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Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
1
UNIT/ORGANIZING PRINCIPLE: BUSINESS STRUCTURE & ECONOMIC
PRINCIPLES
PACING: 6 WEEKS
Unit Number: 1
ESSENTIAL
QUESTIONS:
1. Explain the role sports and entertainment play in our economy.
2. Discuss the multiple ways sports franchises earn revenue and the roles different businesses play.
Sport, Recreation, & Entertainment
Program Frameworks COMMON CORE STANDARDS 21 CENTURY SKILLS
Project-Based Learning
MEASUREMENT
TOPIC/OUTCOME PERFORMANCE TASKS
ASSESSMENTS
(Formative/Summative)
31.0 Explain the business structure of the sport, recreation, and entertainment marketing industry
30.0 Apply economic principles to sport, recreation, and entertainment marketing.
31.01 Evaluate advantages and disadvantages of operating as a profit or not-for-profit organization. 31.02 Assess role of electronic commerce in sport, recreation, and/or entertainment marketing. 31.03 Define national trade and international trade in terms of sport, recreation, and entertainment. 30.01 Examine role of the profit motive in the marketing of sports, recreation, and entertainment. 30.02 Explain role of sport, recreation, and entertainment marketing in the free enterprise system. 30.03 Apply economic concepts to sport, recreation, and entertainment marketing including pricing, distribution, risk, productivity, competition, and cycles. 30.04 Analyze relationship between economics and the sport, recreation, and entertainment industry.
Common Core/College & Career
Readiness/Reading Anchor Standards
Comprehension and Collaboration
CCSS.ELA-Literacy.CCRA.SL.1 Prepare for and
participate effectively in a range of conversations and
collaborations with diverse partners, building on
others’ ideas and expressing their own clearly and
persuasively.
CCSS.ELA-Literacy.CCRA.SL.2 Integrate and
evaluate information presented in diverse media and
formats, including visually, quantitatively, and orally.
CCSS.ELA-Literacy.CCRA.SL.3 Evaluate a speaker’s
point of view, reasoning, and use of evidence and
rhetoric.
Presentation of Knowledge and Ideas
CCSS.ELA-Literacy.CCRA.SL.4 Present information,
findings, and supporting evidence such that listeners
can follow the line of reasoning and the organization,
development, and style are appropriate to task,
CRITICAL THINKING AND PROBLEM SOLVING
Reason Effectively
• Use various types of reasoning (inductive,
deductive, etc.) as appropriate to the
situation
Use Systems Thinking
• Analyze how parts of a whole interact
with each other to produce overall
outcomes in complex systems
Make Judgments and Decisions
• Effectively analyze and evaluate evidence, arguments, claims and beliefs
• Analyze and evaluate major alternative points of view
• Synthesize and make connections between information and arguments
• Interpret information and draw conclusions based on the best analysis
• Reflect critically on learning experiences and processes
Solve Problems
• Solve different kinds of non-familiar problems in both conventional and innovative ways
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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30.05 Describe the economic growth of the sport, recreation, and Entertainment industry, including its various contributions to the Gross National Product (GNP). 30.06 Analyze economic impact of sport, recreation, and entertainment programs on local, state, national, and international economies. 30.07 Describe revenue sources for financing sport, recreation, and entertainment projects. 30.08 Examine ancillary sources of revenue for sport, recreation, and entertainment events (i.e., concessions, merchandise, sponsorship, tickets, programs, etc.). 30.09 Explain the interdependence between: Fans/Audience, Team/Players/Event/Property, Corporate partners/Sponsors of a successful sport, recreation, and/or entertainment event.
purpose, and audience.
CCSS.ELA-Literacy.CCRA.SL.5 Make strategic use of
digital media and visual displays of data to express
information and enhance understanding of
presentations.
CCSS.ELA-Literacy.CCRA.SL.6 Adapt speech to a
variety of contexts and communicative tasks,
demonstrating command of formal English when
indicated or appropriate.
Vocabulary Acquisition and Use
CCSS.ELA-Literacy.CCRA.L.4 Determine or clarify
the meaning of unknown and multiple-meaning words
and phrases by using context clues, analyzing
meaningful word parts, and consulting general and
specialized reference materials, as appropriate.
