclass Count
Feats Earned: #N/A 0
FEATS AVAILABLE
Heroic FEATS
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Acolyte Power #N/A 0
Action Recovery #N/A
Action Surge
Adept Power #N/A 0
Agile Athlete #N/A
Agile Hunter
Alertness Alertness
Arcane Initiate 0
Arcane Mastery #N/A
Arcane Reach #N/A
Armor of Bahamut
Armor Proficiency Chain
Armor Proficiency LeatherArmor Proficiency Leathe
Armor Proficiency Hide
Armor Proficiency Plate
Armor Proficiency Scale
Armor Specialization Chai #N/A
Armor Specialization Hide #N/A
Armor Specialization Plate #N/A
Armor Specialization Scal #N/A
Astral Fire
Avandra's Rescue
Axe Mastery #N/A
Back to the Wall #N/A
Backstabber
Blade Oppurtunist
Blade Initiate 0
Blind-Fight #N/A
Blood Thirst #N/A
Bludgeon Mastery #N/A
Burning Blizzard
Combat Anticipation #N/A
Combat Commander #N/A
Combat Reflexes
Component Modification
Corellon's Grace
Danger Sense #N/A
Dark Fury
Deadly Axe #N/A
Defensive Advantage #N/A
Defensive Mobility Defensive Mobility
Devastating Critical #N/A
Distant Shot #N/A
Distracting Shield
Dodge Giants
Dragonborn Frenzy
Dragonborn Sense
Durable Durable
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Dwarven Durability #N/A
Dwarven Weapon Trainin
Eladrin Soldier
Elven Precision
Empowered Dragon Breat #N/A
Enlarged Dragon Breath
Epic Resurgence #N/A
Escape Artist
Evasion #N/A
Expanded Spellbook
Far Shot
Far Throw
Fast Runner
Ferocious Rebuke
Feywild Protection #N/A
Fiery Rebuke #N/A
Flail Mastery #N/A
Flanking Maneuver #N/A
Fleet-Footed #N/A
Font of Radiance #N/A
Great Fortitude #N/A
Group Insight
Halfling Agility
Hammer Rhythm #N/A
Harmony of Erathis
Healing Hands
Heavy Blade Mastery #N/A
Heavy Blade Opportunity #N/A
Hellfire Blood
Human Perseverance
Immutability 0
Improved Dark One's Bles
Improved Fate of the Void
Improved Immutability #N/A
Improved Initiative Improved Initiative
Improved Misty Step
Improved Second Wind #N/A
Improved Warforged Reso 0
Inescapable Force #N/A
Initiate of the Faith 0
Inspired Recovery
Ioun's Poise
Iron Will #N/A
Irresistible Flame #N/A
Jack of All Trades
Kord's Favor
Lasting Frost #N/A
Lethal Hunter
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Light Blade Mastery #N/A
Light Blade Precision #N/A
Light Step
Lightning Arc #N/A
Lightning Reflexes #N/A
Linguist
Long Jumper
Lost in the Crowd
Melora's Tide
Mettle #N/A
Moradin's Resolve
Mounted Combat Mounted Combat
Nimble Blade
Novice Power #N/A 0
Pact Initiate 0
Pelor's Radiance
Pick Mastery #N/A
Point-Blank Shot #N/A
Polearm Gamble #N/A
Potent Challenge
Power Attack
Powerful Charge
Precise Hunter
Press the Advantage
Psychic Lock #N/A
Quick Draw
Raging Storm
Raven's Queen Blessing
Resounding Thunder #N/A
Ritual Caster
Running Shot #N/A
Scimitar Dance #N/A
Second Implement #N/A
Secret Stride #N/A
Sehanine's Reversal
Seize the Moment #N/A
Shield Proficiency (Heavy)
Shield Proficiency (Light) 0
Shield Push 0
Shield Specialization #N/A 0
Skill Focus Acrobatics
Skill Focus Arcana 0
Skill Focus Athletics 0
Skill Focus Bluff 0
Skill Focus Diplomacy 0
Skill Focus Dungeoneerin 0
Skill Focus Endurance 0
Skill Focus Heal 0
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Skill Focus History 0
Skill Focus Insight 0
Skill Focus Intimidate 0
Skill Focus Nature 0
Skill Focus Perception 0
Skill Focus Religion 0
Skill Focus Stealth 0
Skill Focus Streetwise 0
Skill Focus Thievery 0
Skill Training Skill Training 0
Sly Hunter #N/A
Sneak of Shadows 0
Soldier of the Faith 0
Solid Sound #N/A
Spear Mastery #N/A
Spear Push #N/A
Spell Accuracy #N/A
Spell Focus #N/A
Steady Shooter #N/A
Student of Battle 0
Student of the Plague Student of the 0
Student of the Sword 0
Sure Climber
Sweeping Flail #N/A
Surprise Knockdown
Tactical Assault
Toughness Toughness
Triumphant Attack #N/A
Twofold Curse #N/A
Two-Weapon Defense 0
Two-Weapon Fighting
Two-Weapon Flurry #N/A
Uncanny Dodge #N/A
Underfoot #N/A
Unfettered Stride #N/A
