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EXPLORING EXPLORING GAMES FOR GAMES FOR LEARNING LEARNING
Media and Learning Conference, 21. 11. 2014
Prof. DI Dr. Maja Pivec www.majapivec.com @MajaPivec
� Learning with COTS and purpose build computer games
� Vocational sector and game-based
learning
� Creating games for learning
Prof. DI. Dr. Maja Pivec
Learning with Learning with computer Learning with computer games computer games
Lernen mit Computerspielen Ein Handbuch für Pädagoginnen / Pädagogen © Maja & Paul Pivec, 2012, bmwfj
www.engagelearning.eu
Learning with games Learning with games
Prof. DI. Dr. Maja Pivec
• Minecraft • Portal • Zoo Tycoon • Myst • Civilisation • Sim City • Buzz • Grand Theft Auto
Commercial games (cots) used to teach… Commercial games (cots) used to teach…
Prof. DI. Dr. Maja Pivec
• PING • InQuizitor • Global Conflict • Mingoville • Dimexian • Robocode • Ludwig • Science Pirates
Serious games used to teach… Serious games used to teach…
Prof. DI. Dr. Maja Pivec
Culture & Environmental Issues Culture & Environmental Issues
� Poverty Is Nota a Game (PING) Poverty Awareness http://povertyisnotagame.com
� Global Conflicts
Conflict resolution http://www.globalconflicts.eu
� Electrocity Sustainability http://www.electrocity.co.nz/Resources � PowerUp Sustainability http://www.powerupthegame.org � Ikariam Problem solving http://de.ikariam.com
Culture & Environmental Issues Culture & Environmental Issues
Cognitive competences Cognitive competences
� Portal 1 & 2 � Portal 2 Puzzle Maker http://theportalwiki.com http://www.thinkingwithportals.com http://www.teachwithportals.com
http://www.thinkingwithportals.com
Creativity, interdisciplinary learning Creativity, interdisciplinary learning
� Zoo Tycoon Management, Biology http://www.zootycoon.com � Minecraft Design, Math http://minecraftteacher.net
Motoric competences Motoric competences
� Kinect Sports � Kinect Adventures � Dance Central
Vocational Vocational Sector Sector
GREAT project management training
Serous Sports game for basketball trainers Green Games for tourism and hospitality
� � � � � � � � � � � � � � � � � �� � � � � � � � � � ��� i � � � � � � � � � � � � � � � � � � � � � � � � � �� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � r�E� � � � � � � � � � � � � � � � � � � � � � � � � ��http://www.projectgreat.eu/��� � � � � � � � � � � �� � � � � � � �� � � e� � � L � � �� � � � � � � � � � � � e �� � � � � � � ���
PM competences: resilience and stress management skills, time management.
The Course – Diner Dash The Course – Diner Dash
PM competences: leadership, people management, cost management, planning.
The Course – Tiny Tower The Course – Tiny Tower
Aims of the training Aims of the training
� Experience combination of e-Learning and GBL � Acquire various competences for project
management
ü Leadership ü Time management
� Learn from and with each other � Reflect upon efficacy of different online activities � Develop strategies to transform learned
competences to their problem area
“The major difference between my game #1 and game #2 was this: At first, I treated my enterprise like a dinner party with friends: I hired three, four people - obviously a friendly atmosphere where no one must be strangers, right? ….I hired researchers before I had enough workers to even realize innovation. At my second go, I followed the game's advised steps and suddenly things fell into place: there is a chronology to management. Certain infrastructure and investments are the start of every business - be it one of three people, or three hundred.“
ReflectionsReflections
� � � � � � � � � � � � � � � � � � � � � � �� � � � � � � � � � � � � ��� � � � � � � � � � � � � � � � � � � � � � � �� E � � � � � � � � � � � � � � n� � � � � � � �� � � � � � � � � � � � -‐ � � � � � � � � � �� � � � � � � � � � � � � � � � � � � � � �� � � � � � � � � � � � � � � � e� � � � �� � � � � � � � � � � � � � � � � � � � � � � � � ��� � � � � � � � � � � � � � � � � � � � � -‐ � � � � � � � � � r� � � � � � � � �� � � � � r� � � � � � � � � � � � � � � � g �� -‐ � � � � � � � � � � � � � -‐ � E � � ��http://www.serious-sports.org/pilot/ ��
Serious Sports Serious Sports
� Serious Sports Catalogue of Digital Sports Games � http://serious-sports.org/content/serious-sports-
catalogue-digital-sports-games
� 33 reviews of COTS � 5 different sports gaming genres � Usability tests of game input devices � Using GBL methods in sports
� Game pilot is now ready for playing
http://www.youtube.com/user/SeriousSportsProject
Serious Sports Serious Sports
www.greengamesproject.com
Prof. DI. Dr. Maja Pivec
Green Games Green Games
Results from the Online Survey 2012 Results from the Online Survey 2012
� 542 responses from 34 countries Europe, America, Asia, Africa and Australia
� 76,6% respondents were teachers/trainers
GBL is a relevant method for learning
� 26,2% (111) of private Training Organization are using in 79,7% (153) serious / educational games
Results from the Online Survey Results from the Online Survey
� communication in foreign languages
� conflict management and resolutions
� social and cultural sensitivity
� ethical competences
� interdisciplinary and cross generation learning
� sustainable behaviour
� learning alone and in groups
� learning to learn competence
� learning from experts and with peers
Results from the Online Survey Results from the Online Survey
� GBL – Strengths • richer learning experience • contextual learning • linking theory and practice • stimulate pro-active behaviour and participation
� GBL - Barriers for Usage • duration time of game-based activities • meeting the learning objectives • technical equipment needed/available • access to the resources, costs
Creating Creating Games for Creating Games for Learning Learning
SGDSS – interdisciplinary learning
JamToday – game jams & learning hub
Serious Game Design Summer School Serious Game Design Summer School • Tampere, Finland, 2010 • Tampere, Finland, 2013 • Graz, Austria, 2014
Prof. DI. Dr. Maja Pivec
SGDSS Model SGDSS Model � Game design
ü Games for Health ü Games for Inclusion ü Games for Sustainable Energy
� Learn from international experts � Praxis related learning � Industry involvement � Daily: expert input, student team work, constant
feedback and mentoring
Support from Game Industry – 14 Companies Support from Game Industry – 14 Companies
“The SGDSS has been on of the most profitable learning experiences I’ve ever had. Very valuable information, highly skilled professionals, many good contacts”
- Pau Yanez, Spain
Prof. DI. Dr. Maja Pivec
Student Views – 22 Universities Student Views – 22 Universities
Prof. DI. Dr. Maja Pivec
“During the two weeks, I learnt so much about game ideas, game development and design. It was incredible to share my mind and ideas with others”
- Dominic, Austria
http://summerschool.engagelearning.eu
http://sgdss14.engagelearning.eu
Summer School Websites Summer School Websites
Prof. DI. Dr. Maja Pivec
http://www.gamedesigncampus.com
Summer School Online Course Summer School Online Course
Prof. DI. Dr. Maja Pivec
JamToday JamToday
Network Game Jam Tool Learning Hub . Coding . E-Health . Mathematics
http://www.jamtoday.eu/ @JamTodayEU
Prof. DI. Dr. Maja Pivec
JamToday Conference 11. 2. 2015 JamToday Conference 11. 2. 2015
http://www.jamtoday.eu/ @JamTodayEU
Prof. DI. Dr. Maja Pivec
Thank You Thank You www.majapivec.com @MajaPivec http://www.engagelearning.eu/
Media and Learning Conference, 21. 11. 2014