CCSS.ELA-Literacy.CCRA.L.5 Demonstrate
understanding of figurative language, word
relationships, and nuances in word meanings.
CCSS.ELA-Literacy.CCRA.L.6 Acquire and use
accurately a range of general academic and domain-
specific words and phrases sufficient for reading,
writing, speaking, and listening at the college and
career readiness level; demonstrate independence in
gathering vocabulary knowledge when encountering
an unknown term important to comprehension or
expression.
Common Core/Mathematical Practice
• Identify and ask significant questions that clarify various points of view and lead to better solutions
COMMUNICATION AND COLLABORATION
a) Communicate Clearly • Articulate thoughts and ideas effectively using
oral, written and nonverbal communication skills in a variety of forms and contexts
• Listen effectively to decipher meaning, including knowledge, values, attitudes and intentions
• Use communication for a range of purposes (e.g. to inform, instruct, motivate and persuade)
• Utilize multiple media and technologies, and know how to judge their effectiveness a priori as well as assess their impact
• Communicate effectively in diverse environments (including multi-lingual)
b) Collaborate with Others • Demonstrate ability to work effectively and
respectfully with diverse teams • Exercise flexibility and willingness to be helpful
in making necessary compromises to accomplish a common goal
• Assume shared responsibility for collaborative work, and value the individual contributions made by each team member
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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Standards
CCSS.Math.Practice.MP1 Make sense of problems and persevere in solving them.
CCSS.Math.Practice.MP2 Reason abstractly and quantitatively.
CCSS.Math.Practice.MP3 Construct viable arguments and critique the reasoning of others. CCSS.Math.Practice.MP4 Model with mathematics. CCSS.Math.Practice.MP5 Use appropriate tools strategically. CCSS.Math.Practice.MP6 Attend to precision.
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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UNIT/ORGANIZING PRINCIPLE: LEGAL & ETHICAL PRACTICES PACING: 9 WEEKS
Unit Number: 2
ESSENTIAL
QUESTIONS:
1. Discuss the relationship between athlete/entertainer and their agent.
2. How much responsibility do athletes/entertainers have to the community?
Sport, Recreation, & Entertainment
Program Frameworks COMMON CORE STANDARDS 21 CENTURY SKILLS
Project-Based Learning
MEASUREMENT
TOPIC/OUTCOME PERFORMANCE TASKS
ASSESSMENTS
(Formative/Summative)
32.0 Describe legal and ethical aspects of sport, recreation, and entertainment marketing industry.
32.01 Explain the term liability.
32.02 Explain the term contract. 32.03 Identify essential elements of
contracts. 32.04 Describe basic sport, recreation,
and entertainment contracts. 32.05 Explain expressed, implied,
unilateral, and bilateral contracts. 32.06 Explain importance of liability
insurance. 32.07 Describe the impact of the
Americans with Disabilities Act (ADA) on sport, recreation, and entertainment events and facilities.
32.08 Identify professional ethical issues
related to sport, recreation, and entertainment marketing.
32.09 Examine social responsibility and
its relation to sport, recreation, and entertainment marketing.
Common Core/College & Career Readiness/Reading
Anchor Standards
CCSS.ELA-Literacy.CCRA.R.4 Interpret words and phrases
as they are used in a text, including determining technical,
connotative, and figurative meanings, and analyze how
specific word choices shape meaning or tone.
CCSS.ELA-Literacy.CCRA.R.6 Assess how point of view or
purpose shapes the content and style of a text.
College and Career Readiness Anchor Standards for Speaking
and Listening
CCSS.ELA-Literacy.CCRA.SL.1 Prepare for and participate
effectively in a range of conversations and collaborations with
diverse partners, building on others’ ideas and expressing
their own clearly and persuasively.
CCSS.ELA-Literacy.CCRA.SL.2 Integrate and evaluate
information presented in diverse media and formats, including
visually, quantitatively, and orally.
CCSS.ELA-Literacy.CCRA.SL.3 Evaluate a speaker’s point of
view, reasoning, and use of evidence and rhetoric.