Warforged Fortification #N/A 0
Warforged Tactics
Warrior of the Wild 0
Weapon Focus Axe Weapon Focus Axe
Weapon Focus Bow Weapon Focus Bow
Weapon Focus Crossbow Weapon Focus Crossbow
Weapon Focus Flail Weapon Focus Flail
Weapon Focus Hammer Weapon Focus Hammer
Weapon Focus Heavy bla Weapon Focus Heavy bla
Weapon Focus Light bladeWeapon Focus Light blad
Weapon Focus Mace Weapon Focus Mace
Weapon Focus Pick Weapon Focus Pick
Weapon Focus Polearm Weapon Focus Polearm
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Weapon Focus Sling Weapon Focus Sling
Weapon Focus Spear Weapon Focus Spear
Weapon Focus Staff Weapon Focus Staff
Weapon Prof. Bastard swoWeapon Prof. Bastard sw
Weapon Prof. Battleaxe Weapon Prof. Battleaxe
Weapon Prof. BroadswordWeapon Prof. Broadswor
Weapon Prof. Club Weapon Prof. Club
Weapon Prof. CraghammeWeapon Prof. Craghamm
Weapon Prof. Crossbow Weapon Prof. Crossbow
Weapon Prof. Double axe Weapon Prof. Double axe
Weapon Prof. Double flail Weapon Prof. Double flail
Weapon Prof. Double swo Weapon Prof. Double sw
Weapon Prof. Execution a Weapon Prof. Execution
Weapon Prof. Falchion Weapon Prof. Falchion
Weapon Prof. Flail Weapon Prof. Flail
Weapon Prof. Fullblade Weapon Prof. Fullblade
Weapon Prof. Glaive Weapon Prof. Glaive
Weapon Prof. Greataxe Weapon Prof. Greataxe
Weapon Prof. Greatbow Weapon Prof. Greatbow
Weapon Prof. Greatclub Weapon Prof. Greatclub
Weapon Prof. Greatspear Weapon Prof. Greatspear
Weapon Prof. Greatsword Weapon Prof. Greatswor
Weapon Prof. Halberd Weapon Prof. Halberd
Weapon Prof. Hand cross Weapon Prof. Hand cross
Weapon Prof. Handaxe Weapon Prof. Handaxe
Weapon Prof. Heavy flail Weapon Prof. Heavy flail
Weapon Prof. Heavy war Weapon Prof. Heavy war
Weapon Prof. Javelin Weapon Prof. Javelin
Weapon Prof. Katar Weapon Prof. Katar
Weapon Prof. Khopesh Weapon Prof. Khopesh
Weapon Prof. Kukri Weapon Prof. Kukri
Weapon Prof. Light war pi Weapon Prof. Light war p
Weapon Prof. Longbow Weapon Prof. Longbow
Weapon Prof. Longspear Weapon Prof. Longspear
Weapon Prof. Longsword Weapon Prof. Longsword
Weapon Prof. Mace Weapon Prof. Mace
Weapon Prof. Maul Weapon Prof. Maul
Weapon Prof. MordenkradWeapon Prof. Mordenkra
Weapon Prof. MorningstarWeapon Prof. Morningsta
Weapon Prof. Parrying da Weapon Prof. Parrying da
Weapon Prof. QuarterstaffWeapon Prof. Quartersta
Weapon Prof. Rapier Weapon Prof. Rapier
Weapon Prof. Repeating cWeapon Prof. Repeating
Weapon Prof. Scimiatar Weapon Prof. Scimiatar
Weapon Prof. Scourge Weapon Prof. Scourge
Weapon Prof. Scythe Weapon Prof. Scythe
Weapon Prof. Short swordWeapon Prof. Short swor
Weapon Prof. Shortbow Weapon Prof. Shortbow
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Weapon Prof. Shuriken Weapon Prof. Shuriken
Weapon Prof. Sickle Weapon Prof. Sickle
Weapon Prof. Sling Weapon Prof. Sling
Weapon Prof. Spear Weapon Prof. Spear
Weapon Prof. Spiked chai Weapon Prof. Spiked chai
Weapon Prof. Spiked gau Weapon Prof. Spiked gau
Weapon Prof. Spiked shielWeapon Prof. Spiked shie
Weapon Prof. Superior croWeapon Prof. Superior cr
Weapon Prof. Throwing haWeapon Prof. Throwing h
Weapon Prof. Tratnyr Weapon Prof. Tratnyr
Weapon Prof. Trident Weapon Prof. Trident
Weapon Prof. Triple-head Weapon Prof. Triple-head
Weapon Prof. Urgrosh Weapon Prof. Urgrosh
Weapon Prof. War pick Weapon Prof. War pick
Weapon Prof. Waraxe Weapon Prof. Waraxe
Weapon Prof. Warhamme Weapon Prof. Warhamm
Wintertouched Wintertouched
Feat Bonuses max bonus
Acro 0 0 0 0 0
Arca 0 0 0
Athl 0 0 0 0 0
Bluf 0 0 0
Dipl 0 0 0
Dung 0 0 0
End 0 0 0
Heal 0 0 0
Histor 0 0 0
Insight 0 0 0
Intim 0 0 0
Nature 0 0 0
Perc 0 0 0 0 0
Reli 0 0 0
Stealth 0 0 0 0
Street 0 0 0
Thievery 0 0 0
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0 8 0 0 0 0 0
0 9 1 0 0 0 0
0 10 2 0 0 0 0
0 11 3 0 0 0 0
0 12 4 0 0 0 0
0 13 5 0 0 0 0
0 14 7 0 0 0 0
15 9 0 0 0 0
16 11 0 0 0 0
17 14 0 0 0 0
18 18 0 0 0 0
