Death Ray Toys Needed - … Ray Toys Needed Creativi-Toys • 3 – Logic Gates • 5 – Effects...

Post on 15-Jun-2018

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Death Ray Toys Needed

Creativi-Toys• 3 – Logic Gates• 5 – Effects Generators• 5 – Time Delays• 5 – Locators• Path Creator• Ability Terminal• Action Button

Game Play Toys• Hang Bar• Sound Effects

Decorations• Satellite Dish

Instant Fun• Sky Changer

Death Ray Toys Needed

Step-by-Step Connections

PLAYER INPUT TOYS• BUTTON > Pressed > LOGIC GATE 2 > Input• HANG BAR > Pulled Down > LOGIC GATE 1 > Input• ABILITY TERMINAL > Terminal Hacked > LOGIC GATE 3 >

Input

CAPITALIZED = TOYInitial Cap = “Condition”> Indicates “next”

Step-by-Step Connections

LOGIC GATE 1Output > ABILITY TERMINAL > ActivateOutput > RADAR MARKER > DeactivateOutput > REPEATER > On

LOGIC GATE 2Output > RADAR MARKER > ActivateOutput > REPLAYER > PlaybackOutput > ABILITY TERMINAL > Deactivate

Step-by-Step Connections

LOGIC GATE 3Output > TIME DELAY 3 > Start DelayOutput > EFFECTS GENERATOR 5 > Play Looped > Subtle SparkleOutput > TIME DELAY 1 > Start DelayOutput > SOUND EFFECTS > General > Rocket Blast OffOutput > EFFECTS GENERATOR 1 > Play Once > Spark BurstOutput > REPEATER > Off

Step-by-Step Connections

TOY PROPERTIESLOCATOR 4

Speed 200Movement Style > One-way and Stop

PATH CREATORActive > OnSpeed > 200Auto-Start Objects when Connected > Off

ABILITY TERMINAL > PropertiesCharacter Type > Any

Step-by-Step ConnectionsTOY PROPERTIESDELAYERS1. Delay Time 92. Delay Time 4.53. Delay Time 24. Delay Time 35. Delay Time 3SPEAKER

Turn 3d OffREPEATER

Set Rate to 2

Step-by-Step ConnectionsRADAR MARKERNew Locator Connection > LOCATOR 5 > Connect

LOCATOR 4New Path Connection > PATH CREATOR > Connect

REPEATEROutput > Repeat > SOUND EFFECTS > Action > Force Field Pulse

Step-by-Step Connections

EFFECTS GENERATORS1. New Locator Connection > LOCATOR 1 > Effects Location2. New Locator Connection > LOCATOR 3 > Effects Location3. New Locator Connection > LOCATOR 2 > Effects Location4. New Locator Connection > LOCATOR 4 > Effects Location5. New Locator Connection > LOCATOR 4 > Effects Location

Step-by-Step Connections

TIME DELAYERS1. Output > Delay Completed > REPLAYER > Clear2. Output > Delay Completed > EFFECTS 3 > Play Once > Explosions > Huge

Explosion3. Output > Delay Completed > SOUND EFFECTS > Action > Power Blast

Output > Delay Completed > PATH CREATOR > Reset and Play4. Output > Delay Completed > SOUND EFFECTS > Action > Sustained

Explosion5. Output > Delay Completed > PATH CREATOR > Reset and Stop

Step-by-Step Connections

PATH POINT• Output > Point Reached by Object on Path > TIME DELAYER 4 > Start Delay• Output > Point Reached by Object on Path > TIME DELAYER 2 > Start Delay• Output > Point Reached by Object on Path > TIME DELAYER 5 > Start Delay• Output > Point Reached by Object on Path > EFFECTS GENERATOR 4 > Play

Once > Explosions > Green Energy Explosion • Output > Point Reached by Object on Path > EFFECTS GENERATOR 2 > Play

Once > Explosions > Flaring Explosion• Output > Point Reached by Object on Path > SOUND EFFECTS > Action >

Huge Explosion