1. CRITICAL THINKING AND
PROBLEM SOLVING
a) Reason Effectively
• Use various types of reasoning
(inductive, deductive, etc.) as
appropriate to the situation
b) Use Systems Thinking
• Analyze how parts of a
whole interact with each
other to produce overall
outcomes in complex
systems
c) Make Judgments and Decisions
• Effectively analyze and evaluate evidence, arguments, claims and beliefs
• Analyze and evaluate major alternative points of view
• Synthesize and make connections between information and arguments
• Interpret information and draw conclusions based on the best analysis
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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33.0 Explain methods of dealing with agents, personal managers, and labor unions
33.01 Explain differences between an
agent and a personal manager. 33.02 Explain financial compensation
options for agents. 33.03 Identify the factors involved in
selecting an agent and a personal manager.
33.04 Identify agent’s role in pre-negotiations and endorsement contracts.
33.05 Examine the role of unions in sport, recreation, and entertainment marketing.
33.06 Identify unions relevant to sport, recreation, and entertainment marketing.
College and Career Readiness Anchor Standards for Language
CCSS.ELA-Literacy.CCRA.L.5 Demonstrate understanding of
figurative language, word relationships, and nuances in word
meanings.
CCSS.ELA-Literacy.CCRA.L.6 Acquire and use accurately a
range of general academic and domain-specific words and
phrases sufficient for reading, writing, speaking, and listening
at the college and career readiness level; demonstrate
independence in gathering vocabulary knowledge when
encountering an unknown term important to comprehension or
expression.
Common Core/Mathematical Practice Standards
CCSS.Math.Practice.MP2 Reason abstractly and quantitatively.
CCSS.Math.Practice.MP3 Construct viable arguments and critique the reasoning of others.
• Reflect critically on learning experiences and processes
d) Solve Problems
• Solve different kinds of non-familiar problems in both conventional and innovative ways
• Identify and ask significant questions that clarify various points of view and lead to better solutions
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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UNIT/ORGANIZING PRINCIPLE: EVENT MANAGEMENT PACING: 12 WEEKS
Unit Number: 3
ESSENTIAL
QUESTIONS:
1. Discuss the financial importance of a well planned event.
2. Discuss the importance of your demographics when planning an event.
Sport, Recreation, & Entertainment
Program Frameworks
COMMON CORE STANDARDS 21 CENTURY SKILLS
Project-Based Learning
MEASUREMENT
TOPIC/OUTCOM
E
PERFORMANCE TASKS ASSESSMENTS
(Formative/Summative)
35.0 Design, plan, execute, and evaluate an event.
35.01 Review concepts related to event planning (e.g., location, budget, public relations, risk management, etc.).
35.02 Define event marketing and explain its objectives.
35.03 Determine sponsorship opportunities to meet the needs of the organization, the event, and the customers.
35.04 Identify and analyze value and feasibility of a sport, recreation, and/or entertainment event to a community.
35.05 Create a work plan that identifies necessary human and financial resources.
Common Core/College & Career
Readiness/Reading Anchor Standards
Text Types and Purposes1
CCSS.ELA-Literacy.CCRA.W.1 Write
arguments to support claims in an analysis
of substantive topics or texts using valid
reasoning and relevant and sufficient
evidence.
CCSS.ELA-Literacy.CCRA.W.2 Write
informative/explanatory texts to examine
and convey complex ideas and information
clearly and accurately through the effective
selection, organization, and analysis of
content.
CCSS.ELA-Literacy.CCRA.W.3 Write
narratives to develop real or imagined
experiences or events using effective
technique, well-chosen details and well-
structured event sequences.
LEARNING AND INNOVATION SKILLS
1. CREATIVITY AND INNOVATION
a) Think Creatively
• Use a wide range of idea creation techniques
(such as brainstorming)
• Create new and worthwhile ideas (both
incremental and radical concepts)
• Elaborate, refine, analyze and evaluate their
own ideas in order to improve and maximize
creative efforts
b) Work Creatively with Others
• Develop, implement and communicate new
ideas to others effectively
• Be open and responsive to new and diverse
perspectives; incorporate group input and
feedback into the work
• Demonstrate originality and inventiveness in
work and understand the real world limits to
adopting new ideas
• View failure as an opportunity to learn;
understand that creativity and innovation is a
long-term, cyclical process of small successes
and frequent mistakes
c) Implement Innovations
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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34.0 Apply market research to determine viability of proposed sport, recreation, and entertainment project or event