19 23 0 0 0 0
20 29 0 0 0 0
0 0 0 0
Armor Profici
Skills Counter Class
0 Cleric 0 4 Cleric
0 Swordmage 0 5 Artificer
0 Fighter 0 3 Barbarian
0 Paladin 0 4 Swordmage
0 Ranger 0 5 Fighter
0 Rogue 0 6 Paladin
0 Warlock 0 4 Ranger
0 Artificer 0 4 Rogue
0 Barabarian 0 3 Warlock
0 Warlord 0 4 Warlord
0 Wizard 0 4 Wizard
0 0 Human
0 0 0
0 0 Weapon Profi
0 Class
0 Skill Training
0 0 Cleric
0 Barbarian
Artificer
Swordmage
Fighter
Paladin
Ranger
Rogue
Warlock
Warlord
Wizard
Paragon Qualify
0 Feat Descriptions
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NumFeats Acolyte Power
257 Action Recovery
Action Surge
Adept Power
Agile Athlete
Feat Test Agile Hunter
Alertness
Arcane Initiate
Arcane Mastery
Arcane Reach
Armor Armor of Bahamut
Qualifies Armor Proficiency Chain
0 0 Armor Proficiency Leathe
0 0 Armor Proficiency Hide
0 0 Armor Proficiency Plate
0 0 Armor Proficiency Scale
0 0 Armor Specialization Chai
0 Armor Specialization Hid
0 Armor Specialization Plat
Armor Specialization Scal
Astral Fire
Avandra's Rescue
Axe Mastery
Back to the Wall
Backstabber
Blade Oppurtunist
Blade Initiate
Blind-Fight
Blood Thirst
Bludgeon Mastery
Burning Blizzard
Combat Anticipation
Combat Commander
Combat Reflexes
Component Modification
Corellon's Grace
Danger Sense
Dark Fury
Deadly Axe
Defensive Advantage
Defensive Mobility
Devastating Critical
Distant Shot
Distracting Shield
Dodge Giants
Dragonborn Frenzy
Dragonborn Sense
Durable
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0 Dwarven Durability
0 0 Dwarven Weapon Trainin
0 Eladrin Soldier
Elven Precision
Empowered Dragon Brea
Enlarged Dragon Breath
Epic Resurgence
Escape Artist
Evasion
Expanded Spellbook
Far Shot
Far Throw
Fast Runner
Ferocious Rebuke
Feywild Protection
Fiery Rebuke
Flail Mastery
Flanking Maneuver
Fleet-Footed
0 Font of Radiance
Great Fortitude
0 Group Insight
Halfling Agility
Hammer Rhythm
Harmony of Erathis
Healing Hands
Heavy Blade Mastery
Heavy Blade Opportunity
Hellfire Blood
Human Perseverance
Immutability
Improved Dark One's Ble
Improved Fate of the Voi
Improved Immutability
Improved Initiative
Improved Misty Step
Improved Second Wind
Improved Warforged Res
Inescapable Force
Initiate of the Faith
Inspired Recovery
Ioun's Poise
Iron Will
Irresistible Flame
0 Jack of All Trades
Kord's Favor
Lasting Frost
Lethal Hunter
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Light Blade Mastery
Light Blade Precision
Light Step
0 Lightning Arc
Lightning Reflexes
Linguist
Long Jumper
Lost in the Crowd
Melora's Tide
Mettle
Moradin's Resolve
Mounted Combat
Nimble Blade
Novice Power
Pact Initiate
Pelor's Radiance
Pick Mastery
Point-Blank Shot
Polearm Gamble
Potent Challenge
Power Attack
Powerful Charge
Precise Hunter
Press the Advantage
Psychic Lock
Quick Draw
Raging Storm
Raven's Queen Blessing
Resounding Thunder
Ritual Caster
Running Shot
Scimitar Dance
Second Implement
Secret Stride
Sehanine's Reversal
Seize the Moment
Shield Proficiency (Heavy
0 Shield Proficiency (Light)
0 Shield Push
Shield Specialization
Skill Focus Acrobatics
Skill Focus Arcana
Skill Focus Athletics
Skill Focus Bluff
Skill Focus Diplomacy
Skill Focus Dungeoneerin
Skill Focus Endurance
Skill Focus Heal
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Skill Focus History
Skill Focus Insight
Skill Focus Intimidate
Skill Focus Nature
Skill Focus Perception
Skill Focus Religion
Skill Focus Stealth
Skill Focus Streetwise
Skill Focus Thievery
Skill Training
Sly Hunter
Sneak of Shadows
Soldier of the Faith
Solid Sound
Spear Mastery
Spear Push
Spell Accuracy
Spell Focus
Steady Shooter
Student of Battle
Student of the Sword
Student of the Plague
Sure Climber
Sweeping Flail
Surprise Knockdown
Tactical Assault
Toughness
Triumphant Attack
Twofold Curse
Two-Weapon Defense
Two-Weapon Fighting
Two-Weapon Flurry
Uncanny Dodge
Underfoot
Unfettered Stride
Warforged Fortification
Warforged Tactics
