Gamify Learning for Serious Results -...

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Gamify Learning for Serious Results Presented by Jim Baker and Char LeMaire

#HAND6

August 20, 2014

Thank you for being here today

Presenter:

Jim Barker Learning Development Specialist Traveling Coaches, Inc.

Presenter:

Char LeMaire Chief Learning Officer Traveling Coaches, Inc.

GAMIFY LEARNING for Serious Results

Use gamification to

reinforce secure passphrase

practices. Build a real

learning game from the

ground up. Apply step-by-

step programming blocks,

graphics, animations and

sound effects to engage

your audience like never

before.

Goals for Session

Understandwhygames are used in training

Review basic gaming principles

Reveal how long it takes to build games

Build the game

Photo by John Carleton - Creative Commons Attribution-NonCommercial-ShareAlike License https://www.flickr.com/photos/60717073@N00 Created with Haiku Deck

WHY GAMES?

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People learn better when the

experience is fun.

Photo by OakleyOriginals - Creative Commons Attribution License https://www.flickr.com/photos/47264866@N00 Created with Haiku Deck

Games lead to high levels of

engagement.

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It puts the learner in the center as

main protagonist and hero.

Photo by KayVee.INC - Creative Commons Attribution-NonCommercial-ShareAlike License https://www.flickr.com/photos/25678284@N03 Created with Haiku Deck

People experience the consequence of

their choices in a safe way.

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GAMING PRINCIPLES

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Games should provide challenges.

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Games reward the right behaviors.

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Players accumulate points.

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And earn badges.

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Recognized mastery.

Games should tap into socialization.

GAME TIME!

• Book: The Gamification of Learning and Instruction by Karl M. Kapp http://www.amazon.com/Gamification-Learning-Instruction-Game-based-Strategies/dp/1118096347/ref=sr_1_2?s=books&ie=UTF8&qid=1407515296&sr=1-2&keywords=gamification+by+design

• ILTA Session: Gaming the Lawyers: Driving Adoption and Contribution and Change – KMPG5 http://ilta.ebiz.uapps.net/PersonifyEbusiness/Default.aspx?tabid=491&productid=2160660

• Article: Gamifying Lawyers by Milena Higgins http://www.pamwoldow.com/2014/07/18/gamifying-lawyers-guest-post-by-milena-higgins-fish/

• Game Software used in session: Construct 2 from Scirra • Graphic animations used in session: CrazyTalk Animator Pro from

Reallusion

TOOLS AND RESOURCES If you want to dig a little deeper

We’ll now open it up for questions

Questions

Thank You