35.06 Formulate a budget for an event.
35.07 Prepare a promotional plan for an event (personal, selling, advertising, publicity, sales promotion).
35.08 Create an operational timeline of a sport, recreation, and/or entertainment event.
35.09 Select indicators to measure success or failure rate of a sport, recreation, and/or entertainment event.
35.10 Implement a sport, recreation, and/or entertainment event.
35.11 Evaluate outcomes to determine if event should be retained, modified, and/or eliminated.
35.12 Develop follow-up activities to recognize/thank participants.
Production and Distribution of Writing
CCSS.ELA-Literacy.CCRA.W.4 Produce
clear and coherent writing in which the
development, organization, and style are
appropriate to task, purpose, and audience.
CCSS.ELA-Literacy.CCRA.W.5 Develop
and strengthen writing as needed by
planning, revising, editing, rewriting, or
trying a new approach.
CCSS.ELA-Literacy.CCRA.W.6 Use
technology, including the Internet, to
produce and publish writing and to interact
and collaborate with others.
Research to Build and Present Knowledge
CCSS.ELA-Literacy.CCRA.W.7 Conduct
short as well as more sustained research
projects based on focused questions,
demonstrating understanding of the subject
under investigation.
CCSS.ELA-Literacy.CCRA.W.8 Gather
relevant information from multiple print and
digital sources, assess the credibility and
accuracy of each source, and integrate the
information while avoiding plagiarism.
CCSS.ELA-Literacy.CCRA.W.9 Draw
• Act on creative ideas to make a tangible and
useful contribution to the field in which the
innovation will occur
2. CRITICAL THINKING AND PROBLEM
SOLVING
a) Reason Effectively
• Use various types of reasoning (inductive,
deductive, etc.) as appropriate to the
situation
b) Use Systems Thinking
• Analyze how parts of a whole interact
with each other to produce overall
outcomes in complex systems
c) Make Judgments and Decisions
• Effectively analyze and evaluate evidence,
arguments, claims and beliefs
• Analyze and evaluate major alternative points
of view
• Synthesize and make connections between
information and arguments
• Interpret information and draw conclusions
based on the best analysis
• Reflect critically on learning experiences and
processes
d) Solve Problems
• Solve different kinds of non-familiar problems
in both conventional and innovative ways
• Identify and ask significant questions that
clarify various points of view and lead to better
solutions
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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34.01 Describe the steps for developing a market research project
34.02 Develop a market research project.
evidence from literary or informational texts
to support analysis, reflection, and
research.
Comprehension and Collaboration
CCSS.ELA-Literacy.CCRA.SL.1 Prepare for
and participate effectively in a range of
conversations and collaborations with
diverse partners, building on others’ ideas
and expressing their own clearly and
persuasively.
CCSS.ELA-Literacy.CCRA.SL.2 Integrate
and evaluate information presented in
diverse media and formats, including
visually, quantitatively, and orally.
CCSS.ELA-Literacy.CCRA.SL.3 Evaluate a
speaker’s point of view, reasoning, and use
of evidence and rhetoric.
Presentation of Knowledge and Ideas
CCSS.ELA-Literacy.CCRA.SL.4 Present
information, findings, and supporting
evidence such that listeners can follow the
line of reasoning and the organization,
development, and style are appropriate to
task, purpose, and audience.
CCSS.ELA-Literacy.CCRA.SL.5 Make
strategic use of digital media and visual
displays of data to express information and
3. COMMUNICATION AND COLLABORATION
c) Communicate Clearly
• Articulate thoughts and ideas effectively using
oral, written and nonverbal communication
skills in a variety of forms and contexts
• Listen effectively to decipher meaning,
including knowledge, values, attitudes and
intentions
• Use communication for a range of purposes
(e.g. to inform, instruct, motivate and
persuade)
• Utilize multiple media and technologies, and
know how to judge their effectiveness a priori
as well as assess their impact
• Communicate effectively in diverse
environments (including multi-lingual)
d) Collaborate with Others
• Demonstrate ability to work effectively and
respectfully with diverse teams
• Exercise flexibility and willingness to be helpful
in making necessary compromises to
accomplish a common goal
• Assume shared responsibility for collaborative
work, and value the individual contributions
made by each team member
INFORMATION, MEDIA AND
TECHNOLOGY SKILLS
1. INFORMATION LITERACY
a) Access and Evaluate Information
• Access information efficiently (time) and
effectively (sources)
• Evaluate information critically and competently
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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enhance understanding of presentations.