Warrior of the Wild
#N/A Weapon Focus Axe
Weapon Focus Bow
Weapon Focus Crossbow
Weapon Focus Flail
Weapon Focus Hammer
Weapon Focus Heavy bla
Weapon Focus Light blad
Weapon Focus Mace
Weapon Focus Pick
Weapon Focus Polearm
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Weapon Focus Sling
Weapon Focus Spear
Weapon Focus Staff
0 Weapon Prof. Bastard sw
0 Weapon Prof. Battleaxe
0 Weapon Prof. Broadswor
0 Weapon Prof. Club
0 Weapon Prof. Craghamm
0 Weapon Prof. Crossbow
0 Weapon Prof. Double axe
0 Weapon Prof. Double flail
0 Weapon Prof. Double sw
0 Weapon Prof. Execution
0 Weapon Prof. Falchion
0 Weapon Prof. Flail
0 Weapon Prof. Fullblade
0 Weapon Prof. Glaive
0 Weapon Prof. Greataxe
0 Weapon Prof. Greatbow
0 Weapon Prof. Greatclub
0 Weapon Prof. Greatspear
0 Weapon Prof. Greatsword
0 Weapon Prof. Halberd
0 Weapon Prof. Hand cross
0 Weapon Prof. Handaxe
0 Weapon Prof. Heavy flail
0 Weapon Prof. Heavy war
0 Weapon Prof. Javelin
0 Weapon Prof. Katar
0 Weapon Prof. Khopesh
0 Weapon Prof. Kukri
0 Weapon Prof. Light war p
0 Weapon Prof. Longbow
0 Weapon Prof. Longspear
0 Weapon Prof. Longsword
0 Weapon Prof. Mace
0 Weapon Prof. Maul
0 Weapon Prof. Mordenkra
0 Weapon Prof. Morningsta
0 Weapon Prof. Parrying da
0 Weapon Prof. Quartersta
0 Weapon Prof. Rapier
0 Weapon Prof. Repeating
0 Weapon Prof. Scimiatar
0 Weapon Prof. Scourge
0 Weapon Prof. Scythe
0 Weapon Prof. Short swor
0 Weapon Prof. Shortbow
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0 Weapon Prof. Shuriken
0 Weapon Prof. Sickle
0 Weapon Prof. Sling
0 Weapon Prof. Spear
0 Weapon Prof. Spiked chai
0 Weapon Prof. Spiked gau
0 Weapon Prof. Spiked shie
0 Weapon Prof. Superior cr
0 Weapon Prof. Throwing h
0 Weapon Prof. Tratnyr
0 Weapon Prof. Trident
0 Weapon Prof. Triple-head
0 Weapon Prof. Urgrosh
0 Weapon Prof. War pick
0 Weapon Prof. Waraxe
0 Weapon Prof. Warhamme
Wintertouched
Path Bonus Item Bonuses Total Bonus
#N/A 0 #N/A
0 0 allies +1 to target hit by
#N/A 0 0 #N/A
0 0 #N/A
0 0 #N/A Feat Descrip
0 0 #N/A
0 0 #N/A
0 0 #N/A
0 0 #N/A
0 0
0 0
0 0
0 #N/A
0 0
#N/A 0 0
0 0
0 0
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Attack Surges
0 Cleric
0 Fighter
0 Paladin
0 Ranger
0 Rogue
0 Warlock
0 Artificer
0 Barbarian
0 Swordmage
0 Warlord
0 Wizard
Current Class Features:
WIS CHA Human
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0 0 10 2 0
0 0 11 2 0
0 0 12 2 0
0 0 13 2 0
0 0 14 3 0
0 0 15 4 0
0 0 16 4 0
0 0 17 5 0
0 0 18 7 0
0 0 TOTAL 19 9 0
0 0 0 20 11 0
0 0 32 0
0 0
0 0
encies Light Heavy
Cloth Leather Hide Chain Scale Shield Shield
0 0 0 0
0 0
0 0 0
0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0 0
0 0 0
0 0
0 0
0 0 0 0 0
0
0 0 0 0 0 0 0
iciencies
Simple Simple Military Military dag hcro shur slin ssd qstf
Melee Ranged Melee Ranged
0 0
0 0
0 0 0
0 0 0 0
0 0 0 0
0 0 0
0 0 0 0
0 0 0 0 0
0 0
0 0 0
0 0
0 0 0 0 0 0 0 0 0 0
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Swap utility power with one of multiclass
Extra saving throw by spending action point
+3 to attacks when you spend an action point
Swap daily power with one of multiclass
Roll twice with Acrobatics & Athletics
Shift after scoring a critical hit
No combat advantage when surprised, +2 Perception 0
Multiclass Wizard
Regain Daily spell with action point
Choose square within 2 as origin for close attack
Use C.Divinity to invoke Armor of Bahamut
Removes non-proficient penalty
Removes non-proficient penalty
Removes non-proficient penalty 0
Removes non-proficient penalty 0
Removes non-proficient penalty 0
+1 AC Chain, reduce check penalty by 1 0
+1 AC Hide, reduce check penalty by 1 0
+1 AC Plate
+1 AC Scale, negates speed penalty
+1 damage with fire or radiant powe 6
Use C.Divinity to invoke Avandra's Rescue
Axe critical hit with 19 or 20
+1 attack, damage, AC when adjacent to wall
Sneak Attack with d8's
+2 opportunity attack w/H Blade or L Blade
Multiclass Swordmage
