CS 615 User Interface Design - Overview

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CS 615 User Interface Design - Overview. Lecture # 1. Lecture Objectives. Instructor Course objectives Course outline. Before we start. Please send me an email to gspitz@akamai.com Include your personal information Your name (First name, last name) Student ID - PowerPoint PPT Presentation

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Gabriel Spitz 1

CS 615 User Interface Design - Overview

Lecture # 1

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Lecture ObjectivesInstructorCourse objectivesCourse outline

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Before we startPlease send me an email to gspitz@akamai.comInclude your personal information

Your name (First name, last name)Student IDEmail address that you could be reached before class

for class cancelation information If you prefer add a phone number for text message

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Who Am I Gabriel SpitzBA, Psychology, NYUMSIE, SUNY BuffaloSc.D, Behavioral Sciences, Technion, IsraelPrincipal Human Factors @ Akamai, Inc

UX Design, Customer Experience, Research, Previously, LiveData, Aptima, Wang, BBN, MITREI am Human Factors Engineer & User Interface

Designer (UX)

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Contact InformationEmail

gspitz@akamai.comPhone

781-572-7695Office hours

By appointment If needed M W 7:45-8:15 pm in class

Lectures’ Websitehttp://cs615.blackgecko.com

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Frequently Used NamesHuman Factors EngineerInterface DesignerInteraction Designer/EngineerGraphical DesignerUsability EngineerInformation ArchitectTechnical WriterMore…

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Course Objectives – Understand

Understand what is a good UI Goals and criteria of good UI

Lear how to develop a usable and useful UI UI design process

Become sensitized to poor UI UI Design issues

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Why Take This Course?Software is everywhereMore individuals use software to do their workIndividuals use software for longer and longer

portions of their dayUser Interface therefore impacts individuals:

Mood Productivity Safety

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My Design ObjectivesCreate a positive and rewarding user experience

when using technologyDesign technology with users’ work activity in

mindfocus on designs that will enable individuals to

be: Productive - Do the work they need to do and beyond Efficient – Do it in a way that will save them time and

effort Effective – Do it with minimal or no errors Safe – Do it with no harm Happy -

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Task vs. Activity Centered Design

User Task – Get a Boarding Passfor my flight

User Activity – Get home fast andcomfortablyIs there an earlierflightIs there a better seatCheck in luggageGet a Boarding Passfor my flight

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Course Outline 1/3

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Course Outline 2/3

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Course Outline 3/3

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Course RequirementsThree interface design and evaluation projects

(60%)A Group project - interface design project (40%) A short midterm (10%)Class attendance and participation (10%)

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Course Books

RecommendedGarett, J, J., 2003, The Elements of User Experience,

User Centered Design for the Web, New Riders publication(Paperback)

Norman, D.A., 1989, The Design Of Everyday Things. New York, NY, Doubleday 1989

Web sitehttp://cs615.blackgecko.com