CCSS.ELA-Literacy.CCRA.SL.6 Adapt
speech to a variety of contexts and
communicative tasks, demonstrating
command of formal English when indicated
or appropriate.
Conventions of Standard English
CCSS.ELA-Literacy.CCRA.L.1 Demonstrate
command of the conventions of standard
English grammar and usage when writing or
speaking.
CCSS.ELA-Literacy.CCRA.L.2 Demonstrate
command of the conventions of standard
English capitalization, punctuation, and
spelling when writing.
Knowledge of Language
CCSS.ELA-Literacy.CCRA.L.3 Apply
knowledge of language to understand how
language functions in different contexts, to
make effective choices for meaning or style,
and to comprehend more fully when reading
or listening.
Vocabulary Acquisition and Use
CCSS.ELA-Literacy.CCRA.L.4 Determine or
clarify the meaning of unknown and
multiple-meaning words and phrases by
b) Use and Manage Information
• Use information accurately and creatively for
the issue or problem at hand
• Manage the flow of information from a wide
variety of sources
• Apply a fundamental understanding of the
ethical/legal issues surrounding the access and
use of information
2. MEDIA LITERACY
a) Analyze Media
• Understand both how and why media
messages are constructed, and for what
purposes
• Examine how individuals interpret messages
differently, how values and points of view are
included or excluded, and how media can
influence beliefs and behaviors
• Apply a fundamental understanding of the
ethical/legal issues surrounding the access and
use of media
b) Create Media Products
• Understand and utilize the most appropriate
media creation tools, characteristics and
conventions
• Understand and effectively utilize the most
appropriate expressions and interpretations in
diverse, multi-cultural environments
3. ICT (Information, Communications and
Technology) LITERACY
a) Apply Technology Effectively
• Use technology as a tool to research, organize,
evaluate and communicate information
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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using context clues, analyzing meaningful
word parts, and consulting general and
specialized reference materials, as
appropriate.
CCSS.ELA-Literacy.CCRA.L.5 Demonstrate
understanding of figurative language, word
relationships, and nuances in word
meanings.
CCSS.ELA-Literacy.CCRA.L.6 Acquire and
use accurately a range of general academic
and domain-specific words and phrases
sufficient for reading, writing, speaking, and
listening at the college and career readiness
level; demonstrate independence in
gathering vocabulary knowledge when
encountering an unknown term important to
comprehension or expression.
Common Core/Mathematical Practice
Standards
CCSS.Math.Practice.MP1 Make sense of
problems and persevere in solving them.
CCSS.Math.Practice.MP2 Reason
abstractly and quantitatively.
CCSS.Math.Practice.MP3 Construct
viable arguments and critique the
reasoning of others.
• Use digital technologies (computers, PDAs,
media players, GPS, etc.),
communication/networking tools and social
networks appropriately to access, manage,
integrate, evaluate and create information to
successfully function in a knowledge economy
• Apply a fundamental understanding of the
ethical/legal issues surrounding the access and
use of information technologies
LIFE AND CAREER SKILLS
1. FLEXIBILITY AND ADAPTABILITY
a) Adapt to Change
• Adapt to varied roles, jobs responsibilities,
schedules and contexts
• Work effectively in a climate of ambiguity and
changing priorities
b) Be Flexible
• Incorporate feedback effectively
• Deal positively with praise, setbacks and
criticism
• Understand, negotiate and balance diverse
views and beliefs to reach workable solutions,
particularly in multi-cultural environments
2. INITIATIVE AND SELF-DIRECTION
a) Manage Goals and Time
• Set goals with tangible and intangible success
criteria
• Balance tactical (short-term) and strategic
(long-term) goals
• Utilize time and manage workload efficiently
b) Work Independently
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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CCSS.Math.Practice.MP4 Model with
mathematics.
CCSS.Math.Practice.MP5 Use
appropriate tools strategically.