Adjacent creatures aren't concealed or invisible
+2 damage against bloodied foes
Bludgeoning critical hit with 19 or 20
+1 damage with acid or cold power
+1 defense vs ranged, area, close attacks
Combat Leader bonus = Cha or Int Mod
+1 to opportunity attacks
Resolve gains 1 extra hp/component
Use C.Divinity to invoke Corellon's Grace
Roll twice for initiative, use higer result
+1 damage with necrotic or psychic power
All axes are high crit weapons
+2 AC when you have combat advantage
+2 AC against opportunity attacks
+1d10 on critical hits
Ignore -2 penalty for long range
Target -2 to attack when hit by opportunity atta 0
+1 AC vs Large or larger foes 0
+2 damage when bloodied
low-light vision, +1 Perception
Increase Surges by 2
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Increase surges, surge value
+2 damage & proficiency w/Axes & Hammers
+2 damage & proficiency w/Longswords & Spears
+2 reroll with elven accuracy
Dragon Breath uses d10s 0
Dragon breath becomes blast 5
Regain Encounter Attack Power on critical hit
Escape grab as minor, +2 Acrobatics
no damage from missed area or close attack AC/Ref
Add additional Daily to spellbook
increase projectile range by 5
increase thrown range by 2
+2 speed when charging/running
Push 1 with Infernal Wrath
+2 defenses when using Fey Step
Cause fire damage with Infernal Wrath
Flail critical hit with 19 or 20
Move diagonally & through enemy spaces
+1 Speed
Target illuminated with critical hit takes radiant damage
+2 Fortitude
Grants allies +1 Insight & Initiative
-2 to second chance reroll
Damage with hammer, mace on miss
Use C.Divinity to invoke Harmony of Erathis
Add Cha Mod to lay on hands
Heavy Blade critical hit with 19 or 20
Use At-Will with opportunity attack
+1 attack/damage with fire/fear powers
+1 saving throws
Free save when using Resolve
3 more temp hit points 0
additional +1 to die roll
+2 saves after using 2nd wind (replaces 12> power)
+4 Initiative
additional 2 teleport
Heal 5 extra with Second Wind
Resolve gains extra 5 hp
Force powers ignore insubstantial, extra damage
Multiclass Cleric
Grant ally save with Cha Mod bonus
Use C.Divinity to invoke Ioun's Poise 0
+2 Will
Reduce target's resist fire by 20
+2 untrained skill checks 6
Use C.Divinity to invoke Kord's Favor
target hit with cold power gains Vulner 5
Hunter's Quarry uses d8's
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Light Blade critical hit with 19 or 20
+2 damage vs Larger or larger targets
add to overland speed of group, +1 Acrobatics & Stealth
Affect 2nd target with lightning power on critical 0
+2 Reflex 0
Learn 3 new languages
Standing jump as if running, +1 Athletics
+2 AC when adjacent to 2 larger enemies
Use C.Divinity to invoke Melora's Tide
no damage from missed area or close attack Fort/Will
Use C.Divinity to invoke Moradin's Resolve
Gain access to special abilities of mount
+1 attacks with Light Blade & combat advantage
Swap encounter power with one of multiclass
Multiclass Warlock
Use C.Divinity to invoke Pelor's Radiance
Pick critical hit with 19 or 20
Ignore cover & concealment within 5
Make opportunity attack against adjacent enemy
add Con Mod damage to opportunity attacks
+2 damage for -2 attack
+2 damage, +2 to bull rush on charge
allies +1 to target hit by critical 0
retain combat advantage with critical hit
Target hit by psychic power is -2 on next attack
draw with attack, +2 Initiative
+1 damage with lightning/thunder power
Use C.Divinity to invoke Raven's Queen Blessing
Adds 1 size to thunder blast or burst
Master and perform rituals
No ranged penalty after running
Deal Dex Mod damage on miss
Gain mastery with 2nd implement
Hide or sneak at full speed
Use C.Divinity to invoke Sehanine's Reversal
Combat advantage vs foe with lower initiative
Proficient with Heavy Shield 0
Proficient with Light Shield
Push 1 with Combat Challenge attack
+1 AC and Reflex when using shield
