Post on 15-Apr-2017
transcript
7 PredictionsFuture of Learning Technology - 2015
2015
FUNDAMENTALDYNAMICS
Pace of change of the digital infrastructure
Digital Power=
Moore’s Law
ContentStorageCommunicationComputing
Fiber Law Disk Law Community Law
Doubles ever 18 months
Doubles ever 9 months
Doubles ever 12 months
Where ‘n’ is the # of people
2n
Reference Article
Pace of change of the digital infrastructure
Digital Power=
Moore’s Law
ContentStorageCommunicationComputing
Fiber Law Disk Law Community Law
Doubles ever 18 months
Doubles ever 9 months
Doubles ever 12 months
Where ‘n’ is the # of people
2n
Reference Article
Community Law gives an astronomical number as more & more people join the community
COMPUTINGPOWER
CALC
ULA
TIO
NS
PER
SECO
ND
PER
$1,0
00
YEAR
Reference Article
Computing Power that we will be able to buy for $1000 in the years to come :
CALC
ULA
TIO
NS
PER
SECO
ND
PER
$1,0
00
YEAR
By around 2025, $1000 should let us buy equivalent of one human brain
Reference Article
CALC
ULA
TIO
NS
PER
SECO
ND
PER
$1,0
00
YEAR
By around 2050, $1000 should let us buy an equivalent of all human brains
Reference Article
FROM LAST
5YEARS
5TRENDS
Acceptance of LMS systems(rightly or wrongly) to be the central piece in
Workplace Learning strategy
1
Establishment of Flash as the de-facto development platform for custom eLearning creation allowing use of streaming audio/ video over the web
2
Evolution of authoring tools like Articulate to become better & easier to work with reducing the cost of development
3
Increase in capacity of mobile phones and networks to make them
potent devices for learning
4
Emergence of social media (and revived focus on social and informal learning)
Read more
5
THE NEXT5YEARS
7TRENDS TO WATCH OUT FOR OVER
1
Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
Mobiles will become the platform of choice for workplace learning delivery
Mobiles will become the platform of choice for workplace learning delivery
Just-in-time information (videos, documents, or mini courses) for learners accessible through corporate information systems
Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
1
Mobiles will become the platform of choice for workplace learning delivery
Collaboration with colleagues
Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
1
Mobiles will become the platform of choice for workplace learning delivery
Learner generated content using mobiles devices
Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
1
Performance Support will increase manifold
2
Lot of training will take the shape of performance support
Performance Support will increase manifold
2
Learners will start accessing learning content just when they need it through their mobile phones
Performance Support will increase manifold
2
Augmented Reality would also play an important role in sophisticated advanced performance support systems
Performance Support will increase manifold
2
Tablets as support devices3
Ideal as field staff’s support device for trouble shooting problems by referring to product manuals and operational procedures
Tablets as support devices3
LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components
4
This will bring about a big shift in the way we see assessments
LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components
4
The ability to measure informal learning may be done through the system itself
LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components
4
Constant tracking of some metrics will help learning designers monitor the ‘learning/performance
health’ of the system and its users
LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components
4
Games (and simulations) will become integral part of workplace learning
5
The culture of gaming is becoming pervasive and the cost of game development is decreasing, thereby increasing the acceptance of games for workplace learning
Games (and simulations) will become integral part of workplace learning
5
As the focus of learning departments change to being facilitators rather than providers of training, engaging solutions like games will become crucial
Games (and simulations) will become integral part of workplace learning
5
Birth of new Authoring Tools6
There will be new authoring tools which allow designers to make application scenarios easily and quickly
Birth of new Authoring Tools6
Tools like thinking worlds are great for quickly creating 3D based decision simulations (or even
simple 3D games)
Birth of new Authoring Tools6
Emergence of Personal Learning Agents7
Intelligent personal learning software agents will emerge as learning content mediators with the emergence of Semantic Web
Emergence of Personal Learning Agents7
These agents, that run on a personal computing device and constantly monitor content streams on the internet to provide
up-to-date information, will make a good performance support and learning assistance system
Emergence of Personal Learning Agents
Read more
7
Images courtesy of www.sxc.hu
Upside Learning Solutions Pvt. Ltd
www.upsidelearning.com/upsidelms
Email : upside.lms@upsidelearning.com