CCSS.Math.Practice.MP6 Attend to
precision.
• Monitor, define, prioritize, and complete tasks
without direct oversight
c) Be Self-directed Learners
• Go beyond basic mastery of skills and/or
curriculum to explore and expand one’s own
learning and opportunities to gain expertise
• Demonstrate initiative to advance skill levels
towards a professional level
• Demonstrate commitment to learning as a
lifelong process
• Reflect critically on past experiences in order to
inform future progress
3. SOCIAL AND CROSS-CULTURAL SKILLS
a) Interact Effectively with Others
• Know when it is appropriate to listen and when
to speak
• Conduct themselves in a respectable,
professional manner
b) Work Effectively in Diverse Teams
• Respect cultural differences and work
effectively with people from a range of social
and cultural backgrounds
• Respond open-mindedly to different ideas and
values
• Leverage social and cultural differences to
create new ideas and increase both innovation
and quality of work
4. PRODUCTIVITY AND ACCOUNTABILITY
a) Manage Projects
• Set and meet goals, even in the face of
obstacles and competing pressures
• Prioritize, plan and manage work to achieve the
intended result
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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b) Produce Results
• Demonstrate additional attributes associated
with producing high quality
products including the abilities to: -Work
positively and ethically -Manage time and
projects effectively -Multi-task -Participate
actively, as well as be reliable and punctual -
Present oneself professionally and with proper
etiquette -Collaborate and cooperate
effectively with teams -Respect and appreciate
team diversity -Be accountable for results
5. LEADERSHIP AND RESPONSIBILITY
a) Guide and Lead Others
• Use interpersonal and problem-solving skills to
influence and guide others toward a goal
• Leverage strengths of others to accomplish a
common goal
• Inspire others to reach their very best via
example and selflessness
• Demonstrate integrity and ethical behavior in
using influence and power
b) Be Responsible to Others
• Act responsibly with the interests of the larger
community in mind
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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UNIT/ORGANIZING PRINCIPLE: CAREER PLANNING PACING: 4 Weeks
Unit Number: 4
ESSENTIAL
QUESTIONS:
1. What are some of the post secondary steps needed for a career in sports marketing?
2. What is a portfolio and why is it so important to a potential career?
Sport, Recreation, & Entertainment
Program Frameworks COMMON CORE STANDARDS 21 CENTURY SKILLS
Project-Based Learning
MEASUREMENT
TOPIC/OUTCOME PERFORMANCE TASKS
ASSESSMENTS
(Formative/Summative)
36.0 Develop a career plan for a sport, recreation, and entertainment marketing career.
36.01 Investigate sport, recreation, and entertainment marketing career opportunities at the internship, entry, mid-management, and upper-management levels. 36.02 Describe education and training needed for a variety of sport, recreation, and entertainment marketing jobs. 36.03 Identify barriers to employment and strategies to overcome them. 36.04 Identify ways to keep up with new developments in the field of sport, recreation, and entertainment marketing. 36.05 Develop a plan for pursuing a specific career in sport, recreation, and entertainment marketing, including training and educational requirements, needed skills and abilities, and steps for reaching career goal. 36.06 Demonstrate how specific
Common Core/College & Career
Readiness/Reading Anchor Standards
Production and Distribution of Writing
CCSS.ELA-Literacy.CCRA.W.4 Produce clear
and coherent writing in which the development,
organization, and style are appropriate to task,
purpose, and audience.
CCSS.ELA-Literacy.CCRA.W.5 Develop and
strengthen writing as needed by planning,
revising, editing, rewriting, or trying a new
approach.
CCSS.ELA-Literacy.CCRA.W.6 Use technology,
including the Internet, to produce and publish
writing and to interact and collaborate with
others.