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
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+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
+3 to chosen skill
Train in one skill
+3 bow damage vs isolated target
Multiclass Rogue
Multiclass Paladin
+2 defense after using thunder, force power
Spear critical hit with 19 or 20
+1 push with spear or polearm
omit any squares from any area or close power
-2 to save against your wizard spells
+3 crossbow damage if you don't move 0
Multiclass Warlord
Multiclass Fighter
Multiclass Spellscarred
climb at normal speed, +1 Athletics
+2 flail attack vs foe wit 0
knock target prone with critical hit
ally gains your Int Mod to damage
Gain 5 HP's per tier
Target -2 to attacks & defenses after critical hit
Curse the nearest two enemies
+1 AC/Reflex while holding weapon in each hand
+1 damage melee while holding weapon in each hand
Make opportunity attack with off-hand melee weapon
Enemies denied combat advantage bonus
Move through spaces of Larger or larger creatures
Ignore effects of difficult terrain on movement
Negates 1 critical hit (replaces 22> power)
+1 melee when ally adjacent to target
Multiclass Ranger
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
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#N/A
#N/A
#N/A
Proficient with Bastard sword
Proficient with Battleaxe
Proficient with Broadsword
Proficient with Club
Proficient with Craghammer
Proficient with Crossbow
Proficient with Double axe
Proficient with Double flail
Proficient with Double sword
Proficient with Execution axe
Proficient with Falchion
Proficient with Flail
Proficient with Fullblade
Proficient with Glaive
Proficient with Greataxe
Proficient with Greatbow
Proficient with Greatclub
Proficient with Greatspear
Proficient with Greatsword
Proficient with Halberd
Proficient with Hand crossbow
Proficient with Handaxe
Proficient with Heavy flail
Proficient with Heavy war pick
Proficient with Javelin
Proficient with Katar
Proficient with Khopesh
Proficient with Kukri
Proficient with Light war pick
Proficient with Longbow
Proficient with Longspear
Proficient with Longsword
Proficient with Mace
Proficient with Maul
Proficient with Mordenkrad
Proficient with Morningstar
Proficient with Parrying dagger
Proficient with Quarterstaff
Proficient with Rapier
Proficient with Repeating crossbow
Proficient with Scimiatar
Proficient with Scourge
Proficient with Scythe
Proficient with Short sword
Proficient with Shortbow
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Proficient with Shuriken
Proficient with Sickle
Proficient with Sling
Proficient with Spear
Proficient with Spiked chain
Proficient with Spiked gauntlet
Proficient with Spiked shield
Proficient with Superior crossbow
Proficient with Throwing hammer
Proficient with Tratnyr
Proficient with Trident
Proficient with Triple-headed flail
Proficient with Urgrosh
Proficient with War pick
Proficient with Waraxe
Proficient with Warhammer
combat advantage to foes vulnerable to cold
ritical
ions
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Class
Features
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Plate
0
0
0
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Multiclass Qualify
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3
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Turn Undead Calc
1 C. Div-Turn Undead: Close Burst 2, 1d10+
5 C. Div-Turn Undead: Close Burst 2, 2d10+
11 C. Div-Turn Undead: Close Burst 5, 3d10+
15 C. Div-Turn Undead: Close Burst 5, 4d10+
21 C. Div-Turn Undead: Close Burst 8, 5d10+
25 C. Div-Turn Undead: Close Burst 8, 6d10+
40
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Healing W
#N/A 1
#N/A 6
#N/A 11
#N/A 16
#N/A 21
#N/A 26
#N/A 0 40
Hunters Quarry
1 1
11 2
21 3
40
SneakAttack
1 2
11 3
21 5
40
Rageblood vigor
11 #N/A
21 #N/A
#N/A
Ragestrike
1 3
5 #N/A
9 #N/A
15 #N/A