Research to Build and Present Knowledge
• CCSS.ELA-Literacy.CCRA.W.7
Conduct short as well as more sustained
LEARNING AND INNOVATION SKILLS
1) CREATIVITY AND INNOVATION
A) Think Creatively
• Use a wide range of idea creation techniques
(such as brainstorming)
• Create new and worthwhile ideas (both
incremental and radical concepts)
• Elaborate, refine, analyze and evaluate their
own ideas in order to improve and maximize
creative efforts
2) CRITICAL THINKING AND PROBLEM
SOLVING
a) Reason Effectively
• Use various types of reasoning (inductive,
deductive, etc.) as appropriate to the
situation
b) Use Systems Thinking
• Analyze how parts of a whole interact
with each other to produce overall
outcomes in complex systems
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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technology applications (i.e. internet, video conferencing, electronic portfolios, etc.) assist students in developing a career plan in sport, recreation, and entertainment marketing industry. 36.07 Demonstrate competencies required for career sustaining and mid-level management positions in the sport, recreation, and entertainment marketing field. 36.08 Develop forms of documentation for inclusion in a sport, recreation, and entertainment marketing career portfolio. 36.09 Design portfolio to reflect accrued knowledge in sport, recreation, and entertainment marketing.
research projects based on focused questions,
demonstrating understanding of the subject
under investigation.
• CCSS.ELA-Literacy.CCRA.W.8 Gather
relevant information from multiple print and
digital sources, assess the credibility and
accuracy of each source, and integrate the
information while avoiding plagiarism.
• CCSS.ELA-Literacy.CCRA.W.9 Draw
evidence from literary or informational texts to
support analysis, reflection, and research.
Common Core/Mathematical Practice
Standards
CCSS.Math.Practice.MP1 Make sense of
problems and persevere in solving them.
CCSS.Math.Practice.MP2 Reason abstractly
and quantitatively.
CCSS.Math.Practice.MP3 Construct viable arguments and critique the reasoning of others. CCSS.Math.Practice.MP4 Model with mathematics.
c) Make Judgments and Decisions
• Effectively analyze and evaluate evidence,
arguments, claims and beliefs
• Analyze and evaluate major alternative points
of view
• Synthesize and make connections between
information and arguments
• Interpret information and draw conclusions
based on the best analysis
• Reflect critically on learning experiences and
processes
d) Solve Problems
• Solve different kinds of non-familiar problems
in both conventional and innovative ways
• Identify and ask significant questions that
clarify various points of view and lead to better
solutions
3) COMMUNICATION AND COLLABORATION
a) Communicate Clearly
• Articulate thoughts and ideas effectively using
oral, written and nonverbal communication
skills in a variety of forms and contexts
• Listen effectively to decipher meaning,
including knowledge, values, attitudes and
intentions
• Use communication for a range of purposes
(e.g. to inform, instruct, motivate and
persuade)
• Utilize multiple media and technologies, and
know how to judge their effectiveness a priori
as well as assess their impact
• Communicate effectively in diverse
environments (including multi-lingual)
INFORMATION, MEDIA AND
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
15
TECHNOLOGY SKILLS
1. INFORMATION LITERACY
a) Access and Evaluate Information
• Access information efficiently (time) and
effectively (sources)
• Evaluate information critically and competently
b) Use and Manage Information
• Use information accurately and creatively for
the issue or problem at hand
• Manage the flow of information from a wide
variety of sources
• Apply a fundamental understanding of the
ethical/legal issues surrounding the access and use of
information
2. ICT (Information, Communications and
Technology) LITERACY
a) Apply Technology Effectively
• Use technology as a tool to research, organize,
evaluate and communicate information
• Use digital technologies (computers, PDAs,
media players, GPS, etc.),
communication/networking tools and social
networks appropriately to access, manage,
integrate, evaluate and create information to
successfully function in a knowledge economy
• Apply a fundamental understanding of the
ethical/legal issues surrounding the access and
use of information technologies
LIFE AND CAREER SKILLS
Course Title: Sport, Recreation, & Entertainment Management CURRICULUM MAP Course Number: 8827430
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1. INITIATIVE AND SELF-DIRECTION
a) Manage Goals and Time
• Set goals with tangible and intangible success
criteria
• Balance tactical (short-term) and strategic
(long-term) goals
• Utilize time and manage workload efficiently
b) Work Independently
• Monitor, define, prioritize, and complete tasks
without direct oversight
c) Be Self-directed Learners
• Go beyond basic mastery of skills and/or
curriculum to explore and expand one’s own
learning and opportunities to gain expertise
• Demonstrate initiative to advance skill levels
towards a professional level
• Demonstrate commitment to learning as a
lifelong process
• Reflect critically on past experiences in order to
inform future progress