19 #N/A
25 #N/A
29 #N/A
#N/A
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rd Calc Charisma
#N/A 0
#N/A Strength
#N/A 0
#N/A 1 3 #N/A
#N/A 11 6 #N/A
#N/A 21 9 #N/A
#N/A 40 #N/A
#N/A Toughness
#N/A 1 5 #N/A
#N/A 11 10 #N/A
#N/A 21 15 #N/A
40 #N/A
#N/A
#N/A
#N/A
#N/A
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Inspiring Word Languages #N/A
1 #N/A Dragonbor Draconic Draconic
11 #N/A Dwarf Dwarven Dwarven
21 #N/A Eladrin Elven Elven
40 #N/A Elf Elven Deep Speech
Half-Elf Elven Giant
1 #N/A Halfling Goblin
6 #N/A Human Primordial
11 #N/A Tiefling Abyssal
16 #N/A Supernal
21 #N/A
26 #N/A
40 #N/A
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Dwarf Earthheart Defe
Drow Drow Wanderer
Genasi Elemental Temp
Whirlwind Genas
Wildfire Genasi
Cormyr Purple Dragon K
War Wizard of C
SpellscarreSpellscarred Sav
Dragon Ha Steelsky Liberat
Martial Sword Coast Gua
Warforged Warforged Jugge
Warforged Lifese
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Condensed
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NumPath Path Features
59 #N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
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Path Input Bonuses Bonus 2
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A #N/A
#N/A #N/A
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Ability Choice Qualify Condensed NumPathAbil
Bastard sword #N/A 69
Broadsword #N/A
Double sword #N/A Avenger
Falchion #N/A Weapon Trainin
Fullblade #N/A #N/A
Glaive #N/A
Greatsword #N/A Kensei Trained
Khopesh #N/A #N/A
Longsword #N/A #N/A
Scimitar #N/A #N/A
Scythe #N/A
Bastard sword #N/A
Battleaxe #N/A
Broadsword #N/A
Club #N/A
Craghammer #N/A
Dagger #N/A
Double axe #N/A
Double flail #N/A
Double sword #N/A
Execution axe #N/A
Falchion #N/A
Flail #N/A
Fullblade #N/A
Glaive #N/A
Greataxe #N/A
Greatclub #N/A
Greatspear #N/A
Greatsword #N/A
Halberd #N/A
Handaxe #N/A
Heavy flail #N/A
Heavy war pick #N/A
Javelin #N/A
Katar #N/A
Khopesh #N/A
Kukri #N/A
Light war pick #N/A
Longspear #N/A
Longsword #N/A
Mace #N/A
Maul #N/A
Mordenkrad #N/A
Morningstar #N/A
Parrying dagger #N/A
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Quarterstaff #N/A
Rapier #N/A
Scimitar #N/A
Scourge #N/A
Scythe #N/A
Short sword #N/A
Sickle #N/A
Spear #N/A
Spiked chain #N/A
Spiked gauntlet #N/A
Spiked shield #N/A
Throwing hamm #N/A
Tratnyr #N/A
Trident #N/A
Triple-headed fl #N/A
Urgrosh #N/A
War pick #N/A
Waraxe #N/A
Warhammer #N/A
Beast #N/A
Magical Beast #N/A
Orb #N/A
Staff #N/A
Wand #N/A
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Instructions for 4E Character Sheet
This sheet is designed to assist in filling out your D&D character sheet.
It is recommended that you try D&D Insider for a more complete experience.
Level and XP:
When you enter your level, it will fill in the minimum XP required for that level
Alternately, you may enter your XP and your level will update automatically.
This only works if you have never previously entered a level.
If have entered a level and wish to regain automatic level calculation,
you can enter =LevelCalc into the level box. Say Yes at the validation warnin
Starting A New Character:
This is a macro-free worksheet. Excel is unable to recover any formula that
is overwritten.
Because of this, it is always best to start with the master file when making a
new character.
Stats:
When filling in your stats at first level, you will see a green number above
your stats. This lets you know how many points left you have to spend.
This number already includes your racial bonuses. Humans use the highest st
as your +2 racial bonus.
Skills:
To train skills, mark them with an X. This will add 5 to the total.
Skill totals will not be calcuated until the stats are filled in.
Also at first level, there is a skill counter seen as a green number in the
SKILLS title block. This is the number of skills you have left to choose.
Class Option:
If you choose a Class option, you will have to manually delete it or
move to that cell and press ALT DOWN ARROW to select a new option if
you change to a new Class. If you play a Fighter, be sure to select your
Fighter Weapon Talent to get your class bonus to attacks.
Feats:
Start entering Feats from the topmost Feat space. A description of that feat
should appear right below it. Enter the next Feat below the last Feat's
description. If Feat's are not entered in this way, you may not see your Feat
description appear. Use Alt Down Arrow to get a list of all your available
feats that you currently qualify for (based on race, class, stats, etc...)
If a feat affects a skill, it should add any bonuses under the Misc column.
It will also add in the Improved Initiative, Toughness, Backstabber & Lethal
Hunter die increase. Durable will add to your daily surge total.
Remember that feat bonuses of the same type doesn't stack.
If for some reason if you see something from a feat that doesn't update,
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try pressing F9 to force an update.
Paragon Paths:
This sheet lets you select a Paragon Path with Alt Down Arrow at any level bu
remember it doesn't become official until you reach 11th level.
Path ability bonuses that are persistent are automatically added in.
You must spend an action point to use the Action abilities. Note that some
action abilites will replace taking an action. The descriptions are only
meant as a quick reference, always read the entire description in the PHB.
Selecting Armor:
In the Armor box under the Magic Items column, press Alt Down Arrow on the
Side of the Armor box to select your armor. It will only list the armor that you
qualify for. On the right side of the Armor box, press alt down arrow to
select the magic type for that armor. It will only list qualifying armor
that is within 4 levels of your own level. You can temporarily raise your
level if you need a higher level magic armor. It also filters out lower
level armor if it is of masterwork quality. After selecting your armor, your
armor penalty checks for the skills will automatically update.
Armor Specialization will properly update AC, skills penalty or speed penalty.
You can turn off the proficiency filter by going to the Filters tab and clearing
the Proficiency Filter box. This will allow for the selection of non-proficient
armor and weapons.
Selecting a Shield:
If you are not wearing magical bracers, select your shield under your Arms slo
If the shield is magical, select it's magic in the right hand box of the Arms
slot. Same goes if you are wearing Bracers. If you are wearing magical bracer
then list your shield under Other Equipment.
Remember that you can not wear both a magical shield and bracers at the sa
time because of the Arms slot limitation.
If you put a 2 handed weapon into the first weapon slot, your shield bonus
will not be added in.
Selecting a Weapon:
You should select your weapons under you Magic Items slots even if they
are not magical. Your Attack Workspace fill in's will be based of the first two
weapon slots with the first one being the primary. In the right hand side
of the weapon box you can select the weapon's magic. The selection include
items that are up to 4 levels higher than you. This selection should work
the first time but you may have to press F9 before changing your selection
to something else. This spredsheet is large and complex and automatic
calculation is being pushed to it's limits. F9 forces a manual refresh of the she
Selecting an Implement:
If you are a spellcaster, choose your magic implement in the Implement box u
magic items. Your enhancement bonus will be added to your attack workspac
If you are wizard, be sure to choose your class option before choosing an
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implement. The implements available are dependent on your arcane implem
mastery choice.
Selecting Magic Items:
Select your magic item in the appropiate slot. Modifiers will be automatically
applied for skill bonuses, initiative bonuses, speed bonuses, etc...
Selecting Powers:
Your powers are filtered by your level, class and multiclass.
Encounter and Daily powers are entered in the top 3 slots.
You need to enter your path power in the 4th slot.
You will get a list of replacement powers from your 2nd class in your path slot
if you paragon multiclass.
Note that it will not stop you from selecting too many powers of too high of a
level. See the character advancement table in the PHB to see how to replace
powers when gaining levels. When multiclassing you should not swap more
than one power in each category (Encounter, Daily or Utility).
Daily and Utily powers are divided into 2 cells. For non-wizards, use the left c
Since wizards have spellbooks, you may enter your second spell in the right c
You can use CTRL B, CTRL U or CTRL I to mark memorized spells. If you have
expanded spell book it will appear in the Coin and Other Wealth section.
Warlocks must choose a pact before getting their At-Will power.
Character Portrait:
In Excel 2007 you can simply right click on the picture then on change picture
In Excel 97-2003, you have to click the picture then delete. Unprotect the sh
insert picture from file, resize to fit the portait box, then protect sheet.
Editing Locked Cells:
If you need to edit a cell that you can not normally click on, you can unprotec
sheet to allow this. Be careful you do not click on a Text or Object graphic.
You may have to click a nearby cell and then arrow over to the cell you want.
After you are done with this edit, you should protect the sheet again.
Look in your Excel help file regarding Protection on how to turn this on and of
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l.
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at
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left
t.
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e
et.
nder
e.
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nt
ell.
ell.
an
, then resize.
et,
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.
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Mark filter with an X to enable or
press delete to disable.
Proficiency Filters
Armor and Weapon Proficiency Filters X
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